BadLand Publishing and Timsea Studios have revealed that Adome will be launching on Switch and other platforms this autumn.
The news comes alongside a new trailer (up above) giving us just a tease of what to expect when the game arrives later this year. Adome has players jumping, climbing, dropping, running up walls and shooting enemies in an "intense", parkour-style first-person perspective, which all sounds pretty cool to us. Here's hoping it plays as well as it sounds.
There's a reason behind all this running and jumping, too. Check out this official description:
Faced with the impossibility of reversing the effects of climate change, humanity decided to create City of Light, a colossal city protected by a dome in which to ensure the survival of future generations.
The city awaits the arrival of its first inhabitants, the Seeds, seven-year-old children who will be cared for and educated by humanoid-looking robots. Baptized as Instructors, they remain inactive until the time comes to perform the work for which they were built.
IB1, the instructor of Ark B1, wakes up from his lethargy when he detects the presence of his Seeds but soon discovers that the system has not worked as it should…
As you might imagine, the game's camera and parkour mechanics take influence from EA's Mirror's Edge, but developer Timsea Studios also cites sci-fi film Tomorrowland as the inspiration behind its locations. Adome's plot aims to discuss "loneliness, maturity and the importance of being in contact with nature".
What do you think? Are you intrigued by this one? Share your thoughts with us down below.
"Inspired by - instead of the real one" seems to be a recurring theme on Switch.
A Parkour game that features zero Parkour in the trailer. Who the hell are making games these days???
The trailer hasn't sold me the game at all.
"Adome has players jumping, climbing, dropping, running up walls and shooting enemies in an "intense", parkour-style"
I saw none of that in the trailer.
Jumpy jumpy adventure time
I am most concerned about how this game will look on the Switch, the Unreal Engine 4 wasn't made with the Switch in mind at all, which is why it is a pain to make games on it for the console, and thatis why we have so many stinkers like Ark, Spongebob BFBB Rehydrated and Outer Worlds (Which is getting a fix), the engine is also the reason why Kindom Hearts 3 is not on the Switch, so I hope the devs spend enough time on the Switch port and see if it does look up to snuff with the other releases
Interesting plot behind the game I suppose.....
Going to need some game play shown for this one...
Great trailer!!!!! I’m in!!!!
Adome robot for smash?
Those characters look like those guys on the anti virus program boxes
Intense parkour! Why can I only think of Wipeout now...
@Dragwhite Yusuke. I'm happy I found another P5 fan on here.
@GrailUK The better question is who is making the trailers. I think that a 10 year old would be able to get the point across better...
@MeowMeowKins gotta be my favourite outta da main cast, not too sure about him in royal yet, still early days there
@Dragwhite personally, in the original, I like Ann, in P5 Royal, I'm a massive fan of Kasume. Ironic given my pfp, I know.
@MeowMeowkins Ooh yeah, I've heard good things about her so far, I'm just about to beat Kamoshida's palace in Royal, which is right before the new content begins seeping in if I remember rightly.
@Dragwhite well, best of luck with the game. I swear, you'll love the new ending 😉
@Dragwhite no problem 😉
"Teaser trailer" that teases... nothing whatsoever. I did like the deer to illustrate the words "climate change", as it made me Google if deer farts were implicated in it
Even DQXI is an exceptional case since it took a whole extra year to be built from the ground up for Switch, and this task was only taken to honor Satoru Iwata as stated by the developers.
Essentially, every Switch version simply needs to be built from the ground up for it, and a lot of developers aren't willing to make the investment.
Hopefully Unreal Engine 5 is a lot more accommodating for Switch with its improved scaleability.
As for the game in question, Adome's VoiceOver sounds too quaint and cute, and the character models are extremely dull and uninspired. I would love a quality Mirror's Edge-esque first-person platformer however, so fingers crossed it turns out to be good.
Unable and unwilling are not mutually exclusive. They make priorities with, as you said, the time, budget, and manpower they have. Fully understandable. The bad apples you mention who insult devs simply for making tough decisions should be ashamed of themselves.
@graysoncharles Yup, the Outer Worlds port in my opinion can stay as proof that indeed all games of this generation can work on the Switch and I am waiting eagerly to see what they can achieve using the update that they are working on
Tap here to load 25 comments
Leave A Comment
Hold on there, you need to login to post a comment...