The Legend of Zelda: Ocarina of Time and Super Mario 64 are considered to be some of the greatest games of all time. To this day, there are still many people enjoying them on a regular basis. There's also a community dedicated to modding and speed-running these classic N64 titles.
One individual known as Kaze Emanuar recently decided to combine the two games together in a mod. They've taken the Shifting Sand Land level from Super Mario 64 and recreated it within The Legend of Zelda: Ocarina of Time. The result is an all-new dungeon guarded by a grumpy-looking cat.
As you can see in the video and images above, you start on the outskirts and work your way towards the pyramid. After this you'll have to duck in and out of the pyramid to solve various puzzles. There's even some enemies to face-off against and upon completion you're rewarded with a star.
What do you think of this mod? Share your thoughts below.
[source gonintendo.com]
Comments (5)
That's honestly really cool. The things modders can do are really amazing sometimes.
Getting Shadowman vibes from this crossover!
That's really cool. It's interesting how easy it is to share assets between N64 games, there are two GoldenEye mods that let you play multi-player around Princess Peach's castle and Kakariko Village.
I don't know if the very basic nature of the 3D models makes them easy to convert to a format another game uses or if all N64 games just use the same format and therefore can be easily transferred.
Meanwhile in Medal of Honor 64...
https://www.youtube.com/watch?v=xOxrUI1RLGU
Link and Mario sharing universes is the ultimate gaming goal so I can die in peace. We've been teased with Link's Awakening and whatnot but we're yet to see something grander and real epic
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