Failed Kickstarter project Moon Child could be coming to the Nintendo Switch, if a tweet from the developer is to be believed.

The Unity-made RPG adventure saw its crowd-funding attempt fall way short last year, with only €1,929 pledged against a sizable €150,000 goal. However, a tweet from Kefir Games Studio last month would suggest that it could see release on Switch at some point.

Here's the story behind the game, taken from the official site:

The Earth is dying. Monsters always have tried to destroy the humankind on centuries and centuries of evilness and subterfuges with no success... but finally they have found the way. They focus their dark power against the Sun to create the biggest eclipse ever and cover all earth with darkness. Life is disappearing slowly and at the same time, people loses their dreams and happiness. No possible salvation.

Or maybe yes. Moon has a child. He is a Kiowa native and lives in the jungle with his tribe. His name is Kooy and means "wolf" in kiowa's language. He doesn't know it yet, but he'll become the last hope for the planet. Help Kooy to destroy powerful monsters and close all portals around, explore abandoned villages finding secrets and treasures, survive hunting animals into the wild and discover his real origin and fate while you live an epic adventure across the world.

+ Solve mental challenging riddles in order to close portals
+ Explore caverns and ancient books
+ Search every corner to find secret treasures or settlements with side quests
+ Receive special rewards from villagers whom you help
+ Hunt animals and searching for food in order to survive alone in the world+ Tame particular animals to discover hidden zones on the map
+ Non-linear gameplay with apparently indestructible monsters with a weapon based weakness
+ Craft new weapons and armor to destroy monsters

Given that the tweet is from December, this is by no means solid confirmation that Moon Child will make it to Nintendo's system, and there's no word on how Kefir Games Studio is funding the project after the failure of the Kickstarter. However, the game is built in Unity and in principle should be easy enough to port over to the console.

Would you like to see this game on your Switch in 2017, or will you be too busy playing The Legend of Zelda: Breath of the Wild? Sound off in the comments.