GRIP publisher Wired Productions has shared a detailed content plan for the coming months with updates and tweaks scheduled to arrive very soon indeed.
If you've been enjoying the Rollcage-inspired racing available in GRIP since it launched last month, or even if it wasn't quite to your taste, you'll be pleased to know that things are about to improve rather dramatically throughout 2019. Our most prominent complaint in our review was the handling of the vehicles, and this looks like it could potentially be fixed in the upcoming January "Big Ass Update".

We've gathered all of the patch notes for the scheduled updates below.
DECEMBER: TRACK FIXES (Xbox One, PlayStation 4, Nintendo Switch)
- Fixed invisible walls appearing on level Rust
- Fixed hole in second tunnel on track LIT.
- Fixed crashes for private online tournaments for the client
JANUARY: BIG ASS UPDATE (All formats)
- Major updates to AI behaviour
- Achievement Value Tweaks
- Leaderboard Improvements
- UI improvements
- Fixed issues with some controller bindings
- Improvements to the game’s rival system in campaign
- Improved vehicle handling
- Difficulty level and engine power no longer voteable in multiplayer
- Turrets Disabled on Easy
- Improved Audio Effects
- And much more!
FEBRUARY: TEAM MODES AND NEW TRACKS (All Formats)
- You've asked for it! Team Modes are coming! Hit the arena or track with your crew and battle it out on the leaderboards!
MARCH: NEW CAR PACKS (All Formats)
- Three new cars are currently in design, along with something special racers from the '90s will enjoy!

So, new cars, new modes, new tracks, and important tweaks to the game's handling, UI, and more. It certainly sounds good to us - make sure to keep checking back with the game over the coming months to see the new changes in action.
Have you been enjoying GRIP on Switch? Are you happy to see these updates come to the game? Let us know in the comments.
[source wiredproductions.com]
Comments 18
Oh well this is the good news that has me considering buying it. Maybe I'll wait for an updated review but this sounds interesting.
I'm still enjoy this one since there is a ton of single player content. It is nice to see these updates extending to all platforms at the same time.
Got the special edition under my xmas tree and very excited to get it.
Wow, this sounds promising and I'll certainly take a second look at it come March!
Love this game on switch, I find the handling just fine maybe us older gamers are use to sensitive controls
Hmm reminds me a lot of Fast Racing RMX and the combat aspect seems like a pretty cool idea, since I liked that game I should definitely consider this.
"Big ass update".
All this fuss just because they're giving the riders bigger bums?
I hope they can improve the performance for the Switch version. I like the game but it has a few too many niggley flaws to be worth recommending to others.
I'll buy it when they fix the issues. I was hoping they would fix the handling, that's the only thing that stopped me from buying it a few weeks back.
I've been enjoying the game so far; the handling takes some getting used to, so it's god if they're fine-tuning it to make the game more accessible.
Another one on my wishlist. Always growing. This one look super fun. Does anybody know if there's 4 players split screen in local playing?
Was probably going to get this for Christmas anyway. Looking forward to it even more now. Brilliant news.
Will reconsider this game...it looked great but it had some track collisions issues I heard
@0muros yes there is!
I would never use vulgar language to describe an update.
@SpookyPotato Thanks.
Just got this, reminds me more of Motorstorm artic edge on PSP & PS2. The original Rollcage games were very hard to control, I think Grip succeeds in the area. My only gripe so far is it’s sometimes hard to see incoming walls. But overall loving this game, way better than I expected.
https://www.argos.co.uk/product/8672540
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