
Hamster's Arcade Archives release this week for the Nintendo Switch has been confirmed as the 1990 horizontal side-scroller shoot 'em up, Bio-Ship Paladin.
"BIO-SHIP PALADIN” is a shooting game released by UPL in 1990. Players use a variety of weapons to defeat bosses, including a main weapon with charge and chain shots, beams that fire toward a crosshairs, and power ups that enlarge your ship.

It's out today and is available for $7.99 USD or your regional equivalent. Will you be adding this one to your Switch Home Menu? Tell us down below.
Comments 14
I like when they release games previously unannounced, but please remember there was a queue LOL
I've been wanting Trio the Punch... It's taking forever.
I never played the arcade release, but the Genesis port was awful. The controls are very, very hard to get used to. I don't know if the arcade version uses a similar control scheme, but I just couldn't get used to it on the Genesis. Make sure you do your research on this one before you buy!
How does the Genesis version of this game stack up?
I'd buy that for a dollar.
This sounds like quite a unique shoot em up. I read Den of Geek, or Den of Geeks, or whatever it's called. They have a 2018 article about this game. You move the ship to a safe place then switch to reticule control and destroy enemies and their bullets like Missile Command. So your big ugly spaceship is like one of the cities in Missile Command.
I think I'll try this out on my Wii U first. Seems a bit polarising this one.
I was always put off this game by how ugly I thought the player ship was. For some reason shmups are the genre where I'm most easily put off by the player sprite not being to my liking.
@BionicDodo
I think it's because it looks so HUGE. Although UPL's Atomic Robo-Kid was similar and was actually quite enjoyable, if quirky.
@SpringDivorce Funny you say that, because I was always put off that game for the same reason!
Yes I'm the same, this game feels cumbersome with the size of the space ship.
Okay, so I've noticed that Hamster's releases tend to feature pretty much the same publishers (Jaleco, Konami, UPL, etc.) and that, outside of a (VERY) few games like Sunset Riders, they're almost all very limited in scope and/or were rarely if ever seen in most Western arcades.
Nothing wrong with that, of course, and it's a surefire way for them to maintain that "game every week" pace they've been on since the Switch debuted. But I do wonder why they don't release more well-known and/or popular titles at a higher rate than they do.
There's still a BIG void of major games from Namco (Pole Position 1 and 2, Xevious, etc.), Midway (weird that we never have had a Midway compilation for Switch given how previous platforms across several console generations had a mess of them), and of course Sega (Congo Bongo, Zaxxon, Pengo, etc. plus Afterburner and anything Model 2/3). With M2's hands having been apparently tied by Sega on its own coin-ops, Hamster's virtually alone in the retro arcade niche right now. If there's any way for them to acquire the rights to release these on Switch, I imagine such releases would get far more fanfare and profit than 80-plus percent of what they're putting out currently.
Glad the arcade shmups kept on coming and I'm loving it. Still no Radiant Silvergun or Space Megaforce yet though.
@Moroboshi876 @Specter_of-the_OLED Someone at Hamster must really love the shooters! 😂
Seriously, though, it is a big genre in Japan, right? These probably do well in sales.
Looks great! My only problem with this is they need to release all Arcade Archives in a complete collection. Otherwise it is a no go for me.
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