If you've read our review for Dragon Quest Builders, you'll know how much we enjoyed the smooth and rewarding port that hit Nintendo Switch earlier this month. However, all that slime-bashing and town-building has made us hungry for more, so the latest insights into the sequel have us chomping at the bit.
In the latest issue of Famitsu (as translated and reported by Gematsu), producer Noriyoshi Fujimoto and director Kazuya Niinou discussed plenty of subjects centered around Dragon Quest Builders 2, including all those fan requests for a proper multiplayer mode. While the two developers did state that, “being able to play with others,” is something they're looking into, it's a little too early to reveal whether it will include a much-wanted four-player co-op mode.
They did, however, confirm that you'll be able to build three times as high as the limit in the original, and that they're planning to include a save transfer system that will enable you to import your profile from the first game direct into the sequel. And yes, that will include Nintendo Switch as well.
However, the game's development is currently going through a, “a series of trial and error,” stages, and that, “updating the game engine is causing the game design to take more time.” So it's coming, it's just going to take a little while to get it just right. Considering how great the first game was, we're happy to wait.
What do you make of these little tidbits on DQB2? Did you enjoy the first game? Let us know below, in the usual fashion...
[source gematsu.com]
Comments 31
Oh man, I'm addicted to the first one. If the second one has co-op, it's an insta buy.
Multiplayer would be awesome for this kind of game
I don't need multiplayer just give me the glider and dynamic water that you showed earlier please!
No interest in multiplayer, but I'd really like the ability to keep expanding your village over the original limit. Best case scenario would be a game that's even more seamless and open ended, without forcing you to change continents at the end of every chapter like the first one.
Either way, DQB is one of my favorite games of the past few years and I'm eager to get more of it.
So, in short, if you haven't bought the first one yet, don't, wait for DQB2. Works for me.
I'm hooked to this game, being also a fan of the main series, and it has made me play the original trilogy for the first time, as I discovered it was on Android and the setting of DQB is the same as in the first entry of the series.
I read rumors about DQB2 being set in the towns of Dragon Quest II, but it appears that the protagonist will be the same as in DQB, so it couldn't be based on DQII, and I'm eager to know how the new setting will be. I really hope DQB2 isn't just an enhanced Dragon Quest Builders, because I'd hate that they sold us this late port knowing that the better version is due in months (translation will make it go to 2019, but you get the point).
I am still playing and enjoying the first game and while multiplayer would obviously be nice I would also like the addition of some more light rpg elements to make it even more like a proper Dragon Quest game, I am not sure what they could add that wouldn't break the balance of the game but that would bring the game to a whole new level for me. Improved combat with dodging and blocking and magic would be excellent too, other than that the foundation is solid, just need to improve upon it.
God forbid they could update the original, the same way Minecraft does.
@Moroboshi876
Alefgard actually does appear in DQII. While most of the first game's locations aren't visitable, Tantagel is. So the game could actually take place in locations from II, since I, II and Builders share the same world.
@PLATINUM7 Yes, I knew that, in fact I'm playing II, but 100 years pass between DQI and II, so I don't know how it would translate to DQ Builders 2 protagonist being the same that DQ Builders one.
They could just make us rebuild DQII towns, but story-wise it wouldn't make sense if they don't change the main character.
@Moroboshi876
If it's the same world, wouldn't it make sense that the locations in II were also affected by the Dragonlord. I don't see why they can't reuse the same character, seeing as he gets transported around the world and the setting removes the need for the 100 year time gap.
@PLATINUM7 Yeah, in this case it would be a sequel of Dragon Quest Builders, with locations that appeared for the first time in Dragon Quest II, but prior to the events of that game. So it would be a sequel to DQB, but wouldn't be based on DQII, at least in the same way DQB is based on DQI, being the consequence of an alternative ending.
@ricklongo - This is exactly what I want expanded on from the first. The staged system made feel very isolated, I wanted to build a grander, bustling town.
The game took me about 30 hours to beat, but I wouldn't mind if they expanded the story mode a bit. The promise that you can build higher (and hopefully deeper too) pleases me though.
A first person camera mode would also be welcome if you're building stacked rooms. Either that or dynamic transparency.
Massively enjoyed the story in the first one, felt completely aimless once done and entering Terra Incognita, built something and just stopped, the drive was gone for me. But MP will bring that drive back, now to hope that it's online MP and not just local.
@MFD - Curious though, what would the fans in general think if they took a few notes from Dark Cloud and get creative of how some of the residence want their homes and places of business designed.
I hope they improve the soundtrack for this one. I really enjoyed the demo of DQB, but that same music looping over and over again really annoyed me.
@Paraka For the creative fans, great. But I'm someone who would rather build a huge castle and know it'll be tested against attacks, than just build a huge castle for the sake of it.
I am currently having a blast playing Portal Knights with my son.
Would have loved to play DQB with my son, so if DBQ2 doesn’t have CO-OP, no thanks!
I pretty much assumed multiplayer was a given since they showed it off during a stream in August 2017. Not sure if news now stating they are looking into multiplayer is a good sign or not. Something lost in translation maybe?
If they don’t allow access to Terra Incognita from the get go, I’ll stick with just playing the first one. I’ve had way too much fun building stuff in it.
Dragon Quest Builder = Nah
(Final) Fantasy Builder = Wow
As long No FF XV Chibi characters.
But, i still choose Portal Knights than Dragon Quest Builder.
@Hikingguy
Me too.
I play Portal Knights Switch.
@Anti-Matter I agree Final Fantasy Builder, but DOWN WITH THE CHIBIS!
I wasn't really hooked on the idea in teh first game, so I'm hoping to seem them flesh it out for sequel and make it even more their own.
I was considering getting the first one for my son and I for his birthday, so if the second one will have more and there's not much story to it, then I'll just wait for this sequel.
Since now you can fly and swim, I'm pretty sure that the game is open world which would be a massive change cause that will mean that the game will not be break into chapter and parts.
@Saego Same! I have put 70hours into this game, is just amazing!
I’m loving the first one. Have 30 hours in and just finishing up chapter 2. I didn’t know the sequel was coming, so looking forward to checking out some of the videos mentioned.
The Switch desperately needs an MMO if Nintendo wants to cash in on the young player market. Say what you want about Roblox, but it is making a killing with preteens (literally millions of players).
I definitely agree DQB could use an update, but at the cost of slowing progress on DQB 2, I'll be okay. There are a few small gripes with DQB, such as: Fk you, Rollo, Fk you, Elise, and Fk you, Hammerheads.
That is all.
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