
Monster Hunter Rise has been out a little while, and lots of people are playing it. While there are some solo hunters quietly playing through the 'story' and having a jolly time, for many it's all about the online hub and hunting in groups of four. Of course you can't always play with friends, so when teaming up with random players you rely on good ol' fashioned etiquette. That always ends well...
Apparently a common occurrence in online play is that the moment a monster is weakened someone whips out a trap and captures the beast. It seems logical as it's quick and easy, but technically it should be the host's decision.
Well, online gaming being what it is, especially on Nintendo hardware with non-existent voice chat, communication breaks down. Yet it's worth checking out this PSA from MH wizard Gaijin Hunter; this writer, for one, didn't realise some parts are kill-only.
So, basically, stop being so good-spirited and start slaying more. That special armour hat won't craft itself otherwise.
[source youtube.com]
Comments 55
If I join your Zinogre quest, this means I want to carve the monster at the end to get Zingre parts, not see it go to sleep.
Have caught nothing - am killing EVERYTHING. 😇
@Lukeim64 You monster! (hunter)
Capturing is annoying so sure whatever, I would never do that without a reason.
As a solo hunter im glad I don't have to deal with stuff like this.
@ThomasBW84 😉
I'm only playing solo too on the whole, but I did play a one star hub quest the other day. I was joined by one other hunter. Was quite good fun so will no doubt do more. I'm yet to capture a single monster
damn, i alway catch them )))), only kill Arzuros because i am out of trap and Tranq Bomb when hunt that monster LOL
I've been killing everything. I'm not proud of myself. I keep telling myself it's not real. But the demons won't go away at night. (So I slay those as well.)
This has always been the case in Monster Hunter games (though I didn't play World). Some parts are kill-only and some parts are capture-only. The in-game compendium is a fantastic boon
It's been like that since my start in Tri, MH4U and MHGU so it happening in Rise is no surprise. The only time I was fine with it is when we're on our last cart and the monster is being a real b@stard tossing us around. Otherwise I prefer to kill it but it's very common for whatever reason for it to be captured. I always change the "shout outs" though to try to stop people from capturing when I want it dead. Usually works but not always.
@GrailUK It's the only way
Thing is most monsters you're better off catching hence why most do it. Honestly you should expect anything with online play with strangers, if you need something certain done then either solo it or do it with a group you trust.
Made me stop playing multiplayer when I need any of those... People love capturing online
This game proves videogames lead to violence.
Since playing this I've started going around the village beating cats to death and skinning them to make a jacket
Another reason not to play with others.
I played World of Warcraft for 16 years so you’d think I’d be numb to other player’s behaviour. I just cannot stand any outside influence in my gaming anymore
The only thing I can do these days is co-op with friends. (mostly limited to ACNh atm)
I've captured about 15 Rathians to get a Rathian Ruby, but that is it (playing with friends)
I had my first online game last night fighting a Rathian. Now im defenately not a pro at the game but i get the basics and i know the hefty combos for the great sword but what a shower of s**t. Absolute bedlam 😂. Id much rather have a group of guys from on here and some sort of way to voice chat. That would be the ideal scenario.
Considering the game tells you during the tutorials that capturing is better than killing, I can see why this is a problem.
I haven't tried multiplayer yet but I'm not sure I would even bother trying to capture with all the people likely hitting the beasty and luring them away from a freshly lain trap.
I am looking forward to trying out the multiplayer side though. Kinda waiting for the MH Split Pad pros to come out and then it will be much comfier to play handheld.
The only real time I capture it is when I'm in a hurry or when I just kinda want to save that monster to fight later, but most of the time I'm slaying it so.
They have all died by my hand.
Wowsers. I am an avid, rabid capturer, especially within online random match-ups. This is a wake-up call to people like me. Thank you for this helpful PSA.
When I was online on world one thing I would do is site there when the monster is sleeping to see what the host/team mates would do, If I see them setting up a trap I will just wait or help wiht throwing bombs, but If they start placing bombs I know there trying to slay it, I just never wanted to make people mad so, ya thats that.
It keeps happening when I'm playing online. I dont want to trap it, I need those parts!
@GrailUK That's actually how DOOM started. True story!
@Spanjard Hehe
Play solo and kill em yourself then.
There are always capture/kill only parts. If you are looking for a specific part, just look at the notes for the monster as it tells you. But don't join a room and do what you want. Let the host dictate the direction they want to go.
If you are picky about it, do it yourself or tell players via messages what your intent is
Putting aside the capture vs killing aspect as it depends on a number of factors like how tough and how many times people have been carted and what materials people are after, there's been a distinct lack of cutting off tails in a lot of the quests I join.
I think the problem is that there is a mistaken belief among some players that capturing is the "expert" way and that killing is for noobs.
@Mr-Fuggles777 How did the jacket turn out?
@jsty3105 Yeah I can see why so many are confused because in World you're explicitly told that capturing ALWAYS gives better rewards than slaying. Considering so many people joined the series with that game, it makes sense they'd just assume the logic carries over to Rise.
@Chowdaire I need a few more tails but I ran out of time and kept missing the cut. I could say RNG was against me, but it was actually the local Police CSO.
Wait, didn't capturing give you better rewards? Yes, killing and carving nets a bit more but you have a better chance on more rare drops while capturing. If I remember correctly this was already a thing since Tri (my first MH game), or started with 4.
Capcom DID make it easier than ever to see the reward chance for capturing or carving. It’s made so you can have a healthy balance of capturing and killing just so you have more chance to get the item you are aiming for. Look at your tables and you’ll know!
But yes, let the host decide if the monster is caught or not. Seems like a fair unwritten rule.
Thank you for posting this.
Hehe, if you think you can kill it before I can capture it, go ahead and try. 😈
@Expa0 well capturing can sometimes net you rare gems from monsters.
I'm the kind of player that usually captures solo because it's faster and easier, but if I join someone else's hunt, I just wait to see what they do when the monster starts limping. Never had any real problems.
Usually I capture but usually I host. I did all of low rank solo and high rank I play with others. The drop rate is diff for HR vs LR. So, for example, the Mizutsune claw+ IS a reward for capturing a HR. I got it this morning. Often the materials are in greater quantity and variety for captures so that's my default. And it saves time so I can maybe do more in that 50 minutes or capture other stuff. And if you break parts I think you still get the reward even if you capture so I don't think the problem is as bad as suggested. I agree the host should decide. I've been guilty of laying a trap. You should just let the host put down the trap if they want to capture and if they don't then kill.
I’ve done a bunch of hub quests, both hosting and joining requests, and this has happened maybe once or twice. Definitely not a widespread ‘problem’.
I didn't know you can capture the monsters.
You only really have to start killing and skinning at high rank anyway because that's the only time you really want to farm for those rare monster gems.
@Panagiotis Neither did I. I always just slay them, and I guess they teach you to capture them in the tutorial quests, but I never actually did the tutorial quests.
In World the drop tables were the same, so if you had the traps, it was always better to capture. But Rise goes back to the Old World tables, which has different drop rates and sometimes trap or kill exclusive bits. It's a little funny since the default was always to kill in places like MHGen, but maybe it's all the World players? Idk. I haven't played with any randos yet
In most MH games, you want to capture at least one of each monster for an award. However, back on MH3U I had a shoutout set to “cap or slay?” There has probably been some lost etiquette since World and all the newcomers. Just like, don’t join somebody’s room and just post a quest. Lol
I'll just stay offline and play this game alone...I would play with friends but that seems impossible despite that they're also playing this game. T.T
I mostly catch, it ends hunts faster and has better odds of rare parts. I am aware that some parts are quest reward/break/carve only so I'll head out to kill in those cases of needing those parts and because they are more common I need to do less of those hunts. So I plan to keep on capping most of the time.
You want drops from kills? go hunt by yourself let the rest of us play however the hell we want
I think theres should be an option to restrict items when creating a game for others to join. This annoys the hell out of me.
@Rika_Yoshitake Funny how you contradict yourself. I think the only one really to blame here is either Capcom for not implementing settings to prohibit certain items, or Nintendo for not giving us an easy way to communicate what's going to happen.
@Panagiotis When they're in their last cycle before dying, drop a pit-trap and once they fall into them, hit them with the red tranquilizer things. Once or twice usually does the trick. You get a monster that's dozing off, halfway buried in dirt. You don't get to take the monster home with you...
@SeeEmilyPlay I see where you're coming from. I don't mind SO much in MHR, but I definitely know what you are experiencing. Others ruined all sort of games for me, it was back in some Battlefield game, can't remember which, where I just had enough.
"Oh okay, we're not doing the tactical sound and logical thing and play as a team, okay, so we all play quake, not giving a ***** how often we respawn."
Then EA turned even more D and I noped out of most triple A gaming, gaming altogether and multiplayer with strangers too.
The Nintendo Switch is where the reclusives live.
It doesn't really bother me since in the end we still get a reward. Also, since when it became "it should be the host decision"?
The fact that I've acquired materials that are supposedly "kill only" even after I captured the monster just adds to my confusion on this topic. Does the probability of getting the materials just change (but still within the realm of possibility) if you capture when you supposedly shouldn't?
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