Kickstarter project Earthlock: Festival of Magic has taken its sweet time coming to the Wii U, one of the platforms originally mentioned in the crowdfunding campaign. It's still on course, with a release early in 2017 planned, but SnowCastle Games CEO Bendik Stang has now revealed that he and his team want to see the game on the Nintendo Switch as well.
The only thing stopping this from happening at launch is apparently Nintendo itself - SnowCastle appears to be awaiting approval from The Big N on whether or not a Switch release can take place. We'd imagine that's a formality.
Earthlock is already available on the Xbox One.
No surprise. Most Norwegian developers is Nintendo supporters.
The game is looking better than I remembered, also good on them for not cancelling the Wii U version, *cough Stardew Valley
It could but they don't have the sdk yet. Its still coming to the wii u that's a good news
@RoomB31 Stardew Valley was not in development in the Wii U. The dev lied
Doubt ill get an SDK before August at this rate. Seems to be an issue with getting your support in.
@therealgamer How could they lie about their own software?? Maybe they hadn't started it, but it was a plan that they then cancelled.
Cool, I will get the WiiU version. I have the PC version...haven't started it yet.
@RoomB31 Because the game was made in XNA/Mongames like mine game(going to announce it in 2 weeks), Axiom verge and most indie titles. The problem is the wii u don't support XNA/Monogames on Nintendo web framework. That's why the creator of axiom verge have to contact another developer to convert it in C++ or HTML5. Now Eric did not did that. Look the only way this game comes to any nintendo platform, it have to convert it to HTML 5, C++ or Java or rebuild the game in Unity. I am rebuilding my game in Unity to port the game on the Wii U. Also the PS4 and Xbox one (finally) supports Monogames not the Wii U, 3ds and the Switch.
I guess I'll have to SWITCH options.
that doesn't mean he lied, and this is something he had already stated and is working with other developers to get his game ported to other systems, none of this is news.
My point still stands, why would he lie? what does he gain from it?
He simply decided to cancel Wii U development and move on the Switch.
Doubt I'll get the game in all honesty, but good to see more indie support for the Switch... and not abandoning the Wii U to do so.
@RoomB31 Okay sorry about that but he should put the game on the wii u also. Imagining playing stardew valley on the gamepad
@DragonEleven More coming to the wii u next year like hive jump, Kerbal space program, yooka laylee, mine game, and etc
Then just do it please.
They've been teasing a simultaneous (or close enough) release on PS4 and Wii U. Can't wait, especially since I'm a backer.
Why would he put the game in a dead console? Even porting the game at this point is most likely going the be a waste of money. Better wait for the Switch.
I've been waiting on this game for years but it's looking very polished now and on the NS at launch or around would be cool.
@therealgamer I'm very excited for Yooka laylee and the Mine Game, the rest I don't care about
My first reaction to this was "who and what?" but I think I kinda remember it now.
Watch them eventually say "Sorry, not enough power" and chicken out, just like everyone trying to bring stuff to Nintendo consoles.
Is this game coming to PS4?
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