Rising Star Games and Amplify Creations have announced that the Switch release of Decay of Logos will be pushed back to improve the game's performance.
Originally planned to launch tomorrow, 29th August, the Switch version will now be released in September - no specific date has been given just yet. The delay will provide "the necessary time needed to ensure players can experience [the] game in its best form from day one", with fixes set to be implemented which will improve its overall quality.
In a press release, Rising Star Games and Amplify Creations have issued the following statement:
"While it’s been a difficult few weeks, we’re working hard to make sure all gamers experience the same excitement we feel about Decay of Logos by getting to play the best version of our game. It’s coming soon, and we thank you so very much for your understanding and patience."
It's worth noting that only the Switch edition of the game has been affected here; Xbox One, PlayStation 4, and PC players can expect to play the game from the original release date.
You can learn more about the title in this exclusive 'Making Of' video from the development studio.
Comments 20
Good. I heard it’s quite buggy on other platforms.
Bad news already? Just hope it finds another when it's released.
From that video earlier this week, I'm not really surprised.
Might get it at some point
Well, that was quick...
If they can fine tune it in that amount of time, more power too them. I just get the feeling we’re watching another Bloodstained unfold. I truly hope I’m wrong though, as I was interested in getting this down the road at some point.
Bought it yesterday on PS4. I find the combat very rough and clunky. Have died lots and it gets frustrating when you know you've been killed cheaply. Hope they patch it or something. I find the exploration fun, just the combat seem off, maybe on purpose to add a challenge.
Not heard of it before. It looks nice! Might get it at some point.
In other words, it runs like garbage on the Switch and they don't want it to get even worse reviews that it already is.
Honestly, they're better off delaying it into October or November. There's too much coming out now as it is.
I rather have a more stable gaming experiences then a buggy game. Also want a Physical release no eShop those will start but buyers are looking for Physical option to eShop.
This is understandable. Better to fix the game so it isn’t buggy, and unplayable.
September huh? Month of “everything and the kitchen sink”? Yep they are sending that out to die.
That being said I hope they work out the kinks.
I have a bad feeling about this...
@Kinpatsu At least they are delaying it rather than putting out a super subpar version like bloodstained if that is the case. Still haven't gotten a proper patch to fix bloodstained, I've been waiting since launch to start playing it since I wanted to play it after it got fixed up a bit.
I was following this game for the last two years - disappointing that they annoyances the delay the day before launch.
It could be a Yooka-Laylee scenario however, where it ends up being best on Switch?
I think getting the game running may require more resources than the small development team has. It's a cool looking game, for what it is. I get the feeling they'll need to expand their team or or partner with someone to achieve what they want.
I'm super excited for this game, but I'll wait until it's stable before buying.
Well, it is available...I guess we should hold off due to those issues...plus reviews!
Delay of Logos
But it's in the shop right now.
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