With the discovery of various glitches over the years, speedrunners have been diligently chipping away at The Legend of Zelda: Ocarina of Time for a long time now - and we've even seen the game 100% completed while blindfolded. For a while now a sub-17 minute Any% time has been a target in the speedrunning community, and a few days ago Torje from Norway managed to hit that target with a blistering world record time of 16:58.
Running the game via Wii Virtual Console, this is the culmination of a four-year effort in the community to complete the game by any means in under 1020 seconds. The video below show's Torje's record in its entirety (be warned that the language gets a little fruity):
As you can see, he employs a host of glitches and warps to the final Ganon encounter using a strategy involving a bottle in place of a Deku Nut. Any way to get to the finish line is legitimate in an Any% run, whatever the method, and Torje now holds the World Record.
How long he retains the title is another question - the speedrunner notes that several mistakes cost him precious seconds during his attempt, including an 'accidental backwalk', missing a backflip in the first phase of the fight against Ganon and an eyebrow-raising '2 nut Gohma'.
He goes on to say he'll continue running the game with the goal of achieving 'at least 16:55'. Until a new discovery is made, it seems that chipping milliseconds off this new record will likely be the focus in the meantime. Regardless of how long he holds the title, Torje's run is mightily impressive and we encourage you to check out the entire thing above when you've got a spare quarter of an hour or so.
Have you tried pulling off any of these tricks? What's your best time for completing Ocarina of Time? Let us know below.
17 minutes was probably the time I took to find the Kokiri sword the first time I played the game. I feel like an asthmatic snail now.
While speedruns are not for me, i absolutely appreciate the time and effort that goes into that style of game play.
What is great about many games is the multiple ways to play them.
Yikes😳😳😳, and here i am thinking hours upon hours it took me to complete this game back in the days of n64.
Brilliant to see people still finding new ways to optimise OoT. Speedruns are great fun, maybe glitchless runs moreso but it’s clear the runners really love the games involved.
I mean, mad respect for the effort involved. But I don't find speedrunning fun to do. Watch, maybe. But not to actually play.
And even watching only sometimes. Speed runs seem to often get either no commentary or the super crazy hyper commentary. At least in my VERY limited experience.
@Heavyarms55 I agree. What's the fun going right to the ending? no build up story... just nothing. I want full experience when I play a game. I don't mind cheats in the second play through like infinite item usages, but that's it. No level skip
Awesome respect for the dedication. Makes me wants to invest another 50 or so hours playing the game properly. I like to play and saviour games not glitch my end to the credits.
It's always a bit uncomfortable when you see someone doing crazy/amazing things at a game while chatting about completely unrelated things with people online.
Any% is all fun and games until someone figures out how to just glitch straight in to the end credits immediately, like they did with pokemon red.
But until that happens, yeah it's a larf.
Thanks for warning about the bad bad naughty words in this video.
Should help prevent another dozen of traumatized ones.
I got stuck in the water temple for a week when I first played this in '99...
@Rhaoulos I think it took me even longer, but, yeah. Fun times 😂
@Orshudei lol you are not alone.
I'm confused, where did he get the empty bottle?
@Alucard83 Well, speedrunning is obviously not about the story of the game. I would rather categorise it as playing with the game, instead of like.. playing the game, if you catch my drift.
Besides, most speedrunners usually start running games long after they play it casually. If you watch events like Games Done Quick you will notice that often, they really adore the games and are very knowledgeable about the lore. (Often, they are also not, though, which is always amusing...) Speedrunning, to them, is just... their way of enjoying the game over and over.
My favourite part is when he beat Beast Ganons testicles and then shoved the deku stick right up the posterior... O_o
@Rhaoulos For a casual blind playthrough, seventeen minutes to get the sword is blistering speed. You should be proud!
@Alucard83 Speedrunning is a different category of game play. You like like a casual jogger comparing yourself to an Olympic sprinter and saying he's not fun. LOL.
This sort of thing is like someone picking up War and Peace, jumping to the last page, and proclaiming they now how the world record for finishing it in three seconds. Silly and pointless.
Speedrunning is not for me, but I commend the people that continuously try to find new ways to improve times. One reason I love Ocarina of Time so much is because it encourages exploration. I still spend hours upon hours obtaining all heart pieces and gold skulltulas.
I really do enjoy speedruns, is not for me. But i like the way that the runners buid up a new way to do the thing. Although, i like most the category "100%" insteady any%, where the runner shows a total knowledge of the entire game, and not only make glitches.
@Zelda1433 Yes, I watched that, and while fascinating in its own right, thought that I would be much happier just running around and exploring.
I don't even read comments to these anymore, as there are too many people in the past who are disrespectful/don't understand speedrunning, and competitive fighting games. Regardless, congrats to the runner!
@EmmatheBest well honestly there is no real point in speed running through a game. You miss the whole aspect of even playing it just to feel like you accomplished something worthwhile when you in fact accomplished nothing.
@Dirty0814 - Heh, you've just proven my point. Impressive! You do realize that most people don't consider speedrunning a game until they've played it countless times right? At which point, sometimes the best way to continue enjoying a game is to play it in a whole new way, like a challenge run, or a speedrun.
I do realize that but it still doesn't justify the waste of the time. It's not a challenge when you know you can do it and only do it by exploiting glitches. 99% of speedruns are done by utilizing a glitch somewhere making them not even qualifiable to even be considered a accurate run in the first place.
If your going to even bother playing the game play the game. There is nothing that justifies a speedrun.
@Dr_Corndog Is there a cheating category for sports as well? Like grabbing a golf ball and running towards all nine holes in less than 3 minutes without using a club.
Ocarina of Time seems a bad fit for a speedrun to me. Up to the players themselves of course, but personally it seems to cheapen a charming and magical game and reduce it to its bare essentials.
@Dirty0814 "There is nothing that justifies a speedrun."
Except that people enjoy doing it? You don't need any more justification than that.
If it's not your thing, then don't worry about it. No one's forcing you to pay attention to it. But there's no reason to try to put it down because you don't like/understand it. You won't see me running around forums telling people to stop playing baseball because I don't enjoy baseball myself.
@rushiosan Sorry to be blunt, but your mismatched analogy makes it clear that you have no clue what you're talking about.
You don't have to like speedrunning, or consider all categories of speedrunning equally entertaining. But please stop acting like your personal opinion is law.
Routine is a comforting thing. It's nice to know that on any given NL article about speedrunning, esports, or YouTube/Twitch content creating, there will be comments saying "That is not how I enjoy video games so that is bad and dumb and wrong."
@Dr_Corndog Yeah, I love how you ignore the fact such things are widely spread across social media, blogs and vlogs like: “it’s possible to beat Ocarina of Time in under 17 minutes” without even (objectively) mentioning glitches unless you give them a click. Just look at the title of this damn article.
Second, I’m not against speedruns, in fact I do really enjoy watching them, those where some sequence breaks or unintended shortcuts are often used without completely breaking the game’s code, like what you can do with Super Metroid’s Morph Ball + Bombs, or getting a certain weapon, item or skill much earlier than you were supposed to. But messing with code injection, exploiting memory limitations and map boundaries to make the game glitch and skip straight to the credits screen, and then calling “this user just managed to beat this game in under ‘x’ minutes”? Really?
That said, I really don’t remember shoving that opinion down your throat, you were the one who replied to my first comment to begin with. Have fun with the comments section and keep in mind your opinion isn’t law either.
I need this speed to finish my backlog within a year.
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