The team behind the excellent slow-motion shooter Superhot has just announced a sequel of sorts. Superhot: Mind Control Delete is due to hit PC, PS4 and Xbox One on July 16th – and it's also coming to Switch, in the fullness of time.
Originally intended as free DLC, Superhot: Mind Control Delete has "blossomed into hours and hours and hours and hours of new and expanded Superhot gameplay," and will give players "more insight into the world of Superhot, more story," and "more signature gameplay."
Superhot: Mind Control Delete will be larger than previous games, and will offer new mechanics to make use of. You'll also benefit from new characters to use and a wide range of skills, hacks, special techniques, which you can accumulate as you play. Enemies will be smarter, and the whole packing will offer "a more refined, sharper, flashier experience than any Superhot so far."
The game will retail for $24.99, but if you've already purchased Superhot (or you buy it before July 16th), then you'll be able to get it for free – that means there are potentially 2 million free copies to be given away. However, this deal might not apply to the Switch version, and the game's FAQ rather confusingly states that the game isn't announced for the platform yet (despite PR emails saying the exact opposite):
We’re not releasing or announcing MCD for Switch right now. We’ll let everyone know if this changes. In the meantime, if you can’t wait for a Switch release then please send us the Nintendo e-shop receipt for your original SUPERHOT purchase to [email protected] and we’ll hook you up with a DRM-free copy for PC.
So why aren't we getting the Switch version at launch? According to the team, they need to launch on other platforms first before porting to Nintendo's console:
To answer your question - before we port, we must finish the game on Steam first. Need some nice basis to work on.
Are you excited about more Superhot?
Free?! Man, it's time to dust off the Vive.
...or so I thought, but it's apparently totally separate from Superhot VR. That's sad, it's one of the best VR games out there. But whatever! I'm pumped to try this regardless!
I didn’t even know this existed! But it looks cool, so I’ll be looking forward to it.
I grabbed the Switch version of Superhot at launch due to it being super cheap in the Russian eShop (if I recall correctly) but it ended up being a complete waste of a few dollars. The gyro aiming was implemented horribly leading to it being completely unenjoyable and unplayable for me.
That was a lot of ups and downs in one minute.
NEW SUPERHOT! Great, because it's the most innovative shooter I've played in years.
...but it was originally supposed to be a free update...
...BUT it IS still free for who already has the original!
...JUST NOT on Switch.
...UNLESS you mail us your receipt!
...then you can get it for pc.
...and we may not even port it to Switch.
I have the PSVR and the Switch version because I love it a lot, and have been hoping for more ever since I finished both completely... But don't have any remotely gaming-ready pc.
I'm confused, not mad.
Played this on VR. It was such a blast and a challenge! So fun!
@ritouf Luckily the full game is only like 2-3 hours long. They knew how far they could take the concept.
Man, I loved the original - completed it, and will return for more.
I dont get their explanation why switch might not get it?
Would much rather have had this be for VR. The home console and PC versions are fine but it's on another level in VR.
PS. If it ever does come to VR then more than anything I just hope they've fixed the clunky throwing from the original. Half-Life: Alyx has shown just how intuitive and accurate throwing can be in VR and I'd like all future VR games that include throwing to feel at least as good.
You have to check out this game. It's the most innovative shooter I've played in years!
SUPERHOT is the most innovative shooter I’ve played in years!
@Bret SuperHot VR is a totally separate game from SuperHot, but I agree with you that it is one of the best VR experiences out right now. I would love to see some DLC for the VR version, since it is pretty short.
@mazzel It doesn't sound like an explanation that Switch might not get it. In fact it sounds like it's very much going to happen, they just need to finish the PC version first.
@Orpheus79V yeah but why?
I played Super Hot on Xbox gamepass and thought it was awesome, so bought it on Switch. Little did I know the game is about 5 hours long and I basically had already played the whole game on Xbox and wasted my money.
Left a bit of a bad taste in my mouth so I doubt I'll be sending any more money their way.
Was fun tho. So good luck to them!
@mazzel It's a small dev team so they might not have the resources to put into developing for PC, PS4, Xbox One, and Switch all at once (possibly even PS5 and Series X).
Yes! I love Super Hot! I wonder if it will be like the original though or if it will have a different storyline.
Anyone else get a weird MK Ultra vibe from this?
@BenAV You can disable motion controls by pressing the minus icon on the switch controller.
The info is in the superhot faq. https://superhotgame.com/faq/
@Ohgodmanyo I had to do just that because they were implemented so poorly. I can't enjoy shooters without gyro though so it was just a horrible time either way.
@BenAV That's too bad. I hope they fix this in the future.
@Unit_DTH Yeah, I ended up reading up on Superhot after this, apparently Superhot VR was practically built from the ground up. I'm itching to play it again now!
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