Before Street Fighter II arrived on the scene, Final Fight was the best option for arcade-going brawl fans. Capcom's seminal coin-op smash took the template laid down by classics like Double Dragon and Renegade and introduced bigger sprites, a more intuitive control scheme and - perhaps most importantly - a moustached wrestling mayor named Mike Haggar.
The fact that Nintendo secured the first console port of the game was a real coup back in the 16-bit wars, and Sega fans would have to wait until the Mega CD was released before they got a conversion. Final Fight was followed by two SNES sequels, a NES spin-off, a GBA port, a terrible 3D fighter on the Saturn and an equally forgettable reboot on the PlayStation 2, but has remained one of the firm's most beloved classics.
If this is all news to you then you might want to check out the video above from Slope's Game Room, with Game Dave as a guest star. It covers the entire history of Capcom's side-scrolling punch-fest, and by the end you'll be such a mine of information that the next time you're at a dinner party and someone asks why the Mega CD port is superior to the SNES version, you'll be able to explain with confidence.
(What do you mean, people don't ask those kind of questions at dinner parties? You're clearly attending the wrong ones.)
Comments 19
I spoiled myself this time by guessing Daniels teaser silhouette last week. Plus the world needs more "Saturday Night Slam Masters", two games weren't enough.
Because on mega cd it had co-op 2 player and guy was selectable.
Reasons it's in my collection 😜
I love the final fight franchise. The only cart I own is final fight 2 for super famicom. I wonder if we will ever get a final fight 4?
the world needs more "Saturday Night Slam Masters", two games weren't enough.
Licensing issues prevent Capcom from using the characters again I believe. Each character was designed by the guy who did Fist of the North Star so he probably has the rights to them.
I love the Final Fight series, I've even got the arcade PCB for my Jamma cabinet. I'll always have a soft spot for Final Fight Guy on the Super Famicom as that was the first version of the game I ever played. I wish I was good at ROM hacking, I'd love to try and add Cody and the missing level all into one version...
So that's where the "Oh, my car" half-homage (half of it was from Street Fighter) in the Gravity Falls episode "Fight Fighters" came from!
@DiscoGentleman
I thought the "oh my car" line was from Final Fight, and the car-destroying scene itself was from Street Fighter. Guess I was wrong.
Although we all know where's the best homage, which incidentally also comes from Disney.
@DiscoGentleman
I talk about those kinds of things at dinner parties. I don't go to a lot of dinner parties. I'm also terrible at parties in general. I'd rather be playing video games. Actually, last dinner party I attended, I mentioned Golden Axe to one person and it turned into a lengthy conversation about PC Engine and other things. I'm good at finding my people.
I'm not as big a fan of Final Fight as many are. I never found it to play as well as other games that I think do a better job in that style. Strangely, I think almost all of Capcom's other arcade beat-em-ups are better and among the very best. No denying the original's influence. As for the retrospective, DJ Slope always does a fantastic job. I enjoy the complete histories even if I don't particularly care for the franchise. My only issue this time is the Andore bit. While it may have been inspired by a friend of the developer, I still think they incorporated Andre the Giant into the design. The size, the face and the hair all fit. Plus, the Japanese loved including wrestler likenesses in games of the time. It's common to see lookalikes of Andre, Hulk Hogan, Bruiser Brody, Vader and probably Stan Hansen in games of the time.
Game Dave is Great!!! I love his videos.
@AlexSora89 I loved that episode of Gravity Falls just for that reference! It blew me away when my 6 year old got it! (He's no stranger to the classic arcade and consile games)
@DiscoGentleman I've never seen "Oh my car..." in any other Capcom games. If it has been, it's likely in homage to the SNES port. The original line is actually, "Oh my God..." in the original arcade version. Nintendo changed "God" to "car" when they ported it to their SNES. Ninty changed many things back then. Anything religious like references in RPGs and imagery like crucifix tombstones in Castlevania.
@sdelfin Absolutely! This game was a tribute to late 80s culture when it came out. That's why one version of the Andre the Giant character is called "Andore". Even Damnd looks a bit like the Ultimate Warrior. Also, notice other names like Slash and Axle in reference to GnR. The late 80s was a great time to be a kid or teenager!
Woooooo my video got posted on Nintendolife again live this site... thanks @damo.
Cheers for all the nice comments ninty fans
@AcesHigh
Hope springs eternal, mate!
Only way to play is with the English translation of the JP roms on a SD2SNES. ^_^
I used to have the Japanese version of Final Fight, so got to play the SNES version in its uncensored (in SNES terms) glory.
@AcesHigh the video did a good job of pointing out the music references, which I always forget about. Good catch on Ultimate Warrior as another wrestler on which game characters are often based. Sega put an obvious Ultimate Warrior clone in Streets of Rage 2.
I was over the moon when I picked it up on Mega CD after owning the SNES version...I was a massive fan of this in the arcade. The Mega CD version was so good.
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