We seem to hear about "Zelda-inspired" indie games almost every other day at the moment, but it's not hard to see why so many developers would choose to go down that route.
Take Dwerve, for example, a new dungeon-crawling RPG that takes influence from Zelda: A Link to the Past's questing, exploring, and storytelling. On Kickstarter, the game has raised more than $30,000 so far, meaning that its campaign is already 300% funded with 16 days still left to go.
Now, the team's aiming for a release on Switch. A new Kickstarter stretch goal has been announced today, with a $60,000 target being set for a launch on Nintendo's platform. It's ambitious, but if anyone's going to lap up a new Zelda-like, it'll be the Nintendo fans, right?
You can check out the Kickstarter and pledge your support here if you're interested. We'll share some details below for you before you go:
Dwerve is a Zelda-like action tower defense RPG where you play as a dwarven tinkerer that uses turrets and traps to fight, coming to Windows, Mac, Linux, and, if the stretch goal is reached, Nintendo Switch in summer 2021.
Dwerve tells the story of a young dwarven tinkerer that adventures into dwarven ruins to unearth the lost technologies of the ancient warsmiths: turrets and traps. These are the only weapons that can protect the dwarves from Witch Queen Vandra the Wicked and her army of bloodthirsty trolls and monstrous creatures.
- Tactical turret-based combat involves making strategic decisions about which turrets and traps to build and where.
- Upgrade your arsenal with over a dozen turrets and traps, each with its own unique upgrade tree.
- Discover powerful artifacts: an arrow-blocking shield, dashing boots, a bouncing boomerang, a ground-shaking hammer, and more!
- Story-based campaign. Unravel the history of the dwarves and the trolls in a story that features diverse characters and an unpredictable plot!
- Explore ancient dungeons in multiple biomes, each with hidden secrets, mysterious puzzles, and interesting lore!
- Fully dynamic lighting. Adventure through dimly lit dungeons that come to life with dynamic lights and shadows
What do you think? Can you see yourself enjoying this one if it made it to Switch? Are you considering giving the project your backing? Tell us below.