Need for Speed: Hot Pursuit Remastered might not be out until 13th November on the Nintendo Switch, but one lucky individual has reportedly downloaded the game from the eShop already.
According to a thread over on the Nintendo Switch subreddit (and archived on ResetEra when the original post was removed by moderators), the full game was made available via the Mexican eShop for a very brief amount of time, not long after the game was announced.
Of course, someone managed to download the entire thing in this short time frame and since then has been uploading footage of the Switch version over on Imgur - which will no doubt interest anyone who wants to see the remaster running in handheld mode.
To be fair, the official Need for Speed website has already confirmed the specs:
Need for Speed Hot Pursuit Remastered has been upgraded for today’s generation of hardware with enhanced visuals. The Nintendo Switch version runs at 1080p/30 FPS in docked mode (720p/30 FPS undocked) and includes higher-resolution models, more objects and props, longer draw distance, higher resolution shadows, and improved videos.
After the word got out about this early release, the game was quickly knocked back to pre-order only. Despite the blunder, there's at least one person out there now playing the game more than an entire month before its official release.
Will you be returning to the remaster of Criterion's 2010 title when it arrives on Switch next month? Have you ever been lucky enough to download and play a game ahead of its official release? Tell us down below.
[source reddit.com, via gonintendo.com]
This is rare but it happens. I played Metro Redux on the Switch 2 weeks before release.
30fps racing game is just.... Vomit
It's a ten year old game anyway so oh well. Not like there's anything to spoil.
Playing any genre at 30fps is headache and vomit inducing but on a racing game? Wtf lol
What the Switch version will kinda look like, if this still impressed you or doesn't affect you that much then you'll had no problem getting this game. It's basically an on the go version of a PS3/Xbox 360 game.
I thought Nintendo could just lock the accidental downloads for the time being, but either they don't care much or it's only applicable to the titles with an existing preload option.
@durr I platted Most Wanted 2012 on Vita - agile, responsive, a blast to play. But then again, I can feel a bit nauseous at the thought of a racing game with touch screen controls (even after experiencing not unplayable specimens like MKT), so to each their own.😛
EDIT: turns out, the game IS available for preload. But the mistakenly unlocked versions from a few days ago can't have another timestamp imposed?
Looks ok to me!
I am down and think it looks amazing. Can't wait.
Games are only good if they are 60 fps hahah
Man, you have to love the new generation of 'gamer'. Luckily, they weren't around during the golden age.
@GrailUK I just look and laugh.
@GrailUK Word. I played Duke 3D on a 386 PC in like 2-5 fps.
So 30 is mighty fine.
@GrailUK I mean they could always sue EA for the mental anguish and retinal damage this 30fps game will do to them if they bought it without knowing.
I have 2 simple equations -
30 fps = perfectly fine
60 fps = great stuff
What I don't have is time to connect up my switch to a PC to check the FPS and cry if it dips at anytime whatsoever and claim we've all been had by the developer, its worst than joy con drift conspiracy theorists! Just play the game and enjoy yourself!
@status-204 Someones salty today. 😂
Isn't this a Nintendo news site? Ya know. Nintendo. The company with the console whose third-party ports can only maintain a stable 30 FPS if we're lucky? Did I... did I wander into the wrong comments section?
I am thinking that I am going to get this at or near launch now.,.. . Might be too hard to pass up inspire of my backlog.
@GrailUK c’mon you’d feel the same way too if it was making you throw up and giving you headaches!
Not so much. On Switch it will be at 30 fps...
@status-204 Look at who just embarrassed their own self
all this fps stress. Why? 30 fps as long as its consistent is perfectly acceptable and you adjust to it quickly. If a game not running at 60fps really is the reason for you not to play a game then you're missing out on a lot of great games.
And base Xbox One and PS4.
@status-204 It's more embarrassing you calling out someone who is just trying to make a more light hearted comment on a thread being dominated by people stressing over fps.
@Ironcore On the other hand, I’ve always preferred 30fps racing games because it feels more like it looks on TV. 60fps just looks all weird and floaty, with much less sense of speed.
Why is it being held back a week on Switch if it's apparently all good to go already?
Grid Autosport would like a word
@nkarafo on base Xbox one and PS4 it will be 30fps also.
If it's already working why are they delaying the Switch version by a week? (In fact why delay by a week at all? Surely that's basically no time at all in game development.)
@GrailUK I can only enjoy games at 4K/120fps with bad gameplay, unjustified always online single player or multiplayer only with horrible community and almost mandatory microtransactions.
I'd rather have a game that says 60 FPS and drop to 5-10fps frequently so I can enjoy a proper headache and never get used to a steady frame rate.
@Ironcore man don’t wach movie in the cinema. 🤪
@ukaskew multiple theories I have read:
1) It's taking a little longer to get the carts ready
2) There's a day 1 patch for Switch but is still in approval with Nintendo
3) EA just hates Nintendo and have deliberately decided to release later so people decide to buy on PS4/Xbox instead and EA can say "See! The Switch isn't a viable console for us".
I can imagine 1 or 2 is most likely, but everyone will jump and accept it's 3 xD
FPS snobs are a headwreck.
@Scrubicius I've seen a 60fps film in the cinema, horrible. It's like watching a TV movie.
@durr Really? I run Forza Horizon 4 in both 1080p60 and 4k30 mode on Xbox One X and to be honest couldn't tell the difference other than the additional detail present in 4K quality mode. Control and everything is responsive and smooth in both modes.
If it maintains a solid 30 lock it will be perfectly fine. I would imagine there would have to be significant visual and resolution downgrades on Switch to make that 60fps and obviously the developers decided in playtesting the difference wasn't worth it.
As long as it's a lock at 30fps I'm fine.
It's a Switch; not a high end PC.
@durr GTA V on PS3 made me extremely sick because of how choppy the framerate was when driving.
Last gen framerate has turned me off from racing sims.
My friends and I managed to get a copy of Mass Effect 3 a few weeks before it's release. It shall we say... fell off the back of a truck.
It was hilariously buggy clearly waiting for pre-launch patching. One of the characters fell half way through the floor and continued delivering their dialog while walking around at waist height.
Locked 30fps has never made anyone feel sick. If it has it’s nothing to do with FPS.
FPS snobs - vomit.
OT - footage looks great
@durr @GrailUK Unpopular Opinion: 60fps and 30fps don't feel much different
If the game is designed for 60 FPS in the first place, switching to 30 FPS can be noticeable. Dead Cells and Rocket League are prime examples, they just feel weird at half the framerate.
@durr Yeah. Racing is about speed..30 fps is not speed.
This NFS game sure is in need for speed.
@status-204 Oh you Pc Master race tard. Why are you here?
30 fps when it's locked is fine. Butter smooth. Stop embarrassing yourself by making idiotic comments . You think you know but you don't.
And ......damn you for triggering me this beautiful hot day
People who constantly moan about 60fps probably don’t even know the difference themselves, they just think they’re some kind of technology elitists.
I may get this launch day. I see the file size is 6.9GB. Does anyone know if the entire game is on cartridge? That would seal the deal for me.
All gameboy games ran at 60FPS. The PS4 runs at 30FPS.
Frames ps really arent as exciting as neckbeards want you to think
@GrailUK The truth be told! Amen!
@Kezza64 GTA5 and "racing sim" in the same sentence. What's wrong with this picture?
@Zuljaras “This is rare but it happens. I played Metro Redux on the Switch 2 weeks before release.”
You’ve got a switch 2? Wow that’s early! Lucky person
@russellohh you are joking right? The humble NES outputs at 50 or 60 FPS but we’re talking about Game rendering FPS. The console has to output a solid 50 or 60hz for compatibility with the TV. But that’s not what people are talking about when they discuss / bemoan FPS. You can have a game render at 1 FPS and the console will output that one frame 60 times every second and it’d be impossible to play by today’s standards even though the console is outputting 60hz/FPS.
@russellohh "Frames ps really arent as exciting as neckbeards want you to think"
It also makes for riveting conversations with friends and colleagues, and acts as a great icebreaker with women or random strangers in bars or public transport.
@durr I guess you didn't play the original, so you're talking about things you don't know.
@WiltonRoots my job at EA games involved counting framerates so to be fair i have mentioned it in a job interview or two, so you might be onto something there...
@Slowdive I can't. I honestly can't imagine it.
@Retro_Player_77 you really believe that Switch is on par with XBOX 360??? lol
60fps is preferred, but 30fps is fine when done properly. That's pretty much all there is to it.
@Yanina : I'd be seriously impressed if you managed to get Duke Nukem 3D running on a 386, even at 2-5fps.
The 60fps snobs must hate watching movies (the majority of which are in 23.976fps)
I guess you could say, this guy had a need for speed!
@Scrubicius I don't for that very reason.
@scottishwildcat I'm sorry what?!
To all the 30fps snobs. You are ruining the gaming industry. Because of you, itd ok to make sub par games the norm.
@Ironcore you mean you will choose a Soap Opera over a blockbuster???
@Silly_G Hmm. I actually was unsure while writing if I had a 386 or a 486. I know it was one of these and that Duke (shareware) ran like a slideshow. But as a kid I was fascinated by it anyway.
Could 486 be more realistic?
@Yanina : Definitely. Duke Nukem 3D was far too "cutting edge" to have worked on a 386, and the official system requirements would have specified 486 as a minimum. Even the original DOOM (which is far less demanding) needed a 486 to run properly, and that was released back in 1993.
Duke Nukem was designed for 286, Duke Nukem II for 386, and Duke Nukem 3D for 486. I've had all three back in the day, so I have some idea as to what games can run on what hardware.
@Scrubicius I wouldn't watch either but based on framerate alone yes I would always choose something that looks better than something that looks worse. I thought this was the general consensus.
@Silly_G Ok cool! Thanks for explaining. Weird that I forgot what machine it was based on the amount of memories it have me. That thing basically started it all for me.
Now I am nostalgic.
But I am out of this comment section. Seeing that people not watch proper movies because of fps makes me incredible sad.
@ukaskew : There are only very, very few films shot/produced at 60fps. Most projectors aren't designed for it and no-one in their right mind would produce a film in a frame rate that most displays/projectors aren't fit to play. Care to name the film that you've seen?
The Hobbit films were released with 47.952fps (double 23.976) versions theatrically, though I imagine that very, very few cinemas would have been equipped to play them at their intended frame rate.
@Silly_G Gemini Man, shot at 120fps but plenty of 3D 60fps screenings in the UK at the time, we typically have fairly modern projection here, most if not all Odeons are kitted out for it, for example.
@ukaskew : Ah, okay. Cheers. I was curious as to whether there was a more obscure film that may have escaped my attention.
@Ironcore I’m curious - do you find that the movie industry is ruined by not even having 24fps?
I don’t usually go to the movies and think that I can’t watch it because the frame rate is too low - wondering if you do?
@Perryg92 I really don't get the week later release either. I think it will still do well on the Switch bc people, given the multiple consoles will probably hold out a few days longer if for no other reason portability.
@Ironcore @status-204 I will agree unreservedly that racing games should aim for refresh rates of 60+ FPS. I am surprised that this is even in dispute. However, just a bit less aggression might be better here.
@Flugen No I believe I can fly lol...
@GrailUK I wish I could agree, but plenty of older gamers are just as picky these days.
@FTL Movies are not so affected as the screens tend to spend more time being still than a game. much like fps makes no difference to a chess game, it could be 1fps and still play the same. I often have to look away during panning shots where the film is running a low fps. I don't go to the cinema for a few reasons and this is one of them.
@COVIDberry Whats the aggression?
@Ironcore Actually just specifically related to the panning shots - I wonder if you’re not seeing the downside to a particular compression option using modern codecs which lose tracking as the camera pans and you see a jerking motion whenever the scene pans or changes to the side.. It is seen in many movies these days - or on mpeg / h.264 compression. Just food for thought.
Played it years back so I'll give it a miss, ta very much.
Priced correctly this could do alright for itself though. I certainly (if I was going to purchase it) wouldn't pay more than a Tenner for it nowadays though
Cool that’s what I expected you would rather watch cinema format that looks much better then the cheap home video, broadcast style that removes the 2D depth cues
Tap here to load 76 comments
Leave A Comment
Hold on there, you need to login to post a comment...