One of the most significant indie platformers of the past few years is that of Super Meat Boy, the tough-as-nails game that has frustrated many a gamer over the various platforms that it’s seen release on. Naturally, fans have noted that Super Meat Boy would be a good fit on the Switch and have been asking Team Meat for a port for quite some time. The game was confirmed a little while back, and now a release window has been decided.
On Twitter today, Team Meat declared that Super Meat Boy will be coming to the Switch this year, and said that a physical release of the game will “likely” be next year. It’s unknown exactly when we’ll be seeing it, then, but expect to hear more about this in the next few weeks; perhaps if we’re lucky, some extra content will be added in to coax players into picking up the game once again.
What do you think? Will you be picking this up for your Switch? Have you played it before? Share your thoughts in the comments below.
[source twitter.com]
Comments 44
Awesome, I haven't played it since it hit the Xbox 360 and can't wait to replay it!
Day 1. Worth a triple dip for me
Bah! Such a garbage game. For all the fans ENJOY!
I'll hold out for the physical release. I really dig the game cases.
I don't even have a Switch yet, and I already know that I'll be scoring a physical copy once they're released!
Way to go, Team Meat!
Will be triple dipping as well, for the physical. Stoked to replay it, it's been forever.
Physical version for me!
I'm torn between getting physical or digital. Hate the long wait and many delays of physical indie titles, i.e. Binding of Isaac, Axiom Verge.
Eh, will stick to Shovel Knight.
So let us be clear....This is the original version. Not the always run version SMB Forever?
@Esiwlwo Was . . . that a pun?
To clarify, this is the original game making its way to the Switch, right? If so, exciting news!
Already 100%'d the game twice on Wii U, so I won't get it. It's absolutely great, though, and my favorite platformer ever.
Never played. If its cheap enough, might be worth a download.
@OGGamer Is it a garbage game or are you garbage at playing it
I played this on the 360 when it was released and absolutely loved the gameplay, so I might double dip.
All talk of 'physical, physical, physical' coming from Gollums with Man-Caves makes my head spin. Sure, AAA games of large file sizes, but Indie games, a lot not even maxing 1gb...surely not?
Besides, try Slime-san, while not the original arguably the better game.
@Pazuzu666 Yep, I don't like it either. All it means is they can hike the digital price up to $29.99 so it has parity with the physical release that arrives later. It's happening too much lately. I have yet to buy a digital game that also has a physical release.
I haven't played it before, but I have it in my PS4 library from PSplus. I should just check in there and see how many great games I haven't played...
I'll pick it up but I still think they were complete as*holes not to bring it to WiiWare at the time.
Just got the steam ver., so I’ll pass. Would recommend for anyone who hasn’t gotten it yet.
It's been seven years on this day exactly since the game originally came out. Pretty happy about tough platformers being back in style.
@Vriess this is the og version.
@dumedum they couldn’t bring it to wiiware because of Nintendo’s file size policy’s. It’s been well documented.
I'll wait for the physical
Switch is really becoming the ultimate indie console...glad to see this coming!
@JTMnM
Totally unintentional haha.
Don't know if my nerves can take it a second time around, but what a game.
What a long journey its been. From the failed Wiiware port to Wii U and Switch ports, and now even a physical version.
@faint
Sweeeet
@faint yes, it is clearly documented that they were lazy and incompetent. Everybody else did it just fine. The guys that make the bit trip games also agreed with me that they sucked and they should have been able to do it. THE NORTH REMEMBERS.
Original soundtrack or no purchase. Sorry Team Meat!
I suppose it's a good thing if it eventually gets a physical release on a Nintendo console.
I remember when they said they couldn't fit it in the WiiWare size limit and didn't feel a Wii physical release would have been successful.
I very likely will be picking this up despite having it already on multiple platforms.
Now, here's the question: will the Switch version feature the Danny Baronoski original soundtrack, which is used in most versions of the game, or will it use the Scattle re-score as found on the PS4 and Vita versions?
While I'm perfectly content either way, as both are great soundtracks, I will go ahead and put myself with the [probably radical] minority and actually declare my preference for the PS Scattle re-score.
I know, I know. I'm crazy.
@JoakimZ Oh no it's just garbage. I'm a patient and tenacious gamer. Difficult is good when it's fun. Meat boy is an ugly mess of a game. In more ways than one. Super ghouls and ghosts is an example of a difficult but fun game. As is G rank Monster Hunter and a host of other games. I tried to like super meat boy. After playing several levels I just gave up. It just wasn't fun for me.
Nice try at trying to insult me for my opinion though. Maybe you suck at every other game and that's why you like super meat boy? See how stupid that sounds? That's exactly how your attempted insults come off.
@OGGamer Lol, calm down, I was joking. Did you notice the winking smiley face?
@dumedum so the two guys who made the game by themselves were lazy and incompetent? You have zero idea what you are talking about. I’m pretty sure if I emailed choice provisions about this they will have no idea what I’m talking about.
@dumedum also what would choice provisions even know about it? They have never made a game in flash from what I can tell. How would they know about compression in flash?
@faint why are you so touchy about it? (And so late too). They agreed with me that the lazy ones should have made a competent effort. It wasnt just being lazy. It was lying. The Nintendo version was supposed to come out first and then it never even came and they made a lousy excuse.
@faint correction - it wasn't even a timed exclusive it was supposed to be an actual console exclusive. That's how disgusting these guys were. Inexcusable nasty behavior.
https://www.gamingnexus.com/News/16465/Super-Meat-Boy-WiiWare-exclusive-no-more
Later on they actually said that Xbox actually sux and they NEVER will do anything with Microsoft ever again (watch the indie film) and that still didnt make them a little bit mindful of how they screwed the Wii. And WiiWare had amazing games. If you can't compress this "flash" game then you're incompetent. Period.
@dumedum it was 2 guys. Was there a smaller team making games for the wii? Yes they no longer like working with Microsoft due to poor treatment by Microsoft. A lot of small developers agree. Google it.
@dumedum I’m sure two guys who were deep in debt at the time decided not to release on the console with the highest sales that gen due to laziness and just made crap up. In fact one of them was so lazy he has made several games since then. The next one being a timed exclusive to the switch even. What a lazy guy.
@faint you can be lazy in one instance and then hard working on another. It's called Life. Mood swings. Wrong decisions. Or being an as*hole. That's what happened. They were as*holes, and later they split up and they're different people, and people change.
Of course working with Microsoft can suck, but it shows their way of thinking was wrong from the beginning. Don't make promises to make an exclusive WiiWare game and then screw it up so badly and think you won't be criticized. It's simple.
@dumedum it’s funny how you put all the blame on two overworked guys and none on nintendo when their bad relationships with indies during the wii period is a matter of record. Heck ask the developers of hotline Miami if they ever got paid for their wiiware release. I bet they will say no.
@faint ha? You obviously mean some other game. There were happy guys and sad guys and conflicting reports. I guess we disagree. That's fine.
@dumedum I did mean some other game hence stating “their wiiware release” and not “ the release of shakedown Hawaii.
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