Ubisoft's Immortals Fenyx Rising is out later this week on Nintendo Switch, and two new videos have been released to whet your appetite for the big day.
You'll find the game's launch trailer above, and there's also a longer 'deep dive' video to see down below. There, you'll get to see glimpses of the game's mysterious Golden Isle and check out Fenyx's ability to wield the power of the Gods, which you'll use in-game to take down mythological beasts, solve ancient puzzles, and more.
We actually shared our review of the game just yesterday. We'll leave a snippet of that for you below, but feel free to check out the full thing here to read our thoughts if you missed it.
Immortals Fenyx Rising tries to capture lightning in a bottle with its Breath of the Wild-inspired gameplay, but ends up being more of a lightning thief; it's not as nice to look at and the puzzles aren't as satisfying. Still, the combat is fun, the storytelling is excellent and, despite not being anywhere near as polished as Nintendo's 2017 effort, it certainly does a passable impression.
Are you thinking of playing Immortals Fenyx Rising when it launches on 3rd December? Let us know with a comment.
Comments 20
Mmm... not liking the look of this one. Gonna wait until user reviews drop before picking it up.
Edit: I did not know you could ride a unicorn in this. That... that's a level of "gloriously insane" that's honestly kinda tempting.
@Alpha-2002 yeah, the art style to me feels a bit all over the place. Like World of Warcraft on soft drugs, mixed with a droplet of Breath of the Wild.
I’ll wait on the user reviews too. Last thing I need with my backlog is another massive Ubisoft game that can take 100+ hours to complete (100%).
Like what i see, but want to see docked and undocked video.
Something about the art style, particularly the characters, is offputting.
It's rather unaccomplished when compared to the likes of Hades or Kid Icarus Uprising, both of which are based on Greek mythology.
@RupeeClock
"What if Disney/Pixar, as rendered by drunk French perverts?"
-Drunk pervert that just so happens to be Ubisoft exec
I think it looks great, but I'll probably pick it up on PS4.
Just looks a bit 'Breath of the Mild' to me
I am going to play this on my PC (started pre-loading today)
I'm still very excited for this one. I think it looks great, I didn't expect it to look as good as the other systems but I'm still happy with it.
At least it's not dropping 9 months later at full price while the other systems are getting it at under £20.
I think it looks great. I could do without the voice choices but otherwise I'm excited to play it.
@Skateboard_G_82 People keep saying that this is really similar to breath of the wild but for some reason I also see some AC odyssey in it
@citizenerased I agree, with remote play on my vita and these
games really benefit from the increased resolution. PS5 upgrade will be nice too when I can buy one.
This looks like the most exciting Christmas option this year! I'm stoked for it! Gonna pick it up for my brother (and myself).
I'm not seeing much similarity with Breath of the Wild, honestly.
@LArachelDisciple
The graphics do have a similar 'some cell shaded, some trying to be more real' look like BOTW which I liked enough but some folks found the style off-putting.
BOTW is definitely more cell-shaded. I think the areas look good but the characters don't mesh with them very well. Like putting action figures on a painting or something.. I dunno. Not bad but odd.
I told myself I wouldn't watch and trailers. They spoil too much.
I regret watching it. That Aries reveal would have been so entertaining if I went in blind.
O well, I'm sure there will be many other surprises.
The reviews it has for switch are already way better than the ones for PS5. Apparently it's a great looking game for Switch and just an eh for the new consoles, so that's an advantage. Sounds like it's going to be a winner.
@Vsaxo27 The Greek God is Ares, while Aries is the ram constellation of the Western Zodiac.
That's cool to know. Thanks for that!
@SMUGSLOTH69 it was made by the AC:O devs and was apparently conceived after a glitch in AC:O turned the ship crew into monsters.
@Ryu_Niiyama Thx for explaining and also the fun facts
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