Whether you're a fan of mods or not, they've become a big part of a lot of video game communities over the years. Some companies even choose to embrace and channel fan creativity.
We heard recently how Sega is still cool with Sonic fan games (in most cases) - as long as projects aren't monetized, and it seems for the recent Sonic 30th Anniversary Symphony, it borrowed a Chao Camera mod made by Sonic Adventure 2 modder Exant:
As you can see, Exant was overjoyed to see the mod featured during the anniversary symphony. The mod was featured during the intermission of the two-hour live stream. Below is what it looked like in action (see it around the 1:06:00 mark in the video):
Of course, this isn't the first time we've seen Sega openly embrace Sonic mod community like this. Perhaps the most famous case was the release of Sonic Mania, which was directed and developed by Christian Whitehead. He originally got his start making Sonic fan games before porting Sonic CD to mobile devices.
Did you notice this during the Sonic 30th Anniversary Symphony livestream? Would you like to see more companies embrace the modding community? Leave a comment down below.
Hopefully Sega/Sonic Team is willing to bring the Chao Garden back, since this mod is extremely extensive and shows just how complex Chao Raising was, revealing hidden stats and more. Fans still love it and would be happy to see it's return.
I want sega to callab with more fan games like mania, it always woks in there favor anyway.
Sonic isn’t run like an actual business they don’t care about what makes fans happy or making more of what sells, SOJ/Sonic Team has a good old boys environment where they assume they are too big to fail so they pump out whatever they want while ignoring what the markets wants.
@SalvorHardin I'm well aware of that, was just wanting an optimistic moment. Thanks.
I can smell the nintendo jokes from a mile away
Okay, 8 Sonic articles on the main page, of which only 1 is Switch-related. On a Nintendo site. Maybe a bit much?
Sonic adventure 2 switch confirmed 😀
@basswitch 1991 called, they want their 'tude back. Sonic is no longer a console maker mascot. Also Nintendo first embraced Sonic after Sega's console business went bust. So it's not too much
Well, many Sonic mods are as good if not better than many of the actual Sonic games...
I can’t believe nobody said it yet about the total difference between Nintendo and Sega towards mods, so I’ll say it:
Sega does what Nintendon’t.
"Did you notice this during the Sonic 30th Anniversary Symphony livestream?"
Did I notice? It was my favorite part! 🤣
So is this mods doing what SEGcan’t? Which is making decent Sonic games.
Embracing the fan mods and fan games?
Saga does what Nintendon’t.
@locky-mavo Segain’t knows it so that’s why it outsourced Sonic Mania to a fan modder!
@Flashlink99 Hahaha, nice! Actually I grew up with SEGA Master System and then MegaDrive and was completely in love with Sonic. I didn't like any of the 3D ones very much, but Mania brought my love back.
So I'm not a Sonic or SEGA basher, far from it. I just like NL to stay on topic - if the article does not relate to a game on a Nintendo system I really don't understand why it has to be here.
Probably not best to embrace the fanfiction community.
Just leave them be with their weird pregnant sonic fanfiction. Just em...let them stay over there in the dark corner.
I wonder what a 4k remake of Sonic Adventures would look and play like? I feel like the biggest issue with 3d sonic games is the camera is always terrible and just doesnt work for the faster scenes. But in 60fps it might not be so bad
@basswitch well the irony is that most of the Sonic games, Sonic Colors and Sonic Advance series included, have been exclusive to Nintendo platforms, more than the multiplatform stinkers. Also it has been the anniversary of what was once the competitor to Mario. Once it’s gone, it’s back to reporting rumors and soapboxes related to Switch
@Flashlink99 You got a point there. I'm just a bit Sonic'ed-out I guess.
Sets does seem to respect the creativity of their fan base…
The whole Symphony event was a delight, one of the best streams I've ever watched and the new renditions were top notch. A perfect way to celebrate Sonic's 30 anniversary, and much better than what Nintendo did for Mario's 35, and so far, Zelda.
It's not about porting or rereleasing old titles or a bunch of random merchandise, it's about celebrating the great things and giving fans something unique.
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