
ARMS has been consistently supported by Nintendo in its post release period, receiving balancing tweaks, new fighters and ARMS, and new stages. The last update brought us a new stage and a whole wealth of balancing tweaks, but this new one promised to bring much more. It’s now live and available for download, and as expected, it does make a number of notable changes that should hopefully make the game that much more playable.
The biggest addition is the new Badge system, which essentially gives you in-game achievements for completing certain tasks. There’s also a new Replay feature that allows you to watch old matches, though it works a lot like the replay from Super Smash Bros. in that new updates will render old replays unusable. Also, there’s a new evil Spring Man character that jumps into matches when playing Grand Prix on higher difficulties. Here’s the full list of notes:
· Added new “Badge” feature.
- Receive neat badges as a reward for fulfilling certain conditions.
- Wear your favorite badge and show it off to your opponent.
· Added new “Recent Replays” feature.
- Select from a list and view replays of past matches.
- Replay data is automatically deleted when necessary, starting with the oldest data.
- Also, future ARMS updates will cause all replay data from past versions to be deleted.
· During replay playback, ZR will no longer switch between targets. The X button instead is used for all camera angle switching.
· During replay playback, + - buttons no longer toggle HP gauge display, and instead now bring up the menu.
· Fixed issue where, at certain timings, follow up attacks after wind attacks would not land.
· Fixed issue where, after suffering an ice attack, players on a snake board could repeatedly jump and the snake board would continuously accelerate.
· Fixed issue where, when battle rules are set to 1-punch KO, under certain conditions fighters would become unable to move.
· We’ve identified an interloper who has been disrupting the Grand Prix, going after our fiercest competitors. If encountered, we advise you to dispatch them with prejudice.
· Adjusted the abilities of certain fighters and ARMS as follows.
Fighters / Arms |
Adjustments |
Lola Pop |
It’s already been one month since she joined ARMS. Her beginner’s nerves have faded away, giving her increased movement speed during air dashes. Increased movement speed during high jump. Increased movement speed when bounding. Adjusted speed when descending. |
Byte & Barq |
Decreased time interval between Byte and Barq’s respective attacks. |
Max Brass |
Decreased expansion rate of attacks when buffed up. Increased distance from which he can approach targets. |
Megawatt |
Increased expansion rate when extending. Increased extension speed. Increased expansion rate of charge attacks. |
Slamamander |
Increased extension speed. |
Biffler |
Increased retraction speed. Increased floatiness of jump attacks. |
Boomerang Coolerang |
Increased expansion rate of charge attacks. |
Revolver |
Increased retraction speed. |
Retorcher |
Increased retraction speed. Adjusted path followed when extending. |
Nade |
Fixed online play issue where explosive damage would trigger twice. |
Whammer Kablammer |
Increased speed of charge attacks. |
Blorb |
Increased expansion rate when extending. Increased time needed to finish expanding. |
Chilla |
Decreased homing ability. |
Tribolt |
Decreased speed of charge attacks. Increased time needed to finish expanding. Fixed multiple online play issues. |
Triblast Guardian Clapback |
Fixed multiple online play issues. |
What do you think? Will this coax you back into ARMS? What else would you like to see changed? Share your thoughts in the comments below.
[source en-americas-support.nintendo.com]
Comments 29
need to play this again. Splatoon 2 is eating all my time. Also finishing bulb boy now too as well
Sweet can't wait to play tonight when I get off work. Gonna have a few beers and kick some serious booty!!!!!!
I hope that evil robospringman is a pretty good challenge, story mode is kinda easy.
All my focus is currently on when fire emblem warriors finally drops.
@16bitdave Yeah. I've been mostly playing Fire Emblem Warriors, but I fired this up the other day. I forgot how much fun it is, though local coop is where it's at its best. I really need to get better, though.
Gotta love the somewhat silly trend of in-universe explanations of patches, continued here with Lola and which started with Barq's "training" to get up faster. Shows passion and commitment.
Every time I finally put this game down for a bit an update makes me pick it up again. It's my most-played Switch game after Zelda, and I love it so much.
inb4 "achievements ruin games" lol
cool update for this game
I'm hoping for more content as the game seems a bit too sparse for $60
Looks like a great update. Shame, I thought about playing ARMS solo this evening but ended up playing Spla2oon instead. I'll have to give it a go tomorrow.
I do hope the next update includes a new character. Evil Robo Fire Spring Man sounds nifty, but it sounds like we won't be seeing him all that often.
Evil Springman ?!
Evil Ryu much ?!
The more I've played ARMS the more I've like it. That initial curve is brutal though!
I'm so glad I bought this and stick it out!
Wait.... evil spring man shows up only in higher difficulty?..... Well the highest I play is 3. 4 I can manage with a couple of losses every match, so maybe I'll see him.
Haha
The best part is that the badges give you the currency for the arm-getter. I just played my first "long timer" match(i'm very impatient) but now I know how much more ARMS you get compared to the short one I will definitely be more patient. I actually thought you would see the requirements for the badges though. I hope they will unlock gradually and not have some rare requirements.
Making a great game greater
@BensonUii
What are you doing talking on the forum here then man? Zelda needs your help. She has been waiting for 100 years for you too rescue her, get too it all ready and stop being a slacker !!!!!! 😆
I might never see Evil Springman then
This game keeps getting better! Can't wait to play today!
I'm kind of surprised this keeps getting supported. I thought it sold really poorly.
@vio It sold over a million in its first two weeks. Plus I imagine most of these updates have been in development for some time.
Already on it. The badge stash is a good incentive to jump on for a bit until Odyssey next week! 😉🖒
I wish every character had cutscenes like in Tekken. Not really any point in playing the Gran Prix.
@Ttimer5 you aren't the only one. The main thing that I don't like about the game is that it goes from easy to to damned hard too fast.
Finally they added an incentive to play this game continuously with the badges. only the arms for unlocks were kinda lame.
I’m having fun collecting the badges! I love that they give you money for new Arms
I still need a voice!!
@BensonUii
And you still have to save Callie too!
Hopefully those badges are fun to get. Wouldnt mind killing time until Mario with this.
Awe a second nerf for the chilla!
Regardless - happy to save replays!!! Lots of great things in the update!!!
This update is so great! Went on today and had 1600 coins so it was a lot of ARMS getting. Wish you could see the badges because I like trying to unlock them. I'll probably just look up what they are once there's been a full list made of them. This will make me being playing ARMS tons more.....until Odyssey that is...
@16bitdave
Get some play time in with ARMS before Odyssey drops! I’m in the exact same boat as you. Splatoon 2 is so good, but I revisited ARMS today and had a blast.
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