Zelda games often contain hidden secrets and little treats for players to discover, and The Legend of Zelda: A Link To The Past is no different.
One such secret found within the SNES classic is Link's ability to 'pull' on an object to receive rupees, the in-game currency. You may well be aware of this already, as one such object - the Mario painting found in Kakariko Village - is a relatively well-known spot. As it happens, though, there are plenty more to be found.
Benjamin Daws got in touch with us here at Nintendo Life to talk about the discovery. He, like us, hasn't seen the majority of these spots crop up in conversation before, but has shared a video to highlight exactly where they can be found and has even explained how you can determine the type of rupee you'll receive.
You can give it a watch below if you're interested; Benjamin notes that there are seven locations which can be pulled in the Light World, although some won't work depending on your current progress in-game, and five can be found - and always used - in the Dark World.
As for how you'll know which rupees you'll receive, it turns out that the game monitors your skill in battle. If you haven't defeated any enemies you'll get nothing; defeating one enemy will get you green rupees; and defeating four enemies will grant you either blue or red rupees, depending on whether or not you've taken any damage.
Did you know about these spots already? Has your mind just been blown? Let us know in the comments below.
Comments (23)
Wow best game ever.
I probably knew about some of them when I originally played the game as I was fairly hardcore into the bomb, pull and shovel everything method of playing. However, in the many years in between I had forgotten all but the Mario picture one.
@jobvd indeed!
Cue the comments from people claiming they already knew this... well good for you but this is first I've heard of it, very cool little feature! Love to learn new things about classics like this.
Bah, I already knew about this. Slow news day, NL?
... :>
@antdickens I HEREBY CLAIM I ALREADY KNEW THIS!!!!!! AAAHHHHHHHH!!!!1
Yes, I knew about them. In fact they're often checked in randomizer runs as they randomize the contents of these pulls, which are valuable for jump-starting runs when you need bombs or rupees.
But did you know about these?
Absolutely did not know this, awesome.
I’m a bit stuck atm playing on me SNES mini (despite having got to the final boss back in the day) but will jump back in now to have a look.
Ha, didnt even know about the Mario painting. Love that game, really hope they do NOT ruin it with a Link's Awakening style re-make.
@RandomNerds haha, very good
@RupeeClock I didn’t know about many of those. I particularly like the one where you sprinkle magic on the cuckoo to turn it into a person, I’ll definitely check that one out! Thanks.
It was always more rewarding in the pre-Internet days to "discover" something, but even with A Link to the Past there were moments I had to trade away my dessert at lunch in Middle School to progress with the wisdom of a friend who was allowed to call the Nintendo Power Hotline
I knew of a few of these, but didn't know about any of the ones hidden in trees. I never really thought to connect those separate occurances into the same category of "hidden pull tiles"
I may have known a couple of these, I recall the one at the bottom of the pyramid and the turtle’s foot.
A Link to the Past is such a great game. I always have difficulty deciding between this and Ocarina of Time for my favourite Zelda game, so I always split them into 2D/3D Zelda games and have them both!
@sleepinglion or hand drawing entire maps on paper, taping them together so two 5th graders could beat the original Zelda nes. I still refuse to look up things on first playthroughs of games like Zelda or dark souls. The Internet has ruined surprises.
I did not know about this. Pretty cool.
Currently playing through ALttP for the first time. No FAQs allowed, of course - but this news story has sneaked past that. Must admit, I've been abusing save states slightly to make shorter work of the bosses, but I'm thoroughly enjoying the game.
(Spent ages stuck in one half of the Dark World, and poked into loads of different corners, until I finally found the river crossing point.)
I only knew about the Mario picture one
I did the Mario Picture one. I don't even know why I did it. Maybe out of confusion being stuck and just trying every last thing I could do. Wonder why these specific spots were chosen. Is it random or is there some underlying meaning to where these pull locations are placed
I remember some of them. I didn't know about the being enemy count/no damage thing though. I must have did pretty good back then, since I used to go through it almost untouched.
I think I knew 2 or 3 of them, just didn't know about the damage mechanic. Ya learn something new every day
@Donutman I LOVED the 1st Zelda. Got it around the time it was first released and it was just this totally new gaming experience that didn't really tell us what to go do. Years later when I went into teaching, some of my students said they'd tried the original but gave up quickly because they found it frustrating. They'd been raised on titles with tutorials whereas we had to just figure things out
I knew about all them ,even the hidden “Chris Houlihan “room in the original SNES game.
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