Nintendo has just released another update for the recently released game compilation, Clubhouse Games: 51 Worldwide Classics. This updates the game to version 1.1.2.
According to Nintendo's supports official patch notes, this fixes multiple issues with particular games, fixes several other issues to provide a more pleasant game experience, and also improves the stability of synchronous communication when playing the game online.
Below is the full rundown:
Ver. 1.1.2 (Released July 28, 2020)
General
- In ludo, when there are no pieces on the board that can be moved, you can now only re-roll the dice the number of times that the Starting Threshold was set to.
- Raised the maximum Play Count for each game from 99 to 999.
- Improved the stability of synchronous communication when playing online.
- In Riichi mahjong, fixed an issue that caused 1,000 points from the scoring stick to vanish when Ron was called at the same time as Riichi.
- In Riichi mahjong, fixed an issue that allowed players to win by picking up a tile while in furiten.
- In Riichi mahjong, fixed an issue that caused players to make a “Closed Kan,” which changed the tiles needed to win after calling Riichi.
- In Renegade, fixed an issue where the CPU wouldn’t move, preventing the game from progressing.
- In Texas Hold’em, fixed an issue with the process for determining priority when multiple players have the same hand.
- In the Game Globe, fixed an issue that caused some information in the Personal Best section to be displayed incorrectly.
- Fixed an issue that prevented the game from progressing when certain steps were performed in Last Card, fishing, Riichi mahjong, Chinese checkers, billiards (9-Ball), checkers, chess, shogi, mini shogi, backgammon, and slot cars.
- Fixed several other issues to make for a more pleasant gaming experience.
Have you downloaded this latest update for Clubhouse yet? Noticed anything else? Leave a comment down below.
[source en-americas-support.nintendo.com]
Comments (35)
Clubhouse could use another 10-15 games, including missing ones from the DS version, and updates to some of the games that adds four player multiplayer player (Bowling, Darts, etc).
@gauthieryannick Did a little research because I was curious too. It looks like you can play the games infinitely, but the counter saying how many times you've played a particular game can max out at 999 (where it used to max out at 99)
Here's hoping they fixed some of the local wireless issues. My wife, daughter and I have an easier time playing with our switches wirelessly. The moment one of us tries to play on the dock, the darn connection goes down the toilet.
I still want more customization like playing without bots.
@gauthieryannick 17 points for first.
@Juga Astral Chain. Amazing game and I'm hoping for a sequel.
@Juga I would go with FE, but all look alike solid choices.
@juga I have FE and Astral Chain and really enjoyed them both! Depends on what kind of games you like. They're masterpieces in their genders. In fact, I bought them with the same pair of vouchers
@Juga can’t go wrong with Astral Chain or Fire Emblem. It just comes down to what speed of play you want.
@Juga Astral Chain.
Do you still have to skip the opening video when you start a new game?
I wish they added more card themes. The DS game had EIGHT themes for card games, and there were similar variants for other activities such as bowling the like.
And so many of the games support an inexcusably low number of players. Even having extra bots would make the game far more enjoyable when playing solo. Games that supported up to EIGHT players in the original Clubhouse Games only support TWO players here. What a bloody downgrade.
Why the crap does Yacht Dice only support a measly two players?! There was so much potential for this to be the party game to beat but it falls short on so many levels.
Glad the game is getting patched, I'm hoping for future updates or dlc to include Zelda or Metroid playing cards etc
@Juga Astral Chain all the way my dude.
@Juga FE!
Love this game! Hope they add more games and modes in the future.
@Juga All are good choices but FE 3 Houses stands out there.
And none of these updates help me win a game of Riichi Mahjong against the lowest level AI opponents... I'm so close to having all medals, which makes it hurt all the more.
@Juga Fire Emblem for sheer amount of content. Astral Chain’s good but FE’s a steal for essentially free given how much there is to do.
I really wish some progress system would be added for online play. Like UNO from Ubisoft.
@Juga personally I would say Fire Emblem. Will also give you more playtime if you decide to play the different routes and or want to try a different set of students or builds.
Been looking at this game for a while, can you play it online with friends?
1. Fix Bowling's controls because I HATE THEM.
2. Make Tanks like the Wii Play one, with more levels.
3. More 4 player games
That'll do for me, I love the rest.
I hope we do get some meatier updates in the future, too.
Bowling motion controls are terrible. We need this to mimic Wii Sports bowling as best it can, it does not recapture that magic.
Also, I hate in games like Yacht that you can shake the dice with a shake, but you still have to tap A twice to throw.
Are there more card designs other than Mario? If there aren't then we need them.
More dice based board games please!
@Juga Astral Chain and FE. Take them both.
PLEASE LET US TURN THE MUSIC OFF!
sigh
I"ve played about 4 or 5 games at least 500 times each by now. But, it wont' take too long to get the game's counter to be 999 for all of them. I would like some of the DS games that aren't here to be added. Never had a problem with the online gameplay yet. Always played smooth for me. But more stability is always nice. I haven't had any of the issues that bug fixes corrected, but, i haven't played a lot of t hem a lot. I've mostly been playing Chess, Connect Four, "Hit and Blow" tho I still call it Mastermind, Mancala, Bowling, and Speed. I play some other ones too, but mostly just the ones listed. But I have played all of the games. and beaten all of them at least once, but will eventually raise their Played/Won numbers.
@Juga

Say no more
Action packed all the way.
I wish Dominos was draw 7 at the start with 4 players.
@Juga I would definitely vote Astral Chain.
@Bearzilla823 I'm not there yet on any individual game, but I imagine that its exactly what happens when you reached 99 before the update. The game just stops counting. You can continue to play as much as you want tho. If you lose, the play counter still rises, but the won counter doesn't, so before you could be at 99 played and say, 80 wins. But if you keep playing and winning, the played will stay at 99, but the wins will rise until it eventually hits 99 too. And both will at 99, but it doesn't affect anything. You still play like you normally would. Just the game doesn't recognize any more plays or wins. That's all. And, they don't show when you play online either. They only show in single player. So it doesn't mean anything. Its just for your own personal knowledge. I had several games at 99/99 played/won before the update. I will eventually get them to 999/999 too, but, in time. But again, it doesn't mean anything, other than just for you to personally know yourself. Doesn't affect the game in any way.
The family and I are enjoying this game. The tutorials are actually quite good (if a little cheesy. Ha.)
I just wish they would allow you to use ProControllers when docked on the TV. This is the only Switch game I own (out of dozens) that forces us to use JoyCons.
@flojomojo Exactly! I was looking forward to this game but after I tried the demo I removed it from my buy-list. It's fine to build the game around Joy-con use, but don't deny people who prefer it to use Pro controllers!
Pretty sure they mean the number of times you’ve played the game total, that the game is capable of showing. If you’ve played the same game over 999 times it can’t handle four digit numbers? Gg Nintendo.
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