
Earlier in November, The Pokémon Company finally made Pokémon HOME compatible with Niantic's augmented-reality smartphone game Pokémon GO. It allows trainers to transfer pocket monsters from GO to the Pokémon games on the Switch.
While there have been no major issues, there have been a few minor problems here and there. One that hasn't been resolved yet is a bug where Alolan and Galarian Form Pokémon still have moves of their original form. Here's the full rundown, courtesy of Serebii.net:
"The Pokémon Company have put out their plans to fix Pokémon that were affected by a bug in the Pokémon GO to Pokémon HOME transfer. For Alolan Form and Galarian Form Pokémon, for a short time if you transferred them, they'd have the moves of their original form. Over the coming weeks, if you have these Pokémon in Pokémon HOME, they will automatically be fixed to have their correct learnset. This will be done in waves and not all Pokémon will be fixed at the same time"
As of 14th November, all trainers who are now Level 1 and above can transfer Pokémon from Niantic's mobile game over to HOME on the Nintendo Switch. Keep in mind, there are some transfer limits in place.
Have you transferred any pocket monsters from GO to HOME since this update arrived? Have you encountered the above-mentioned bug? Leave a comment down below.
[source serebii.net]
Comments (12)
Can they fix the outrageous pricing model for this transfer system?
I think gamefreak got's a bug or two in there meeting rooms if they thought sword and shield was A amazing game.....JK, Sword and shield was a great game but far from perfect.
@RupeeClock agreed, it's ridiculous right now. I'm slowly moving a few shinies across, but there shouldn't be a limit, and especially not one that can be bypassed by spending real world money. Niantic are so damn greedy.
I am perfectly happy with the system. I just transfer a few each week. No need to spend a dime. Not like my Pokemon expire or something. But it's good that they are fixing illegal moves.
They need lower price to 5$ i not paying 16$ a year for pokemon home no way.
I mostly agree with @Heavyarms55, though with a few caveats:
1. The system as it is is rather unbalanced regarding shiny legendaries. A shiny legendary (which aren’t that rare in PoGO) costs 10,000 energy to transfer. That’s one entire week’s worth of energy on one Pokémon. I personally know people who are looking at over a year just to transfer their own shiny legendaries - which they’ve already paid to farm, mind you - for their own use (with no intention of trading any).
To put into perspective the cost of a shiny legendary or mythical transfer, I tested and I can transfer five non-shiny Genesect or Deoxys, or ten assorted non-shiny legendaries, for roughly the cost of one shiny Lugia.
Now, in theory I do understand not wanting the GTS in HOME to get flooded with shiny legendaries - but in practice it already is (all blatantly with nicknames like pokegens dot com, Machamps dot com, iHaxSpec, etc.), so if TPCi won’t or can’t do anything about that then I feel the restriction on shiny legendary transfers may be a bit too strict - doubly so since it’s so easy to farm many of them from Dynamax Adventures now too.
2. Eventually PoGO will shut down just like all live-service games do, and presumably at that point anything you haven’t transferred will be lost.
3. Most complaints I’ve seen aren’t about the ability to pay for an instant recharge, so much as how much it costs. Excluding bulk-buy discount (which admittedly would make it cheaper) 1,000 coins is equal to around $10 US or £8 UK. That’s a lot of irl money to gain the immediate ability to transfer one additional shiny legendary (or five non-shiny Genesect ) that many players have already paid to catch in the first place. For perspective, excluding event tickets there is only one other in-game-purchasable item in PoGO that costs that much and it’s limited to one purchase per year.
But they're not planning to fix the baffling design decision where you cannot transfer a Pokémon from Go to Sword unless you have caught it in Sword first, entirely defeating the point of it?
It's a shame they can't update the game to actually be good.
But to do that they would have to scrap this game and start again.
@Northwind I don't really have any sympathy. If people are so into Pokemon Go that they are paying real money to play the raids and hunt shiny legendaries, and have so many that it's going to take months or more to transfer them all, they should be perfectly willing to wait or pay. Being upset about the time limits for the free service is just a massive first world problem.
Pokemon Go still has gen 6, 7 and 8 to go through, and any more content that comes out in the main series in the time between then and now. And it's not as though they're gonna get to the point where they are caught up and just say "whelp, that takes care of that. Time to shut the servers down."
And even in that case, I think it's very likely we'd have months of notice, and they'd take away the restrictions on transfers at that point. But I can't imagine Pokemon Go shutting down for another 6-10 years. It remains popular and highly profitable.
Can they at least fix the issue where Pokémon who have been nicknamed in GO lose their nickname once sent to Home from GO.
@RupeeClock For me I haven't ever had an issue with the transporter's power meter
Im disappointed melmetal, a pokemon that has the sword/shield exclusive dynamax mechanic, did not recieve a proper Gen 8 entry in the aloan pokedex. I'm more than tolerant with t models being simple, but most legendary's signature moves have animation that suck. What is going on at Game Freak. How did the new legendary bird signature move animations move past beta?
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