Failed Kickstarter project Moon Child could be coming to the Nintendo Switch, if a tweet from the developer is to be believed.
The Unity-made RPG adventure saw its crowd-funding attempt fall way short last year, with only €1,929 pledged against a sizable €150,000 goal. However, a tweet from Kefir Games Studio last month would suggest that it could see release on Switch at some point.
https://twitter.com/Kefir_Games/status/812700660776968192
Here's the story behind the game, taken from the official site:
The Earth is dying. Monsters always have tried to destroy the humankind on centuries and centuries of evilness and subterfuges with no success... but finally they have found the way. They focus their dark power against the Sun to create the biggest eclipse ever and cover all earth with darkness. Life is disappearing slowly and at the same time, people loses their dreams and happiness. No possible salvation.
Or maybe yes. Moon has a child. He is a Kiowa native and lives in the jungle with his tribe. His name is Kooy and means "wolf" in kiowa's language. He doesn't know it yet, but he'll become the last hope for the planet. Help Kooy to destroy powerful monsters and close all portals around, explore abandoned villages finding secrets and treasures, survive hunting animals into the wild and discover his real origin and fate while you live an epic adventure across the world.
+ Solve mental challenging riddles in order to close portals
+ Explore caverns and ancient books
+ Search every corner to find secret treasures or settlements with side quests
+ Receive special rewards from villagers whom you help
+ Hunt animals and searching for food in order to survive alone in the world+ Tame particular animals to discover hidden zones on the map
+ Non-linear gameplay with apparently indestructible monsters with a weapon based weakness
+ Craft new weapons and armor to destroy monsters
Given that the tweet is from December, this is by no means solid confirmation that Moon Child will make it to Nintendo's system, and there's no word on how Kefir Games Studio is funding the project after the failure of the Kickstarter. However, the game is built in Unity and in principle should be easy enough to port over to the console.
Would you like to see this game on your Switch in 2017, or will you be too busy playing The Legend of Zelda: Breath of the Wild? Sound off in the comments.
[source gonintendo.com]
Comments 41
Come on in and make yourself at home. It looks really nice, very ambitious. I hope it makes the Switch.
So, uh... more open world games on Switch? Open world RPGs at that? Yes, please.
@Tsurii
Great to see at least someone READ the article.
Nope. After that much time and still only 0.5% funds raise this game doesn't look likely.
What do you do when all else fails?
Turn to a group of people desperate for anything, the Nintendo fans.
Say you MAY put it on their beloved console and see if you can take their money because no one else is interested.
I am not saying it will not happen, anything is possible. If this game does get made then I eat my dog.
The visuals are quite impressive for what I assume is a small dev team. Hope they manage to finish the project and give it some polish.
@Hotfusion I bet you eat a hotdog!
The amount that got plaged against what was the goal should suggest one of two things. Either the devs didn't do anything to promote the game, or people just weren't interested. If it was the later, then would it be wise to continue with the game when it could potentially bomb.
Looks a bit like Fable.
Why does everything Switch-related feel so very Wii-U like all of sudden? It hasn't been released yet and already the news on nintendolife is starting to resemble the desperate Wii-U news from about a year ago.
@ducktrapper to be honest i do kinda hope they will flatline just like WII U once again. Just an other reminder.... don't release weak hardware
Aw you guys above kidding? It looks atrocious. The voiceover at the beginning is non-sensical and doesn't even match the subtitles at times.
We should be embarrassed that this is getting any Switch coverage at all.
I think there is a bit of potential in this game, but the developers just don't seem professional enough to pull it off... it sounds like they're just a couple of friends who decided to have a go at making a game in their spare time, and the kickstarter was probably an attempt for them to take it full time.
This is news why? Looks like a C-grade failed kickstart... why should I care?
I really like the premise, but as Seven eleven said, the devs will need some help.
Aww, I kinda wish they manage to release it somehow. They seem hardworking and passionate, if not very professional. The assets look nice and the idea seems fun. Especially animations need a lotta work though.
That said, I think they shouldn't aim for so many platforms. Just focus on making the PC version the best they can and release it for a reasonably low price on Steam/GOG.
@gcunit most movies don't match their subtitles 100% of the time...but it's obvious English is not their first language, and they will need some help. ;D
I think it's a bit unfair not to point out that the developers obviously don't speak English as a first language... if I came to a kickstarter & the description was written with such poor grammar I wouldn't trust them with my money.
Looks and sounds like a great title .
Shame this one missed the mark. It looks lovely.
Guessing English is not their first language because the grammar, word selection, and sentence structure is horrible. I know that may not be a fair criticism, but people do notice these things and it quickly takes the Polish off of what looks like a potentially interesting project. Personally, if you can't take the time to do a proper translation and writing, I can't be bothered to let go of my money and fund it on kickstarter
@Alucard83 Why on earth would you want Nintendo to fail? That sounds absurd. I figured you'd want them to do well since they are the main ones actually focusing on exclusives.
Power is nice but game play is king. It's sad that power is all people talk about these days.
Seems like a game that could need a little longer in the incubator, to fully perfect its visual language.
All the best to these peeps though, it certainly looks ambitious!
Moon Child? Is the final boss Gmork?
Hopefully that Nintendo Switch hashtag isn't just an attempt to scam more Nintendo players into funding this game. I hate many project that promise a version but back away from making the game even when the goal has already been met. Other than that I'm excited for this game if it really does plan to come to Switch.
Considering the kickstart failed, I don't see why this is even a topic.... I mean, it doesn't seem likely they'll be able to develop anything with those resources.
Animations and such are kinda choppy. Maybe the story is good, but I'd rather buy RPG's with a lot more polish than that.
@CCore28 On the bright side, 99.9% of all games made suck.
All your base are belong to us
That's "pre-alpha" footage used to promote the unmade game on Kickstarter. I feel like all the big enemies are from different games --- as placeholder art? Anyway, I guess it shows some use of the engine and some ideas for scenarios but doesn't show the capability of the developers very well unless that's all original work or is licensed as part of their budgeting plan.
So, who knows? Certainly not going to get excited about it beyond the fact that targeting Switch seems like a good idea to indie developers. I like that very much.
Ooooh, what amazing graphics!
Yeah, I'd support this on the Switch. It looks beautiful, and from an indie... That just makes me more inclined to appreciate the effort made and every little aspect of the game.
@Hotfusion you know you're gonna eat your dog either way.
Just go out for a real steak, dude. Don't be a sicko.
@Alucard83 another is one word, not one word then an other one 😬
To reiterate, I love the look and concept of the game. But there were so many problems in that one trailer that it'd easily put me off paying money to play the final game if even one of those problems remained. The computer automated voice was just horrendous, the grammar terrible and just watching the character ice skate on solid ground was enough to give me a headache. If this does turn out to be a thing on Switch (and I severely doubt it), I expect drastic improvements.
The concept sounds neat but I do not see a failed ks project seeing the light of day.
It looks alright but i am wondering where they got the money from
Was the dialogue in that trailer...written by the computer voice that accompanied it?
Trailer actually looks pretty good (aesthetically), though it stutters a fair amount, which gives it a feeling of lack of polish, though the general concept / design is looking good (the character design could be more interesting, but eh, I can comment more later if it gets that far).
That all said, I think this is an ambitious project, probably too much so based on the rough edges I see, I'd recommend the dev aim for smaller projects. Shoot too high and the game risks not releasing, or cutting corners.
@DeltaPeng Oh, so I wasn't the only one feeling a strong and vaguely uncomfortable sense of deja vu with all of the character and monster designs? That's good. I was starting to wonder if the bag grammar was literally driving me insane.
Generally it looks like it could be a really nice title with a bit of extra polish. I'd happily play this on the Switch if it made an appearance.
The large worm was very Beetlejuice, and I loved it!
looks incredibly rough.. doesn't really look like it's anywhere near close to being done.. not sure this one is going to end well..
I like the look of what they showed. It would be nice if it made it all the way through the development process but it's not likely at this stage.
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