Earlier this week, the Pokémon Direct revealed the original Pokémon Mystery Dungeon games from the GBA and DS generation would be remade into a single Switch release titled, Pokémon Mystery Dungeon: Rescue Team DX.
If you're considering picking up this game digitally, you might be interested to know just how much room this release will take up on your system. The current demo, which is free to download right now from the eShop, takes up approximately 1.1GB, and the Switch eShop listing has now confirmed the full game will take up 2.1GB of space. This is a much smaller size than your average Switch release, and its price is $59.99 / £49.99.
For the fun of it, we decided to check out the size of the original games on the Wii U eShop and noticed the Virtual Console version of Pokémon Mystery Dungeon: Blue Rescue Team on the Nintendo DS was 87.9MB and the Game Boy Advance release Pokémon Mystery Dungeon: Red Rescue Team was 161.9MB.
For anyone who lives in a region where Nintendo Switch Game Vouchers can still be purchased and used (that's places like the UK and Australia), keep in mind you'll be able to redeem the DX version of Mystery Dungeon on Switch with one of these vouchers. You'll also earn 200 Gold Points in the process.
Did you plan to buy this upcoming release in physical or digital form? Leave a comment down below.
Comments (48)
The GBA version was larger than the DS version back in the day? That's interesting, I wonder why? Incredible games either way, then and now.
Ouch...
$60 ?
But, no worry.
I will get the game later.
Not bad. I do have the originals still though so I could just play those if I wanted to. I'm on the fence on this one.
I never did really play the originals, largely due to when I got them, I had already completed Explorers of Time not long before. And then these just felt a little bit too samey. Now that a lot of time has passed since I played through Explorers of Time though I might enjoy this one more. Not sure if I wanna get the remake though, especially for full price particularly since I already have those originals...
@GloverMist Probably because GBA VC contained the original scanned manuals, while DS VC would connect online for its manuals.
They were both made by different companies too.
Even though these are very good games I think they shouldn't be $60 aside with Link's Awakening. Remakes/remasters should be a bit lower price
Nintendo of Europe also still offers the vouchers
I’ve had a great time with the demo, but £49.99 is a little steep for me. This is one of those rare occasions where I’ll wait for a sale before buying
I never played the originals but my brother loved them and I was always interested. The updated graphical style, which is interesting, and the QoL changes is enough for me to dive into this one. Sure £40 (physical) seems a bit steep but there is potentially 100 hours of content here. Bring it on.
Nintendo is definitely greedy with the success of the Switch. Zelda Links Awakening should've been no more then $50. Good game but not worth the full asking price. Tropical Freeze was more expensive then the Wii U version and they only added an easy mode really. This has $40 written all over it yet they charge $60. This is not main line and if they price it as such it would probably move way more copies.
That’s a steeeep price
@Spoony_Tech Nintendo has always been the most greedy game company
The file sizes of the original GBA/DS ROMs would be a fairer indication of the file sizes of the game as opposed to disingenuously citing the Wii U releases.
The GBA version was about 11MB and the DS version about 13MB.
@Spoony_Tech : Greedy is an understatement. NSO is the easiest money that Nintendo have perhaps ever made. And they have cut a ton of content from Sword/Shield to sell as ridiculously overpriced DLC (frankly, a standalone third game would have been far better value overall!).
Too expensive for me. Kids enjoyed the demo tho
I enjoyed the demo way more than I thought I would, I generally am all for sprites but compared to the original I really like what they did with the arstyle in this one. Pre-ordered it just now, can't wait.
I enjoyed the demo but my goodness was the demo short!
It's the same price as any other new game, what's everyone complaining about?
Because it's a re-imagining of the original game that means the work that went into it is less deserving? Nonsense! And people are calling Nintendo the most "greedy" game company around? GET OUT!
You want greed, I direct you to EA. Which regularly releases 60 dollar games full of micro transactions AND paid DLC on top of yearly releases that change almost nothing from the previous release.
We're lucky that most games at still 60 dollars at launch. What with inflation we are very lucky games don't cost 70 or 80 on average.
All the new games on PS4 and xbox are $60, and suddenly Nintendo is evil for doing it. This is the standard for the industry now get over it.
For anyone concerned about the price... if one enjoys the Mystery Dungeon mechanic, you'll easily have 40+ hours with this game. Like Link's Awakening (and the Zelda HD remasters on the Wii U), this game is being rebuilt from the ground up. It's not "full price for a lazy port." If one played the original to death back in the day, I could understand holding off. But if you haven't, this is basically a new, full game that will deliver as much value as many other full price releases.
A lot of people calling this a new game when it isn't. Every other company releases their remasters/remakes/ports/collections for $30-$50, but Nintendo does it at $60 every single time, sometimes with very minimal additions. I love Nintendo, but they're easily the most greedy when it comes to this type of stuff.
I've downloaded the demo but haven't played it yet. XD I might get to it this evening, but that depends on how my day goes.
That said, I'll probably wait to pick this up down the line. Unless there's a major overhaul or meaty new feature we don't know about, $60 seems a bit much.
I remember reading a rumour last year stating that a Pokemon Mystery Dungeon remake was in development for the 3DS and was jumping ship to Switch after 3DS sales fell off a cliff so the small file size certainly makes sense. This also bodes well for the other games mentioned in the same rumour to have development switching over to the Switch (Fire Emblem 6+7, Paper Mario 64 and the Virtual Boy Wario Land).
If it drops in price I might get it. I'm also in the "it's too expensive club". Remeber when crash and spyro were completely remade and it cost 40$? They also included 3 games!
Ugh..I'm looking forward to a time when Nintendo runs out of older titles from the 3DS/Wii/Wii U to put on the Switch and focus on new ones....and $60 is definitely way too much for that game. With that price you can get a new Switch game with more depth or a new game on another system with much more production work put into it.
As long as there is content for me to enjoy, I'll get it. Love the artstyle of the game. I am already booked with games for the first half of the year, but will get it down the line, definitely.
Animal Crossing New Horizons, Cyberpunk 2077, and Final Fantasy 7 remake are on my priority list.
@Silly_G Those are compressed ROM sizes. Both are 32MB uncompressed. (I think Kingdom Hearts: Chain of Memories and Mother 3 were the only other real games 32MB on GBA. The rest of 32MB carts were those GBA Videos that were probably good for satisfying children on car rides in the early 2000s but otherwise pretty terrible. )
that's why never download huge games in the first place. I may have like 2 huge download games that l got many months ago, but that was for a reason because of a rare sale that was actually good.
I feel like this is kind of a kids game, I have outgrown the Pokemon Rescue Team games it seems. Nothing wrong with enjoying it, it's just that you can tell how the game is aimed at a really young fanbase.
@KingMike : Those aren't the compressed sizes, those are the sizes after extraneous data has been removed (the ROMs themselves are usually stored in sizes such as 8MB, 16MB, 32MB, 64MB, et cetera, but in reality, the actual game data would be less than that). Emulators and other software have options to strip ROMs of that extraneous data in order to save on storage.
The sizes I had posted are an estimate based on the information I could find online. ROM databases usually disclose the file size of a ROM (usually citing the stripped size, as opposed to the raw size).
For example, the games may be stored on a 32MB cartridge (surely they would have had cheaper 16MB cartridges for these games at the time), but the games themselves are much smaller, similarly to how, say, a 5GB Switch game would require an 8GB cartidge as that is the smallest cartridge size that would accommodate a 5GB game. That doesn't mean that the game is 8GB "uncompressed".
I assume that one of the reasons for the extraneous data on the cartridge (in order to utilise most of its storage space) may have been a means to disincentivise piracy due to the relatively high file sizes at the time (download speeds were still quite low in the early 2000s), and flash memory was quite expensive.
@Yosher I started with Explorers of Sky so this will be my first time doing the originals.
Played the demo and somehow the game feels a little bit worse than the GBA/DS counterparts. The art-style is amazing, but the way the control works now somehow doesn’t feel right. Plus they removed from what I saw the IA for partners, and that is bound to be a headache, specially when they feel the need to explore a dungeon full of traps and pokemon that can one shot you.
pfffft. not for that price
@Silly_G You do realize that Nintendo is the not the one who cut content right? It's Game Freak. This isn't a difference of to-may-to / to-mah-to here.
@Emob Need I remind you the original Red and Blue Rescue team were pixel-based games?
This isn't a lazy port.
@Silly_G "based on file sizes online" That probably means zip files. That also makes files smaller in ways not necessarily usable by original games.
This should be 40 euro, like crash and spyro...
@KingMike : I stand corrected in so far as the ZIP files are concerned. I was mistaken in that I thought that the file sizes reflected the size of the stripped ROMs (that is, after the extraneous data had been extracted, as opposed to the size of the cartridges/ROMs themselves).
It appears that both versions have roughly the same file size (32MB) but that is not indicative of the actual size of the games themselves, only that 32MB would have been the size of the cartridges used for both versions. Once stripped of extraneous data, they would be smaller than that (lower than 32MB, but greater than 16MB). This could be due to technical reasons and/or to disincentive piracy by bloating the file sizes as flash storage was considerably more expensive back then.
My point is that the original ROM sizes are a fairer indication as to the actual sizes of the GBA and DS versions as opposed to citing the Wii U eShop versions, of which the emulator adds to the overall file size of those particular versions of the games.
Yeah, $30 would be a pricepoint for something like this. Same with Link's Awakening and the other GameBoy remakes.
@MegaVel91 Never called it a lazy port. I'm just pointing out whenever any other company re-release an older game, they tend to price $40 as the average. Even EA and Activision do it, so Nintendo is still the worst in this regard.
@Emob No, they don't. You're just making things up. Most other companies release their games at 60 dollars, with micro transactions, and paid DLC, and then release the same game again, next year, with all that micro transaction and DLC again, slightly different.
@Emob It's not just Nintendo. Capcom released the Resi 2 remake last year for $60 and this year we're getting Resi 3, also for $60. Whether or not you think these remakes are worth $60 is a matter of personal opinion, but these games are full remakes that require a lot more work than a port or remaster and I think in the future we're going to see a lot more remakes dropping at full price and not just from Nintendo or Capcom.
@Heavyarms55 Again, this game isn't new, and Activision had 2 ps1 trilogies remade, and sold them for $40 each. Nintendo still losing here.
@Emob No they are not. Those trilogies we just HD paint jobs. This game is being rebuilt from the ground up.
Is the article listing some HD VC releases for the originals? From what I hear, GBA cartridges didn't exceed 64 Mb.😅
While the DLC announcement ironically excited me most from the Direct for once (I mean, additional Pokemon stories and exploration-encouraging areas... that you no longer have to replay the entire game from scratch for?😆), this is definitely welcome news in my book as well. I've tried Red Rescue Team before, a pretty neat dungeon crawler, but as with most pre-G8 games out there, it'll be the first purchasable incarnation in these parts (the need to get by on a neighbouring country's account notwithstanding). While it may face some competition among other dungeon crawlers in my backlog (like Yodanji) and wishlist (like Touhou Gensou Wanderer), you bet this game is firmly on my radar as well.
Makes me laugh all the complaints about price. I remember how much SNES games cost. In today's money you're looking at £100 plus. Or $100 plus per game.
As for this game, they are obviously confident it will sell well at this price point. And I'm guessing they are right!
@Lugia1 Of course, just look at the remakes of Crash Bandicoot, Spyro, Shadow of the Colossus or Medievil... Oh wait!
No way I´m paying more than 30€ for this... It looks good and all, but come on! It´s not AAA, treat it like a Captain Toad kind of game, Nintendo!
I can wait for years, I know. Still waiting to buy DK: TF on Switch, for 30 or less... I found it for that price on WiiU, and it´s a game that is 6 years old now. What´s going on...?
I´m aware I´ll get many negative votes for this comment. Seriosly, I don´t know what you guys get defending Nintendo for their high prices... Nintendo is not perfect in every way, we´ve got to admit it.
Definitely getting a bit tired of the overpriced ports, I'd maybe consider playing this, but not for 60. It's going to have to go down to at least 40 before i'll think about grabbing it.
added mega evolveing oh boi this might be more harder then ever..
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