Ratalaika Games and ABX Games Studios have announced that Two Parsecs From Earth will be exploring a Switch eShop near you next week.
It's described as a Metroidvania-style exploration game in which players must choose a total of three abilities, guiding you on your very own adventure which can ultimately go eight different ways depending on your decisions.
Robot Z3-L1’s ship has crash landed on an inhospitable planet called Dimidium filled with alien landscapes and hostile surroundings. To escape and return home, Z3-L1 (/zeli/) must gather clues, gain powers and discover artifacts needed to fix a space ship.
Features:
- 2D Metroidvania style platform exploration
- Choose between 3x2 abilities, but a choice disable another ability until the end of the game.
- 8 ways to finish the game depending on abilities choices.
- Music that adapts to your abilities choices.
- New game + to gain others abilities and reach 100%.
If you're intrigued by the idea behind this one, you'll be able to pick it up from the eShop on 16th October for $7.99 $ / 7,99€.
Are you a fan of Metroidvanias? Think you might give Two Parsecs From Earth a go when it launches next week? Tell us below.
Comments 18
It honestly does look good but I don’t know if those black boxy terrain things are doing it for me. Otherwise I love the art style and stuff. I’ll probably check it out eventually; I can’t say no to a Metroidvania. I’m one of those who has to play every one and never gets sick of them.
hmm... might be worth a look. I'd love a demo, frankly, to see if the gameplay feels right.
Was the bad grammar the developers statements or Nintendolife. If it’s the develop doesn’t give me much faith in the game.
If it’s something we don’t need, it’s another space exploration game in the vein of Metroid.
That might be the most annoying trailer I've ever listened to thanks to the awful warning/siren tone for the entirety of it. They serious with that? oooof.
Meh, it looks ok. Theres a multitude of other metroidvanias that look better than this.
Looks a bit...mweh
Makes me want a real 2d Metroid game on switch.
Level design and art look super uninspired. Uninteresting metroidvania is uninteresting.
I can already tell that the in game map will be a pain to utilize.
Bad Astronomy alert! Dimidium, the actual planet, is a lot further than two parsecs from here. Also, the title is not very euphonic. Why not "Fifty Parsecs from Home" or something similar?
(I am left with these critiques rather than comments about the game because, well - just watch the video...)
A game in which you can have only a double jump OR a dash can't be overly complex. This fact combined with the blocky design makes it a hard pass, sadly.
@ChromaticDracula I was going to say exactly the same thing. Love the style, love me some Metroidvania, but the black boxes are weirding me out
I'm a sucker for Metroidvania. (Give me SOTN!!!)
I'll give this game a shot.
Not a fan of having to negotiate spikey floors/walls/ceilings, but graphics look a step up from pixel art (although I'm digging me some Alwa's Legacy right now). Depends on the price and reviews.
Do you even have any weapons?! That trailer showed zero combat or am I missing something. Not exactly the metroidvania I was hoping for.
Looked more like super meat boy or of that genre (i.e. get from room a to room b without getting killed by spikes or bad guys).
Eh, it looks okay. If you really want a good Metroidvania, wait for Blasphemous to go on sale. It gets discounted fairly often, and the game itself is an absolute blast to play. If you're skeptical, there's a demo you can download and try for yourself.
(P.S. I'm going to get a bit cynical here (fair warning), but remember back in the late 2000s to early 2010s when the market seemed oversaturated with first-person shooters? Well, now it seems that the (indie) market is being oversaturated with Metroidvania games.)
Looks wonderful. Especially intriguing is how the trailer shows no combat, only evasion from harm. This could be a fresh take (for me, who is somewhat new to the genre and would love to know if it's been done before). I'm also getting a kinda samey vibe from the environments. Hopefully there's enough variety to keep things interesting.
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