Last month, we ran a story about a new exploit ruining competitive play in Pokémon Sword and Shield on the Nintendo Switch. It became such a "well-known bug" one video on Twitter demonstrating this nasty trick was viewed more than 50,000 times before it was removed.
The Pokémon Company caught onto this a week later and issued a stern warning to players who were deliberately disconnecting from online battles and tournaments to manipulate their record, and threatened to "permanently ban" them.
According to Pokemon-Matome, Japanese players who have been abusing this bug have now started to receive online bans. While these bans are believed to be permanent, The Pokémon Company said it was also open to temporary bans.
Here's the exact warning issued in April:
We are able to confirm that a number of players have been disconnecting from the Internet to manipulate their win/loss records for online battles and tournaments.
From now on, if we determine that players abuse this bug for their own gain in online battles and tournaments, we will not hesitate to temporarily ban or even permanently ban players from accessing online play in Pokemon Sword and Shield.
So, if you've been abusing this bug online, you might want to stop before you are temporarily or even permanently banned from online play.
[source pokemon-matome.net, via nintendoeverything.com]
Comments 41
Heck yeah, ban these cheaters. Cheaters are the worst. Straight scum of the earth.
@mesome713 calm down there lol, nobody is being murdered.
@DarkLloyd Cept for these cheaters. We gonna ban these fools. Cheaters getting rektd.
@mesome713 well i don't know about getting wrecked but ok i guess.
On a serious note can nintendo not program disconnects as invalid across the board like wins or loss dont get registered till after the match is over and if anything happened prior no one gets anything at all?
@mesome713 Banning doesn’t usually work. If they instead moved the offending user onto a blacklist where they were only matched with each other, that’s a much better way of teaching them a lesson. Especially if they didn’t know they were only playing with cheaters.
Lol people were doing something similar way back in the days of Socom on PS2. They would turn off their router, move their character around, then turn the router back on.
@nessisonett exactly, in fact there's a game that does what you said but i can't recall since i probably never played it.
Not gonna lie, I'm just here for the 'Olena is mad' pic
@DarkLloyd except Nintendo has close to nothing to do with the development of Pokemon. They produce the games and even provide resources to GameFreak when requested, but this is GameFreak's game. I'm sure Nintendo would greatly enjoy being more hands on with Pokemon, but they can't. They co-own the franchise with the Pokemon Company and GameFreak. So, unless GameFreak asks for help or hands the franchise to a Nintendo dev to make the game well it's all got to get done in house.
What happens if your internet legit gets disconnected?
Great to see the pokemon company listening and taking action.
So instead of fixing the issue by giving losses to those who disconnect and wins to the others they will ban people … why are the devs so incompetent?
Other games: Implement leave buster systems that put players who disconnect into low priority queue, or short bans that slow down how often they queue up and DC.
Gamefreak: ban players who DC because of an exploit that was never present in past pokemon games, deal colleral damage to the cheaters, and those with poor wifi (and by poor wifi, i mean live on the opposite side of the continent since servers are in japan. I never have lag issues on PC, xbox, or even wii u/3ds for that matter but the switch on smash/pokemon is so bad.)
How does gamefreak and TPC manage to surprise us with how much lower they can get after it seems like they couldn't get any lower than SWSH's release. The obvious solution would be the patch the exploit that shouldn't exist in the first place..
@Purgatorium That's what I was thinking. Internet can go out, power can go out, lots of things that an unexpectedly happen. Seems like they should only enforce this if it's a consistent problem.
@JayJ @Purgatorium
To abuse the bug you need to disconnect at an exact moment, even if you have a bad connection it's impossible to have that in a totally involuntary way too much times, i suppose when the number is statistically impossible to be an accident than they ban you.
Also: you have to hit the power button to use the bug, if Nintendo can see when your console was on, off and on stand by, and they can, they know if you just disconnected or if you shutted down the console.
@DarkLloyd Marvel vs Capcom 3 had a special server for people who disconnected too often before the end of the match, they can only play against people like themselves
@TheLightSpirit lol
Justice? you call this justice? This is completely unjust.
Good, drop that ban hammer. What they are doing completely ruins the competitive ladder.
Take your darn loss! You gonna cry and throw a tantrum because you got outplayed or unlucky? You think that hasn't happened to everyone else at some point? Please!
@Heavyarms55 Can you tell me any other game that ban you for disconnecting?
Every other game gives you a loss for disconnection and you take it. But ban why? Why not FIX the issue instead of banning?
@Zuljaras it's not "disconnecting", it is abuse of a bug, that maybe needs a lot of work to be fixed and won't be done in just some days.
Also Nintendo and Gamefreaks have a long story of punishing cheaters really hard, they want people to know that if you play their games you are safe from scummers.
That strategy was successful until now so I don't think they will change that in the near future.
@AuroraBoreale If it is applied only on tournaments it is fine but on regular online play it is idiocy to ban people for disconnecting.
I mean it is disconnecting not duplication etc. Maybe they should've tested the game better? A bug is a bug and it is on them. Apply the bans on official tournaments or fix it with a patch.
@Zuljaras IT. IS. NOT. JUST. DISCONNECTING.
It's the same company which did all of this things: https://tvtropes.org/pmwiki/pmwiki.php/WhyFandomCantHaveNiceThings/Nintendo
What do you expect? They totally hate cheater and will do everything against them. If you don't cheat you don't have anything to fear.
@AuroraBoreale I understand! But how do they determine who is a cheater and who has bad internet connection?
Is cheater = bad connection? After all Nintendo is NOT known for its quality of online services
Nintendo so incompetent it doesn't even know why people are actually disconnecting.
They disconnect because then it leaves you in a state of eternally connected to the internet in game which is used to change the date rapidly in order to spawn shiny raid battles with perfect stats.
@AuroraBoreale boo hoo if it requires too much work to fix. Banning people isn't the way to fix it but it's a good way to get people to stop playing
@Zuljaras
To abuse the bug you need to disconnect at an exact moment, even if you have a bad connection it's impossible to have that in a totally involuntary way too much times, i suppose when the number is statistically impossible to be an accident than they ban you.
Also: you have to hit the power button to use the bug, if Nintendo can see when your console was on, off and on stand by, and they can, they know if you just disconnected or if you shutted down the console.
@Docpipo Fix a bug it's not an instant operation, it may require days of work, in the meantime the will use this solution. Anyway, if cheaters stop to play, well... THAT'S THE POINT.
"Heck yeah, ban these cheaters. Cheaters are the worst. Straight scum of the earth."
It has nothing to do with cheating dummy.
@AuroraBoreale
Ah, that makes sense. So it's more obvious that they are exploiting a bug than having a bad connection. I didn't know it was that much more involved.
@TheLightSpirit lol I'm 41 and no I don't cheat in any of my games.
I believe the punishment should be in balance with the crime. I'm going against the grain here. If they're disconnecting to alter their win/lose records then the punishment that is tacked on to that should not be a ban. Add 10 losses to said battle record of the cheater for every intentional disconnect. However to implement this there can be no question that they know it's an intentional disconnect.
@nessisonett Sorry, but no that isn't a better way. These people are cheaters, being cheated does nothing for them except make them go 'oh well' and start another round with the hopes of being first to cheat this time. If you intentionally break the ToU, you should absolutely be completely banned from ever playing that title again. If that means no more PvP, then sorry but you up. You have no rights to the game as you violated the initial agreement and anyone willing to ruin the game for someone else doesn't deserve to play with others ever.
MY enjoyment should never hinder on whether you want to be a decent human being or an, but if you so choose to be an, you deserve to come out with the worst possible outcome.
@TheLightSpirit I didn't mean to sound like I was mocking anybody. I was just lolling at the way you worded your comment. I'd never heard the phrase "giggle snorting" before.
The only reason I ever played Socom was because my cousins & uncles played it. It was like a family affair. There were a lot of cheaters, but we weren't any of them.
I agree with you about what the Pokemon Company are doing. I haven't played many online games recently because the only internet access I have at the moment is through my phone's 10GB hotspot, but I think I've heard of other companies doing something similar.
@GoblinKing86 If they cheat in this game, they’ll cheat in others. Best to break the cycle instead of letting them move from game to game and account to account.
@Purgatorium >
I guess nothing unless it happens everytime you're about to loose.
I'm pretty sure they will look for a pattern.
@Zuljaras Of coarse they will not just ban anyone who randomly has a disconnection issue. They will ban people where they can see a pattern. Similar time of disconnaction in similar situation happening repeatedly.
Good that's all I can really say
Honestly perma banning players isn't the right way too go about doing it.
like @nessisonett said. Putting them into a list where they only match up with people who cheat cause by just banning them they will just create a new account and continue it again. If they just know they will just end up with players that also do this they will stop. And before you say just do a console ban for online then people on shared system just get punished for nothing.
Or have it done like most modern fighting games where if you disconnect from a game (either on purpose or not) have it count as a loss and a win for the other person.
@Zuljaras Back during the time I was playing CS:GO competitively (not tournament level just ingame competitive). They have a system that if you discontent or leave a game in a short period of time you get a temp ban of like 15-30m. After that time is gone it resets but keep doing and the temp ban can increase to 2h, then a day, then too 3 days and then too a week. It stays at a week but if you stop leaving and disconnecting for good long time then that temp ban period will start too decrease. So say you are on the week ban list and you didn't disconnect for a month or so then you could drop down too the 3 day ban list. This was just for the competitive section of the game and not the casual part of the game as that has a drop in drop out system.
I find it funny that between Gamefreak's complete incompetence and Nintendo's piss-poor online infrastructure, anyone believes even for a moment that they'll be able to actually differentiate between accidental and intentional disconnects.
@SilentHunter382 But that would require gasp effort! D:
So game freak rather ban them thin patch the glitch.......think about that for a moment.
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