Back in July, at the end of a special Paper Mario-themed Treehouse event, Nintendo teased a special announcement from WayForward, the developers of the Shantae series and tons of retro-inspired titles like Contra 4, DuckTales: Remastered and many more well-loved games. This had fans cooking up ideas and theories of what it could be. Was it a new platformer for Disney, maybe it was a brand new 2D Castlevania game, we know the team has worked with Konami in the past? What could it be?
Well, it turned out to be the last thing anyone would expect: a brand new entry in the video game series based off the popular line of kids toys, Bakugan: Champions of Vestroia. This threw off a ton of people. It felt strange of Nintendo to tease the reveal of a new game that seems designed for kids on Twitter, a platform that requires you to be at least 13 years old to even have an account.
But we digress. Look at how much we all love Pokémon, and it has a very similar demographic, so what should be any different about Bakugan? The main fact is most adults and core gamers just don’t understand Bakugan, or even know anything about it. That's where we intend to help out.
Recently, we sat down (digitally, at least) with a few of the developers of Bakugan: Champions of Vestroia to find out more about the game, and why we shouldn’t just dismiss it as another licensed bargain bin stocking stuffer for the holidays.
Bakugan: Champions of Vestroia is a 3D action RPG of sorts, with a focus on collecting and battling creatures known as Bakugan. It shares many similarities with the anime, Bakugan: Armored Alliance, which started airing here in the United States on Cartoon Network earlier this year.
The first thing we took away about this new Bakugan title is that it features a brand new story. You don’t already have to be a pre-existing fan of the series to enjoy Champions of Vestroia. The main narrative starts you out fresh in a city near the main backdrop of the anime, with your own created character, and you’ll eventually gain your first Bakugan; from there the story unfolds. Recognizable characters from the anime will appear periodically, but they’ll have their own introductions so to not leave new players confused. There are also nods to the anime laced throughout the games as well, like the inclusion of the fan-favourite Bakugan, Leonidas, who we’ve been told will play a critical role in the main story.
The devs stated that the game doesn’t feature a true open-world like you’d find in a traditional turn-based RPG like Pokémon, but the central city is fairly expansive and will open more as you progress with the campaign. There will be NPCs to chat with, side missions to take part in and most importantly, brawls to compete in.
Brawls are 1v1 battles between two players (or brawlers) each equipped with a team of three Bakugan at the ready, and the first to wear down the HP of their opponents Bakugan is the winner. Players are tasked with running around the battlefield in real-time to pick up Baku Cores (which essentially equates to Mana) to power your Bakugan and their abilities. Each Bakugan can use a total of 4 different abilities in battle (each of which are accompanied by a flashy attack animation) but new ones can be swapped in and out before or after a battle. So, unlike in a game like Pokémon, it’s easy to quickly customize your Bakugan’s attack loadout. On the surface, the combat can look a little shallow, but it seems like there is quite a bit of depth to curating your team of Bakugan and abilities.
New abilities can be gathered by levelling up your Bakugan, earning them from quests or discovering them in the overworld, and each ability belongs to one of five particular factions, meaning Bakugan can only use abilities that belong to their respective faction.
The developers say you can expect to spend around 20 to 30 hours in the story mode of Bakugan: Champions of Vestroia, but it’ll take you a lot longer to collect all of the 80 plus in-game Bakugan and complete any additional side quests.
All of your Bakugan progression, abilities and collectables you earn in the main story will also carry over into the online multiplayer, which defeats any worries of a pay-to-win aspect or microtransactions. Online battles play out just like they do in the campaign, but can be played with your friends or random players across the globe.
Bakugan: Champions of Vestroia seems to be heavily geared towards kids with the flashy animations and more simple combat, but does seem to have a layer of depth that could interest a wider audience. Especially with the writers working at WayForward, we’re hoping to see quite a witty storyline full of comical characters from the campaign.
Bakugan: Champions of Vestroia launches exclusively on Nintendo Switch on November 3rd.
Comments 44
Still looks like you run around collecting things while monsters fight in the background.
I'm pretty sure my youngest will want this. Looks pretty good.
I don't think I will be picking this up since I'm not a fan of Bakugan and the gameplay doesn't seem to interesting in my opinion, but I think we were a little too harsh on it when it was first revealed.
Looks alright, we were harsh on it at first, and while I don't think that anyone older than 16 would like it much, the looks like a really good game for kids.
Looks ok. I’d give it go for $30 or less. Don’t know much about Bakugon besides seeing it in the toy isle.
Still looks cheap, bland, and not very good
When you expect Nintendo to show off a new Metroid or Warioware but end up with Bakugan, of course you will be disappointed lol
People were way too hard on it. Will consider trying it.
If I were a decade younger I'd be stoked.
Digimon is rubbish; seeing WayForward work on this rubbish is completely baffling to me.
@Geistermaschine This is no comment on the quality of any of their "non-first party" games, but they do have a history of being contracted to work on 3rd party IPs.
They're not always as amazing as their mainline games amazing, but we also get games like The Mummy: Demastered, Ducktales Remastered, River City Girls, and Double Dragon Neon.
i'm not much a Bakugan fan. i watched the anime when i was younger and it didn't clicked me that much to have any interested in the toys and other stuff it gets. i'm happy for people who's excited for this game though.
Friendly reminder that the bakugan game on the 360 was basically metal gear lite with giant monster hack and slash action and looked 1000 times better
(And the one on the DS was super monkey ball)
@DTFaux all those games you mentioned are marvelous but Digimon can rot.
Do l or do l not
do i or do l not...l don't l can't make my mind up if l want this game.
Looks like a last gen game
Oh yeah, this is the one where you run around collecting energy frisbees while your monster does the actual... erm... fighting.
I love WayForward to death, but I'm not spending a penny on this.
Yeah...no.
This reboot of Bakugan is hot garbage and the game looks to be the same way.
Should of just remastered one of the older, better games.
The gameplay still looks uninteresting to me.
But the giant monsters still look cool and well animated.
never played them and by the look of it never will. Roll on November the 20th for HWAOC!!
Reads like an advertisement that should have a "sponsored by" mention.
@PikaPhantom gonna be honest I am not picking this up and am not a fan of bakugan and this game looks about the quality I would want. Looks pretty good maybe not as good as sword and shield but looks fine. The thing that makes it look especially less cheap are the move animations don't look bad at all.
@Geistermaschine um not digimon but I am not a fan of this or digimon so I don't care lol. I hope it does well looks decent as a monster fighting game but I will stick with pokemon.
"The game doesn’t feature a true open-world like you’d find in a traditional turn-based RPG like Pokémon"
Okay, first of all, the correct term would be "exploratory world". Apart from the first games which lack loading screens between most routes and towns, the open-world in Pokémon is not truly like the most contemporary examples out there, yet. One day, one day...
Second, I may get this game one day. But only because I know Battle Champions kinda well, actually.
About a decade too late?
Yea this game still looks like it was played on a Wii that got stomped on, hard pass but good for the people excited for it I guess.
I thnk since this game is based in a toy world Nintendo could of channeled the hype by putting a blurb about a "new ip tomorrow that your kids just may love for the Holidays!" And there would of been less piss and vinegar online. It looks to be a solid, fun game, but call a spade a spade for its target audience. Seemed they have taken a cue from what happened with the quick drops with sudden release dates.
NLife be like PLEASE BE EXCITED
@Keagen I have massive nostalgia for the PS3/360 game
All the battle arenas for the different elements were so freaking creative and really made battles interesting
It looks alright... Idk.
Let’s see how it reviews.
I worship you, Nintendo Life, and I will continue to do so (despite myself disagreeing with some opinions, but whatever), but the battle system for Bakugan Switch alone is an automatic "No" for me.
Constantly running around the battlefield collecting glowing discs is not fun at all and while I haven't watched much of the anime itself, this game's battle system does not represent the franchise and its appeal well. If anything, the first five minutes of the Bakugan game on 360 completely destroys this joke of a game.
Now, I'm not against people who enjoy this game because at the end of the day, everybody has different tastes...but for me, I'm simply passing up on this and never buying it, even if it was discounted to $5.
Bakugan deserved so much more than this on Switch, in my opinion.
"Don't Underestimate Bakugan: Champions Of Vestroia - It's Shaping Up To Be A Cool Switch Exclusive"
We'll remember this statement once the review hits. lol
This makes me sad. Looking at some of the visuals I was kind of hoping that they were using some version of the Monster Rancher combat system. Instead the combat system looks neither tactical nor exciting. It's a no from me.
Yeah...no.
Licensed toy commercials with generic, stiff visuals and gameplay that couldn't look less appealing even if it tried.
Try as you might, but drumming up hype for this with anyone over 10 years old won't be an easy feat.
I have 4 different Bakugan games already on the original DS that I play every once in awhile on my New 3DS/2DS XL. I got all of them a few years ago when they were on clearance and while they are fun they are not worth full price. 2 of the old Bakugan games were DS exclusive and the other ones were available on other systems. The 2 exclusives are Bakugan: Battle Trainer and Bakugan: Rise of the Resistance. Rise of the Resistance is a tower defense action RPG hybrid and is surprisingly good for what it is (I don’t like tower defense but I like this game). That said I am outside of the age group for both the 2008-2012 series and the reboot and don’t really think I will pick it up. I liked the original just fine but I am not impressed with the CANADIAN MADE reboot. Fun fact: the original Bakugan FAILED in Japan and the series was only continued because dumb North American children living in the USA and Canada liked it. The other seasons and reboot are a product of Spin Master who are known to make terrible toy cartoons like Paw Patrol and anything Bakugan past season 1...
I would at least appreciate a playable demo. A few early story missions, some character intros, a battle or two.
I have played all bakugan video games on the Nintendo 3ds.
I got Bakugan: Champions of Vestroia Deluxe Edition for the Nintendo switch because of Leonidas
@Coffee_Drinker If not worse than the tie-in games they released on the Wii for the series' heyday in the late 2000s and early 2010s. Heck, I've played games in the Gamecube era that looked better than this; so I'm going to pass. Not into Bakugan, but I don't have high hopes.
@Joeynator3000 I'll be sure to forward this article to the "Poorly Aged Things" account after the embargo breaks.
Not really into Bakugan, and while there are valid points; it doesn't change the fact this looks like a sort of Kirkland brand, "food we have at home" version of any other monster-battle RPG I've seen in my life. I typically don't expect much from licensed games in general; but I do expect more from Wayforward. Hard pass, especially given how my feelings about this game haven't changed since the reveal and there are other; better games coming out I'm more into.
.....Annnnnnnnnd it gets a "Bad" in the review, lol
This aged well
This article is like a fine wine... it ages well...
Literally just over a month later: 3/10
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