It seems as if the floodgates have opened for cloud game releases on the Nintendo Switch. Following on from the announcement of Hitman 3 and the release of Control on the eShop, dataminers have now supposedly uncovered evidence of Capcom's Resident Evil 3 remake coming to the hybrid system via cloud technology.
This information apparently comes from the Control: Cloud Version website. Industry analyst, Daniel Ahmad, previously said there were "no plans" for a native version of the game "right now", but a cloud version was being explored, and there's now seemingly evidence of this.
Of course, this wouldn't be the first time we've seen a Resident Evil game come to the Nintendo Switch via the cloud. While Capcom has released the majority of its games in digital form on the Switch, a cloud version of Biohazard 7 (aka Resident Evil 7) was previously released in Japan in 2018.
Would you be interested in playing a cloud version of the RE3 Remake on Switch? Comment down below.
Comments (79)
Well it’s better than nothing. Not ideal and somewhat damning for the future of third-party releases but I’d sure take this over no port at all.
I'll stick with native based and get it for my Xbox or something.
I’m all for it. It was going to be harder and harder for Nintendo to get good ports in the next generation anyway.
I'm not delighted by cloud based gaming, but if it's the mechanism that gets current gen titles on aging system not designed for horsepower... I could make peace with it.
So long as first party, exclusives, and indie titles remain native.
@Muddy_4_Ever Absolutely no chance any game goes cloud-based that doesn’t completely necessitate it. It locks out too much of the market who have crap internet and/or actually use their Switch portably. Nintendo might make regular questionable business decisions but surely they can’t go that far!
I wonder how soon this is coming.
For a second I thought that it meant the Original PlayStation game and I was about to RIOT
For all those people it appeals to, I'm happy for them. It's not for me though.
Meh it's in the cloud so not that exciting. All this prove is that Stadia could also work on the Switch too.
@Cevil You’re gonna have a lot of money saved up pretty soon. The glorious digital era is upon us! Better start finding a new hobby!
Bwahahaha! The ancient ways of the cart are dying! It’s time for a new era to reign supreme! Bwhahahaha!
Cloud based gaming is a crock of crap; give me the full game or not at all. I was excited for Control and Hitman on Switch but after hearing it’s only available through the aforementioned cloud, I’ll be skipping them and getting them for PS4/PS5 instead. What a wasted opportunity.
@Tendogamerxxx Lol, definitely spoken by someone who's internet actually supports cloud gaming.
After playing the demo of control, I'm all for it. Didn't notice any issues, even with the crap Switch wifi. This really opens up the possibility of xcloud. And I for one would be all over that. Might even pick up hitman if it gets discounted at some point.
If only my internet wasnt complete crap
Another datamine article.
If I was the boss of NintendoLife I would never pay my employee for publishing this kind of "cheap" articles.
@Cosats what’s wrong with em? They’re usually right! I love spoilers! Keep em coming!
I simply can't understand why would someone pay so much to play a cloud game...Control costs 34.99£... 34.99£ for a game that doesn't belong to you. At any moment they can't take the game out of the servers and bye bye 34.99£. And isn't this trusting too much on the fact that Nintendo believes the Switch is used in docked mode? I barely docked my Switch since i bought it, and this totally kills the "portable" portion of it.
@0blivion j can't agree more. Man, i was nearly jumping of happiness until i saw "cloud". I'm 33 and i felt like a kid who got socks for Christmas instead of what he really wanted. XD
To Hell with these ‘Cloud’ versions.
A lot of people here are going to need to find a new hobby soon.
I was all physical at the start of this generation, but it's either move with it or miss out on just enjoying myself.
Buying games that stream isn't a sustainable model, this is just opening the door to games as a service on Switch and it's coming.
Be it xCloud, Stadia, Luna, whatever, one of them will come.
I don't really get why anyone would be opposed to it. If you don't like it, don't get it. But it's a choice for those who only have a Switch and no way in hell is Switch running these games natively (without major sacrifice, if even then). Even an upgraded Switch 2 won't be close to PS5/XBX. Brings games to people who may not otherwise be able to....not a bad thing, considering a lot of gamers are consumers - they consume a game, then are done with it. This could work for them.
I can’t escape the cloud?!
immediately looks outside for Lakitu throwing out spinys
Just out of curiosity I tested the cloud version of Control. It runs almost flawlessly with my connection, even in the enhanced graphics mode. The game looks great! But it's not something I would like to become the norm of gaming.
Im all for it. After seeing the unboxing videos of the ginormis PS5 I will take the Next Gen Streaming option to supliment the native downloadable or physical 1st party Nintendo and indy games
If this performs as well as Control did in the demo, AND has the same pricing structure then I’ll def pick it up. Honestly, cloud gaming where you purchase an unlimited access isn’t much different than a digital copy. I have about 600gb of digital games on switch and if I don’t connect once a week to the internet then I can’t play em, so eh whatever.
I just don’t like models like RE7 had in Japan where it was a monthly fee to access it. Smh, that makes no dang sense whatsoever!
@Giygas_95 Lol! Never played an MMO have you? Try being about 2200th in line to access a WoW server back in the day....
@GrandScribe Get RE2 Remake instead. This one cuts out the clock tower and is over in six hours... if you do buy in, wait for a sale.
@Dm9982 Nope, I'm very much offline single player only. By the way I deleted my first comment right before you replied because I just didn't like it. Question though, you said "I have about 600gb of digital games on switch and if I don’t connect once a week to the internet then I can’t play em, so eh whatever." Is this some DRM thing I'm unaware of? I didn't think the Switch required you to connect to the internet at least once a week to play downloaded games you already paid for...I thought that was only a thing with the NES and SNES apps.
A cloud version? Hopefully we get a something a little more grounded.
@Giygas_95 Yeah it’s basically a DRM type thing in a way. Since games are tied to accounts now rather than the consoles themselves. PlayStation and Xbox have done the same for years, it’s just hidden to most people. The only way you see it is when you have another user on the consoles.... if you don’t connect those consoles to the internet once weekly then other users accounts (your gf, spouse, kids, etc) can’t access the games. It treats your prime console as if it’s a secondary console you logged in to.
On Switch it works much the same, the NSO services will self delete, but you still have access to games you’ve purchased - but other accounts on the Switch will not, and you can’t access their digital games either.
It’s all to prevent game sharing basically.
Edit - And yeah I’m the same, I don’t game online unless it’s like Diablo or Borderlands with my friend. I prefer solo games as well. I did spend a couple years addicted to WoW and Star Wars Galaxies years back.
@Dm9982 Oh, so it's just when other accounts are involved, I got you. I knew PS4 did that, but I wasn't aware Switch did. I only have my account on my Switch though so it shouldn't ever be an issue for me.
I would just like all currently released Resident Evil games on Switch on cartridges.
@Dm9982 it wasn't a monthly access fee it was 2000 yen (about 19USD) for a six month "rental" of the game. And it was the all DLC version too. My internet isn't even that great (i live in a more rural area of japan) and only one time in the half a year that i was playing it did it disconnect due to the internet connection. Other than that it played real smooth. Might pay again since i want to try the game on nightmare difficulty.
@Giygas_95 yeah you should be fine, I don’t think I’ve noticed anything else on my Switch conk out after a long disconnect beside the NES/SNES. I know I’ve noticed other digital games on my PS4 lock out after extended periods though.... games that I myself have purchased. And their rights didn’t restore until I reconnected. So I always treat that as a possibility with any digital games.
@Tsuchinoko nice, I read a mistranslation of the fee then. And that game is worth replaying, but be warned, Madhouse is no joke at the beginning with Mia - 21 headshots to down. And then the Jack chase after diner scene.... eeee. Had my heart pumping both times. Rest of the game isn’t bad after that though.
@Dm9982 Oops. Yeah Madhouse. Something to do during winter break. Just wanted to chime in as someone who actually played a lot of RE7 cloud version, it does indeed work very well and the pricing isn't bad, for that game at least. I'm hoping the remakes of 2 and 3 come soon with a similar implementation and pricing model. For people who want the games in physical versions, there's other systems but for someone like me that just wanted to experience the game (and yes, it does work in undocked mode using the home internet or out and about if you have pocket wifi), the cloud version was more than enough.
Honestly other than the cloud versions opening prompt screen it was easy to forget that i was even playing a version that wasn't saved into my console.
As it seems Nintendo try to open first the hell's gate!!!
Goodbye Nintendo.
Goodbye gaming.
@Scirocco7 lmao. Bye girl chill out. 💅
I don't buy a switch to be tethered to an internet connection fast enough to keep my game from crapping out. Just get an Xbox one or ps4 if you really want these games.
Control has already started queueing people up like getting into a freaking battlefield server to play a game they bought.
Nope, get it outta here
@CarlosM87 you and me both, mate. So disappointed. Cloud Gaming should go bust!
@CarlosM87 and again market is full of remasters from old consoles and re-releases of games that sale pretty well. Reality is anything that hardware and software based has minimum life Spann of 10 years. It with cloud based it could be longer since it would be able to function on any hardware if wanted. Do I like this idea? Nope!
@Tsuchinoko
WOW!!! WHAT A MAN!!!
THE KEYBOARD MAN!!!
Shut your mouth little b...ch...
You have to face it. it will come. Gaming is, in the final analysis, a technological industry, and it is the nature of such a industry to reach more and more customers by progress in technology and removing obsolete and costly mediums. It is "progressive," whether you like it or not. It will not respect your nostalgia or old ways. You will get used to it, just like you got used to movie and music streaming.
The disappointment is immeasurable
At the right price, I'm ok with renting a game I otherwise couldn't play. £35 for one game isn't that price.
@Liam_Doolan The Nintendo Switch is now confirmed to have North American cloud streaming capabilities. I repeat: the Nintendo Switch is now confirmed to have North American cloud streaming capabilities! Do you know what this means, my friend?
I wondered about Resident Evil 7 as well as Assassin’s Creed Odyssey. Both games were released in Japan on Nintendo Switch’s cloud streaming service, but never made it stateside. It begs the question: could the Switch compete with Sony and Microsoft’s next-gen systems if it were capable of streaming modern games on its modest hardware?
The underlying premise of the Switch has been simple thus far: PS3, 360, X1, and PS4 games to boot, on the go even; but the Switch’s technical limitations have been long lamented since its launch. Can it keep up with the impending launch of next-gen consoles without an upgrade? The debate is at a standstill. However… Do you, my friend, understand the implications of the Nintendo Switch operating as a streaming device for games?
Not only will diehard Nintendo consumers be privileged to experience Metroid Prime 4, Breath of the Wild 2, Bayonetta 3, and other upcoming Nintendo exclusives, but the potential for cloud gaming in North America is enormous. Games that were once though impossible to port to the Nintendo Switch stand a chance of simply streaming. I watched the Shadow Direct, and immediately downloaded Control afterward. The results? Control runs impeccably on the cloud.
I’m just throwing this out there. I’m 36. I played Zelda on NES when I was four, and got hooked. It’s an exciting time to be a Nintendo fan.
I could live with a monthly subscription like netflix and play cloud games as much as you want.
Paying almost full price per game does not make sense when it never becomes yours. Only Microsoft seems to understand how it works.
Goodbye specific Switch ports like we had previously, hello "Cloud" games that can be taken down and vanish forever and all you are left with is a launcher.
Nintendo, you seem done with having a powerful games system that will play the very latest games so please partner up with Microsoft to get their streaming service on the Switch. I'm pretty sure they'll let you have a good cut of the pie and it'll benefit your install base tend fold.
Can anyone explain to me how cloud gaming means better looking games?
I've seen a couple of discussions on cloud games on Switch where people were like "Well, if it was on a cartridge or download, it wouldn't have looked this good", but I really fail to understand how streaming a game means a better looking game.
Anyone know how that works?
As some are already saying, better than no port at all but I'd obviously prefer download or physical. At least there is an increased chance of more ports on the Switch now, i suppose
It could sound incoherent, but I prefer a future based on cloud gaming instead of a future based on digital delivery. They are both inevitable, but at least cloud gaming will finally make videogames available for all gamers, without hardware limitations, stupid console wars, "master races" etc.
There will be only games and everybody will enjoy them, even with a cheap PC or tablet.
If this is how they will carry on with 3rd party support for nintendo I'm out. We all said Witcher 3 would never work, same with Doom, Wolfenstein, and many others. Yet they put in time, care and effort and pulled it off.
You get a portable version of some of the best games from this Generation on the GO. WTF is this now? "Play anywhere..unless you don't have Wifi around. Then don't play at all." You are paying full price for a bunch of games being streamed off a server by a publisher who will safeguard your investment 24/7, for years to come? Are people going crazy? If this cloud horsesh*t completely undermines the portability of the Switch, then why bother at all? There's home consoles for a cheaper price that play these things natively. AND give you the option to carry on playing on a variety of other devices for the same price. This effectively makes the Switch LESS accessible than any other console in the market, despite touting to be a hybrid. What a rip-off
@hadrian We already know Nintendo doesn't give to sh*ts about game preservation. They're asking us to continuously pay a subscription to enjoy a bunch of ROMS while taking down websites that care to preserve them. Same as what happened to virtual console. Poof, gone.
If this is Nintendo's answer to 3rd party support, I'm completely done with them.
Nintendo Switch: "Play Anywhere...unless you don't have wifi around. Then don't play at all "
I suspect this will be an unpopular opinion, but I honestly hate cloud gaming. As you can only play the game with an active Wi-Fi connection, it goes completely against everything the Switch is about.
I am certainly not going to buy any of these games as I don’t want to support this practice. I appreciate there is a large hardware gap between the Switch and other consoles, but this is just laziness from developers. I am sure most games could be optimised for the Switch if they put in the effort as we have seen with other porting studios such as Panic Button.
If not at least I still have it on my xbox one
I still believe this is just the lazy way to achieve this. We've seen plenty of impossible ports on the system. It just takes more money from the publisher and talent from the developer. Things Capcom clearly haven't fully committed to the Switch yet.
And honestly, if I'm going to put down £35-£50 on a game on Switch, I'd rather it be a low res, low frame port, than a hit or miss and one-day-removed-from-servers streamable game.
@Scirocco7 Your dad complains about you when we're on our dates.
@Scirocco7 not even if you paid me.
@Daniel36
Cloud gaming means the game isn't actually running on the Switch. It's running on a server somewhere. All the Switch is doing is being a way of inputting the controls and outputting the video. Therefore none of the processing is done by the Switch, but instead the far more powerful server. So you can have games running that just would not be possible with the Switch. Therefore you can have graphics the Switch could never hope to achieve.
I'd love to see how well it works. Like yeah blah blah ports, internet other consoles etc like yeah no ones first pick is cloud gaming (almost no one) but might be a way to get games that switch could never do otherwise if its feasible .
@Roibeard64
Tried the Control demo last night and I was impressed. Once I'm done with Ghostbusters and Alien: Isolation (been saving them for Halloween), I'll be tackling Control. I appreciate the idea of cloud gaming isn't for everyone, but speaking from an entirely personal perspective, as someone who only owns a Switch, who isn't planning on getting a PS4/PS5 any time soon (just don't need another box sitting under the TV), but would like to play some of these games, and is also fortunate enough to have good internet, I'm all for this.
@Axlroselm said:
"You have to face it. it will come. Gaming is, in the final analysis, a technological industry, and it is the nature of such a industry to reach more and more customers by progress in technology and removing obsolete and costly mediums. It is "progressive," whether you like it or not. It will not respect your nostalgia or old ways. You will get used to it, just like you got used to movie and music streaming."
My Response:
This is a sad reality that could be sidestepped ONLY if consumers, especially the new generation, start understanding the true nature behind the GaaS model and choose NOT to support it. I 100% specifically do not support taking a SINGLE-PLAYER game that was originally released as a complete offline title, and then converting it into a cloud-based service for play on modern video game consoles (with the exception of Stadia being a cloud machine), nor do I support single-player games with always-online DRM. I would however support cloud-based MMOs, as they were always online from the get-go.
"Would you be interested in playing a cloud version of the RE3 Remake on Switch?"
RE3 Remake? No! But RE2 Remake? Oh yes.
I'm not too keen on buying cloud versions of any game, but if its a game I really like and want on Switch and its the best way for them to be played on Switch then I'll take it.
I'm a bit surprised how many people in this thread are opposed to cloud based gaming. I tend to buy my games physical and I dislike being "always on", but I feel like the notion that it's going to replace all major 3rd party support is a bit of an overreaction. I think it's more of a compromise to be able to play games Switch owners probably weren't going to get otherwise.
Also - it just so happens I've been playing the RE2 and RE3 remakes on PS4. Both are great and renewed my interest in the series. 3 seems to be a bit contentious, but I liked it just as much as 2.
@RIC616 Ah, that makes sense. Kind of. Haha. Technology goes so fast.
@Losermagnet
To be fair, if all devs/publishers released Cloud versions of games on the concrete premise that in the future, they will absolutely pursue releasing native running versions of those very same games once X console becomes upgraded to the point where it's capable enough to run said games well (eg. "Switch Pro" or some other Switch powered-up variant), then I wouldn't mind Cloud versions existing as a temporary measure for the impatient consumer.
@RIC616 that's it it's not going work for everyone and not everyone is going bother with it but more options to potentially play these games is a good thing. Nice picks for Halloween games there, I dont have the nerves or patience for isolation though myself.
As I said elsewhere, if they offer 6 months access for $20 I might be interested. I see cloud gaming with the same view I used to look at rentals from Blockbuster. I could play games I wouldn't otherwise bother with for a limited time, possibly finish them, and then not have to worry about them ever again. Not every game I play is worth having permanently in my collection.
My order of preference from best to worse is Physical->Digital->Cloud->No option. This is far better than the Switch slowly devolving into a Wii U style barren third party wasteland.
@Sparrowhawk exactly. And if i wanted a cloud based console, i wouldn't certainly had paid nearly 400£ for the Switch, as my Note10 it's more powerful than the Switch itself. Makes no sense this cloud thing and i cannot understand how Nintendo fans are defending this. Seems that Nintendo fans agree with everything and are rich enough to pay 350£ for a console that in no time will become just a very bad tablet with some games.
@Creature Well, I live in the Netherlands. We had broadband a decade before the US finally gave up dial-up lol. So streaming has never been an issue here. But thanks for the clarification.
@CooperFrank Cloud gaming won't necessarily remove platform barriers to access games, it'll just change the barrier from your console to the subscription service you have.
We'll have a Netflix/Amazon Prime/Disney+ situation where no single service will have access to everything you want, there will be gaps so you'll either need multiple subs to services or resort to piracy (the latter more so when it's the case a service isn't available in your area - with Disney+, I couldn't GIVE them my money to see The Mandalorian as it was a US only thing for months).
Just play it on a better platform lmao. Switch is a joke at this point. "muh portability" too bad high speed wifi isn't everywhere
@Antiriad2097
I'm aware of all these possible changes, and I still think that a few subscriptions (that you can delete whenever you want) would be definitely more affordable that the barrier made by hardwares which cost several hundreds of dollars/euros each.
Anyway, I hope that the physical market will survive until it will be possible.
@Dm9982 what are you talking about? Switch digital games do not require you to log in to the net weekly you can play offline.
@Tonyo reread a response I had down the way. It does for secondary accounts to use your games and vice verse. Just like PS4 and Xbox. Only applies IF you have a shared switch with family. (Aka spouse / kid accounts on your system)
Edit - Otherwise it treats your switch like a secondary switch. That’s the reason it asks you if this is your primary switch when you create an account / first login to a switch.
"I guess every version of RE:3 is just doomed to being data mined before its official announcement."
THAT was the funniest part
Fairly sure I remember this game from 1999... Making a cloud version seems pointless for a 21 year old game I'd think
No thank you. While I would love to Play it on my hybrid switch. The internet isn't the best on the go, also the switch's internet needs more range. I will stick to my ps4 version. Hopefully nvidia gets an hooks the integrated graphics giant, Nintendo with an low to mid-high rtx in their intergrated gpu. Nintendo wont aim for 120fps in 4k but 30fps at 4k rtx or 60fps at either 2K rtx or FHD rtx.
To be fair, a cloud version of RE would actually be a good thing.
RE is meant to be played at home, not on the go
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