Last week's Nintendo Direct brought many announcements, but several didn't make it to Western presentations. Alongside eBASEBALL and Crayon Shin-Chan, Japan's Direct also revealed The Caligula Effect 2, sequel to 2019 RPG The Caligula Effect: Overdose. Out of the three, we suspected this would most likely get localised, and NIS America has now confirmed it.
Bringing us a similar premise to its predecessor, NIS America outlined what we can expect.
A virtuadoll named Regret has created the world of Redo in order to save people from their past regrets by unknowingly imprisoning them in a simulation. However, this “paradise” is shaken to the core when a virtual idol named χ breaks into Regret’s virtual reality and restores a high school student’s memories of the real world. In order to escape Redo, they re-establish the Go-Home Club, a resistance group that seeks to fight against Regret and her enforcers, the Obbligato Musicians.
Taking us to Tatefushi Academy, the story is written by Tadashi Satomi, who worked as a scenario-writer on the first two Persona games. We'll be recruiting other students to aid our cause, challenging Regret and these Musicians along the way. Retaining turn-based combat with "Breakout Battles", this action will be accompanied by a "Vocaloid-inspired" soundtrack.
As part of this announcement, NIS America also revealed a Limited Edition for Switch. Costing $99.99, that includes a hardcover art book, collectors box, 2-disc soundtrack (with a digital download code), and Tatefushi Academy school bag and ID.
Launching on June 24th in Japan, we don't have a set release date yet beyond "Fall 2021" for North America and Europe. If you're interested to learn more, Gematsu has recently translated the official website, outlining cast details and gameplay systems.
Will you be buying The Caligula Effect 2? Share your thoughts below.
[source mailchi.mp]
Comments 7
I had such a mixed experience with the first Caligula Effect game. The combat was genuinely innovative and interesting, but pretty much everything else about the game was average at best, often just poor. Messy plotting, indistinct characters, retreading basic repetitive dungeons, no enemy variety and difficulty so low that you didn't get to really stretch the otherwise excellent combat even on the hard setting. I ended up wishing they could put the same combat system in just about ANY other rpg. If that's what this sequel does, then I'm all for it.
Bizarre that they left this out of last week's Western Direct, then...
The first one didn't really do it for me. I found an exploit that allowed the characters to gain massive levels of experience with no real effort, but I forgot what was even going on in the game. It was so strange, and sterile.
I was not expecting a sequel.
It’s on the list. I’m pretty swamped till July though.
Caligula you say.
Is there any chance you could review the original?
Hoping Caligula 2 will be better than the first one ! Some characters were great, I like the theme (idole and music, with dark pasts and story) and I finished the game purely to see what the end will be, but the gameplay was pretty boring, and don't start me on the side quests ! The combat system could have been better in my opinion : the novelty of it was pretty short lived, it really made the combat too long, and when you know you can't make a step without encountering an enemy...(at the end I was just rushing the (really boring) dungeon hoping to not bump into a foe because I didn't want to begin a battle that I could finish in a few seconds but with a system making it twice as long as it should have been)
Story written by Tadashi ! Sounds promising !
If they have enhanced the game and the system, well, color me interested ! I will for sure wait for more info as Caligula, with more polish, could be a really great game
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