Game Freak has shared a new video on its YouTube channel featuring director Junichi Masuda talking about the development of the original Pokémon games as well as the puzzle game Yoshi – also known as Mario & Yoshi in Europe and Yoshi's Egg in Japan.
For starters, most people to this day still don't know the classic puzzler for NES and Game Boy was developed by Game Freak, simply because there are no end credits. Masuda further explained how it was Ken Sugimori who came up with the gameplay and the development team wanted to add a "realistic sounding" Yoshi voice but was ultimately knocked back by Nintendo. Many players have probably also noticed how the items in the main menu bop up and down, which was something Masuda programmed into the game himself.
The conversation shifted to storage capacity limitations and this is when Masuda began to reflect on how the development team of the original Pokémon games had quite a lot of "fun" due to the fact pocket monster names (in Japanese) had a 5-character limit. Certain tricks were also required to get all 151 Pokémon voices in the game and if it wasn't for the fact he was the main programmer of these games, Masuda believes he would have likely been told off.
Did you learn anything new about these classic Nintendo titles? Reminisce about these simpler times in the comments below.
[source siliconera.com]
Comments 10
Man, I never could beat that Yoshi game, but it was cool learning about the stuff happening in the background.
If I could lay eggs I wouldn't throw them at stuff.
@JHDK i can lay eggs and i sometimes throw them at stuff. honestly the novelty wears off though.
As a side note, Game Freak having developed a Yoshi game (which, from what I hear, even helped fund the first Pokémon games), I still find it mind boggling that the Pokémon amiibo were the only ones that didn't work in Yoshi's Woolly World. But whatever.
@Timsworld2 This post is a great example of a whole host of things that don’t even need stating.
@Timsworld2 ...Who hurt you?
@JHDK XD
I hope in Gen 8 the US does not get the annoyance of code cards for EVERY Mystery Gift.
"Please understand."
I saw Yoshi (the game) in a used game store as a naive kid and thought it was some sort of NES platformer, like a prequel to Yoshi's Island. Boy, was I disappointed. I strongly dislike puzzle games, save for Tetris and Dr. Mario. I found Yoshi incredibly boring, personally.
@JHDK I touched a fuzzy once.
I didn't get dizzy.
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