Nintendo fans are not a patient lot, it is known — but for anyone that can't quite wait until January 28th, when Pokémon Legends: Arceus comes out, then perhaps you can satisfy your needs with this fan-made replica that's entirely based on the trailers!
Except, well, you can't actually play it, because Avatar Nick — the creator — wisely wanted to avoid the inevitable legal trouble. But you can still appreciate the craftsmanship that went into this fan creation, from the rideable Gyarados to the ability to hang-glide, just like in the trailer. You can even catch Pokémon and make them fight!
![YouTube Video](https://i.ytimg.com/vi/BhDg7TVO-8M/maxresdefault.jpg)
![Arceus Legends](https://images.nintendolife.com/dfc408ae3be36/arceus-legends.900x.jpg)
"The game took about 2 and a half weeks to make," said Nick in an email. Him and his brother worked on it together, using Unity and the C# programming language to create the game, and a ton of Pokémon assets that had been ripped from the 3DS games, including their models and the animations. Even with these shortcuts, it took the pair most of August to finish, "working very aggressively in all of my and my brother's spare time," according to Nick.
But there are some elements that Nick took a wild guess at, like the battle with Arceus at Spear Pillar. It was shown off in the trailer for the (real) game that trainers would occasionally take damage themselves, if they weren't careful — a new move for the series, which has historically been all about solving your arguments with animal combat — and the Arceus battle that Avatar Nick imagined is a little bit more like a Dark Souls boss battle as a result.
When we asked what features Nick was hoping for in the full game, it was exactly that: "I really want there to be some sort of legendary boss battle!" We're not sure we're ready to get our arses kicked by an angry Snorlax, but we're down to find out.
![Braviary](https://images.nintendolife.com/a018223ba2e3f/braviary.900x.jpg)
But you might be thinking — if this guy can code, 3D model, rig, and animate all of this, why doesn't he just make his own game?
"I am," says Nick with a wink. "More will be announced in time."
If you're interested in what Avatar Nick can make when he's not limited by the realm of Pokémon, keep an eye on his YouTube channel, where he's also made Breath of the Wild 2 (so Nintendo doesn't have to, apparently) as well as other well-known games like Minecraft and Ocarina of Time.
What do you think of Avatar Nick's remake? Are there elements you'd like to see in the final game? Let us know in the comments.
[source reddit.com]
Comments 22
And if you've seen the video you know it looks and plays like it was rushed for clicks. At least they admit they lifted everything and pieced it together.
These are an interesting way of honing your skills. Gives you a solid aim that you’re aiming to replicate which means the struggle comes from essentially reverse engineering based on trailers. Not a bad effort considering.
As soon as the Arceus battle started I burst out laughing with how bad it looked.
Can’t wait for NL’s review of Arceus with the sub-heading “The Dark Souls of Pokemon”
In before people say that Gamefreak is lazy, saying that the fan made one looks the exact same as the actual game, and then saying that Gamefreak spent years making a game that looks worse than one that a guy made in a few weeks.. because, with an article like this, you know it's going to attract that crowd who don't understand how game development works, and who don't understand that this one guy literally lifted assets, without making his own stuff.
I don't really appreciate the title. So game development is easy now? have companies been lying to us about games taking years to make? I do appreciate it was mentioned they took assets and such in the actual story, but a lot of people won't read it and will walk away thinking game freak is even lazier.
I just wish the games for a franchise that's worth $92 billion looked nicer, Gamefreak has a serious lacking in art direction for their games ever since they made the jump to 3D. Their animations is worse than a Bethesda game. The Switch isn't a powerhouse, I get that, but first party titles look next gen in comparison.
This is Nintendolife and I clicked...I'm at fault here.
@Dubbicakes "Animations getting Worse". You need to rewatch both trailers. The animations are better than the main series games. Pokemon make contact in battles, and have turn animations now so they don't just rotate. I swear pokemon fans are blind as hell.
@VoidofLight He says that animations look worse since they made the jump to 3D, so I think that he isn't referring to the trailers of the upcoming games but the ones that are already out. Having said that, I agree when it comes to Sword and Shield, but I disagree that every 3D Pokemon entry had bad animations as Stadium games were great in that regard.
@roy130390 Ah. My bad. To be honest, every game since gen 6, excluding Legends kind of felt stiff after they moved to 3D. Stadium itself was made a while ago by a different team, who was absorbed into gamefreak I'm pretty sure.
This is....Just no
@VoidofLight Not saying things aren't getting better, but those things are things that games, RPG's in particular, have had for decades and have been done way better for decades. We're not blind, we're just fed up with clear lack of talent on Gamefreaks part.
@roy130390 Stadium or any other 3D spinoffs weren't made by Gamefreak, that's why they're better. HAL Labs mostly just make Kirby games.
Let's be real guys, that "two weeks to make" replica looks like garbage. It does not look the same and definitely doesn't look better.
I'm not saying Pokemon Arceus looks incredible, but that replica looks terrible.
Stupid articles like this are really just part of the problem
Love the sub header.
Funny thing is even if Arceus looked better, the same folks would still probably micro analyze the trees, textures etc.
I see that they have potential for video game development, and I do not take credit for that effort however, here are 2 details:
This news is some disrespectful to the development of video games, because a game is not only the graphics and gameplay, it is also the planning of how the gameplay is, development of a story, plot or a problem to be solved, the design of the characters (and their own), development of the environment, and a long etcetera, something that in this "game of 2 weeks" lacks a lot.
Many people who have learned game development can do what these 2 people have, but a full development is not done in 2 weeks; not for nothing there are many "simple" games on all platforms.
I repeat, I do not discredit the efforts of these people, but, this sounds more like reviving the conflict that many people have with Game Freak and its development problems, seriously, enough with that.
@maulinks Tbf, it wasn't meant to rival arceus. It was a "Can I replicate this" fan-project to test their own skill.
Only reddit reposters and click-baity news writers try to market it that way for clicks.
Sure, the fan replica looks terrible. But guys, stop defending pokemon, because the real game also looks really poor.
It looks like sh*t.
@VoidofLight To be completely fair though; GameFreak also already has a ton of Pokemon models / animations ready, and it wouldn't surprise me if the trees they used actually are external assets as well. Obviously the actual game will have much more content, a much more detailed and varied map, much more to do, more polish, and will need way more work and time than this quick copy... But yeah, seeing they made this in 3 weeks, I think it's pretty fair to call GF lazy for what they have shown up until now. With this much time GF should have been able to make something that looks solid and polished, not something that actually kind of has similarities to this rip.
@link12684 I spent three years in game dev, I obviously wasn't implying that it's easy or that devs are lazy — that's quite a lot to read into a title that just literally states how long it took to make this fun little project.
Please don't read malice into my words, that's unfair. I certainly don't believe that this project stands up against Pokémon Legends, a game that's taken hundreds of developers and years to make, and I never said that, either.
Again, for everyone reading: saying a working replica took two weeks to make does not automatically imply that I am saying the Pokémon developers are lazy. It's just impressive that someone can make a working (albeit janky!) game in two weeks.
This is interesting. I honestly, was fearing it was gonna be a jab at the graphical quality of the game (which I'm getting used to btw) but it turns out it's a well-intentioned recreation of the trailer. Clearly, this is more worthy of a 'Feature' or simply news rather than 'Random'...
Well done by the way, maybe using Unreal Engine could help with recreating them. Just remember some games can be truly detailed
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