Fans of Double Dragon should be over the moon to hear that Extend Mode's retro-styled brawler Eight Dragons is coming to Switch on 27th May for $7.99. Because that's four times the dragons which Technōs' classic scrolling beat-'em-up offered back in the days. Stylistically, it's actually a throwback to games found on systems like the ZX Spectrum, so there's certainly a fanbase of enthusiasts out there.
Every good belt-scrolling brawler (of which Switch has a fine selection) needs a cheesy premise behind it: in this one crooked businessman KANE has taken over the city and it's up to the Eight Dragons to deal with the problem. Can they take it back? We'd say there's a good chance, yes — you'd be a bit miffed if you finished the game and you hadn't saved the day.
Using fists, feet and whatever weapons come to hand, you'll fight your way from one end of this retro city to the other. Each Dragon has a different path, though, and it's only when they come together that their true destiny is unlocked, as their stories intertwine and the full epic fight is revealed. It's like Octopath Traveler in beat 'em up form! Maybe. Sorta.
Let's find out a bit more from the eShop page:
EXTREME MULTIPLAYER
- Up to eight people can play co-operatively on local mode.
- 8 players simultaneously hitting KANE's henchmenDIFFERENT WAYS TO PLAY
Each of the Eight Dragons has their own story, with its own route through the city and its own characters to fight on the way. In multiplayer, those stories combine and expand on each other.If you're looking for a consistent challenge to improve against, then the Arcade mode will give you that - a fixed path through the game, with MR BIG awaiting you at the final level!
PLAY IT YOUR WAY
With adjustable game speed and difficulty, you can make the game as hard, easy, fast or slow as you like!"
Let us know if you like the look of this one with a comment below.
Comments 37
No ZX Spectrum game ever had a tenth of that many colours on screen... or that many animation frames
Love the beat'em up genre, but this looks rather...lower than low budget. Just looking at the attack animations, the presentation is lower quality than Coffee Crisis, and that game is not good.
I can imagine 8 players on screen at once getting a little bit chaotic.... think I'll stick with Streets of Rage
I'm seeing double, here. Sixteen dragons!
Double Dragon Advance will always be the pinnacle of the genre. Ever since it's release, this genre has been going backwards.
That screenshot with the motorbikes looks distinctively like Target Renegade on the CPC 464
This looks terrible
I normallygo for these types of games
But this one no!
this looks awful for me, doubt I will get it. Streets of Rage 4 however, now that is a good beat em up
Looks very nostalgic. Good!
The idea is great. The presentation, not so much. Not everything needs to be fake-retro...the less of that, the better...
@Oddball83
Finally, someone else that appreciates how brilliant that game is! SOR4 is great, but a little long for single sessions. But yeah, the belt-scroller hasn't really evolved in any meaningful way since then, though it's hard to think how you could top DDA and some of Capcom's peak output, really.
For all the faux-retro games out there, I actually didn't think this one looked too bad. O_o I guess we'll see how dedicated to the retro aesthetic they were when the game comes out, to see if it's horribly zoomed out like a lot of faux-retro games tend to be these days.
Despite being a huge beat'em up fan I'm not too sure about this...
This looks terrible. Choppy animation, weak SFX, small charcaters. Nope.
Okay, but it's kinda imposs to tell who the players and enemies are.
It definitely evokes the vibe of Double Dragon 3: The Rosetta Stone. Dunno if that's a good or a bad thing (DD3 always felt like a step down from the first two games), but they have definitely captured that janky 16-bit arcade look.
...don't think this looks that great if I'm honest. But glad to be wrong.
Come on, retro Nintendo Life gang! Only @HamatoYoshi guessed this one right, this is Target: Renegade on the ZX Spectrum. The producers set out to make a no-compromise spiritual reboot of the game and I'm super stocked to see this Switch bound.
... By the Load"", I am so, so very old. So old...
@Shiryu A spiritual successor to a home-computer-exclusive sequel to an arcade port which was itself an American reskin of a Japanese game?
Doctor, my head!
@Shiryu awesome loading screen based on the Bob Wakelin cover art too!
@Shiryu I absolutely love the Speccy port of the original Renegade, still the very best version of that game (at least in my opinion) and Target Renegade took everything great about the original and dialled it up to 11! I shall be buying Eight Dragons for it's retro aesthetic and Renegade vibes!
@Andee well, just you wait until you discover the hot garbage dumpster fire that was Renegade 3. In fact, we don't even speak about it. It never happened.
@Precinct1313 yes , indeed it is, manages to be better than the arcade original which is a real shocker. Not as big a shock when I discovered that the 128k version had the overhead shoulder throw, making the game so , so much easier!
@Shiryu I'm pleased to report that that one passed me by! It was the Double Dragon 3 of Home Computer Renegade games by all accounts!
@Dualmask hear hear on that one!
Can all 8 players use pro controllers and combined joycons or is it just one joycon per player?
Surprised nobody's made a Double Dragon Quest.
I'd have expected that to be an idea to at least merit one of those bad ROM hacks people made back in the day they spent like an hour making and quit.
Target renegade YES YES TAKE MY MONEY PLEASE !!!! ( Only European gamers will understand)
Retro is fine but why it looks so much worse than the original DD arcade version that was released 35 years ago? why go even back?
This is just soulless and the physics are not good. Double dragon and Streets of Rage are still the OG's
@Oddball83 I always thought 'Final Fight One' on GBA was the pinnacle as it had all previous content restored in an already great Game.
@Shiryu Even by the standards of the time that looks and sounds absolutely horrible.
@Deppasois Eh.. Final Fight was just ok. DDA is basically a reboot of the original arcade game with additional enemies and stages from other DD games, combined with improved animation and fighting mechanics similar to Combatribes... As in the attacks look and feel like they have more "impact" and weight in a way that makes them look like they actually hurt as opposed to the fighting in Final Fight which always felt cheap with the stiff animation which made the attacks look weaker.
@Shiryu Haha you said better than the arcade version. You're out of your mind ahahaha https://youtu.be/NC0GZNjZVH8
@Oddball83 ... oh, you speak of the original Arcade version I had the utmost pleasure to review for this very same website that is my life's work for the past +6 years, the very same game that introduced my all time favourite video game character of all time? Truly I must need mental aid so if you happen to find my mind wandering, please return to sender.
PS: Surely you were a Commodore 64 owner in the old 8-bit wars of old, the ZX Spectrum vast library vs the Commodore 64 CHIP music and improved colours battlefields in the playground of old.
@Shiryu No. I actually got to play Renegade at the arcade. I never participated in any computer or console war. To say the ZX Spectrum version is better than the Arcade is an insult.
@Oddball83 I can't vouch for the Speccy version, but the Amstrad version did have an amazing chiptune soundtrack, which I actually prefer over the arcade's muffled, weaker-sounding renditions.
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