Monster Hunter Rise is out today on the Nintendo Switch and it seems Capcom has a lot planned for it post-release.
In addition to the day one update, the official Monster Hunter Japanese Twitter account has revealed Version 2.0 of the new entry is scheduled to roll out at the end of April.
According to the Google translation, it'll add several additional monsters:
"Monster Hunter Rise" In "Ver.2.0" scheduled to be delivered at the end of April, "Nushi Rio Leus" will be newly released! Several additional monsters, including the Kasumi Dragon "Onazuchi", will appear as early as about a month later. Prepare for more monsters!
As previously noted, Version 1.1.1 is out today. It's 600MB and includes the following changes, additions and fixes:
Main Additions / Changes
* Access to the content from the Deluxe Kit, as well as the add-on content from pre-order bonuses and amiibo bonuses.
Bug Fixes / Miscellaneous
* Miscellaneous bug fixes have been made.
Have you done the day one update for Monster Hunter Rise yet? Leave a comment down below.
checks again just because
"This software is not available"
A day one update before the software is even released. Odd.
@VoidofLight it's super normal nowadays
Played around five hours before I went to bed last night. I'll probably end up bingeing the game for a couple of weeks then moving on before the next update is even out.
I almost got this game earlier but amazon delayed it to tomorrow morning.
I'm trying to get into this game, it would be the first time a Monster Hunter has ever clicked for me but a lot of the issues I've had before are still here. It throws so many details and tutorials at you before you even start playing, I'm so overwhelmed that I've forgotten much of it when I finally do start, and it seems they don't explain actually important stuff like how to use my weapon or feed myself?? I finally figured out how to eat but I'm just mashing buttons and hoping for the best honestly. I'm sure it will all come together with patience but I at least need to be drawn into something to invest that kind of time and this just isn't drawing me with what's immediately available. Of course perhaps this is a personal problem, there's always the chance I'm stupider than your average person.
I know there are VASTLY more important things to be annoyed by in the world, but it’s super annoying that I blocked out the whole day tomorrow to play this thing and now I’m not sure if it’ll even unlock until halfway through the day. This pre-purchase stuff is great and all, but I feel like I’m rarely “one of the first to play it!”. I know, it’s not earth-shattering but annoying nonetheless.:/
@SpaceboyScreams don’t worry, this franchise is overwhelming at the beginning, it happens to everyone. I would recommend that you try all weapons, one of them will click with you. After that, just hunt, little by little you’ll start to really get into it, and when you least expect it, you’ll forget about the learning and just enjoy the hunt.
@SpaceboyScreams You just have to stick with it it and lab it out. Best way to deal with it.
@SpaceboyScreams i was the same with world. I just watched some weapon/combo tutorials on youtube and decided which one looked best. Cant go wrong with dual blades to start with as you still have speed to dodge incoming attacks whilst you work out the game mechanics. You will be killing beasties left right and centre before you know it.
Same feeling here. I understand the importance of reflecting a higher difficulty like with demon souls, but they could have improved/adjusted some mechanics and made the intro to how to play in a much more likeable/friendly way. Maybe their experience with street fighter and xxxx comboes has reflected into MH, therefor the game requires from you that you dedicate to it and got the time to play alot, just like with fighter games if you want to Get a full satisfying experience.
@SpaceboyScreams Honestly, as a MH veteran, my advice to you is to ignore literally all the tutorials. Just A that shtuff and start fighting.
There is nothing in the MH franchise that you'll be properly taught through the tutorials, they've always been horrible, obscure or simply too "lab-like" (completely controlled environment that doesn't teach you how to do something when the actual situation occurs).
All you need to know is that Y uses the item in your lower right (basic UI), and holding L and pressing Y/A scrolls between available items to use.
As for other notable items - there's meat which replenishes stamina (the big yellow bar), and potions which replenish health (you know this bar, because it's probably hitting zero or close to it often in the beginning ). Traps you place on the ground, let monsters run into them and point and laugh when they do.
All weapon combos are listed in your "Hunter's Notes" but honestly, it's just a bunch of text that won't truly show you what the weapon does.
Pick any weapon, go into a mission, and just start trying out different buttons to see what they do. Check your hunter's notes if you're curious on additional possible moves.
When you start out fighting monsters, focus specifically on one of two things:
1. If you're melee simply focus on HITTING the monster. Don't worry about your combos, don't worry about WHAT you hit the monster with. Just hit it. Bonus points for head with blunt weapons, or tail with sharp weapons.
2. If you're ranged, focus on aiming, and avoiding the monster. Aim for the head of the monster, aim for the tail, aim for the upper back. These are common weak spots, and the better you get at aiming, the better you get at ranged weapons. Dodge early and dodge often.
Also, special note: keybinds differ a bit from melee to ranged, so the first time you try ranged, just be aware of that.
Once you're consistently hitting the monster with melee (read: not trading - aka you hit it, it hits you. Single-way action - it takes damage, you do not), you can start thinking about combos.
Once you stop missing half your shots with ranged and carting before the monsters limps, you can think about combos. Don't use stationary ranged moves until you know what you're doing.
My retailer will bring me the game today And I pre-ordered it yesterday. It is cool to live in a small country
@iLikeUrAttitude lmao I like your nickname :'D
@Blizzia this is incredible advice even for someone who's clocked over 250 hours in MH4U, 170 in MHGU and 150 in World. Thank you very much!
However, if you're a newcomer and haven't practiced in demo enough try to embrace the grapple mechanic as soon as you can! The learning curve is tough, but it's gonna give you such a huge tactical advantage, better learn in sooner than later.
@horizoniki No problem!
Yeah the grapple mechanic will be daunting for many but honestly, my only advice there (in general) is just:
Use it. Don't bother going all technical on it and thinking about the "best" or "most efficient" way to use it. As you use it, you get used to it. You'll naturally begin using it in better ways as you play.
Make your brain do the work for you without forcing you to focus on it as some sort of task you must overcome. Just try to use it and if it doesn't work out - use it again. It's the sort of feature that'll just click randomly.
It's much better to accidentally fling yourself headfirst into a wall and discover some sort of use for that sort of move, than thinking about all the millions of ways to apply it and failing at your primary task (taking down the monster without carting).
nO eNd GaMe hurr durr
Put a few hours into it so far and as expected its been and i love my Dog friends. Its taking a while to get used to the controls though after coming from World and GU.
Nice...............can’t wait end of April give me 4 weeks to sharpen my skills.
When I say skills I mean triple carting!
This is not news though. Capcom already announced the first content update during the Digital Event at the beginning of March.
Also Rioreusu (which is how it is actually spelled) is a Rathalos. I don't know what the addition of 'Nushi' means though.
Is the translation not reading that 2.0 will land by the end of April, then a month later more monsters will land?
2.0 end of April? I expect that means switch pro in announced in April.
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