
It's almost a year since Oceanhorn: Monster of Uncharted Seas washed up on the shores of the Switch's eShop, but the game's publisher has hinted that a physical edition release might be just around the corner.
Taking some heavy inspiration from one particular Nintendo franchise, this game is an action adventure which sees you playing through over 10 hours of explorative gameplay. The physical edition tease came from the tweet below.
If you want to know more about the game, and find out whether or not this one could be for you, make sure to check out our full review, in which we said:
Oceanhorn: Monster of Uncharted Seas is an ambitious title that does some things rather well, finding a way to endear itself to players. It has a few problems, some from design choices and others from its mobile legacy that should have been adjusted for console, but what it doesn't lack is heart. The desire of the developers to pay homage to classic adventure series, but in their own way, shines through.
Do you already own the game? Would you like to have a physical copy? Share your thoughts down below.
[source twitter.com]
Comments 29
Is it a tease or are they fishing for port begging to justify the go ahead?
Have this enjoyed it loads, think might get the physical release
Eh ?!
Please make it happen !
Physical version for Nintendo Switch.
Seems to me like some green is also missing...
Good little game. Hope for the second one to make it also (well, when its made)
@FragRed erm it's been on eShop on switch since June 2017
Why when a physical edition of a game is released at the same time as a download, the download costs more. Yet when a physical game comes after a download, it is more expensive?
The game looks good in the screenshots but after reading the review I'm not sure I want Oceanhorn.
If it happens I’ll get it. I ran out of download space on my Switch Haven’t spent the money on a bigger card yet.
Played the demo. Wasn't impressed.
Found it to be "Meh" on iPhone... Physical release/controller wont fix that.
@zool Competition, I guess.
Yeah, beat it on my iPad like two years ago, but I’ll definitely love to give it another go on Switch. Physical release is more than welcome since I love collecting stuff. But that begs the question - why pay for the mobile games on the Switch when they are much cheaper in iStore?
Enjoyed this, but I'm not double dipping for physical. I'd think most of your people that wanted to play this have already picked it up.
I did not play this game but I'd be tempted to pick it up as a budgeted physical release. The Switch is becoming home to lots of great titles in the 30-40 range and granting physical releases to other wise digital games. Personally, I don't really like digital media so a physical copy of this would tempt. I'd like a physical copy of Stardew Valley, too!
@BensonUii Hardly. Struggling, yes but they still have THE best online service, the best free game service, Game Pass is the best version of a last gen VC, and their version of backward compatibility is second to none.
And their controllers aren't too shabby either, so I'm perfectly content with my Xbox One S...
Exactly why I didn’t buy it digital!!
@ThanosReXXX agreed- love my Xbox one. Sony and Nintendo should take notes on how BC is done right...mostly not to pay for a game you purchased on the previous console a second time! It’s a beautiful thing!!
This is a fun little game from last spring. Would only double dip if it hits retail at $30 though.
😳
@NightBeast
"But that begs the question - why pay for the mobile games on the Switch when they are much cheaper in iStore?"
For some peoples, price doesn't matter.
Indeed the Mobile version is cheaper, But can't be compared with Physical media existence.
Sure the Physical media is more expensive than digital format, but worthy for Collectors like me also.
Price doesn't matter for some peoples, it's not about the cheapest price. It's about the existence of Physical media.
oh ((**& no , I bought it eShop and now physical? ugh....I think I will go for this as well but this is the REAL reason. I am holding off buying any eShop now and this points to the reason why.
@NightBeast, actually some eShop will never come to Physical because of price and demand for it won't make it a viable investment for them to go phyiscal. It cost money to go Physical compared to eShop. Only a few I seen have done this successfully and that could be exception but time will tell.
@Anti-Matter, I am in that camp if I can get it Physical I will go that route and like you said it does cost more but then again there is something holding a Physical Cartridge can do that eShop can never do. Like move to different NS console when you replace it and until Nintendo come up with migration software that is going to be a pain in the butt.
@Anti-Matter Well, my point is that mobile games (and most of the indie games for that matter) don’t utilize the Switch’s capabilities to its full, so I don’t see the point in buying them in the Nintendo shop. But since I collect physical copies of the games... yeah, Oceanhorn will be added to my collection.
@ThanosReXXX
Their "version of backwards compatibility" is clearly second to the actual real backwards compatibility GBC, GBA, DS, 3DS, PS2, phat PS3, Wii and Wii U had.
(And i'm not sure how i feel abou the PS4's lack of BC, but on the Switch there are obviously good reasons for it.)
Also, "best online" is nice, but Nintendo's is free now and at least still cheaper soon... and if it wasn't for MS proving that consumers would accept being charged for access to online gameplay, it would likely still be free everywhere.
(However, i definitely agree on the 360 and X1 controllers being great.)
@EmirParkreiner I guess it's partially down to opinions concerning the backward compatibility, and obviously, Nintendo did right by that on their handhelds and on the Wii and Wii U, but they've dropped it since, as has Sony, and Sony's version of it was never even close to 100%, whereas Microsoft began cultivating it on Xbox 360, with OG Xbox compatibility, which finally ended up being a grand total of 471 titles, a number that Sony never even reached. (and the GameCube had "only" 451 titles (both in PAL and NTSC territory), so even with the Wii's 100% backward compatibility, it still didn't have as much titles as the Xbox did)
And on the Xbox One, the number of backward compatible Xbox 360 titles is also growing, and from what I've understood, plans are to make all but the most obscure titles compatible, so that number is going to be even bigger.
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EDIT:
Forgot about another positive point in favor of Microsoft: both OG Xbox and Xbox 360 titles are vastly improved while running on the Xbox One. I've tested it out with several games from both previous consoles, and the difference is really noticeable.
And best online is gauged in service, stability and value for money, and in that, Microsoft's online truly is second to none. A service being free isn't a good replacement for that, because it says nothing about the quality of that service, just that it's cheap, or in this case: free.
As for that price: I always buy Xbox Live subscriptions online. Never paid more than $40 (for 12 months), so (at $3,35 per month) that's hardly breaking the bank, if you consider what you get in return. And of course there's also Games with Gold...
@wazlon the game is amazing, is a little slow in terms of combat but its still a solid game. I enjoyed it a lot!
@wazlon there's a demo you can download on the eshop..
@JJ286 Thanks, might check out the Oceanhorn demo.
@wazlon glad to help, hope you like it.
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