Nintendo has slowly but surely been drip-feeding new details about the hotly anticipated Octo Expansion for Splatoon 2. The latest video shows a new escort mission, where you'll be guiding a ball through a maze, using both your steady stream of ink and various contraptions around the course like a larger than life version of Mouse Trap.
Check out the video below for a brief glimpse at the shenanigans to come:
Are you looking forward to Splatoon 2's Octo Expansion? How does this new level shape up? Share your thoughts with us below...
[source youtube.com]
Comments 19
Look-wise it reminds me of the deep underground levels of Portal 2.
Splatoon has the most boring singleplayer mode of all time.
Single player felt like an over extended tutorial. I won't be getting this since it doesn't seem worth what they're asking for it.
Looks like Splatoon's take on the giant ball shrines in Breath of the Wild.
@BigKing Big disagree. It's really fun for the first couple of playthroughs, especially for the bosses.
@BigKing Second big disagree from this side. The level design is really good (traditional Nintendo style) and they have fun bosses. The shooting and swimming mechanic bring something unique to make it standout from Nintendos other platformers. Honestly, Mario Kart's single player is way more boring.
@BigKing Have you ever heard of ARMS ? Can’t get much worst single player wise
I'll throw my hat in the single player being fun ring. The bosses are so creative and fun. I love the level design as far as the play-ability goes, but not really a fan of them all just being floating ledges everywhere though it makes sense design wise.
@iMarkU Every level looks the same. Floating platforms, no exploration.
Everything is way too easy, including the boss fights. Enemies are boring and dumb. The whole 'paint your own path' feel is nullified because the levels are so linear.
It would've been better if it had more sandboxy levels with some objectives. Or had the intensity of Salmon Run
@BigKing Personally I agree with there being a potential for more variety to really liven it up. Hell, they could probably do a campaign that had a story, missions or whatever while still having linear puzzle bits.
A co-op campaign would be awesome too similar to what Portal 2 had or even some sort of team based co-op where 4-8 players had to achieve something which couldn’t be necessarily solo’d.
I think they could do heaps with it still feeling like Splatoon. The campaigns aren’t a complete write off, but it didn’t feel like there was a massive progression from Splatoon 1 to 2 in that department either.
@BigKing The goal of the game is not exploration. The single player of Splatoon is an action platformer with an emphasis on the shooting mechanic. Occasionally throwing a puzzle element in there. You seem to miss the goal of the single player mode. It is a platformer game which teaches the player mechanics, challenges them practice them and discover new weapons. It makes the player aquinted with new weapons
Are enemies dumb? No, they are just enemies like Goomba and Koopas. You shouldn't compare them to, as example Octolings, which are like human players.
When it comes to level design, Splatoon uses a very similar setup to Mario. Introduce a mechanic, practise the mechanic, master the mechanic and twist it. The levels introduce: mats, bombs, flying enemies, ground enemies, enemies with shield, boost pads, ink rails, sponges, moving platformers etc etc.
Would it be awesome for Splatoon to have an exploration part as well? Yes. But you should make a different mode for that. Compare this mode to the 2D Mario Bros series, while a 64/Mario Odyssey sounds more like what you want.
@BigKing I agree with the others saying that Splatoon has a great singelplayer. And I have to disagree with @Hobbesyall that ARMS has a bad singleplayer. As someone without a wifi connection at their house, I can say that most of my time in these games is single player. And I have 100 hours in ARMS and 95 hours in Splatoon 2.
Anywho, the more I see of the expansion, the more excited I get! Can't wait for this!
@Hobbesyall The ARMS demo already bored me.
@iMarkU The goal of a singleplayer mode is to have fun. Splatoon is not very succesful at that.
Splatoon is one of my favorite games of all time. But the single player mode is just one of the worst I know. Too easy, slow and just dumb. Not even remotely close to Mario's genius level design.
The Splatoon 2 single player is a very nice change of pace from the chaotic multiplayer in my opinion. I also like all the collectibles you can get that give you a small insight into the lore behind Splatoon 2 as well. When I play the single player, it reminds me greatly of some of the games I played when I was a kid. That is exactly what I need.
@MH4 well that’s ok, but for me personally I Find ARMS to be extremely lacking in single player content
@Hobbesyall I understand. Although I think the single player is great, the multiplayer is a lot more fun.
I agree with BigKing and Xaessy, I never really liked the single player that much of Splatoon and Splatoon 2, while it is one of my most favourtie franchises. My main reason to get a Switch was Splatoon 2 in first place, it also is the game I play most of the time in general. I love the game but the singleplayer also felt meh, that is also why I aren't that hyped for the expansion and won't be getting it. I actually would have liked a cheap package where you only get the additional gear and the octoling characters for online without those 80 singeplayer levels.
Can't wait!!
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