Famitsu's Japanese chart figures are now in for 23rd - 29th September, revealing that The Legend of Zelda: Link's Awakening has lost the first-place position it held last week. That honour has now been snapped up by Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition.
The game is estimated to have sold a mighty 303,204 physical copies to top the charts, plonking itself ahead of other newcomers Code Vein and Atelier Ryza: Ever Darkness & the Secret Hideout, the latter of which incidentally performed better on PS4 than on Switch.
Here are the top 10 (first numbers are this week's estimated sales, followed by total sales):
1) [NSW] Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition (Square Enix) {2019.09.27} - 303.204 / NEW
2) [PS4] Code Vein (Bandai Namco Games) {2019.09.26} - 60.843 / NEW
3) [PS4] Atelier Ryza: Ever Darkness & the Secret Hideout (Koei Tecmo) {2019.09.26} - 53.428 / NEW
4) [NSW] The Legend of Zelda: Link's Awakening (Nintendo) {2019.09.20} - 45.775 / 187.150
5) [PS4] Ys IX: Monstrum Nox (Nihon Falcom) {2019.09.26} - 45.378 / NEW
6) [PS4] FIFA 20 (Electronic Arts) {2019.09.27} - 43.751 / NEW
7) [PS4] World War Z (H2 Interactive) {2019.09.26} - 27.872 / NEW
8) [PS4] Monster Hunter: World - Iceborne Master Edition (Capcom) {2019.09.06} - 26.324 / 346.239
9) [NSW] Atelier Ryza: Ever Darkness & the Secret Hideout (Koei Tecmo) {2019.09.26} - 25.538 / NEW
10) [NSW] Super Mario Maker 2 (Nintendo) {2019.06.28} - 14.731 / 644.445
Despite being the fancy new console on the block, the Switch Lite didn't shift as many units as the regular Switch this week. The standard model sold an impressive 115,732 units, with the Switch Lite's additional 80,757 adding up to a total of almost 200,000 consoles across the Switch family. Here are this week's figures, followed by lifetime sales in brackets:
Nintendo Switch: 115,732 (9,149,495)
Playstation 4: 15,034 (7,134,310)
Play Station 4 Pro: 9,624 (1,289,692)
Xbox One X: 83 (16,990)
Xbox One S: 75 (19,162)
Nintendo Switch Lite: 80,757 (258,693)
New Nintendo 2DS LL: 2,181 (1,080,162)
New Nintendo 3DS: 203 (5,884,406)
PlayStation Vita: 39 (5,862,595)
Any surprises this week? Let us know in the comments.
[source famitsu.com, via resetera.com]
Comments 44
Yeah...it’s Dragon Quest in Japan. Not surprised
Good lord the PS4 is eating dust at this point! I reckon next gen will have a slow uptake.
@Sakisa I'm so excited to see DQ XI on top! I am playing this now, it is amazing. I was waiting for Links Awakening but then downloaded DQXI Demo. I forgot Links Awakening was even a game...DQ so deserved a top spot.
Yatta! Well DQ offers a bit more when it comes to game length. Still both are good games
@GrailUK Yes they do. It will get worse for them maybe as well. It seems everyone moved to mobile gaming or something. I still prefer console or PC over any mobile game. Switch is hybrid so you can use both ways
Wow, DQXI sold almost as much as the other top 9 games combined. While here in the UK it didn't even make the top 10.
Well-deserved for a fantastic RPG! But how does 300K in a week compare to other Japanese DQ releases?
What I'm really curious about are the American sales numbers...
My first DQ game, well other than Dragon Quest Heroes. Having a lot of fun with it, was hard to get through the Dragon Ball design at first but quickly growing on me.
Now I wish SE went remaster happy as they done with Final Fantasy and released 8 and 9 on the switch with HD graphics.
3DS: 1,148,888
PS4: 950,315 (6.5 million PS4)
Switch: 303.204 (9.2 Million Switch)
Still good - was hoping in the 300Ks, so great. But shows still best coming out on time with everyone else. PS4 did 3X on a 6.5 million install base. See if it has legs
New iP CodeVein just outsold 3 weeks of Astral Chains in 3 days - on a smaller install base and less marketing 🙄
Great for RYZA, Ys NOX and CodeVein. I'll be splitting Codevein on PS4 & Ryza on Switch
So glad to see Dragon Quest up there! It's one of the finest games I've played on Switch.
Nice to see those huge hardware sales as well!
@Agramonte it's just that comparisons are pretty pointless since the switch version was released a lot later. It'd have been interesting to see how it compared if they were released simultaneously at this point in time.
Yeah, with this being the third release of the game in Japan and second on a Nintendo console, those numbers seem about right. What I'm really curious about is what we'll hear about the sales from NPD.
I was wondering how this would do in sales. Obviously way lower in Japan considering they got two other console releases (3DS/PS4) about two years ago, and the Japanese market doesn't seem hugely keen on re-releases. I imagine S-E is pretty happy with this launch performance, though. And it deserves the sales: the game is magnificently optimized to work well with the Switch.
@Peshokinha Why I said still best when released on time with everyone else.
However you look at it. There is a diminishing return. Didn't matter SE put in extras, spent on marketing, waited for Switch to have a larger install base or "you can play it on the go"... PS4/3DS had it on Day 1
If late, tons of gamers do not wait to play games they Fans of. And unless you missed the RYZA numbers - same day still does not mean it do better on Switch
A Dragon Quest release tops the charts in Japan? Wow is that surprising.
Ys IX, how did I miss that?
Switch has murder the PS4 in Japan and it's surprising how a port could beat Nintendo's remake especially since the PS4 and PC versions of the same game were already out since last year.
Switch sales only declined ~17% over the previous week despite that previous week being the launch of a new hardware revision.
Insanity.
@retro_player_22
Dragon Quest is several magnitudes bigger than Zelda in Japan.
@Agramonte
You're right that same day doesnt necessarily mean more, but in the case of DQXIS, it almost certainly would have. If the definitive edition of the game can still pull more after 2 years and 2 previous releases spanning both console and handheld, than an entirely brand new Monster Hunter expansion could a year later in Japan, I have no doubt this version would have smoked on launch day.
As for Atelier, it has a looong history on PS cultivating a fanbase- decades even, whereas the series only debuted on Nintendo platforms like 2 years ago. It hasn't caught up yet, but it's getting there, as TK themselves noted that Switch version sales of Atelier are quickly catching up to PS.
I'm just glad Atelier Ryza has made such a strong leap forward for the series, and I'm glad the Switch version looks so solid. It's way more demanding than Lulua yet seems to somehow look and run better. I was worried it would be a shoddy port, but the quality of their Switch releases seems to be improving (probably because sales are on the up and up, so they realize they cant just crap out shoddy ports if they want it to stay that way).
Ryza sold much better on PS4. Why? O_o I mean, the Switch port looks and runs basically the same and isn’t censored.
Edit: Oh, didn’t read the post above on time. A bigger fan base on PS4 explains it.
I really liked the demo but the music was annoying me to the point I can't bring myself to purchase it
I'm glad to see good numbers for dq snd Ryza. I just hope that gust does not get any dumb idea due to ryzas success. I prefer the character design of the previous games.
Yeah, had they launched the DQXI Switch version alongside the other ones, surely it'd have had bigger release week sales. Still, those are huge numbers for an enhanced port.
@DockEllisD Agreed but it needs a mute Sylvando option.
@JaxonH That is Monster Hunter World: Iceborne Master Edition. That brings the entire original game again + Iceborne on the same platform the people already bought millions of copies on. People who just wanted the expansion were not buying the first game over just to get it.
All that about Ryza's fanbase again goes to show it is not just about what hardware is new. There are tons of reasons.
"I'm just glad Atelier Ryza has made such a strong leap forward for the series"
yep, 100% on that!... and thankfully (so far) they been rewarded. Have my copy on pre-order!
https://gematsu.com/2019/09/atelier-ryza-sales-top-150000-in-first-week-in-japan
@Sakisa Exactly.
Did NL split the hardware between home and handheld or did the numbers come that way? I don't recall ever seeing them that way before.
Listing PS4 next to Pro and Switch on a different list than Lite kind of makes sense, but does it make enough sense to justify the split? Maybe in America, different market, adults and kids, but I think in Japan a lot of people have been playing on Switch in handheld mode anyway.
@DockEllisD English. I love the other english voice acting, just hate the character. I got Sylvando a little bit ago so hopefully he takes a backseat soon in the plot.
Playing this now, such a great jrpg. I actually appreciate the more sandbox and simple approach, although I recommend the harder monster configuration. Wish you could juggle those off and on more rather than them only being available at the start and permanently off once you dismiss one. Otherwise, beautiful, well voice acted and fun
I’m so pleased the lite hasn’t cannibalised the sales of the true Switch. It’s a nice addition to the switch family of course but it’s not a real Switch. I’m 50:50 docked/handheld and I really don’t want N to give up on the home console space
@StinkyHat The UK has never been huge on JRPGs and also it was up against FIFA. I remember having to order a PAL version of Secret of Mana at release in the UK through a specialist. Popularity of JRPGs has grown in the UK since I started gaming in the 80's but it will never get near Japan numbers.
@Tharsman The character designs actually are by the manga artist who created Dragon Ball.
@rjejr I mean they split pretty much everything. 3DS / 2DS and Xbox One X / S also have separate entries.
For some people, it's probably important to be able to see how versions with different functionality sell.
The article makes a pretty good point when it mentions the Lite didn't sell as well as the regular model this week. Could indicate certain things, such as fear regarding joycon drift (and concerns regarding replacement on Lite consoles) or perhaps people don't think the price reduction is worth the features that have been cut from the console. Or it could be the usual hardware shortage Nintendo seems to have on launches. The separate numbers are useful to draw these kinds of conclusions.
I remember people saying Switch Lite was going to overtake Switch’s sales in Japan. Well, that seems not to be the case.
Water is wet and the pope is a catholic.
@Ernest_The_Crab Thanks but that's not what I meant. I like when they break out the models (for lack of a better word) but usually it's all still 1 list, this was 2 lists, Switch w/ the home consoles Lite with the handhelds. Which I get, but it's weird.
Nintendo Switch: 115,732 (9,149,495)
Playstation 4: 15,034 (7,134,310)
Play Station 4 Pro: 9,624 (1,289,692)
Xbox One X: 83 (16,990)
Xbox One S: 75 (19,162)
Nintendo Switch Lite: 80,757 (258,693)
New Nintendo 2DS LL: 2,181 (1,080,162)
New Nintendo 3DS: 203 (5,884,406)
PlayStation Vita: 39 (5,862,595)
And I only recall them ever being on 1 list before, which would look more like this.
Nintendo Switch: 115,732 (9,149,495)
Nintendo Switch Lite: 80,757 (258,693)
Playstation 4: 15,034 (7,134,310)
Play Station 4 Pro: 9,624 (1,289,692)
New Nintendo 2DS LL: 2,181 (1,080,162)
New Nintendo 3DS: 203 (5,884,406)
Xbox One X: 83 (16,990)
Xbox One S: 75 (19,162)
PlayStation Vita: 39 (5,862,595)
Microsoft must be so happy to be outselling the Vita, keeps them out of last place on a combined list. Which is how I always remember seeing it.
Hardware sales from March
Switch – 53,270 (65,958)
PlayStation 4 – 10,632 (11,792)
PlayStation 4 Pro – 6,956 (7,892)
PlayStation Vita – 3,600 (1,767)
New 2DS LL – 3,388 (3,358)
New 3DS LL – 1,052 (1,254)
2DS – 113 (142)
Xbox One X – 51 (55)
Xbox One – 21 (13)
@rjejr Oh I see. No, i dont recall them splitting the lists like that before. Maybe they thought it'd be a bit easier to read since the lists have gotten bigger?
I want to buy the game, rly liked the demo, but hoping it will have a discount soon, trying to be patient till Christmas.
How big are the chances of this getting a discount????
@Ernest_The_Crab I did a little digging, very little, and it seems the lists used to be done by Media Create and now they are done by Famitsu so that's probably why. Or at lest enough why that I stopped digging.
No surprise interested to see how it sells in the US . It's an amazing game worthy of the success it gets and switch hardware sales are great too so that's nice
Would love to see sales numbers in the US. Last time I checked it was still at #6 in the eshop and has been for a couple days, being beat out by Zelda, a game for 9 cents, and a couple $20ish games. Great game, hope it does well enough that the US will get whatever DQ game comes next! I am new to the DQ series but have been turned into a huge fan because of DQ 11!
Well....Switch Lite has pretty much done what's expected and juiced sales for the entire platform. I mean the two units combined have sold 200K units each week since the release of the new models. I mean 200K a week.....that is unreal and compare that to the 25K the ps4/4pro are doing. So on a late 3rd QTR release Nintendo is moving close to 1mil units a month in Japan...Just wait until the holiday season. We will have 3 more N exclusives (Luigi, Town, Poke) by the holidays and then the bundles and special units (already got my pokemon lite on order for Nov) how many millions world wide will N push this season.....Nice. Maybe someone should tell EA that Switch is a highly successful platform. If I was a stock holder I would be pissed that its the only system providing massive growth and their leadership sees no reason to bother with porting/publishing for the platform. Some companies are just so thick. Switch is a great platform but there are still parts of its library that are under populated (sports/racing) which EA owns a lot of IPs in and could certainly be making games/money. Sorry for EA rant...I hate them, but they do have some games/franchises I wish we could get on the mighty hybrid.
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