Announced on the Nintendo Direct last night, World's End Club is an intriguing prospect for fans of Danganronpa and Zero Escape, and not just because the team behind it worked on those games in the past.
Although we don't have a lot of info on the upcoming game, we know it's about a group of 12-year-olds called the Go-Getters Club, who get trapped in a strange underwater theme park and are forced to play for their survival in a "Fate Game" by a sadistic clown. Honestly, if that doesn't honk your excitement horn, what will?
Two special physical editions of the game are in the works: the Deluxe Edition, which comes with a mini art book, a soundtrack sampler, and a reversible cover; and the $80 (£57) Limited Edition, which gets you a full art book, the full soundtrack, an acrylic stand of protagonist Reycho riding the carousel, and a Club Leader's Badge enamel pin.
The Deluxe Edition will be available "at all major participating retailers", according to NIS America, but the Limited Edition is only available through their website. Pre-orders can be placed now, but won't be shipped out until the game releases on the 28th May.
Comments 15
I'll be a buyer. NIS America has published a few stinkers physically here and there (Disaster Report 4, Little Town Hero, etc), but I enjoy most of the games they publish. Although I'm still waiting for a Switch port of Cladun Returns: This Is Sengoku, NISA.
Was this game on Apple Arcade or am i misrembering?
So it's basically "Danganronpa but not Danganronpa because we can't put that on Switch for some reason"
Instead replace Hope's Peak Academy with Canada's Wonderland Waterworks
@redpanda0310 on the wiki it says:
"A cliffhanger version of the game was released on the Apple Arcade for iOS devices on September 4th, 2020 in anticipation of the full game coming to Nintendo Switch in Spring 2021."
So I guess it's a demo?
Where can I get this if I live in the UK?
@dBackLash Oh i see
Always weird to give a big release for a new IP but at least they believe in their work, I guess!
Too bad the soundtrack is digital only though (But I might have just outed myself as an old man for caring about audio discs lol)
@okimoki probably NISA's europe store.
@verminio I don't think they have it up yet, but I checked and the preorders will go up on the 26th February
@TheFrenchiestFry pretty sure they can't put Danganronpa on Switch because they can't put it anywhere. Since last year, publishing this franchise is up to Spike Chunsoft alone. I certainly hope for the ports after all the Vita versions were delisted on short notice (although I had long obtained the first game by then, at least), but they make the call.
@nhSnork Honestly I have a sneaking suspicion there's some exclusivity agreement that we don't know about between them and Sony because despite the games coming to PC and mobile, in terms of consoles they've been completely PlayStation-exclusive since the series' inception, and unlike something like Persona which has had its side games appear on non-Sony systems while the main series is still Sony/PC exclusive, even the spinoffs like UDG are to my knowledge only on PlayStation and PC as well
I'm not going to sleep on this like I have on AI: The Somnium Files! Day one get please!!
If I were really interested in the game I'd be a bit tempted.
I've been playing this game on Apple Arcade. The 2nd half isn't out yet, but I can see this game frustrating alot of people, especially if they go in thinking that this game plays along the veins of Danganronpa or Zero Escape. It's sort of written like them, in that it has a wild amount of plot twists, but the synopsis is very different. Also, the gameplay flat-out sucks. It's surface-level puzzle platforming that is pretty janky. Part 1 ends in a great cliffhanger though.
@dBackLash It will be updated when ready on Apple Arcade.
@TheFrenchiestFry sounds as unlikely as Persona deal to me. We're far past the age when keeping exclusivity secret made even alleged sense - these things are stated openly (Directs alone spell it out repeatedly per video), with no one giving a damn about potentially butthurt fans. Sony in particular advertises exclusivity deals left and right, so why would they keep arbitrary secrets here? No one ever talking these under-the-counter agreements has come up with a credible motivation for the involved parties yet.
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