No More Heroes 3 is now, finally, just a short time away. It launches on 27th August and those that have enjoyed the series across its two Wii entries and the Travis Strikes Again spin-off can finally gear up for an all-new title in the series.
Publisher Marvelous has been maintaining a rather impressive official website (Japanese) and sharing regular video clips and updates; clips have then been tweeted out, for example. Recent videos over the past week have given some brief looks at the game's open world segments, and while they don't look particularly impressive there have been reuploads on YouTube that don't do them much justice.
That said, it does look like there'll be some inconsistent performance - barring further work and patches, of course - in larger areas, with pop-in and framerate dips. We're also a little distracted by Travis's jacket animation when he's running, but maybe that's just us.
A lot of the fighting sequence videos have looked very smooth, and we've seen some jokes that you should treat open-world segments as a homage to the original. Let us know what you think, as always, in the comments!
Why does everything have to be “open world” nowadays?
Loved the first 2 games and I am looking very forward to this game as well.
That looks…rough. Still excited as hell for it.
The framerate sure is something. Is it just me or do games keep running worse the longer the Switch is on the market? Usually you would expect the opposite since developer have figured out by then how to make the most out of the console
@fafonio because if it is not. Then look look at metroid. Dread. It is 2d and so many people are crying a 2d game is not worth 60 bucks. An open world game like BOTW or close to being open world like xenoblade or monster hunter rise. No body complains about the price. May not be the only reason but I bet a dollar this is one of the reasons why so many games are going for a open world feel now. I do not care I would pay 60 for both metroid dread or BOTW. a great game is worth the price in my opinion
Those open world segments are really suffering with frame rate issues and pop-up. I’m not usually bothered about that stuff but here it’s definitely noticeable. The environments also look incredibly sparse and unpopulated.
Not sure how they have managed to make this look so bad and at the same time also perform terribly. Doesn't look too different to the original Wii game, probably runs at the same resolution.
The ports of 1&2 look so much better. They should have stuck to a similar art direction instead of going for something they don't have the time for.
I like NMH but I am not paying full price for this, will wait for a big sale on it.
Looks like a fine contender for Cyberpunk 2077 in the open world category.
@fafonio No More Heroes also had an open world.
@fafonio The first one was as well back in 2007. What’s your point?
@HamatoYoshi the first games open world was "sparse and unpopulated" too, it's supposed to be.
Looks fine, I'm just here for the ridiculous game play and absurd violence of the series.
@nessisonett And the driving looks just as enjoyable as the 2007 game, too. 😬
Why are these locations so desolate? Where is everyone?
@Bret Too right! The entire point of these segments were to be crap and monotonous, to break up the violent, OTT action so in that sense, this looks like it’s living up to the first ones.
God, that running animation is... something.
No NPCs or anything when you're exploring?
This looks horrible, Travis doesn't even look connected to the ground.
Normally on year 4&5 of a consoles life span you start getting games that are pushing the technology, but on Switch we are getting games that look like knock off Wii games.
Lollipop Chansaw looked better than this with less pop in and framerate issues back on the 360!!!
Are people really extrapolating switch games over NMH3? lmao
MHRise ? TWEWY? Stories 2? Bowsers Fury? Mario Golf (which bar the content, graphically speaking looks amazing)? Pokemon Snap? SMT5?
To name a few
The poeple in this thread, holy s...
@AcridSkull why is it ‘supposed to be’?
@AcridSkull @nessisonett … so, because the first one was “open world” all the next ones have to be open world?
That’s not an argument.
If it doesn’t work, don’t do it. If your game doesn’t need it, don’t do it. Or must all sequels suffer by whatever came before?
And don’t deny that this whole “open-world” is a trend that sometimes strips games of its own core and design for the sake of being “good for business”
You can see the results, barren wastelands, instead of a game with a clear objective in mind, benefited by a focused game design.
vixe, it look like Marvelous and Suda 51 should have spent more time in the development of the game.
No More Heroes 2: Desperate Struggle got rid of the open world and is a better game than the first one as a result. I was excited for this game, but between going all the way back to first game in terms of design and all the visual flourishes taken from Travis Strikes Again, I'll have to proceed cautiously.
Wow, that looks extremely barren and uninteresting
@fafonio The main series always was open world since 2007
The original no more heroes had a good amount more pedestrians and cars. But if they can't get a stable frame-rate even without them I can see why it is so sparse.
Reminds me of the world in NMH1 with how empty it is. I would rather they not even have the open world part.
The bike parts looks as boring as ever. It just looks so dead and empty. I guess I’ve become a bit spoiled from playing GTA or any other games like it.
This is one of my most wanted games, ever.
Only a total disaster would prevent me from playing.
That said, while the second game is superior in every techincal aspect, the story of the first is so simple and perfect that would be the best part to replicate.
No More People III : Lockdown
@fafonio your argument was about "all games nowadays", I'm pointing out that this is a sequel to game from 2007 that had an open world segment 14 years ago.
Yeah this game will look bad but at least it should have some good writing. Maybe will pick it up physical on sale or used so I can sell it if I dislike it, did that for the spinoff Travis Strikes again
When NMH2 came out everyone complained that they had taken the (pointless, desolate, empty) open world out and replaced it with the map screen. Now they've put it back and everyone's complaining it's desolate and empty. Pretty funny.
I'm avoiding any more reveals like this so I can actually be surprised by the (very near!) release. So excited for this game.
Looking really bad, wish it was delayed. I hope they release a demo to prove me wrong.
@HamatoYoshi im pretty sure they ll polish the game up before its release so plenty of time for them to do so.
I think there must be something META happening here and the joke is to make it intentionally bad. Mission accomplished: those driving sequences look really rough without NPCs. This game isn’t for me.
He runs like an old man. The game looks terrible. worse than deadly premonitions 2. I'm definitely getting it
Never liked the empty janky open world of the original but I guess it's back because nostalgia. Luckily, the combat footage looks good so between that and the Suda writing it should still be worth the price of admission.
@Faruko Idk Mario Golf has some crusty textures.
@mariomaster96 it's quite the opposite, actually. I play third party games the most on the Switch, and they all start to look and run better.
@AcridSkull well it’s nowadays isn’t it? Why would the worst aspect of your original game make a return other than just following the ongoing trend in gaming?
Desperate Struggle got rid of that and it was the better game. So, why put it back in?
Is this a case of Unreal engine strikes back? It really seems a poor fit for Switch. An older engine might have done better, given less effects and lighting but still maintain the style and something playable.
@fafonio Where did you get the idea that Desperate Struggle was the better game? Many of the fans prefer the original actually over it and wanted the overworld to return. No More Heroes is also not much of a game to follow ongoing gaming trends, if you think that was the reason that the overworld existed. It parodies these trends far more than it would follow them.
Desperate Struggle was definitely not the better game. The characters and boss fights of the first game were far superior (which is the whole point of the series). The open world played no role in making the game any better or worse.
Still I see people trying to move the goalpost to defend their wrong comment instead of just admitting they were wrong.
I played the first one when it was released on the Switch and really loved it, but 3 months after I played the 2nd and couldn’t help but think it was just a worse planned version of the first. Seeing this it seems like this is a copy of a copy with ropier graphics after 20 years. Zero interest now I’m afraid.
@fafonio that's your opinion, not mine not countless others.
i preferred NMH2 better than 1 because they ditched the time wasting and useless open world part with rapid transition between different areas. why do they have to bring it back again?
Amazing music in every segment btw
I never finished the sequel. Time to replay it as I have 3 preordered.
I truly doubt this is the actual gameplay footage running on a Nintendo Switch hardware. It looks unrealistic better than everything we’ve seen so far.
Everyone's complaints about the open world make me feel pretty smug when I say I always thought 2 was the better game
@fafonio Well a lot of purists complained that the game lost a bit of its personality when they took out the open world. Not saying they're right, but it was a surprisingly common sentiment, seeing as the first game's open world is something of a parody.
@mariomaster96 it ain't just you. When the exclusives run like this, most people will probably just skip it. Like deadly premonition running horribly and people had to convince themselves it was intentional
Damn the resolution is nasty , not even worth releasing on current switch
@mariomaster96 i think it's due to the power of the other systems. Nintendo doesn't have this issue & only develops for switch. These other devs are usually multi platform & the tricks they use on the PC/ps5/XsX&S doesn't translate & they probably spend the vast majority of their time developing for those platforms. Just a guess, but that doesn't necessarily explain this game, so maybe not, lol.
@rushiosan are you thinking this is too good for switch? It's pretty poor performance, so i don't doubt it will be about the same. It shouldn't be worse, that's for sure. It has tons of pop in & about 24 FPS.
@LXP8 NMH2 had open world?
@twztid13 I didn't word my comment right. I meant open world has always been a part of the series history since 2007
@LXP8 ahhh, ok. I thought maybe i was remembering wrong, lol. I last played both games on wii, Haven't played the remasters, so it's been a while, but then i see others saying it didn't have open world, so wasn't sure. I do remember liking the boss battles of the 1st game better, but i thought they were pretty equal games overall, 1 & 2. It's been a while, so I can't remember more than that about my comparisons between the 2 games i liked we got to play another character in part 2, also, but my memories are fuzzy other than that.
@fafonio First 2 were open world.
@beuiz I was really happy NMH2 ditched the open world. I get the joke behind the original map but I can’t excuse boring design just because “it’s supposed to be like that.” Fortunately I loved the story, action and characters so much in the first game that I could tolerate the open world whenever I had to be in it so hopefully it’s either more populated with things to do (doesn’t look like it) or the rest of the game is stellar and it’ll be a case of gritting my teeth and getting through the boring stuff to get to the fun again. Would much rather they abandon the idea entirely if they can’t make it fun though.
its not so much just the visuals but the performance itself.
MHstories 2 for example looked visually very nice but suffered on switch with the framerate being particularly unstable, and while capping it at 30 would have helped there were also times where it would drop below that, in the case of this game it seems to frequently get extremely choppy looking especially when on the bike.
nintendos first party offerings are often stellar in this regard but not every company will have the time, knowledge or resources to optimise a game sadly.
The open world is whatever. I get the joke. I just hope it's at least populated with minigames like the previous ones, and not just completely barren. That wouldn't make much sense.
Perhaps these videos are simply showing the environments.
Tap here to load 64 comments
Leave A Comment
Hold on there, you need to login to post a comment...