Yesterday, Nicalis announced the platform / RPG crossover Save me Mr Tako: Tasukete Tako-San would be released on the Switch eShop on 30th October. In a recent interview with GoNintendo, the game's developer Christophe Galati spoke about the possibility of a physical release:
There’s always hope! Personally, it would be a dream come true, but it’s not something I can decide myself. If lots of people play and enjoy the digital version after it releases, I suppose anything is possible!
He also spoke about the title's unique Game Boy-like aesthetics and how he respected the limitations of the classic system:
The game mimics a Game Boy experience, but it respects some of the limitations too. For example, there’s the classic four-color palette, there is no sprite scaling or rotation and the music in the game was made on a tracker. But, the resolution is bigger than the original Game Boy (you can choose between playing in 4:3 or 16:9 aspect ratio), there are more sprites displayed on the screen and the fourth audio channel doesn’t stop when playing sound effects. I chose to modernize some of the aspects in the game so that it would provide an enjoyable experience for new players, not just those who grew up with the Game Boy.
For many designers, pixel art is an aesthetic in itself and the Game Boy look is all about the four-color palette. But, it’s not only about the colors; you can still have an artistic direction with those constraints and make your game stand out and be noticed amongst other games that have the same limitations. I spent months trying to finalize my own art direction, which is reminiscent of the symbols, shapes and animations of the sprite works of this era, but I also wanted the look to feel fresh and new. To achieve the right mood, I also had to try to think like the developers from the Game Boy era in all aspects of the design.
Are you looking forward to Save me Mr Tako: Tasukute Tako-San? Would you like to see a physical release? Will you be supporting the eShop version for this reason? Tell us in the comments.
Oooh this looks great! I'm in!
I really hope it gets a physical release.
It's Nicalis, I'd be shocked if an overpriced physical edition with some annoyingly enticing goodies isn't already in the works.
I bought a few physical indies for Switch in the last few days: Vostok Inc., SteamWorld Dig 2, and Lumo.
I would add this and some of Nicalis other physical releases to my collection (especially Tiny Barbarian and Ittle Dew), but unfortunately they never release in Europe.
So naturally, now it's gonna sell less on the eshop, because people will be waiting for the eventual physical
I mean, I love physical and all, but this is really just a glorified gameboy game lets be real here. Could probably fit it on a gameboy colour cart from the looks of it.
I've been following the dev on Twitter. Lots of great nuggets there! Will definitely pick up.
Buy our game so you can buy it again for twice as much.
Everybody loves the Nicalis physical releases. In every thread where this game is mentioned people including me ask for a physical and now it's all based on whether or not you wish to buy the game twice or not.
@Elanczewski Yep, ridiculous.
I don't really understand the physical indie game trend :/
they're more suited to digital to me...
Interesting, taking kind of a Shovel Knight approach, i.e. make the game look and feel authentic, but with some modern things here and there, like the aspect ratio/resolution and the 4th channel thing.
Certainly a better approach than most "retro" indie devs.
We've the topic of plastic waste polluting seas and shorelines, yet people still clamber for 'physical' on a game with a TINY file size. I understand games of larger file sizes for reasons of internet and storage, but this is NOT one of those cases.
Of course I'd prefer a physical release over an eshop only title. I don't understand why a physical release depends on how well it's digital counterpart sold? Preorders of physical games would help them know how many physical games to at least produce with some leftover for impulse buying.
Has anyone played jack n Jill dx? That’s a fun little game.
Who cares about killing the planet if we can get more dusty colorful plastic cases on our shelves ?
Buy it 1 time, we may come up with a way for you to buy it again.
Love the video game industry
@Tibob I never looked at it that way. Fair point.
@ilikeike they've not done it for Ikaruga that still is only digital. I've asked them multiple times if they will create a physical copy with no reply.
I just hope that they bring both out as physical.
Already have it pre purchased
Buying. It’s that simple.
@May_Nyan Exactly. I don’t get it at all.
Although I’m an outlier on this site, since my Switch is nothing but digital. All of my friends and acquaintances with a Switch are also all/mostly digital too. The convenience can’t be beat.
This is dumb people who prefer physical shouldn't have to buy the game twice. If you prefer digital, good for you but people who want to not make eShop purchases and get all content in physical form shouldn't be treated as entitled.
I made a note of this game when it was previously covered here and have been looking forward to it coming out. While I'm not always a fan of self-imposed limitations and I have no particular fondness for GB games, I really like the looks of this one. The story behind the game is interesting and the concept and art direction look quite charming. Physical means nothing to me. I see it's getting a PC release, via Steam at least. I'll likely get it there. I'm glad to see that it's ready to go.
I’d like to buy physical release
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