Fantasy roguelike In Celebration of Violence will launch on Nintendo Switch next week, Dolores Entertainment has announced.

Described as "a rich and deep fantasy action roguelike game of exploration and murder," In Celebration of Violence was produced and developed by indie developer Julian Edison. It features methodical combat that has you planning attacks, dodges, blocks and parries while keeping an eye on your environment, and you'll also need to improve your stats and buy items to help against the game's permadeath system.

The game has been inspired by the likes of The Binding of Isaac, Dark Souls, and Rogue Legacy, and supports single-player or local multiplayer options for up to four players.

In Celebration of Violence is largely a game of exploration; the combat is weighty and deliberate, the story vague and largely absent. Offering more than three hours of gameplay if you manage to run through one of the games branching paths, you begin with nothing more than the most basic controls - your wits, a wooden sword, a pitchfork and a torch. What makes the game fun is learning how to play and all other items, secrets and mechanics you must learn and discover on your own.

In Celebration of Violence features large, procedurally generated and interconnected lands such as plains, swamps, cites and of course, dungeons. There are many ways to reach the final bosses and the dungeons are a particular challenge with its many secrets and traps; only the daring and strong will manage to find the exit! A large number of weapons, items, spells, and mementos are scattered throughout the world to find, including shrines of gods. You can opt to pray to a shrine to receive a variety of favors, bonuses, and items. But choose wisely, as some gods may become angered by your actions with devastating consequences.

In Celebration of Violence launches on Switch on 26th November. Since its release on Steam in February this year, the game's received 'very positive' user reviews.

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