It appears to have finally happened – after a few months of PlayStation 4 users creating absolutely any kind of game they wanted to in Media Molecule's latest hit Dreams, Sony has begun to take action against certain themed uploads.
Dreams content creator @Piece_of_Craft shed some light on the situation, explaining how they had apparently been contacted by a "big video game company" and were told to stop. The same message went on to reveal how all of their Super Mario projects within the PlayStation exclusive were then put on hold.
The creator allegedly received an email from the legal and business affairs division of Sony Interactive Entertainment Europe, detailing how Nintendo supposedly "objected" to the use of the Super Mario IP in Dreams. As you can see in the image above, the project has now been moderated and removed for containing copyrighted material.
While other companies (at least for now), don't seem to mind players recreating their own games and character models in MM's new title, if the above story is true, it seems Nintendo might not feel the same way – which wouldn't exactly be a surprise.
[source gonintendo.com]
Comments (122)
Nintendo stuffs are not allowed in Sony machines and vice versa.
Mario cannot be inside Sony games and Ratchet & Clank cannot be inside Nintendo games. Except Sonic can be inside both Nintendo and Sony machines since SEGA is a 3rd party now.
That's why LEGO CITY Undercover PS4 version was Free from Nintendo stuffs due to copyright.
What were these people expecting to happen?
It was only a matter of time before this started to happen. Nintendo more than most, are incredibly strict when it comes to the use of their IP, and this being a creation tool on a competing platform was always going to cause problems.
Of course Nintendo will destroyed this project, I mean: Mario made with Dreams running on PS4 looks better than any Mario games on Switch.
It makes them look bad.
@Octoguy I understand where you are coming from, but you need to look at this from a business point of view. Nintendo wants people to buy their IP on their own systems not a competing console.
What a shame. As I understand these projects are made for fun.
@NoTinderLife Yeah right...
Mario on PS4?
Pipe Dreams.
Shocking!!!
Why not just make knock off clones of Mario games? Silly to be angry about this and Sony should have stepped in from the start instead of cashing in.
@NoTinderLife I understand that is your opinion so I won't say you're wrong, I will say I disagree though.
@Octoguy I wouldn't blame Nintendo for this. They have to protect thier IP. Emphasis on have to. If they didn't, then it would be open season for anyone wanting to use those IPs anywhere. That's just how it is.
what if someone with terminal illness was working on a project that Nintendo felt was infringing but that person with terminal illness isn't afraid of lawsuits or even death...
...could they just keep doing whatever they want? What could Nintendo REALLY do besides sue the person or have them killed?
Ugh, the end indeed. I’ve loved seeing the creative side of Nintendo fans in Dreams. Notice it’s always Nintendo, not other companies.
@glorymade They could sue Sony.
Oh come on. Nintendo can be worse than Disney when it comes to these things.
Certainly no surprise, seeing as Media Molecule has expressed the wish to let the userbase export and copyright their stuff in the future. That makes Dreams a prospective creation engine along the lines of RPG Maker (purpose-wise, I mean) and thus equally different from all the lookalikes you may whip up within Soul Calibur at leisure.
@glorymade They would sue the person or Sony and then Sony would stop them. If they got really desperate they'd brick the machine or something.
@ATaco For good reason too, Nintendo IPs are very profitable and they have a responsibility to protect it them.
@NoTinderLife
here's a man who has artistic vision,
He's showing up Nintendo with each decision,
He makes it really a sight,
With it all really bright,
Do his artistic skills know no boundaries?
Nintendo, hire this man,
Nintendo, hire this man,
He's using Dreams on Playstation in any way he can,
First, make a bootleg Mario model.
And put him in a world filled with flat textures
Then make sure the contrast's high,
And though the physics are very off,
This man's still a master of the medium,
Nintendo, hire this man,
Nintendo, hire this man,
He's using Dreams on Playstation in any way he can,
@nessisonett Apparently there has already been a warning not to make Disney related projects (Inlcuding Star Wars). So it's not just Nintendo. And companies that rely heavily on their IPs are more protective of them.
@glorymade they'll send Mario's brother round
Legally, Nintendo is right, but when will they realize much of this content is actually free advertising for their products?
well this is going to put people off the game with companies being too damn stingy over non profit creations. (yes im aware of the law) so why not destroy people who create fan art while they are on a roll?
This should of expected.
Remember the DMCA?
@DarkLloyd Sony are selling Dreams so it isn't non profit, it may be user created but there is a paywall to access it
@glorymade
I think it's like YouTube's system, where most of the time no one actually goes to court. And instead Nintendo just files a takedown with Sony so X content can be removed.
I would assume after if you kept using Nintendo's IP after being warned multiple times, Sony would just ban you from posting your creation's online.
@Sinton @Kalmaro @Toy_Link i was more-so referring to the Pokemon remakes and other Nintendo custom games like Mario 64 but with Unreal
like I know Nintendo will try to take everything down, but they can't sue YouTube for the videos being reuploaded by fans in large amounts (streisand effect) without YouTube actually getting involved and either allowing the use of said content or banning it altogether like they have other franchises/types of videos
more importantly: if the person who made the infringed work uploads the final open-source files to a Russian server... at that point Nintendo can't sue any one specific person except the MAKER of the game, but would that person be affected at all if they are dying soon and don't give 2 fucks? think seriously about this lol i know it's controversial
No surprise here.
Surely those making games in Dreams can simply create their own fat Italian plumber characters rather than use one that already exists?
This is a fan creation and tribute that doesn't use any actual Nintendo-created assets (everything is created by the artist, directly inside the game and using the editing tools, and is simply made to mimic/imitate Nintendo's work for fun) and is not being sold by the creators for profit. Also, none of these things are in the base game from the start, so the original game creators are definitely not abusing Nintendo's copyright. I don't think anyone should be allowed to stop this kind of not-for-profit tribute work. Does this mean every company could do the same and we might get to a point where we will never be able to see fan creations in games again, even down to them stopping fans creating custom skins that look like Mario.
I’d be curious to see if a parody of Mario and the mushroom kingdom that maintains a similar play style would be okay.
@Kalmaro Nintendo really shouldn't be doing this. With fan games, i at least understand that there is the whole "fan games are free, which devalues our paid games", but in Dreams? You not only have to buy Dreams, you also need to (currently) buy a PS4, and if does come to PC, you will probably need a really powerful rig which is even more expensive, that's a lot of money to even get access to Dreams, and naturally, if you paid the game so that you can make whatever you want, you should have the right to do so.
There is also no way to make a profit out of this either, and when that eventually becomes possible, i'm sure there will be copyright rules to be followed.
Sorry, but i don't agree that Nintendo needs to step in Dreams in order to protect their IP. As far as i'm aware, absolutely no company has faced issues because of fan games/rom hacks/etc, those things are everywhere for every franchise, and yet none of the companies behind such franchises ever faced issues (SEGA is completely fine with Sonic fan games/rom hacks, can you explain me why that has not hurt them yet?). Well, anyway, that's besides the point, my point is that Nintendo really shouldn't be taking down creations on Dreams, because that will barely have any effect on their products sales (even less so than a free fan game), right now, what Nintendo is doing is just limiting the scope of Dreams.
If what you say about Nintendo being obliged to protect their IP is true, then can we at least agree that some laws are in need of adjustments? At least in the case of platforms like these?
If they were trying to do a remake here, like that Mario 64 thing, then yeah Nintendo doing something about it would be obvious.
Its their IP after all.
@MimoDX2 you clearly don't read Patent infringement laws and should read what is meant by Copyright Protection laws as well before posting. Come back after you get your Bar License.
They’re only able to use Mario in their dreams!
Did anyone beat me to this?
I'm learning "Dreams" and become a professional Nintendo developer.🧐 Please can everyone say to Nintendo: "Hire this man!" Thank you.
@impurekind
If you put it on Youtube, generate clicks and make money of it, then yes, it IS basically sold.
@FragRed and which is a good thing. You don't want people stealing your creation and creating games that has the stuff from Nintendo creation. I would be angry as well. That's why I understand very well the move from Nintendo. It's still stealing and selling with a creation that's from someone else. Well
When will people learn that you cannot just use someone's IP without permission?
Sounds quite standard, I would expect Sony to be upset if someone put Kratos and Nathan Drake in a Nintendo game.
I was waiting on this.
@NoTinderLife I agree with a bit of polish and time some of those creations would of been on par if not better than some of the Mario games Nintendo have made (not odyssey though).
If these creators arent making a profit from it then I don't see the problem.
Get a Nintendo console, then
@NoTinderLife not only is this not true but the terrible movement physics dreams creates make any attempt at copying Mario useless.
@SwitchForce I'm not arguing against the law. Did you read the last paragraph in my comment? I'm not saying the laws don't exist.
What i do know, is that SEGA allows bazillions of Sonic fan games to exist, while Nintendo takes down any fan games they see. And yet, i'm not aware of any issues SEGA faced. Correct me if i'm wrong.
Also, i currently am studying in college, and in my course there was some basic stuff about copyright and infringement, so i do have a basic understanding of how this stuff works, i think i'm in the okay to discuss. But i'm not arrogant about it, could you tell me what exactly i said that was wrong?
@Octoguy That's not how things work. It's a lot more complicated than that. Even if a fan game isn't making money, they're still using the brand name which costs money and they're still competing against the real product
Read this post
https://www.google.com/amp/s/askagamedev.tumblr.com/post/155487254913/why-do-companies-like-nintendo-or-square-enix/amp
Not a fan of typical copyright/trademark law here, but it's not really fair to equate "recreations" of other IPs in Mario Maker to recreations in Dreams, where they can use actual assets from Nintendo in such a way that a not-crazy person could reasonably confuse it with an actual Nintendo product.
Nintendo remove copyrighted content from Smash or Mario Maker, it's Nintendo fault
Sony remove copyrighted content from Dreams, it's Nintendo fault
Sony is the Big Brother of videogame industry. It is literally unallowed to criticize them. Even when they shut down a fan game like the Little Big Planet one, very few sites report it. It's such a control freak company it's bad for the market.
I once drew a picture of Mario in a drawing pad from WH Smith’s. I’m so lucky I scraped it and threw it in the bin. I hope nintendo doesn’t find out.
@nessisonett Other game companies besides Nintendo have done similar things before. Square Enix and EA have also taken down fan projects in the past
@Anti-Matter only because of nintendo Im now putting mario into Dreams and hope many more people join in!
With a big banner on all levels reading ‘up yours nintendo’
oh my god i love nintendos lawyers so much please take down more fans non-profit expression of passion
@MrBlacky Don't get me wrong, Dreams is cool and to see people make really interesting stuff is awesome. But I wouldn't say game companies will hire someone who mostly has experience making games with Dreams. While it is a good starting point to get into game development and know the basics of game design, Dreams has its limitations. Preferably, most game companies will more likely hire someone who knows how to use different game engines like Unity, Unreal, Game Maker, etc.
@Aeleron0X
It was a sarcastically joke.😄
Copyrights, people.. There not a good idea, they are the law. If you want to make your own Mario levels, there is a very good Nintendo game you could use for this it's called Super Mario Maker on Wii U or Super Mario Maker 2 on the Nintendo Switch.
@glaemay
Criticizing Sony and being pro Nintendo on a Nintendo gaming site? That's not gonna bode well for you, good man/woman. 🙁
@glaemay Yeah the gaming community has always been really protective of Sony for some reason, they have been overly promoted this gen with far too much valid criticism being swept under the rug.
@MimoDX2 It's a lot more complicated than it looks. I recommend that you read these posts by game developer
https://www.google.com/amp/s/askagamedev.tumblr.com/post/155487254913/why-do-companies-like-nintendo-or-square-enix/amp
https://www.google.com/amp/s/askagamedev.tumblr.com/post/163909523223/i-know-your-stance-on-fangames-is-very-dont/amp
@impurekind "everything is created by the artist, directly inside the game and using the editing tools, and is simply made to mimic/imitate Nintendo's work for fun"
this is spot on
Wonder if Nintendo took down fan animations, fan art, and fan music covers that people would defend nintendo. Lots of people make money off of them too, its like a career to do paid commissions based on others IP.
Did people really not see this coming at some point?
@Anti-Matter Ori and Banjo, Microsoft characters, are on Switch. Wonder Red, a Nintendo character, is coming to PS4.
@Aeleron0X Thank you for the articles, i read them. Like i said, the laws exist, and i'm not against them. But my issue with Nintendo's stance is that taking down fan games isn't helping them with anything, they will always have a profit off their games, and i seriously doubt any fan game will come close to harming them. SEGA and Capcom are completely fine with the existance of Sonic and Megaman fan games, maybe that does affect their profits (especially Sonic), but surely the effect is minimal, considering they don't take action.
I don't disagree with the articles, but i still disagree with Nintendo. They are completely right according to the law, but as far as i'm aware, they already make so much money off their games, to the point where fan games, rom hacks and Dreams creations surely wouldn't affect them that much.
I totally get why Nintendo would want this stuff taken down. These clone type games are often of garbage quality (especially in things like dreams or roblox) and they dont want to be associated with it.
Keeping quality high on their IP is something Nintendo feel really strongly about. They dont want Mario to become meme-tier quality like the Sonic franchise.
@MimoDX2 "You not only have to buy Dreams, you also need to (currently) buy a PS4,"
So Sony is making a profit off Nintendo IP.
@MimoDX2 I understand where you're coming from and I totally get what you're saying. And I really appreciate that you read his articles. But I think it's important to understand that there's a lot more to it than what it look. I also think it's important to know that Nintendo isn't the only company that does this. Square Enix and EA have also done similar things in the past.
Personally, I think fan projects, Dreams and Rom Hacks can still negatively impact a brand. I remember reading from the developer of the Pokemon Uranium fan game that his game actually got more Google searches than Pokemon Sun and Moon did at one point. If a person stumbles across a fan game that's free and has better reviews and becomes popular on the internet, that can still negatively impact Nintendo's sales and reputation. And that's how I feel about this situation. If a Playstation user wants to play Mario, then that person can just simply play Dreams and play a free Mario fan game instead of buying a Switch. And since Sony and Nintendo are competitors, that wouldn't sit well with Nintendo
Ah, the good old cycle. People create games based on Nintendo's IPs fully knowing Nintendo will take it down. After getting taken down they act surprised and are angry at Nintendo. Rinse and repeat.
Since there is currently no revenue being gained by playing a game containing copyrighted material (besides the purchase of Dreams itself, but that revenue would not go to the IP holder in most cases) I think users should be able to create works based on an IP but only for personal use, not for others to play.
Let me guess... frustrated by having to deal with the unfair shutdown of his project, the creator will end up joining some random company as game developer in a year or two from now.
I just bought Dreams yesterday, just beginning to see the potential, it is just crazy. But yeah, the only thing surprising about that new is that it took way more time to happen that I assume first.
This outcome was to be expected.
Dreams is amazing. I have toured the streets of south park in vr it was like I was in the town. I have absolutely played the Mario games as well as other Nintendo games. There are so many amazing creations... Most of the controls are way off. But over time each creator can prefect it and make some amazing creation. You start with a blank world and just and idea for controls and what you can do. I see this game as almost an introduction into the world of video game making and should be embraced by all developers and companies world wide. Think of each dream as a porfolio for each individual. I work in the schools and lots of The artistic kids draw sonic and Mario. If they get this game why can’t they be inspired by such characters and make a dream with who they like. These games are basically open world 3D virtual paintings with very very very simple goals to beat the created world such as collect a coin. Really... let the people have there fun and if someone makes an amazing one... don’t threaten legal action (as they have no rights to what they made anyways) but interview them for a job. Like really... it’s all so simple
@Kalmaro The thing about your comment is that you're not incorrect. There's no way i can argue against what you said in terms of laws.
But the point i was trying to make is that it's a very expensive investment just to play some Mario fan games. No one is seriously going to buy Dreams because of that. Sure, there is quite a few articles about those Mario in Dreams projects, but that is at best marketing to the game, showing what's possible to make in Dreams. We're talking about a 60$ game, not a free fan game, when people know what Dreams is about, they're going to buy it because it is a platform of games, not because of it having Mario fan games.
My point is that the impact of fan creations in Dreams are minimal to Nintendo, a multi-billionaire company. No one is going to think that Dreams has better Mario games than the Nintendo Switch has.
@Octoguy Spoken like somebody who doesn't own IP. When you do you'll have a different idea of what constitutes shame. Might even no longer suffer from the entitlement that informs your current idea.
Mario has become a symbol of intolerance.
@Mjoen
If Nintendo hired everyone that ever made anything with their IP in it like all you armchair internet business management experts demand, Nintendo would have a million developers pushing out tons of shovelware with their IPs like those dime-a-dozen C-rate indie publishers on the Eshop.
If any of these developers want a job at Nintendo, maybe they should propel themselves and do what it takes to get there like that American guy who learned Japanese and moved to Japan so he could work at Nintendo. In the end he became an environmental artist for BOTW
I was wondering how this could be allowed to go on. I guess this is my answer.
Honestly never was impressed by semi-functional recreations of other games in Dreams. They lack creativity, and they look and play so poorly compared to what they're imitating. Would much rather see original creations, no matter how unpolished they may be.
@Kalmaro thats not how it works at all with IP protection. Also Sony is not profiting off this at all. There is no monetization.
The Nintendo IPs in Dreams are mostly for memes.
Nintendo is in the wrong here.
That being said there is still a good amount of Nintendo games on dreams. Seems people will just change names to get around that.
i got a theory that staff lawyers are bored and do this sort of thing for sport, i think it's since this is pretty much a form of fan art but at the same time i feel sad that these creative and talented fans are kneecapping themselves when they're so close to making something with legs. you see fanart with a significant twist that makes them distinct enough to be their own thing, but nope they don't see it and let the potential go to waste.
If people were making a Kratos game on Xbox then of course we'd want that taken down. But nope. Nintendo bad.
@Trajan What's not how what works? You're being a bit vague.
@MimoDX2 You're correct that there's very little immediate lost to Nintendo over this. The problem comes in when you get more and more people doing the same thing.
More people making fan games or making ripoff, perhaps selling them, perhaps not. All of those little things that don't do much individually add up to a massive problem of they get out of hand. That's what Nintendo is having to deal with.
I'm 99.9% sure Nintendo lawyers are doing stuff like this out of spite. Nintendo has to do this.
wow, Panzer Dragoon...! When...???
https://www.youtube.com/watch?v=LPe8VAzBXtg&app=desktop
Sony told them to stop, Nintendo would have sued Sony in a heartbeat.
Everytime same roundabout big bad Nintendo enforcing their legal rights and protecting their product and ips. You swear they came up with their ips, have a business to run.
Doesn't matter if its fan project or ripoff.
Or this werid inbetween yoke.
Nintendo dont want competing Mario projects out there (especially on rival consoles) where they have no control over what hes up to in them.
That's not going change anytime soon.
@MimoDX2 Now why would Nintendo let crappy developers make crappy Mario games for kids to play? Bro, what is you smokin?
@mesome713 The quality of the Mario creations in Dreams is not relevant to my argument.
Besides, i bet there were at least a few good Mario creations in Dreams, or at least in development, and now no one is even going to be able to play those.
@MimoDX2 Thank goodness, kids would have had bad impressions from playing such lesser talented development. Would have gave Nintendo a bad name. Nintendo really saved the youth on this one.
@mesome713 They let Phillips.
Also Nintendo couldn't sue Sony. Can Nintendo sue crayola whenever a kid draws a Nintendo drawing?
I had quite a bit of fun today playing Kondey Dong Odyssey today. Nintendo should make something similar.
@Ardisan If they had permission from Nintendo, then Nintendo won't take it down but any revenue or profit they make from it will be share with Nintendo.
@Noid Wonder Red is not really a Nintendo character he's a PlatinumGame character that was only license to Nintendo in similar way to Banjo-Kazooie.
@Trajan Depends, if that kids tries to make a kids Anima show, then yes.
@mesome713 and this isn't an anime, this is some kids making little Nintendo skits. And making no money from it.
A lot of companies are going to start going after Dreams once Sony/Media Molecule starts allowing creators to make money off of their creations.
@nessisonett there's plenty of crash, sonic, and other ips. It's just iconic popular characters in general. Nintendo just has a lot of those.
@Trikeboy I mean you can, just expect it to be stopped eventually. Some companies aren't as diligent as others.
The single fact that Nintendo has set its eyes on Dreams is interesting (and a bit exciting) alone. In fact, I want to see what the Father of Mario himself says about these Mario creations and this incredible game! Seriously, this is game about making games, something Nintendo likely wanted to do years ago.
As for the creator, you could recreate the platforming experience but with other characters, it works really well, and knowing how popular your creation was, you surely had a lot of talent..
@mesome713 that's not how that works. Sony was asked by Nintendo to remove the content. Nintendo would only think of sueing if Sony refused to remove the content. Dreams terms says that any copyright content will be removed at the copyright owners request.
I get that Mario is popular and all, but why do people keep banging their head against this again and again? Just make some kind of Brooklyn mechanic platformer and be done with it.
Time to make PS stuff on Animal Crossing. Call da police
It's a shame, but I don't think this has surprised anyone. At the very least, one good thing we got out of this is a great demonstration of what that game is capable of. Huge possibilities.
This is petty from Nintendo.
Me who was making a smash bro’s project:
Also Sony is considering monetization of sorts for content creators playing Dreams. https://www.engadget.com/2020/03/15/dreams-creator-beta-commercial-program/
@Octoguy “Nitendoh iz meen 😭😭😭😭😭”
@veryhoudini11 we have Trolls here that have no concept of IP or Copyright Protection. Maybe if those Trolls pay for the right to use it then Dreams can use it. But they will run back into their caves when you ask them to pony up the money.
It is quite normal that Nintendo protect its IP like this. If people wants to make an hommage to Mario games, they can do it.
Just pay an hommage, do not make an obscur rip-off. There's a difference.
Dreams Terms of Service, article 4:
"By creating, posting, streaming, transmitting or providing SIE any User Material, you represent and warrant that your User Material does not infringe on the intellectual property or other rights of any third party and is not obscene, defamatory, offensive or an advertisement or solicitation of business and you have the appropriate rights to use, create, post, distribute, transmit and provide User Material and to grant SIE the foregoing license. You must cooperate with SIE in resolving any dispute that may arise from your User Material."
You have to abide by the terms that Sony has laid out, though Sony will probably only act when they get a complaint from an IP holder.
Yes, other companies allow fan made creations but that is up to them. The team behind Sonic Mania asked permission to get the license and Sega said yes. Nintendo is branching out a lot more recently. Has anyone ever put together an idea and actually applied to get the rights to a Mario game? Oh right, Ubisoft asked with Mario and Rabbids and they made a massively well received game.
@Trikeboy I believe Littledew not sure on spelling did apply to be a Zelda game but was somewhat rejected in that Nintendo sed thatd rather it stayed it's own thing. That's the only Indi game I can realy think that applied like that.
*its ittle dew
Shame on Nintendo. Just a bit of fun fan service. If they were making money from it, I could see a problem, but nobody buys a PS4 and dreams to play a Mario game.
@Swindla You don't know that, and even if no one does, rules are still being broken here. Rules don't get to be ignored because sobering is having fun.
@Kabloop a bunch of entitled kids who don't understand how the world works.
@Ardisan Fan art is also not protected and can still be taken down by the copyright owner. The reason why they don't happen often is because the main difference between fan art and fan games is that fan art doesn't compete with Nintendo's games. If a fan makes a Mario game and puts it up on the internet for free, that game is directly competing with Nintendo and can also hurt Nintendo's brand.
The only thing people can blame Nintendo for on this is having such memorable franchises to the point that folks choose to plagiarize them rather than make their own unique stuff. There's no doubt that if Nintendo's stuff was not popular, folks would not be trying to use them for their own purposes.
@carlos82 give someone creativity tools and they just create famous ips.
@Aeleron0X I remember there was an indie game that had to go to court against a far more famous artist who kept making fan art for their game and the far less famous game got hate for stealing the artists character. The artist even stopped making art but the devs or the publisher took it to court.
@FragRed This is just my opinion of course, but to me, these restrictions stem from outdated thinking and out-of-touch philosophies.
Simply put: No matter how amazing someone makes a Mario knock-off on Dreams, nothing would ever replace the real games made by Nintendo. Same goes for other characters/franchises.
This is similar to YouTube "let's plays" fears that many developers had years ago. Many devs thought people would stop buying their games simply because consumers would be "satisfied" merely by watching a full gameplay video.
In an unrelated note (just to prove a similar point), many companies have embraced a four-day workweek and flexible "work from home" options. While many boomers thought this would destroy work productivity, they have instead seen very positive results so far.
My point is....corporations are often very wrong about the things they fear, instead of seeing them as potential exposure or boosters. Most corporations are simply not forward-thinking enough or do not adapt very well, and it shows.
@Anti-Matter
"Nintendo stuffs are not allowed in Sony machines and vice versa."
You say this, but PSO2 has a Zelda collab and a Toro-kun collab. You can wear Link's Champion's Tunic, hairstyle, Master Sword, Hylian Shield on PS4. You can also wear the Toro and Kuro outfits on the Switch's Cloud version.
This whole "Nintendo and Sony can never mesh" thing is bull. The only reason why this thing came to a halt is the same reason any high profile (emphasis on high profile) Mario fangame gets put to a halt.
Using a Nintendo IP to push sales or possible lucrative gain of another, unaffiliated product is a no-no. Companies like Capcom and Sega let it slide because they have nothing to lose as a third party unless it was something that was already in the cards for them. (see RE2)
One important note to make.
Dream's ToS clearly states such infringement is not allowed. Dunno why anyone would blame Nintendo for taking action when this action would have happened regardless by Sony themselves.
What a juicy news story.
Compelling, and rich.
@MS-Izou "but PSO2 has a Zelda collab and a Toro-kun collab."
Exactly, it is almost as if developers asked permission first instead of just using Nintendo IP without permission.
As for Sega, they are fine with Sonic fan games because they have no idea how to make a great Sonic game any more. The last great Sonic game in recent years is Sonic Mania and Sega had nothing to do with it.
This is stupid and a great way to get bad PR.
It's nice to see the Nintendo Defense League is still active though.
This is dumb. Nintendo is too obsessive, this was just a small non-profit fan game made within an actual game. No one is gonna get this game specifically to play fan made Mario games; there's no way this could have hurt Nintendo. They might as well start suing people for uploading fan-art.
@Anri02 I read one of your comments on IGN and was confused about the megaman and metalslime thing until I saw your comment on here.
@RobbWes Yeah. I usually use Metal Slime, but due to a bug on IGN, I was stuck with X on there. I’ve grown attached to X on IGN, so I plan on keeping him
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