Independent studio Second Order, founded by former Ubisoft veterans, has announced that its colourful, clay physics-based puzzle game Claybook is headed to Nintendo Switch next month.
The game has players solving "brain-bending" puzzles in a world made entirely of clay; a custom 'Clayfield' technology has been used to create clay visuals and physics which are said to accurately represent the real-life material. As well as puzzle-solving, you can expect to be able to create and share your own moldable landscapes, as demonstrated in the trailer above.
Key Features:
- It’s all Made of Clay: Every object in on the Claybook playing field looks, feels, acts, reacts, and changes exactly like clay — from structures to gooey clay blobs, to the ground itself
- Stuck? Rewind and Try Again: With the rewind function, getting stuck doesn’t mean the end of the road: instead, a host of solutions open up to players as they find new and innovative ways to complete their objectives
- Share Your Imagination With The World: Let your creativity flow in Sandbox Mode as you utilize the fully customizable in-game assets and physics effects. Take snapshots and share your levels with the player community across multiple platforms
- It’s More Fun With Friends: Co-operate or go head-to-head with up to three additional friends locally in split-screen mode for new ways to solve the most challenging of puzzles
- Aim for the Top: Test your puzzle-solving skills against the community as you strive for the top of the leaderboards, for each chapter and each book, making multiple playthroughs a must
Sami Saarinen, CEO and co-founder of Second Order, has shared the following in a press release:
“We’re thrilled to bring Claybook to Nintendo’s Switch platform, and give creative minds the world over a new venue for expressing themselves. Whether players prefer to create extraordinary levels with our extensive library of tools, or simply explore the depths of their problem-solving abilities on their journey through each chapter, we are confident that there will be something for everyone to enjoy.”
As noted above, the game arrives on Switch in March, although no exact date or pricing has been revealed just yet. It certainly looks like it'll be a unique experience on Switch when it does arrive, though.
Do you like the look of this? Will you be keeping an eye out for its launch in the coming weeks? Let us know your thoughts in the comments.
Comments 21
It looks like it would be a lot of fun for the first half hour but is likely to get old very quickly unless there is a good game attatched to give some form of progress.
A very nice concept though. The graphics and physics look solid too (no pun intended).
Wow, this looks amazing! Assuming there are no technical hiccups, I'm all in!
I didn't know about this! Not gonna lie, this looks pretty advanced stuff. Definitely considering it...
Looks like it could be fun definitely a tempter
looks great. will wait for more info before buying.
Playdoh: Breath of the Clay
Not a fan of rolling a block everywhere, all my brain kept thinking was - why isn't that a ball!?!?
Motion controls would be cool if we could make Monkey Ball type levels. I feel like there aren't enough of those on Switch though perhaps I just haven't purchased any yet.
Another one to keep an eye out for then.
This is a very fun looking game, if it's $15 or less, it's an easy buy for me.
this looks visually appealing
@rjejr - you might want to check out “Marble It Up”
March is far enough out that I might be up for buying another game by then. Ooh, but Yoshi comes out in March. Hrmm.
@sfb @frogopus Tumbleseed, Marble it Up
Thanks for the suggestions, I'll look into them.
I'm back.
Marble it Up, despite what it looks like, doesn't actually have motion controls, but the devs were looking into it, at least of 3 months ago so I'll see if it gets added in.
Tumbleseed everyone keeps saying is difficult and challenging. And while many people may also find motion difficult and challenging I think it's a different type of difficulty.
Well at some point Nintneod will surely port over some of the balance board stuff. I spent way too much time trying to get these stupid balls in these stupid holes competing against my wife in Table Tilt. Who always kicked my butt, balance board was her thing. I think I could take her in handheld mode though.
@frogopus BRUTAL
Not helping the sale there. 😂
I'm just kidding, I appreciate the link, though I actually have tears forming in my eyes right now from reading that.
I bought Runner 3 after they softened that up a bit and I'm still stuck in world 2. I'm just sticking to the easy stuff from now on. 6 weeks to Yoshi, which they'll probably remove the Zen mode and amiibo support, like they did w/ DKTF, just to annoy me.
an ubisoft indie game...not more then 10 bucks
Looks interesting.
@frogopus "I really liked monkey ball on the Wii"
We have Wii Monkey Ball Step and Roll that works w/ the balance board that my wife used to embarrass me on.
I'm so bad at everything it's amazing I game at all.
I was good on the snow boarding game, Shaun White Road Trip. That was less about balance and more about leaning and really just made to be fun I think. I wonder if that balance board still works, nto I wanna do stuff. Still hoping somebody ties in the balance board w/ the PSVR headset as that could be trippy. Or really really nauseating.
Which just reminded me Tetris PSVR demo this weekend, so that's covered.
@frogopus "Monkey Ball style game from the perspective of the monkey in the ball, all controlled by controller tilting."
It just seems so obvious doesn't it? Like a game that should have come out 10 years ago. OK 1 year ago since VR is so new. Maybe on PS5 with PSVR 2.
On topic. I was downloading the DmC5 and Tertris VR demos on PS4 and I found a demo of Claybook, which apparently came out in July (or maybe it was August) last year. Well the game came out then, not sure about the demo. Or maybe the other way around.
Anyway, I played the demo for Claybook and it was actually pretty fun. No motion controls and the camera was a bit wonky but for a $15 indie game it had a great engine. And a sandbox mode to create your own levels (as seen in the trailer).
I know sister site PS is overly protective about not mentioning Switch but it would be really nice if when a game comes out the writers of these articles told us there are demos out there for us to try. Kinda surprised no mention of it in the comments actually.
Wishlisted real hard!
@rjejr I personally enjoyed Tumbleseed a lot, but yes it is extremely difficult. I got very close to the end a few times, but never quite got there. Still, I enjoyed the challenge.
The update made it a wee bit simpler to access some upgrades, and added a few stage-specific play modes — but really did not change the core difficulty IMO. I believe it is a unique game with its control scheme and procedural layouts — but if you are not up for many failures and re-retries, this might not be the game for you.
Marble It Up, while it might not have the motion controls you’d like to see, is far more accessible. Some levels are more challenging than others, but overall the difficulty curve is quite reasonable. Fundamentally, a very different type of game than Tumbleseed; Marble It Up is more conventional in its approach, although it does show cleverness and creativity in its level designs.
@sfb Thanks for the reviews. Not sure if you read all of my replies to frogpus but I think I'l be sticking to Claybook based on my time w/ the demo. It has some tricky parts to get all of the stars but the base goals were easy enough.
And now that I think about it, maybe somebody will be able to make a good motion controlled marble type game in Dreams. PS4 has limited gyro controls but they should be enough for moving a ball. And PSVR support so the Move controllers may work as well. Not sure, I'm one of those people who never got a beta code despite signing up, but it seems like the potential is there.
Looks interesting, but the clay looks like it would feel more like water. Would be interested if it felt more solid. Like clay.
Tap here to load 21 comments
Leave A Comment
Hold on there, you need to login to post a comment...