The "Switch Pro" is on its way – at least, that's what a report from Bloomberg is telling us. The outlet has spoken to a source close to Nintendo's production line and has stated that an updated version of the console is coming soon, boasting a 7-inch, OLED panel with a 720p resolution.
While it's also being reported that the new Switch will support 4K output when docked, many people have focused on the console's built-in screen as a point of contention, voicing their displeasure at the fact that the panel isn't getting a resolution bump over the LCD on the current model – something which seems, on paper at least, like an obvious place for improvement. For the record, the standard Switch has a 6.2-inch screen while the Switch Lite has a 5.5-inch panel. Both use LCD technology and offer a 720p image.
Thankfully, voices of reason have emerged online which point out that, even with a 7-inch screen, the 720p resolution is still "Retina" standard (a term coined by Apple that denotes a screen on which it is impossible to make out individual pixels when viewed from a distance of around 16 inches).
Given that some smartphones have smaller screens but higher resolutions, you might question this stance – especially when, under close scrutiny, it's possible to pick out pixels on the current Switch's 6.2-inch screen. However, when held at the suggested distance, few can argue categorically that pixelation is a serious problem – and issues of this kind are often down to the fact that the game you're playing is rendering at a sub-720p resolution. That's not the screen's fault, but the software.
While the Switch Pro would obviously benefit from a 1080p panel, it's important to remember that more pixels mean more strain on the processor and battery, so it's understandable that Nintendo has decided against increasing the resolution. It's all about striking a balance between quality and stamina, and if you're unlikely to notice a huge difference between a 720p screen and a 1080p one, is it really worth opting for the latter if it means you'll get shorter battery life? The use of OLED technology – which delivers deeper, more convincing contrast and brighter colours – is the real reason to get excited about a Switch Pro, if you ask us.
Were you hoping that Nintendo would give us a 1080p screen on the new Switch? Or do you think 720p is plenty of pixels for a 7-inch panel? Let us know with a comment.
Comments 166
Uhh what about power demand when you're portable, higher resolutions would just draw more power...
(nvm that's addressed)
@Setery dude did you even read the whole piece
I don't mind if the screen is only 720p as long as the game actually run at 720p (looking at games like XC:DE, XC2, TW3 etc.)
The larger screen on the 3DS XL was the same res as the original 3DS but the image didn’t look blocky or blurry despite being sized up, in fact it looked really great because it was brighter and more vibrant. I’m certain the same would be the case for a 7” Switch Pro screen at 720p.
It’s just people complaining who want the best for their money and tired of Nintendo hardware not doing that.
You don’t buy Nintendo consoles like it’s a smartphone. You buy it for Nintendo games.
Wasn't the New 3DS a failure?
Only a handful of games required it.
I'd be surprised if Nintendo repeat that mistake.
I’ve never really understood the need for 1080p on the small screen. That’s the resolution of my TV. That’s the resolution of most people’s TVs, and will be until 4K TVs come down massively in price.
Demanding that the small screen I play on in portable mode pushes the same number of pixels as the big screen in docked mode seems a little strange, given how condensed it is.
Many first party games don’t even hit the 1080p mark to begin with. If the Switch Pro can hit 1080p on the big screen more reliably and smooth out niggling performance issues, then that’s huge. If it can upscale to 4K using magic AI wizardry, then that’s also cool but I don’t have a 4K TV so... well, it’ll just be nice to people who do.
But yeah, quality over quantity when it comes to pixels on the small screen. Richer colours and better battery life would be very welcomed. Stuffing in more pixels than the eye can perceive reminds me of the somewhat arbitrary upgrades we’re getting in smartphones just so manufacturers have something to boast about with each yearly upgrade.
Dang, and I was thinking of Nintendo Switch Pro being over two feet wide. Hehe
Don't tell me what to worry and not to worry about.. ):-/
Honestly if the switch pro even happens I hope they focus more on the console experience then the handheld one. I almost never play my switch handheld, I just like playing on a TV better.
@Setery it's exactly what the article is saying.
720p was enough.
Gameplay > Graphics. As long not 30 fps on Switch version but 60 fps for PlayStation / XBOX version for the same game.
I want better performance and faster loading times. Those are more glaring issues than adding less than an inch of screen space. It’s really hard when you are used to playing the same games on other hardware with way better performance to go back to the Switch and watch it stutter.
Being portable shouldn’t bring such concessions. It’s just giving people an excuse to plop games that run poorly on it and then just toss it back as a concession. The concession should be to make your game for a platform that can handle it, or make the platform strong enough to handle the game without basic performance issues.
But wee, 0.8” of screen space.
I agree with the perspective of the article and Jeff Grubb. The new Switch model screen will look great. The other thing to consider is that 720p OLED screens are probably much cheaper than 1080p. It will be "good enough" to deliver a great experience and allow them to keep the cost down.
An oled should make a big difference. I always thought the switch screen looked a lot more washed out compared to my qled tv. On an oled with that better contrast I'm thinking everything will be more defined and the colors will really pop
Tbh I don't care if it was a higher res or not. I rather have consistent Res and more importantly FPS. I will always sacrifice graphics and res for higher or consistent fps.
On a 7" screen you would still see a difference in quality between 720p and 1080p. What these people are saying is that the 7" screen is not going to take full advantage of 1080p.
The only thing that is correct is that a higher res will have a higher impact on the battery but that is where Nintendo needs to put in a better battery for the more energy that the system will be using.
I don't mind screen quality but please give us a better processor.. so many unoptimized games on Switch undocked.. or plea for Nintendo to make sure every game to be fully optimized on Switch be it docked/undocked.. just like 3DS back then.. at least in my experience.
@BlackenedHalo On such a small 7inch screen you don't need anything higher than 720p ( 1080x780 ).
Games that run at full 720p on Switch in handheld mode look super clean, sharp and clear. It's more than good enough.
You would have to put your face within 10cm of the screen to see the individual pixels, which is not a comfortable distance to be gaming at.
A 2K or even 4K screen would increase power consumption quite a lot, not to mention run a lot hotter too. Putting more strain on the SoC (more performance required to output 2K/4K), cooling requirements and battery life.
People are already complaining about the short battery life of the Nintendo Switch. So the last thing you want is a 2K/4K screen that will eat battery life even faster, requires the SoC to run at higher clock speeds and the cooling fan to be bigger and run louder to cool it all sufficiently enough.
People need to be realistic in what is possible today with current tech.
Yes your latest iPhone can run mobile games at 2K, but at what price? 1200+ bucks for an iPhone or latest Samsung Galaxy, which both run uncomfortably hot when gaming for longer than 15 mins and the battery drains quicker than your current original Switch. I have tried to play some fancy Unreal Engine powered ported games on my latest iPhone. It runs flawlessly, but the phone gets hot quickly and the battery will go from 100% to 0% within an hour / hour and half.
720p still looks great on a screen that size. Would rather that extra power went on improving frame rates anyway. That's even if this new Switch is real, it wasn't when it was 'leaked' last year or the year before
On a 7" display, 720p is fine. I'm good with the current Switch, though, so I guess I'm a fool because my opinion is positive.
The games will have loads of aliasing though at just 720p because Nintendo never use AA
If it really is a OLED it'll look amazing anyway. The Vita looks amazing at just 540p and most games don't even run at that full native resolution either. And the vita looks gorgeous because the colours really pop on that great screen.
@Jeronan While Nintendo is meaninglessly improving the screen, loading times and performance of demanding games will still be atrocious. I intentionally stopped buying anything more demanding on the system because I’m tired of the low performance.
Their focus should be on getting existing games to run better, but they are putting in the bare minimum effort and updating a screen to something we don’t even need. Delightful.
I have a Switch Lite and thus do not care.
@BloodNinja ...what makes you think those won't be improved? The rumors says there's a new, more powerful SoC as well, so there's a decent chance load times will be decreased.
If 4K output docked is the only thing this "Pro" model does, I will probably not buy it because, really, all a "Pro" model would need is for Nvidia to insert some AI cores to do DLSS 2.0 and voila, reconstructed 4K.
It may not be the sharpest 4K reconstruction since pixel counts in the 1440p range seem to be the sweet spot for DLSS, but it would be much sharper than the TV scaling a 1080p (and sometimes lower) image.
I don't have a 4K TV, so it's not a selling point for me.
Now if it actually improves the overall gaming performance across the board, well, then I will be interested. Not saying the Switch performs terrible at all, but locking more problematic games to their target framerates/resolutions (when using DRS) would be nice.
Vastly improved I/O would be pretty sweet too - I have been spoiled by the Series X. Sub 10 second loads times (and in some cases sub 5 second load times) are amazing!
All just idle rumors at this point.
A lot of games I play don’t even run at native 720p, so it’d be pointless with a higher resolution. If anything there needs to be a switch performance boost so games run at 720p native first, before even thinking of increasing the panels resolution. I think a lot of comments about higher resolution are coming from people who don’t fully understand how this works
meh, I don't care about the portable part, I'd just like to see better frame rates, but I guess this product isn't for me, I already have a Switch.
Nintendo can't use 1080p screen because the upscaling is done in the dock. The chip that does the upscaling resides in the dock, not in the Switch unit.
I'm all for a switch pro and i agree 720 is good on a 7 inch screen.
@Brando_ssb I’m exactly the opposite
720p is fine, just make sure it able to hold a stable framerate of 30 at least.
@link3710 Mainly, I don’t have faith in Nintendo to deliver anything more than the bare minimum, at this point, as is their track record.
It needs to be 4K, this way it would heat a lot more and allow people who live in igloos to feel a bit warmer.
That's fine. I just want games to run at 720p in handheld mode. Not 600p. Not 540p. Certain not whatever the hell XC2 was running at undocked.
One of my mates is a Hawk. He's not happy.
Cost reduction AND viewing distance are both valid points of course. So 720p is definitely the way to go for Nintendo at this point in time.
Let's not pretend the screen holds up the "Retina standard" though. It is definitely below that (+41 cm is a bit of a stretch).
@Damo Reading the article before commenting? What is this, the Middle Ages?
I just want my split pad pro to work on it. But I doubt it will. 😔
In this thread: people who think we can ignore the laws of physics and economics at the same time.
Sure, give me my portable PS4 for $400 CDN...
@BloodNinja A bit like Breath of the Wild. Bare minimum. And Odyssey, the longest Mario game ever made, bare minimum. SNES Mini and NES Mini, so few games in there, nothing remotely new, bare minimum.
Just Nintendo all over. Bare minimum
Save your voice, Mr. Grubb. No matter what it has and doesn't have, gamers will complain. If it doesn't make coffee, pay my bills and drive me to GameStop, well ... Nintendo is evil, greedy and anti-consumer.
@Xenomorth I'm laughing but it's true
Doesn't bother me. I mostly play docked. But when I do play handheld it's never bothered me. I played through all of doom 2016 on handheld and it was great so not concerned. I want more power and better performance docked that's where it matters most to me.
720 handheld is fine. What they really should shoot for is 1080p docked and 60fps in as many games as possible. Framerate > resolution.
720p is a brilliant resolution for a screen that size. There are barely any games that hit 720p in handheld, so it would be great to get hardware that hits that. As an example, Arms or Mario Kart 8 Deluxe run at a locked 720p handheld and locked 1080p docked - they look great. Also the fact that it has an OLED screen is a massive jump in quality. Response time, black levels, contrast ratio and colour saturation will all be massively improved. It's going to look incredible.
For the Switch Pro to hit 4K there is obviously going to be DLSS involved. DLSS tends to give you a 4x jump in resolution from its source resolution. So again, a Switch that can comfortably hit 720p in portable mode and 1080p (internal) in docked mode will give a really great 4K image using DLSS.
I'm not going to be happy until I have switch than can run Series X exclusives on a handheld 32" 8k Qled screen with a 72 hour battery life.
Just Nintendo all over. Bare minimum
@Dringo Well, they do like to be economical with their hardware. They're supposed to make up for it in software, though; that's always been the trade-off. So, if they don't perform in that arena...
I read an anecdote/rumour/legend somewhere about the president of Nintendo (probably Kimishima?) meeting with the president of Capcom and casually mentioning that the NX would have 2 GB of RAM. The Capcom president promptly retorted that his company would bring zero games to Switch if Nintendo were that silly. I hope this legend is true.
Nintendo just isn't a technology company. An innovation and toy company? Sure. But they have always upgraded their internal technical know-how as slowly as possible...
My theory is that it's not really a pro version. That's why it's 720p in handheld mode. There won't be significantly more power than the base version. I think the 4K docked is going to use hardware in the dock to upscale the video. My guess is this could replace the base Switch unit as a way to keep the price at $300 for a while longer. I get the Switch is selling great and price is a function or supply/demand. But have there been any other consoles that have gone 4+ years without a price drop?
@Mr-Fuggles777 You're a little green demon after my own heart, Mr. Fuggles.
I can live with 720 res.
Make the thing more durable in the joycon construction. Drift should not be a major issue. Or the air vent sound like a jet after turning it on..
..thats probably just mine.. Lol
@Burning_Spear It will never be powerful enough. Hopefully they'll only sell it for 7 months too. Can you imagine the meltdown in here...
Here's why you shouldn't be worried about the rumoured Switch Pro's 720p screen: because it's just a rumour.
@WiltonRoots,
That anti-consumer Nintendo again.
@johnvboy Did I not say just yesterday that this would resurface? Here we are again! I just need to hear I've Got You Babe on the radio alarm every morning to round it off...
@Rob3008,
It's a rumor of loads of other Switch pro rumors, which were rumored pretty much as soon as the original console launched, some feel if you keep giving information it will turn out to be true at some point.
@WiltonRoots,
Yes you called it, where did you get your rumors from.
I’ve already decided not to get the upgrade. I desperately need a new switch as mine is suffering from an angle grinder fan that doesn’t shut up, so when the shops reopen I’m getting a new one which is still an upgrade with better battery. All I would be waiting for until November (while not being able to play any new games), is a shiny screen, 4K output when I don’t have a 4K TV, and a price hike...
...and that’s if the rumours are true.
The Switch Pro needs more RAM and a faster CPU. The screen is fine.
You nailed it. The human eye can't detect higher resolutions and all you'd do is drain the battery.
PS: It's not a "Pro" either. It's a regular Nintendo style of update that would replace the old model, not a seriously beefed up version selling beside a base model at an exorbitant price. Think New 3DS to 3DS, not PS4 Pro to PS4. Call it the "new Switch" if you must. Anything than this Pro nonsense.
@HalBailman,
Totally agree.
The pro part has always been more of a core wish list than anything else, like you said a simple revision of the current model, which has already had a slight revision already.
@GamingFan4Lyf I think the GPU to consistently render a solid 1080P60 on desktop is more important to me than any AI upscaling to 4K(not that Nvidia aren't capable of making something that can do both side by side).
I'm also rather spoilt by the speed of the Series X but I fully expect to be still using SD card on the "Pro" though!
I wish people would stop wanting 4K, the Switch Pro is most likely not going to be powerful enough to give us a great frame rate with 4K, I’d rather have them use any extra power in the pro to improve frame rate and overall performance rather than driving 4K of pixels and having to make cuts elsewhere in the game
Who holds their screen 16" away? 12 at best. UIs are way too small on at least the current screen to hold it farther than that. Plus any lower and the arms would hold it at way to a perpendicular angle to line of sight.
Not quite sure what he's getting at about retina. You'd hold the screen the same distance as any Retina device short of a laptop....and those are high density resolutions.
I'm not necessarily down on it being 720, there's game design and performance reasons that might still be right, though I'd really have hoped for more. 720 seems more like "don't upgrade it too much, it's just a refresh, we'll save the res upgrade for marketing bullet points for Switch 2."
Hmm still not understand here, hopefully at least the new switch is not expensive
I wonder if the slightly larger screen and OLED would make a difference to the Tabletop experience? I tried a few games tabletop, but it just didn’t work for those with a lot of text on screen (e.g, Diablo)
An OLED screen in itself is a massive improvement so I hope that part is true.
Also how many games even run at native 720p on Switch? The games where you can see the pixels it is probably because it is running around 600p or worse. Games that run at 720p native like Mario Kart 8 look fantastic.
So I have no issue with the screen still being 720p, what I want to happen is that the Pro model does have a bit more grunt so older games get patched to actually run at native 720p handheld and native 1080p docked.
Alot of people also forget that even at 720p a temporal sampling method can further smooth out any jagged edges. If a pro is upscaling 1080p to 4K on TV, it has enough grunt to make a 720p image look outstanding.
I recently got a 23.8 inch 4K screen, and surprising the 6.2 inch 720p screen on the Switch is still higher pixel density.
Honestly, 720p for handheld mode is absolutely fine, especially when you look back at the 3DS with its 240p screens.
@Damo @Xenomorth
Hold on; there be text BEFORE the comments?
I think you peeps are reading ads! Try using ad blockers.
@WiltonRoots Thank you for that Monday morning LOL!
@BloodNinja I think you quoting the wrong person here. Maybe you should re-read my post and the one I was actually quoting.
I said that the current 720p resolution is fine and doesn't need to be any higher. That they want to replace the 720p LCD with a 720p OLED panel is insignificant and nothing to get angry about. It might actually improve battery life a little, which is always welcome.
If they going to support 4K via NVidia DLSS, they will have to switch to a more powerful SoC anyway.
The rumor is it might be the 15W version of the Tegra Xavier SoC, which would mean a guaranteed improvement in performance in handheld mode.
So before everyone gets all worked up, lets first see if these rumors end up being true AT ALL! As the Switch Pro has been rumored since the release of the original Switch several years ago and we have yet to see any proof at all other than click bait articles and rumors.
And when it finally does become reality, lets first see what improvements it really brings and which of these rumored specs will be in the final product.
@RupeeClock
Erp.. exactly. I have great eyesight and think my N 3DS (TN, xl) is nice..
I can see how higher than retina -might- help with off ratio scaling artifacts, but seriously- I’ve watched Netflix on the 3ds with out complaint.
@elpardo1984 I agree, and that's the beauty of DLSS. Internally the game can render at 1080p - so 1080p/60fps is perfectly fine - but then DLSS scales it to 4K.
The problem is that 1080p tends to be a little on the low side for a 4K upscale perfectly with DLSS. It doesn't look terrible, but when doing a side-by-side comparison of native 4K vs. DLSS 4K, it's not as clean. Hence why 1440p is the ideal resolution for 4K as side-by-side comparisons are comparable.
I think for the purposes of the Switch, continuing to render natively at 1080p is fine.
I'd just much rather see the extra power used to push higher, more stable frames than a higher rez.
And with all the new high rex tech coming out, pushing that higher rez is even less important.
Use power for frames and use tech for rez.
@BulkSlash
The image was definitely blurrier on the XL
@Dr_G_Lemaitre
Yeah, usually well maintained software will look good on whatever common resolution it targets. All Switch software needs to support 1080p/720p/480p widescreen, but some can actually look pretty funky if you run then at 480p.
Try running the 3D All-Stars version of Super Mario Sunshine at 480p, it actually looks a lot like it did on the original Gamecube hardware as a result.
720p is good enough for 7 in screen
I am most concerned about getting improved performance on currently struggling games
The Switch 2 coming 3 or 4 yrs from now is more than welcome to have "exclusive" games since it will be considered a next-gen console and backward compatibility to current Switch will be cherry on top!
@HalBailman They like the word "Pro" because it makes them sound like Very Serious Gamers™ - where only the best and absolute maximum performance is acceptable. Yet they play on a Switch. Hmmm.
I would still like 1080p. It needs to have a substantial upgrade for me to buy it. they can figure it out if they really wanted too
What ever screen we get OLED is sounding awesome vs LED. I hope they gave us a wireless internet card that is not 5 cents a dozen at market.
The only reason a 4K handheld screen really makes any sense is if you're going to use it for VR where it's like two inches from your eyeballs, but I don't think Nintendo really has much plans for VR on the Switch, aside from the Labo kit - which is fun, but it's not like, intended to compete with the Oculus or whatever.
these rumors are getting ridiculous since nintendo alrdy stated no new models or pro coming anytime its time to put these rumors to rest.
As others have noted, as far as the portable screen goes I'd rather have AMOLED and gorilla glass and better framerates before worrying about bumping up the resolution, personally.
720p is not a big concern for me. I am hoping for proper thumb sticks, that dont drift and also dont feel like a flimsy toy. And a D-pad. Please! Please improve the general build quality because mine cracked from using the dock and also a joycon cracked from being held tightly.
Crazy talk (but true): 720p is my favorite HD resolution. Nintendo could stay 720p forever and I’d be just fine!
I don’t worry about rumors.
Agree with the 720p is enough. 1440p is enough with a laptop and thats more the double the size so makes sence 👍🏼
If they can do 720p with 60fps stable portable I will be fine with that. 1080p @60fps would be pushing it and battery drain would be instant. And most won't be so close that you be hard press to see details differences in such small package. Now at 4K TV which I have a 2K gaming monitor that has a Dock attached to it along with my 1080p HDTV that also has a Dock so I can play on which screen I want. And with the new device I might I'll be able to use my laptop monitor to as output with the Dock to give more playing options.
@GamerDad66 The unit in itself wasn't a failure it was a lot better than the original but the games did not utilize all that power it was mostly noticable in the fact that it could emulate snes games and the general load times of the system itself such as booting and switching from game to home screen etc.
Most devs didn't want to alienate the market from the established 3DS so they did not make new 3DS exclusives.
720 is fine, few games actually hit that benchmark but those that do look beautiful. If the new model is powerful enough to allow more games to hit that mark I will be happy. Hell, I will replay XC2 in its entirety a fourth time if I can play it 720p in handheld.
As Witcher 3 and Crysis is on Switch you have to wonder what is the real whining really about?
The only reasons that will force me to buy a Switch Pro would be an exclusive F-Zero game, Metroid Prime 4 or Cyberpunk 2077. But that would not make me happy as I already spent my money on a Switch that was supposed to be a brand new Nintendo console, but it was a handheld Wii U instead...
Why is anyone worried?
A Switch with no bezel and a 7-inch 720P OLED screen would be absolutely lush. Resolution schmesolution.
@RiasGremory
When did they say this?
Frankly, even 480p like on the Wii U's gamepad screen is adequate in my opinion.
@SuperWeird precisely this. This rumoured "Switch Pro" is most likely as it was for 3ds/New 3ds, better screen to further enhance battery life, possibly a slight overclock but I doubt that. What we all want, ie faster cpu and more/faster ram will be for "Switch 2" - ie the original Switch's successor...
@Jeronan You’re good, I’m not talking about the resolution at all, and I think that Nintendo should focus their efforts on bringing more power to the console for the sake of improving frame rate/load times. I think the new screen is a smoke screen to mask some of the more important upgrades the system needs.
@Dringo I mean, there is a lot of room for improvement across all those things.
NES mini needed more games. There’s room, but limiting them was pointless. Controller cord needs to be longer.
SNES mini, same as above, sans cord.
BOTW, it doesn’t do anything different than Skyrim or other open world games. It’s legit a terrible game, people just lap it up because it says Zelda on the box.
Same with Odyessey, or “Fetch Quest: The Game.” Sorry, no thanks.
@BloodNinja Sounds like its a small miracle you own Nintendo products at all, since none seem to be good enough for you and the business decisions of the company are all ones you disagree with. Why not just go buy a PlayStation or an Xbox and be happy? From the vast majority of comments of yours that I've read, you seem to not really be happy with Nintendo and the direction they're going in, so why stick with them? It makes no sense, and it's wasted negative energy on rumors of all things. Or, you know, continue whinging on about specs and performance on a Nintendo site... 🤷♂🤦♂
@Debo626 I feel duped by purchasing a Switch, between the poor performance on high end games and the brittle joycons. I enjoy playing the simpler things, like Mario maker or indie titles, but I wish it didn’t have such long loading times and inconsistent performance on stuff like Dark Souls or Panzer Dragoon.
I own a PS4 and a gaming PC, as well as an NES, SNES, and N64 and of course, a Switch. So yeah, when I have other things that work more consistently, performance-wise, I’m gonna want Nintendo to step up.
I just want things to work as they are intended, on the higher end games.
@BloodNinja Yeah. Lazy of them. Should be more like EA.
@BloodNinja I own all of them. And I take the convenience of Switch over anything the other machines have to offer.
Although i am glad I have the PS5. Those high end single player games are incredible
Reading the comments here and elsewhere, it's amazing to see, what Nintendo can get away with. For years now, there are a lot of smartphones that have 1080p+ displays, really deliver the higher resolutions and run as long (if not longer) as the Switch. Most of them are also smaller than 7 inch. I dare you, take an old 720p smartphone and put it next to a 1080p one, then tell me again you don't see any difference in clearness.
People just have forgotten and generally don't care, if they don't have a direct comparisson in front of their eyes. 400 bucks, folks, that's the same price you had to throw on the table for much stronger consoles. I like the Switch, but from a technical point of view it's overpriced, and I'm afraid it will be again. I just don't get, why anyone would bluntly defend this by saying: "Nintendo, just continue like before! We're okay with that business practice." Makes no sense from my consumer standpoint.
@BloodNinja
Kinda strange that you are getting pissed about a hardware revision that has not been officially announced yet and likely won't be until late summer at the absolute earliest. So far, the only things that have been rumored are a new OLED display and support for 4K when docked.
Maybe wait until we get actual information about the hardware specs of the Switch Pro before getting angry that it doesn't offer enough performance or loading time improvements.
@westman98 Nobody's upset. Thank you for your concern.
@lokozar Where are you buying Switch for $400?
PlayStation and Xbox consoles tend to lose money with the companies making up the profit from other areas. Nintendo doesn’t have that kind of business.
Equally, smartphones cost a lot of money and gaming is so intensive it basically eats battery. Also smartphones have economies of scale, they’re ubiquitous and have a bigger audience. Nintendo’s device is a dedicated gaming device, thus a smaller potential market, reduced capabilities for economies of scale, and therefore need to be made with that in mind.
The reality is the Switch is awesome. Its games are awesome. Therefore, keep at it Nintendo
@lokozar
Your smartphone may be 1080p+, but that doesn't mean smartphone games actually run at that 1080p+ resolution.
@BloodNinja
Sure sounds like you are upset about this rumored revisions not being powerful enough...when nobody knows how powerful it is.
@westman98 I just corrected you, no need to push the matter. You aren’t in anyone else’s head but your own, don’t try to be a mind reader from a comment.
@LUIGITORNADO
yeah i agree if you need to have power and everything in 4k than nintendo might not be for you
i really dont care about frame rate and power. only way i get a switch pro is if nintendo forces me to get it to play botw2
but i am also the person who did not care abbout age of calamitys fps so take that as you will
Here's why you really shouldn't worry about it - it's a flippin rumour at this point. Along with the countless other ones we're been reading for 3 years.
@LUIGITORNADO We have the right to get our money's worth but the complaints are coming before anyone even knows exactly what we're getting! 😂
We can't determine what's the best for the money before knowing what we're even gonna have to spend. So it's more like ppl have specific requirements that they want to match what they are willing to pay. Basically telling Nintendo "hey we want that and will pay this for it" Can't do that.
Let's at least wait and see what they're gonna offer us THEN we'll know what we're working with.
@BloodNinja I hear you, and I don't disagree completely on the performance concerns, but again, it's important, in my opinion anyway, to be realistic with one's expectations. Pushing the envelope of raw processing power has not been Nintendo's mission since the SNES. So, again, in my opinion, it's irrational to (a) expect Nintendo to do anything different, (b) expect Nintendo to all-of-a-sudden decide to re-enter the hardware spec race, and (c) to judge Nintendo by Sony's, Microsoft's ,and PC standards. I'm not making excuses for them nor am I a diehard Nintendo fanboy (TBH if Nintendo ever did re-enter the spec race, all hardware concerns being then equal with Sony and Microsoft, Nintendo's IP alone would ensure they crushed both other systems); I just don't think it's reasonable or realistic to expect anything different from Nintendo than they've already done. They've changed, sure, as time has passed. They're obviously different now to how they were in the mid-80s. But to expect them to like overnight have a change of heart and decide to prioritize resolution, specs, frame rates, loading times, and anything else that could, with a minimum of fuss, be categorized as a "core gamer" concern is, to me at least, not setting oneself up for anything but disappointment. Peace man, no disrespect intended. 😁
Can't wait to see what Nintendo can do with an OLED screen and 60fps. Mario Kart 9 and Smash Bros ultimate will look amazing on this thing😍
I don't have an issue with the resolution I have an issue with the size. Why only a 7" screen? Give us a Switch XL with at least a 10" screen.
@Debo626 I get you! And no, I don't think it needs to be bleeding edge, but the stuff that runs on it should be top notch. It's so hit or miss, look at Hellpoint. That thing should run like butter on the Switch; it's such a low-spec game. Yet, it struggles somehow. Devs fault or hardware? Probably both, to be honest.
@xxx128 Just measure it diagonally like I do.
Meh .. I’ll wait for a folding OLED Switch
@Dringo
It was 400€ (new) where I'm from. If it was cheaper in your country, good for you. Nintendo resells a lot of games and very rarely comes down with the first party prices. Also, there is extra stuff they sell, like Amiibos. Smartphones do not per se cost more. Depends on the company. Bought some cheap ones for my family with really great battery life, and good game performance. Contrary to some believes, there isn't only Apple to buy from. Nintendo consoles usually sell in the millions. If that isn't viable, I don't know what is. After all, Nintendo is still in the market and throws out new consoles. It's okay, that you like Nintendo, but please don't defend what's not defendable, because you gain nothing by doing so.
@westman98
My smartphone has more than 1080p and it most definitely also runs the higher resolution. Whether games support this resolution is a different story and completely besides the point. Again, compare a 720p display with a 1080p display and tell me there is no difference ... The goal for Nintendo should be to give us a Switch that can handle 1080p and STABLE 30FPS (at least) in handheld mode. As smartphones show, that is possible without compromising on battery life. Of course they would up the price again, but that's somewhat acceptable for a pro version. If you want to dish out less, you grab the normal or lite version.
Sometimes I wonder whether the opposition against a meaningfully updated Switch Pro is just this petty old I-don't-want-others-to-have-something-better-than-me-game. Or: "Oh no, I've just bought a Switch, now there is a Switch Pro, that must not happen, because ... I ... am not ready!" So, they tell everyone that a Switch Pro would just be fine with less specs or how it wouldn't work any other way ... No one gains from that but Nintendo - or any other company that has fanboys defending it blindly, for that matter.
@lokozar did you honestly just say that 1080p resolution on smartphones has no compromise on battery? You obviously are not talking about gaming I hope. If you are not talking about gaming it's totally irrelevant. Now if you are talking about mobile gaming you are not correct at all.
Go play PUBG on your phone right now with full graphical settings. Let me know how long your battery lasts or if the phone overheats before battery drain.
Look forward to seeing your play test results
imagine playing brave default 2, zelda link, the tourist on oled
@Maxz 4K TVs have come down massively in price. Indeed, you can’t even buy a 1080p set in 2021.
@lokozar
For starters, we should stop directly comparing the Switch to expensive smartphones because the Switch (and the Switch Pro) isn't an expensive smartphone.
Secondly, even if we ignore concerns over price and battery life, the fact of the matter is that there are 4800+ Switch that currently exist are all designed to run at a maximum resolution of 720p in handheld mode. Maintaining a 720 display ensures perfect forward compatible with the Switch Pro without introducing issues caused by forcing all the developers to update their games from 720p max to 1080p in handheld mode.
Assuming that the rumors pan out, the jump to OLED alone + the addition of 4K support in docked mode would be big jump for the majority of people. Save the jump to a 1080p screen for the Switch 2, when the focus will be on software that can't run on the current Switch family of systems.
@BloodNinja Well there you definitely bring up an interesting point. Too much software lately seems to be getting released in a poor state. Rushed releases, poorly optimized, in order to meet arbitrary deadlines. It happens on all consoles, but Switch's lower specs might make the botched optimization jobs more obvious or detrimental to the gameplay experience. Legit as that absolutely is to complain about, as you rightly said, it's not entirely the hardware's fault. There's a comment further up (maybe directly above this one) that sums it up much more succinctly than I ever could, but it basically talks about how upping the Switch's screen would be costly from a software development standpoint on this generation, and that it would be better done on Switch's actual generational successor, rather than on the mid-gen revision. TBH, if a "pro" or whateverthefluge you want to call it does come out with 4k or near 4k TV output, and more stable framerates on both docked and handheld modes, I'd get it day 1. I'm content with waiting til Switch 2 for a higher resolution screen and faster load times. Like, to me they aren't that bad. I don't have any other systems too though, so I'm sure your perception of the loading times, and my own, are each affected by the other experiences we do or do not have available to us. IDK. I just love the Switch, it's my favorite console concept ever, and I hope they don't ditch it with their next machine. 😁
@Debo626 I certainly enjoy it. There’s a strange appeal to playing dark souls while you poop LOL
Joking, but I hope they continue the trend as well, and hopefully as hardware gets smaller they can make the thing lighter.
"it's understandable that Nintendo has decided(...)"
...They have? NewSwitchXL CONFIRMED!!!1 FOR REALLY REALS THIS TIME!! You heard it on NL first!! Nyahaha~ x3
Bigger, brighter screen. Deeper blacks. Better battery life. That’s all I’m hoping for...plus, upgrading to 4K when docked.
720p OLED is perfectly fine for the size. If it can play games at 60 fps even greater. Lets wait and see. Just hope the new model will cost as much as the old base model (like every company other than Nintendo do) and the old one will get a real discount
Why would anyone be worried about it? Its a minimal update a year or two before the new console. Buy it if you want, don't if you don't.
Do people not understand that a 7" screen running console games at 1080p would probably yield the worst battery life of any portable console in history? Why do people ignore basic logistics by being common graphics whores?
@NoTinderLife That is simply incorrect.
@kobashi100
Yes, I'm talking about playing. With a new Switch you can play for 4-5 hours in handheld mode. You can play the same amount of time, even longer, on a modern smartphone with more than 1080p. Around 5-7 hours (PUBG) with a decent device. Upping the graphical settings is btw. not the same as maintaining current Switch graphics with a target of 1080p at 30 FPS.
@westman98
No, we should not stop comparing those, because they essentially use the same miniaturized technology. And as already written, smartphones are not necessarily more expensive. So, why would we not compare them? The Switch even is so bold as to come along as a very fat system, which has its advantages in heat dispersion.
Your "forward compatibility" is not a problem. It's a simple switch in a config file. It's already in the games. Hence the different resolutions in docked and handheld mode. You don't create a game that is only able to deliver one set resolution. That's not how it works ...
In order to fully take advantage of an OLED screen, games would have to support HDR - which in turn again would lead the naysayers to climb the barricades. So, according to your logic, Nintendo would have to leave out HDR support, which makes the OLED a pretty small upgrade. Also, 4k on TV would theoretically possible with a normal Switch as well, since it is very likely the 4k chip is situated purely inside the new dock. So, why would we buy a new Switch for the same or even more money? Enter the rumors around exclusive games ...
720p is good enough and good for battery life.
@scoobdoo Here is a 1080p television. You can buy it. And the year is 2021. There are also plenty of others available. So I’m not with you on that.
I do take your point that 4K TVs have indeed come down a lot in price, and will probably continue to do so. Uptake seems to also have also picked up significantly over the last few years.
I’d still wager that the number of 1080p TVs in active use currently surpasses the number of 4Ks, though. I can’t find specific figures on current ownership (just lots of projections), but it does seem that adoption seems particularly high in the US (nearing 50%) although lower in Europe and Japan.
It probably won’t be too much time before the humble 1080p screen gets eclipsed, though, and if there is some magic AI upscaling on board the Switch Pro, it would certainly help stop the console from feeling too dated as we move into a 4K world.
I've never had a problem with Nintendo doing "just enough" as far as graphics and hardware power are concerned.
I just wish that mentality didn't bleed into the stuff that matters. Y'know...the games? I haven't had anything really wow me since the Wii era- primarily Super Mario Galaxy.
@lokozar I am actually a business journalist. It's not about liking Nintendo, it's about understanding market mechanics and the need for constant growth to ensure shareholder value.
Nintendo doesn't just have to keep being profitable. It's not about viability. They're not an independent business. They need to keep growing, getting bigger, expanding the audience, so that they can deliver returns to their investors. It's how capitalist society works.
The reason Nintendo charge full whack for ports is to ensure value is maintained in its brands. Skyward Sword is $60 because Breath of the Wild 2 will be $60. Zelda is the value, and devaluing it by producing budget-priced products isn't the company's objective.
Switch needs to deliver for everyone. It needs to deliver strong battery life for commuters, it needs to compete with the market, it needs to deliver profit and ROI, and it needs to keep growing.
There will be a fully new Switch in a few years with more powerful hardware, but it won't ever push the envelope, because Nintendo operates as a toy business vs a tech business.
It's not a case of defending them. You can criticise capitalism all you like. But if Nintendo started selling consoles at a loss to deliver more advanced products, that revenue stream goes... it potentially means smaller margins, which means reduced profit, which means share price falls, investment drops, and the company declines along with its products.
So whine all you like about how unfair it is that Nintendo isn't giving you the best thing possible. They'll be a new, more powerful Switch eventually. But for now, they've got an innovative, effective product that is satisfying a huge audience. And I know I for one think it's a great machine. An OLED version sounds great.
@RetroOutcast Galaxy never wowed me. I thought it was ok. The whole Wii and Wii U era disappointed for me. 3DS was solid, but Switch has knocked my socks off with Odyssey, Breath of the Wild, Fire Emblem, LM3...
But different for different folks
@Dringo
This is wrong on so many levels, because it simply ignores, that Nintendo's way of doing things is NOT the only way of, ... you know, ... doing things.
Apart from that, please explain to me, how it is not catering to everyone, when a company provides the market with different devices, within one family of devices, that have different levels of performance and/or features for different prices. As a business journalist, as you wrote, you know full well that this is not an uncommon or unviable thing to do.
I think, you are measuring Nintendo by a different standard than other companies, and I frankly don't fully understand why. Plus, you're getting riled up and and resort to using derogative phrases. Thus, my assumption, that you're biased in this case and unable to take a step back, to see the bigger picture. I get it, you're a fanboy, and once again, it is perfectly fine to like a company. However, no one gains from defending this behaviour but Nintendo. So, unless you're working for them, calm down a bit and think ...
From a customer point of view it would be better, if we pushed back a little. It's funny how you fight for capitalism on the side of a company, while forgetting the fact that customers are a very important part in capitalism ... Do you really want to tell me, Nintendo would be doomed, if they upped their game a bit more? Come on ...
It's refreshing when the terms "voices of reason" and "online" are used in the same sentence.
@lokozar I'm not riled up. I'm not especailly bothered. You're the one a little upset about it
Of course, there are other ways of doing things. But it's not Nintendo's way. It's now how it delivers constant brand growth, and it's not why it attracts the investment it does. It doesn't see itself as an Apple or a Sony or a Microsoft. It's not about hardware or services. It's about making digital toys.
On the Sony forums there's tonnes of people slagging off Sony for the way it does things (especially pricing). Xbox is the same around the fact they're not bringing out exclusive content. Apple gets more criticism than any of them.
But they are all being successful and have fans, and if you don't like the tech approach, don't go for Sony. If you don't like the toy approach, don't go for Nintendo. If you don't like the services approach, don't go for Xbox.
It's not about defending Nintendo. This is how it does things. And it works and it's successful. It's not going to chase Sony, that's a different business. It's not going to chase Xbox, that's a different business. And frankly, they'll lose to them.
When you say 'up their game'... I've never seen Nintendo doing so much and being as innovative and heavy in marketing and development as I've seen them right now.
@lokozar Nintendo is NEVER gonna 'up their game'... because why bother ? The goddamn Mario Kart 8 Deluxe, almost 4 years after its release (and its already a port !) is still in the top 10 games sold. Dozen if not hundred of major games releases later, a whole new generation of console and who is still on the top 10, the 4-years old karting game ! And that's a single game.
Also remember that they were shortages of the previous 'new' Switch model (the one in red packagings) as people upgraded to that... that only provided 1h additional battery life.
All those Switch Pro rumours are overhyped by people doing a Chrismas list. Not something Nintendo is at all required to do. If anything, maybe those Samsung OLED screens deal (if that's even a thing) were just cheaper than the current screens because B2B can be strange and it can be only a new refresh, with a blue packaging and something. And just because the screen is 'virtually' better (because 'OLED' - while it can be actually worse looking in lowdef) that will still sell out everywhere.
@Dringo BotW1 is at 70$. Retail/eShop price. There is no way BotW2 won't be 70$ as well
@Kamalen Sure. Quite possible. But it's all relative.
I don't know what it's like in the US, but BOTW is the only game to actually have that price tag in the UK, which was then due to the high costs of the carts, which have come down since. So I wouldn't rule out it being more in line with the other games.
@Dringo
I knew you would write that first sentence. Every riled up person that has been caught in the act does it. Deflecting: "I'm not mad, you are!".
You're again talking about how Nintendo does things, without giving a valid reason as to why a bit more buffed up Switch would harm them, and at the same time would be bad for customers. Just can the comparisons to Sony, MS, and whatnot for a moment, because I never brought them up, nor did I suggest Nintendo should chase them. I'm talking about a 1080p display and stable 30 FPS, which is perfectly doable in our times, without the price going through the roof. I've given examples. Again, tell me why this would be a bad thing.
I'm sorry, I'm just not convinced by: "This is how things are." That's no argumentative basis. That's just a: "Consumer, eat or die!", which is never a good thing. We are allowed to try to push companies a bit. I don't understand why someone wouldn't. What disadvantage would you have, if Nintendo would bring out a meaningful upgrade? Actually, take this as a rethorical question, because I'm sure you would come up with some arbitrary answer.
@Kamalen
I realize that, and it's exactly the thing that puzzles me so about the customer base. They do not tell Nintendo: "Well, that's nice and all, but you should really do something meaningful the next time around." No, they just jump to Nintendo's side and tell them: "Yes, please, aim for the minimum again. We're fine with that. We even dish out more cash for it.", and of course Nintendo is all: "Ohhh? Yes? Well, don't mind if we do!" This is literally why we cannot have nice things. ^^'
@Renandstimpeygti What we all want, ie faster cpu and more/faster ram will be for "Switch 2
Same here this is what I like to happen. But more Storage onboard aka 128-256gig option and more sd slots aka 2 slots for taking 2tb sd cards would be nice. More GPU to take the heat for 60fps game play.
@lokozar
The Switch is a gaming system first and foremost. It is designed to play games with an optimal battery life, not to browse Facebook or take high quality photos. Besides, once you close Facebook/Chrome and start running moderately demanding games on a phone, the resolution and battery life takes a big hit. (When Fortnite launched on Switch, it ran on a higher resolution on Switch than on an iPhone X, despite the huge difference in display resolution).
Also, games running their docked mode configurations in the Switch Pro handheld mode just to take advantage of a theoretical 1080p display (as you seem to suggest as being a viable strategy) is a bad idea.
I'm not opposed to the Switch Pro having a 1080p+ display, but I understand that doing so will drastically hurt the system's battery life and divert power consumption away from the CPU, GPU, and RAM, which are the components within the Switch that are in actual need of a big upgrade to ensure stable performance, better visuals, and docked 4K support (possibly with DLSS?). A better display doesn't do that.
@lokozar there's two points against 1080p displays for the switch in handheld (or tabletop) mode:
1) Displaying in game text/UI elements (this is already a problem for some games in 720p)
2) Price. As well as tech and games, consoles are also defined for potential consumers by their price. If you read through the Bloomberg article, which was the original source for the OLED display story, you'll see their analysis that Nintendo would have got a good price from Samsung as well as a reliable supply (and supply side issues are big in tech at the moment)
@BloodNinja "I feel duped"
"poor performance"
"brittle joycons"
"long loading times"
"inconsistent performance"
"I just want things to work as they are intended, on the higher end games."
You sure you're not upset?
@WiltonRoots Yes. Listing grievances doesn't mean anyone is upset, it just means they see where things need to improve. Only reason I feel duped is because Nintendo isn't backing their system up as well as I hoped. Why are you so interested in my feelings that you have to come in and try to verify if I'm upset or not?
@lokozar It’s not about it being not good for consumers... what’s been rumoured here is an updated version of the current device. Better screen, improved output... if it was a new device, it would mean those who just bought Switch consoles will be left behind. It needs to stay in keeping with what exists, but makes some tweaks whilst maintaining the current price point. I fully expect this Switch is going to effectively replace the previous one.
There will be a new Switch eventually. That’s going to happen. This isn’t it. It’s an updated model. Which is quite normal. And the more enhanced it is, the more expensive it will be (because Nintendo operates its hardware business like a toy company, and don’t sell at a loss).
But part of your complaint was comparing Nintendo to other types of companies. And my point was those companies have different strategies and priorities. And comparing Nintendo to iPhone or PS5... those aren’t apples and apples.
@BloodNinja Call it concern. You posted to everyone in the comment section so I thought I’d ask, because most of the time when people feel duped or ripped off they get upset about it. Buyer’s remorse.
@WiltonRoots There are 160 comments here, I think I hit...like 5 or 6? Didn’t really count.
I dunno if anyone realizes this, but there is a mass component shortage right now in the electronics industry, which is why it is so hard to buy a next-gen console or a new PC CPU.
If Nintendo went with a 1080p+ OLED display for the Switch Pro, they'd be competing rather directly against Apple, Samsung, and other smartphone manufacturers for the display, which is a battle that Nintendo will lose. A 720p OLED display ensures that Nintendo can obtain enough screens (at a cheaper price) to avoid a big shortage when they actually launch the Switch Pro.
@westman98
You keep repeating nonsense. Look up my answers. I won't repeat myself again, for you. Also, your OLED competition theory falls short, because it's not about 720p vs 1080p, but about capacity. Those displays roll over the same conveyor belts. You don't have people sitting around, just waiting for a 720p order to come in, because ... what? ... They somehow are too clumsy and stupid to fiddle together 1080p displays? So, no, your 720p OLEDS will be subject to the same shortage. Why do you think there ALREADY is a Switch shortage?
@TSR3
1 - UI and text scaling. It's not the display's fault if developers are sloppy. By your logic, every handheld device should never go above 720p.
2 - I already said, that the price is not an issue. There is better tech, for less or the same money.
@Dringo
Honestly ... I wrote about a device in the same family, and I placed this hypothetical Switch Pro, with meaningful upgrades, as a premium product alongside the normal and lite Switch. No one would be left behind. I also did not put Nintendo up against Apple or Sony products. Where is that all coming from ... ? It seems to me, you're trying to pull things out of thin air to distract.
1080p, 30 FPS, try to focus on that ... In what world is this not viable, too expensive or endlessly battery consuming? Once again, there are already devices out there, for the same or even fewer moneyz, that can do this and have better battery life. Why don't you see, that it could easily be done, but Nintendo just does the same trick again to save margin? That's nothing to cheer about, from a consumer point of view. Why would someone defend that?
@lokozar
Nothing I have said is nonsense. 720p is cheaper, has better battery life, consumes less power (leaving more power consumption for other hardware components), and doesn't introduce potential forward compatibility issues. There is also historical precedence to this, as the GBC, NDSi, and New 3DS all maintained the same display resolution as the GBC, NDS, and 3DS despite big boosts in power. Your ire exists solely because phones now have higher resolution displays, even though that higher res largely only matters for non-gaming applications like internet or Facebook browsing.
Also, according to that Bloomberg article, the 720p OLED that the Switch Pro is supposedly going to use is a rigid OLED display rather, which differs from the ones found in high-end smartphones. So no, they won't be sharing the same assembly lines.
This actually does make me more ok with the 720p screens, but ultimately, I've always been way more concerned about the graphics. We still don't really know how strong this thing is supposed to be. I need it to be more powerful than the standard PS4. I doubt it'll meet the specs of the PS4 Pro or Xbox One X, but that's not the worst thing in the world.
don't worry about 720p, a oled screen would make a huge difference. colors pop out and games look way better then conventional led.
i don't care about 4k to be honoust, its still the same software and the hardware is not that much powerfull. i would be nice with a whole new nintendo switch though.
if you like you can upscale your games with an accessoiry sold in amazone or just buy a oled tv from LG
@westman98
Irrelevant. It's possible to design a Switch with a 1080p display and the components that can deliver the resolution, with a longer battery life and within the same price frame - as shown by many other handheld devices, read: smartphones and tablets. There is no reason to defend Nintendo's strategy, from a consumer standpoint.
PS:
Sure, ... there are OLED factories juuust for "rigid" OLEDs and no other OLEDs ... Thank god Nintendo finally prevents those workers from constantly picking their noses and finally make them use their tech to build stuff. What would they have done without Nintendo? ...
@Dringo most like myself already know this will happen but we got NintenDoomed moles trying to downplay this as mush as they can. Why, because they can't fathom the Switch can Docked 4K and this will burst their bubble that 4K is not only just for xbox/psx.
The Is this retina-page is interesting. I've been wanting to make the leap to 4K gaming by buying a 4K projector, but at my viewing distance (about 3,5 metres) there seems to be little point in doing so. My HD projector is retina as it is, apperently.
I don't think 720p will make or break the success of a Switch Pro as a commercial success, but it does once again wall-off games with complex menus—if you've ever seen a new PC game with 720p, many menus either break or are unreadable. And there's so much bezel that could be trimmed on the Switch Pro, the screen could be (a lot) bigger if they willed it so.
What could offset some of the cringe of a 720p screen is a better battery. At least double. Better Joy-Con hardware, not just 'no drift', but higher quality materials. And the dock should remove the front panel. Also, a glass screen? It shouldn't be vulnerable to fingernails.
What changes we'll actually get... well Nintendo has surprised before so it could be anything. But it also could be basically nothing so we'll see. Remember, this isn't 720p today, but 720p in however many years it takes for Switch Pro to come out from today. Don't need to protect corporations from modest criticism, they're here to serve your wants in a competitive market.
@lokozar you talked about smartphones having these screens.
Why bother making a premium Switch? Just do a new console. Far more powerful. Why would you want Nintendo just to knock out a slightly enhanced Switch. Doesn’t sound consumer friendly at all.
A replacement model that works with 4K TVs makes sense. Leave the big fancy screen with more power for the next machine.
But it still won’t be powerful as an Xbox or PlayStation. Nintendo toys aren’t about that
@Dringo
Because they revisit the Switch anyway? Why not make it more enjoyable? I'm not talking about the next Nintendo console.
@lokozar I think a Switch 1.5 to keep the console relevant for longer would make sense. But equally, doing a slightly enhanced version for a few years with a proper new one to follow also makes sense.
I don’t think either is especially unfriendly. The competition is so fierce Nintendo can’t afford to be like that
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