The Mega Man series may have branched out onto more powerful hardware in recent times but most hardcore fans consider the 8-bit entries to be the zenith of the franchise. Capcom's action platformer found fame on the NES and titles like Mega Man 2 stand out as true, must-have classics in the console's library.
However, later NES instalments like Mega Man 5 and Mega Man 6 are less well known, as they were released very late in the lifespan of the machine - at a time when many dedicated Nintendo fans had upgraded to the SNES and were sampling the delights of Mega Man X.
Our friends over at iRetrogamer have put together a video discussing the later NES Mega Man titles, and it's well worth a watch if you're a fan of the series, or if you haven't experienced these sequels before.
Mega Man 4 did get an Europe release: https://www.gamefaqs.com/nes/563444-mega-man-4/images/159407
Although the NES had that stupid PALA and PALB thing going on. That just boggles my mind a PAL game will only work on a certain PAL Model...
the only one we had for the NES was 6, game is way too easy compared to the others (which i eventually went back and beat most of)
Mega Man 6 is actually one of the better games in the series. Some really cool new mechanics, good levels, and some Robot Masters who showed the designers hadn't quite run out of ideas.
Those two are my favorite classic Mega Man games after 3.
I'm on the side of Mike Matei regarding the Mega Man games. Sure, Mega Man II is an all-time top 10 NES game, but it's trial and error gameplay doesn't (for me) lend itself to as many titles as the NES housed. Mega Man X is a good game mind you and a much needed at that time refresh.
Mega Man 5 is fantastic, and stands as my third favorite of the original series after 3 and 2. 6 is less of a gem, but hey, it's 8-bit Mega Man, meaning it's tight and addictive all the same.
Incidentally, 5 features some.of my favorite 8 bit tunes ever, such as Wave Man, Wily Castle #1 and the boss theme.
Megaman 8 was my favorite traditional style Megaman and every Megaman X game was miles ahead of the others.
Who forgot to play them?? My friends and I played every single installment of the mainline Mega Man series to death! That's including 7,8,9, and 10!
My family had a super nintendo, but late release NES titles got plenty of play and were much appreciated. I owned Megaman 6, Zoda's Revenge: Star Tropics II, and enjoyed playing Megaman 5 and Kirby's Adventure at friends houses. I never once thought "I wish these were on Super Nintendo" I just accepted them for what they were and I still play all the great NES and SNES games today because graphics are the least important part of a videogame.
The first Megaman game I played was 4 and that's probably still my favorite on the nes. I do really enjoy 5 and 6. 3 and 2 are okay while 1 is really only a curiosity.
Once Mega Man 4 came out, kids were like .. "this again?" and nobody cared about mega man until X came out
Guilty, here. I was already on X by the time 6 came out, and my video rental place was already phasing out NES games for SNES.
Growing up in the 80s, most of the games on the nes that I loved, had licenses attached to them and I rarely beat any of them because they were broken or so difficult they were impossible to beat. It's funny because most people consider the most difficult games of the nes era to be castlevania, contra, the disney games and mega man games, however those were the only franchises along with punchout that I actually beat as a kid. I don't recall even beating the Mario games without cheating. Most of the games considered the most difficult of the era were challenging but the challenge was fair, whereas most of the catalogue had a lot of bugs and glitches that one would have to overcome in order to beat. As a kid I never noticed the glitches and bugs and loved a lot of games that we've found found to be broken over the years. I was happy to beat the 1st level in many games from my childhood.
Back in the day I made a point to get MM5, but I think that was probably my last newly bought NES game. It was only barely a year or two later I'd grab up MM6, Kirby's Adventure, Bubble Bobble 2, Dragon Warrior 3 and some other stuff at a second hand shop as everything was just $5-10 a pop loose or complete as it didn't matter — people were tight fisted crooks parting out stuff.
Sad reality is I've bought then and re-bought since MM6 and I've barely scratched it. I really never could figure out why, perhaps it looks subconsciously daunting with the added Rush factor and multiple directions to go but it looks and sounds fun when I've picked at it. The same can be said alternatively of MM5 for the Gameboy as I never had that one in the day, never owned it period up until within the last year. I got lucky and through a wonky local deal keeping what I want, selling the rest — got it free with work.
Yeah I didn't play these until college, around 1999. When they came out I had already upgraded to SNES and Sega Genesis. Then I happened to get an NES toploader with 10 games for like $40 at a garage sale (many people hadn't discovered eBay yet so you could find awesome things like this at the time!)! Then I saw both Mega Man 5 & 6 at local game store and bough them.
Mega Man IV on Game Boy was my introduction to the series and it's excellent. Still play it once in a while. A mix of NES Mega Man IV + V I think?
As someone else mentioned, a lot of people weren't interested in the titles past the third. It seemed like Capcom was milking things a bit much when they started pumping the games out. I didn't play 4, 5, and 6 until several years ago and didn't like them nearly as much as 2 and 3. I thought 4 was boring and tedious with lame bosses. I also thought the charge shot ruined the game design. I revisited 5 a couple of months ago. I know a lot of people like it. I think it's better than 4, especially the first half, but I think it still has some of the issues of 4. Some bosses and powers are lame. I also had issues with the stage design. I reached a point where I had to ask myself why I was still playing since it wasn't fun anymore due to issues I had with stage design. 6 I liked a bit when I last played it, but I'd have to revisit it. It has issues with boss designs and such. And none of these benefit from the charge shot in my opinion, because the foundation is not about that. Mega Man X is a different story.
Lol, sounds a lot like what now is happening with the Switch. All those people on this site saying "I won't buy game x/y on 3DS or Wii u. It should be on Switch".
I don't have a Switch yet, but if I had I still would buy those 3DS and Wii u games. Why not? I have those systems, so I don't want to miss out on those games!
When I was on to SNES back in the day, a little store called FuncoLand existed, so I got myself a used NES (would have had my own original NES if my mom hadn't sold it so quickly), snatched up MM5 and 6, and went to work catching up with them. I enjoyed all the MM 8-bit games of the NES era, and needless to say they were more a "joy" to play as the series wore on with all of Mega Man's arsenal of weapons and toys. MM3, despite not having the Megabuster, is still the high point of the series for me enemy, graphics, and music. And I still have to give a nod to MM2 which has the most MM NES era music that I enjoyed in one game (Title screen and Wily theme 1, I'm looking at you). Good times...
"AKA: The ones everyone forgot to play" lol
Mega Man 4, 5 & 6 would had been better if they were released for the Super NES like Mega Man 7. Leaving them on the NES meant that they were overlook since Mega Man X already took the fans to a new direction. Because of this Mega Man 7 too was also ignore cause the new generation audience that grew up with the Super NES favor Mega Man X's more technical and hardcore gameplay over the slow and shallow gameplay of Mega Man 7.
AKA, the games I didn't ignore as I was a huge Mega Man fan and used birthday and allowance money to make sure I got each of these in 1991, 1992, and 1993 (along with X that late fall). Secretly I wished Capcom would have released them on the Genesis/SNES at the time for better graphics and music.
Tap here to load 22 comments
Leave A Comment
Hold on there, you need to login to post a comment...