Early last month, Koji Igarashi made the announcement that Bloodstained: Ritual of the Night would be delayed until sometime in 2018. Though his reasons for this were sound, it still came as quite a blow to those who were expecting to play it earlier; an unexpected extra year for development is a tough pill to swallow. One of the questions that arose from the announcement was whether or not the Wii U version would still be made, considering that the console will be far less relevant in 2018, and Igarashi has addressed that concern in a recent interview.
IGN caught up with Igarashi, asking him to elaborate on the reasons behind the delay and what the future of the project would look like. In regards to the Wii U version, Igarashi seems to be rather torn. He doesn't want to rip off backers who were expecting a Wii U port, but is also worried as to whether or not it would be worth the investment at the time. Ultimately, it sounds like it'll be a decision that will largely be up to the backers to decide. Here's what he said:
Yeah, it's a very complicated problem. The reality is this: As timelines move on, certain pieces of hardware become irrelevant. Sometimes new pieces of hardware come out that make you think about what is the right strategy. And as a creator, usually you want to make stuff for the new hardware. That's the reality.
However, this was a game that was backed by people, and we made promises to listen to them. They're the people that gave us life so to speak. Any sort of change that we do or are considering that goes outside the scope of the promises we've made must be done with lots of explanation, must be done with lots of care, and must be done with lots of back and forth with them to see what options we have. We must listen to them at the end of the day, and we have made promises.
Unfortunately, some of those don't make as much sense anymore as they did before, and that's also reality. So you're in a very difficult position, and at the end of the day, if you're going to go in one certain direction, you want to make sure that you have support from them.
But so far we've, I think, been incredibly transparent through all the things that have happened with our backers, and they have been very supportive. So I'm hoping that if there is going to be a difficult decision some day, and we don't know, that we're able to have that conversation. If they say they don't get it, well that's where we're at. And if they say they do get it, well then, we'll be able to do things that are maybe more interesting. We'll see.
For a more detailed look at the game's status, check it out here; he explains a bit how development will take shape going forward and elaborates more on why the delay happened.
What do you think? Would you be okay with the Wii U port being cancelled in favor of an NX port? Do you think this delay was justified? Share your thoughts in the comments below.
[source ign.com]
Comments 105
Here we go again!
Honestly, I'm cool with them axing the Wii U version. Wii U will die out faster than the Wii did, it just wouldn't make sense to finish it on a dead console that only a certain percentage of backers wanted it on. I see them as offering an upgrade to NX or a refund for backers that wanted the Wii U version, that'd be the most fair way to do it.
Hey, I remember Project Cars too!
developer not sure on financial benefits of releasing 2018 game on soon to be obsolete console.
more on this develops.
in other breaking news, water remains wet.
we'll have more facts from the scene.
@MitchVogel they most likely won't give a refund, especially since it was on kickstarter and it is basically donating money. (thats the simplist way of putting it)
I really wanted to back this so I could have a Wii u version to play but didn't have money to spare at that time(or now...). Now I'm glad I didn't. What a bummer if it doesn't even come to Wii U. I likely won't be able to afford a new console any time soon so I can't really get the NX, so I may be missing out on this game for a looooong time. Oh well.
Yooka-Laylee is looking better and better everyday now!
If this wasn't crowdfunded I would be ok. I think a different set of standards apply when people back a project with the expectation it will delivered on all platforms that were promised. Continued examples like this will deter people from backing games. I get why he would kill a Wii U port though, the economics don't make sense.
A game that will be finished in 2018 should indeed come to NX and not Wii U.
As much as I love the Wii U I can honestly say I understand his stance on the matter, as by the time this game comes out everyone will have forgotten all about the Wii U so releasing it on the system would be pointless. I fully expect the game to be cancelled and moved onto the NX instead.
@Dpishere Why just release on the nx and wii u o being that its crowd funded and people paid for a Wii U version already
@Crimzonlogic
You have roughly two years to save up. I want to believe you can do it!
@therealgamer Well from what I have gathered from previous statements the Wii U is quite a bit harder to develop for than the competing systems, and because of that I feel resources would be better off being put to use improving the game so we don't get another Mighty Number 9. The NX is rumored to have an architecture similar to Xbox or Playstation and if that is the case that alone makes it a far better option for a port.
Wii U will be dead in 2018 with few games coming out in 2017 and support moving to NX. I support an NX port but I'm sorry for those who wanted a Wii U version and aren't going to buy the NX.
Just rip the plaster off in one go and be done with it. The Wii U version is as good as cancelled.
The game isn't even out yet and Wii U probably won't survive until late 2017. The nail on its coffin should be Zelda BoTW.
He's doing the right thing.
I won't be mad if he chooses the NX over the Wii U. It is a business. However, if it does come to Wii U, that may be the copy I get. Even if the NX reveal is awesome, I might wait awhile to upgrade.
I expected as much when they spuriously announced it for 2017. That doesn't mean they should get away with this, however. I didn't ask for a PC or PS4 or even an NX version. I asked for a Wii U version, and so it was promised to me. Bait and switch crowdfundings for games like this are becoming far too common and are ruining the integrity and viability of the format.
Please do not follow Comcept's lead with this issue, Iga. Fulfill the promises you made to your backers. You've been given millions of dollars to do so.
I'm one of the ppl planning to buy a NX at launch, so personally I would probably prefer it on that system over Wii U. The Wii U will be more than dead by the time this game is released in 2018, but I do understand his concerns over what backers want. I think he would be smart to ask the backers what they want, and go by that, but I wouldn't be surprised if they choose to switch to NX. Opinion really does seems to be split on this, though.
I hope they cancel the Wii U version otherwise they might fall into the mighty no9 trap: making the game for 10 platforms, half of which are barely relevant anymore but delayed the game and made each port worse.
Just push it to the NX and I'm a happy camper.
I say axe the Wii U port and make it for the NX instead. I'm not a backer, but I will be buying a physical copy for the NX (or PS4 should they decide to skip Nintendo for ... reasons).
@Dpishere The wii u is not hard to develop. Right now I am making a Wii U game using Unity 3d.
Well I was hoping to play it and I understand that its better business wise, but...yeah that's not gonna happen. I'm sure he'll let the wiiu backers choose a different console.
I guess we can all still play it, but it just won't be on a Wii U. I'm reluctant to buy any more new consoles due to my massive back log (I'm a game hoarder) so it maybe just as well that it's not going to show up on Wii U.
Just give the people.who backed it the Wii U version a copy of the NX version instead if Igarashi goes that route, problem solved.
I thought that when he announced the release date was changed that by then the Wii U will be done so I was curious what there thoughts on it were.
As a backer, I'll be happy if I can get a copy for the NX instead. But this is probably the last time I'll fund a Kickstarter.
@CharlieSmile LMAO. I didn't back it but was hoping for Wii U version.
@MitchVogel Did you back it? When we gave them money explicitly for the purpose of getting a Wii U version, it should happen regardless of what is relevant. Igarashi and co. made the stretch goal after tons of us backers requested it, and then we appropriately responded by donating the money for said stretch goal.
@Mr_Zurkon But the economics make total sense when you consider that we already paid for it thus making any additional sales pure profit
I'll take an NX upgrade personally, but that decision should absolutely not be made unless the majority of Wii U backers agree to it. They took our money ($3,000,000 was the Wii U amount) and said it would be enough to cover it so why would that suddenly change unless they lied or mismanaged the project?
That's the thing about these kickstarter project, they take so long that one or more of the systems they announced their project for starts to become obsolete. Shantae Half Genie Hero had its PS3 and 360 versions canned though it was in favor of getting the DLC done faster.
Lets hope the NX will be around longer so these projects have a Nintendo home by completion. Although maybe he could go the Rodea Sky Soldier route and bundle a Wii U disc version with the NX version and slap a few extra notes on the price tag by calling in a "collector's edition". XD
@aaronsullivan Thanks, but I'm not really in a position to save any money. Things aren't going as well as they should be. Hopefully something changes for the better in the next two years. I needs my games! I've already had to sell most of the ones I owned. Like selling little pieces of my soul.
@Gauchorino HyperLight Drifter got me the same way. Then they even had the gall to ship the collector's edition with a NES cartridge.
@DatFunkySmell I'm not sure by who you are referring too with "we already paid for it".
if you mean backers, the answer is no. Backing a Kickstarter is not a preorder, it's really just a gift and if you get something in return then great. There is no guarantee of anything and backers are taking a lot on good faith and the developers word. Plus this game just got 12+ months more of development time that Igarashi needs to pay for, so I'm sure the original budget is out the window.
@DatFunkySmell That sucks, man, sorry to hear... (the feigned "pro-Nintendo" crowd that never releases for Nintendo systems (like EA, Ubisoft, and indies with faux GB and NES merchandise and game content) never ceases to disgust me) Though I was looking forward to that one, too, the contract-breaking is in especially poor form in Bloodstained's case since it received more than $5 million US and is supposedly being handled by experienced experts, not by overly ambituous indies. Bloodstained's delay and cancellation predictions make me wonder if, like in the case of Inafune's team for Mighty No. 9, much of the funds have already been irresponsibly, ineffectively, and irrelevantly spent by the developers and their marketing staff. One more selective cancellation story like this might forever insure I never support publicly-funded game development again. Let's hope at least Yooka-Laylee lives up to its hype and restores some trust in the crowdfunding model, rather than existing as a series of flimflam sizzle reel YouTube trailers, like so many other recent projects like it are.
We paid for it's ability to be developed. That's unarguable. Regardless of symantics of if it is a "gift" or "donation" or whatever, Igarashi and his team told us that if $3,000,000 can be raised, a Wii U version would be created. We raised far beyond that.
@DatFunkySmell I agree that promises should be kept. I am very skeptical of many of these Kickstarter budgets/goals as well.
@Mr_Zurkon Here's an actual reply I received from Iga himself when I first asked him about the possibility of a Wii U version.
Nyris Johnson
Nyris Johnson
May 11 2015
I'm excited to see that this type of game is still being created in today's gaming climate. Having gotten into the Castlevania games, specifically the Igavania games, incredibly late, I was surprised by how much of a great experience I was having. This brings me to the issue I have faced today in that it appears that you will not be making a Wii U version. While the majority of games have steered away from these kinds of games (Vania and platformers), Nintendo consoles are where these kinds of experiences still thrive and I feel it to be a huge missed opportunity to abandon users of the other current gen console.
Koji Igarashi
Koji Igarashi
May 14 2015
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Hi Nyris, sorry for the late reply. We certainly see where you're coming from. We've addressed this issue in the new FAQ at the bottom of the Kickstarter page, so you can find all the information there. (direct link: https://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night#project_faq_133802)
Koji Igarashi
Koji Igarashi
Jun 1 2015
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Hi again! Sorry for the delay. In case you haven't seen, the Wii U has successfully been added as one of the options alongside the existing consoles for both physical and digital, so you can back as usual and choose your console in a survey after the Kickstarter ends. Similar to the previous consoles, the $60+ Wii U versions will also include exclusive content, and you can still mix and match platforms for any tiers that include both a digital and physical copy. You can find more information here: https://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night/posts/1248002 Thank you for your support!
@DatFunkySmell his credibility is shot in my book.
@Angelic_Lapras_King The 2-disc format for this is actually a really good idea! I doubt they would actually need to raise its price to justify that bonus, either, if the standard launch prices for Rodea and Bayonetta 2 are of any indication.
@Mr_Zurkon Being upfront the way he is respectable. If they decide to put it to a vote and ask Wii U backers what they would prefer, I would have no issues at all with it's outcome. But we have to be considered in the conversation. That's the entire golden ideal of kickstarter.
@DatFunkySmell I wouldn't hold my breath for having a vote. The financial viability of platforms will dictate that outcome.
Ultra hyped for this game, so much that I'll probably by it first on PC just because that's an easier way to play it. But of course, being a diehard Castlevania fan, I want to play it on console at some point. I think an NX port is a much better alternative.
I was always going to get this game on another console. Maybe PS4, but I'm sure this game will show up on a Nintendo system.
I havet never donator/invested money through crowdfunding and happy that I haven't. Because there hade been a lot of disappointments and delays like Project Cars, Mighty No 9 and now Bloodstained. I bought Mn9 on disc and I would buy Bloodstained on disc even in 2018 but I do understand a financial decision to move on to NX. But people release games on old hardware like dreamcast, snes and mega drive still. Looking forward to buy Yookai-Laylee on disc when it get realeased for the WiiU.
It's late 2016 now. In 18 months the NX will be a year old and my OG PS4 may be obsolete. I don't even expect my Wii U to be connected to my tv.
As a backer, I say cancelling the Wii U version is the only decision. Anyone annoyed right now will most likely be over it by the time this game is released.
@AndyWARbear And everyone who contributed strictly for a Wii U version and hasn't spent for a pricey new NX will most likely still not be over it by then.
@Gauchorino anyone not receiving a Wii U version has the right to feel whatever they like. But there's no way these people gave enough money to cover the cost of a Wii U version all themselves. That extra cost to create the Wii U version cuts into the budget for the version a possible few million may play. It sucks to be them but no one with any kind of business mind would make a Wii U version.
What a scumbag. I feel bad for those that gave money to this creep for a Wii U copy of the game. Hopefully they get what they deserve.
When u decide to back a game on Kickstarter u have to consider the risks. I loved the Wii U while I had one, but when I realized the increasing slow drip of AAA titles on it early on, that was a sign for me. The last game I backed was Hyper Light Drifter for Wii U. I understand Igarashi san's position. But I'm very excited about Nintendo aiming to improve it's hardware (seemingly per the rumors) and move forward so that hopefully this kind of stuff won't happen again. I'll gladly get this for NX. Full steam ahead.
@AndyWARbear Right, but not only is it disingenuous to promise and then not deliver a Wii U version to those who would pay for one (which they did promise), these same backers are funding the business decisions that Iga and his team are making, so yes, the resentment against them will likely not cease with the passing of time (even though people will have moved on with their lives by then). And deservedly so, for forcing your financial supporters to agree with alternate terms than what they originally agreed to when they paid you is a violation of the contract of sale made between business and customer.
@Gauchorino I agree with the principle of what you've said, but in the case of backing a Kickstarter there is no contract of sale. That's why I've never backed anything on it, it's far to open to chance for me to consider throwing my hard earned cash at it.
PR speak for yes, it's canceled.
Not everyone wants to sink with the ship, guys.
Also, consider that neither he nor you are the captain...
To the NX !
It makes sense. Most of the people asking for a WiiU version wont even be using it regularly 2 years from now. Everything is up in the air until NX is announced.
I wouldn't be surprised if they drop Wii U support, and who can really blame them at this point. Wii U is basically dead in the water; developers really cannot be blamed for not wanting to waste the time, energy, and money to put out a game on a platform that no one really cares about and that probably won't turn them much of a profit anyway. It's sad but it's just the state of the Wii U right now, and Nintendo is mostly to blame. Here's hoping it does a much, much better job with the NX.
In 2018 the Wii U will all be forgotten by many so it would be pointless to release it on that, move development to the NX would be wiser.
I'm OK with the canning the Wii U version and making a NX version instead, while i love the Wii U the system is pretty much dead at this point
People backed the Wii U version, it should come to the Wii U. This is a Kickstarter project, not some independent developer. Don't care if the majority is fine with an NX port (we don't even know what the system is going to be btw), or that the Wii U will be forgotten at that point. People backed the project on the premise of getting a Wii U version. Unfortunately, he's not bound to a contract, and business-wise it doesn't make a whole lot of sense, but that doesn't mean it's not the right thing to do.
Some people really don't seem to understand the concept of investment. If you want the guarantee that the game you are putting money down for will arrive on your doormat then order a game that has been released. If you want to take a risk by giving money to someone trying to develop a game and hoping that it both happens and is a good product then do that, but understand that it is a risk not a done deal.
@therealgamer iirc Bloodstained is made using Unreal, which doesn't really support Wii U. Plus having finished & published Unity3d games for Wii U myself, it depends on what you're doing, but it's definitely not easy. Especially with graphically rich games, to get both acceptable performance, and load time responsiveness.
Don't blame this guy, blame Nintendo for letting the Wii-U die out and replacing it with new hardware before this even releases.
as a backer, i've been slightly dissapointed by the annoucement of the delay, so i was expecting to get an NX or Steam version instead since then... i love igavania too much to wish another Mighty no9 fiasco when it comes to porting it, and ending up getting the lesser version...
when i backed the project with the WiiU version, all i really wanted was a "nintendo" version, so i'm basically fine with a switch for the NX, even tho they promised me a WiiU version... i don't care, i just want my copy, and i want it to be good, which as better chance to be if its on a better system... also i hope for the game to be successful, so i wouldn't want them to release it on an unrelevent platforms anyway...
If the Wii U port is cancelled, which makes sense, then a full refund is in order to those who backed the Wii U version if requested. That's fair in my mind, as a backer specifically for the Wii U version.
Might Number 9 2? And so soon.
The only people to ask are Wii U backers.
"The reality is this: As timelines move on, certain pieces of hardware become irrelevant"
Yet still plans a Vita version.
I might have to pass altogether,regardless of having a ps4.i backed it for Wii u.at least playtonic is thinking of Nintendo.my bad that's because they have that rare old school luv for Nintendo
I want the Wii U version almost exclusively for the game pad being used as a map. So helpful and saves so much time.
Wii U is dead already. Hopefully the NX doesn't die prematurely, stupid thing isn't getting any attention anyway already.
@Zach777 The NX isn't getting any attention? Haven't you been on the internet for the past two months or so?
This is difficult as the Wii U version was a HUGE stretch goal. Business wise it makes perfect sense. I imagine a good amount of backers might agree. But how much money did that stretch goal get them?
I'm really tired of this! I understand his point about timeline but the rules need to change! If people fund a port they should have the port they payd for! the time management is their problem!
so I guess the Vita port is also irrelevant!
"we want to make a game and release it in 5 years, back us in all platforms...but in 5 years they'll be irrelevante so we'll release only for PC!"
The Wii U was irrelevant from day one for the majority of developers and publishers.
Message to Wii U only owners, get on a proper platform or miss out. Simple as...
They shouldn't have even bothered offering a Wii U version to begin with. Considering their $5.5 million baseline budget, it would require too much extra work and funding to technologically downgrade, add Wii U features, and debug on top of the more closely unified PC, XB1, and PS4 versions. In fact, they shouldn't have bothered with a Vita version either. (They're probably just doing that primarily to appeal to their Japanese audience.)
It's a difficult decision, since the Wii U version was a stretch goal. Now that they have to pay another team to complete the project sooner, I think the work needed for the Wii U version is only going to bring them an increasing pile of problems at this point. They didn't anticipate those problems ahead of time...
I would encourage them to dump the Wii U version ASAP, and save working on the Vita version for after the PC/console version. Then, offer to make an NX version in the future if all goes well, since the NX will presumably have already been released by the time Bloodstained is completed. Learn from the disaster of Mighty No. 9. Don't make the same amateurish mistakes they made.
As for refunds, it's probably too late to make those happen without demanding a refund through your bank. If you want one, just do that. I'd chalk that one up to a lesson in critical crowdfunding- assess the possibilities and limits of a project offering before getting all excited and jumping in based on an idealistic offer or stretch goal.
@edgedino It is possible to demand a refund through the banks while the project is underway, with varying results. Although, unless you're willing to wait for that process to run it's course, it's usually only worth the effort if you backed in the triple digits or more, or if the project is fraudulent.
@Mrclaycoat I would suggest going through your bank to demand a refund if you get no response from Inti Creates. (I wouldn't expect one.)
@Yorumi Quite a Catch 22. NX needs to sell well beyond launch to restore confidence, but it won't sell well beyond launch if Nintendo doesn't somehow remedy their recent severe lack of confidence. We can kind of already see how they're going to handle it, though- focus on recapturing the "blue ocean", put the core fanbase on the backburner, and be eerily quiet about their plans, in stark contrast to their jubilantly talkative past. Nintendo is now operating the opposite way of how they did 20 years ago.
I can't blame them for wanting to drop the Wii U platform at this point. The problem is that people funded him a ton of money for the stretch goal. No, not a contract, but Iga now has a lot of backers wondering if they are getting a Nintendo port on a system that they own.
Personally, I think Kickstarter campaigns need to be more vague on their promises since the life cycles aren't cooperating. It would also help a lot if Nintendo would just speak to NX backwards compatibility (Are my downloaded games going to carry over?! I'm already getting paranoid.).
NX version is a good idea.
@CharlieSmile lol gotta be a smart a$$ haven't yeh
@The_Dude_Abides k everyone listen to this random guy
It would be wise to talk to the people who backed the Wii U version about either axing that version and move it to NX version asap instead of holding off on it till its too late. like you said they backed this game to get a Wii U port.
While it will disappoint people that it may be canceled, At least you communicated with them early on and gave them a choice. Also give them the option to switch platforms if they want too.
For me personally it would be better to move onto the NX version as that console will be relevant and would only be a year+ into it life. If they continue to make the Wii U version it may be the last game on the system (a great final game to go out on) or it could end up getting canceled.
I'd take an NX version instead of WiiU, but otherwise I might just want a refund if they're not going to bring it to a system I own and want to play it on...I Kickstarted a bunch of games on WiiU, and some of them are my most-anticipated games coming soon or recently....
NX version for me please.
@Kid_Sickarus I did recieve a receipt for my support and of their obligation to supply me with my requested and promised reward in return for supporting them according to their listed terms, so I don't understand how that is not a contract of sale between them and me. This was my first and most likely last crowdfunding experience.
@SanderEvers The Wii U version ceased to be a stretch goal after its stretch goal was met. Therefore, because they promised to create and reward a Wii U version to whomever requested one and supported them with an adequate amount of funding to get one, they are indeed obligated to fulfill the promises they made to each person who supported them on the basis of those promises. That is a sale, whether or not you can technically accept that. When creators violate the terms their supporters (ie, those who've bought a share in their development output) agreed to with them, their supporters are under no obligation to agree to alternate terms, unless they so choose to do so by their own volition.
@SmashbrosFtw1306
yes.
I fail to see how being smart is something negative.
@WilliamCalley But we should and will blame this guy (and his team) if he cannot fulfill the promises he made to those who supported him based on those promises. The demise of Wii U hardware and Nintendo's official support of it is irrelevant to the production of third-party software, and is not an excuse for breaking contractual obligations (unless Nintendo actually intervenes in said productions). Consider and compare how Kadogawa Games produced and released the Wii version of Rodea: The Sky Soldier long after Nintendo's official support of the Wii ended. So, this problem actually has nothing to with Nintendo.
I get that the Wii U will be pretty much dead at that point, but I have to ask - if the U version is specifically for backers... then why not just release it anyway? Unless there's technical limitations/budget restraints I see no reason to not dual-release it.
@therealgamer Not if the game is being built from the ground up for Wii U no it isn't, but porting a game from another system like the Xbox One has already proven to be troublesome based on numerous comments from various developers. Their architecture is so different that they almost have to rebuild the game from scratch in some cases, which is rarely worth the time and money.
@ricklongo
If you're referring to the rumors and speculation as well as the pointless conversation articles that everyone posts due to the drought of information and anything tangible, then I guess you're right and I'm wrong. My bad, bro. My bad.
@CharlieSmile smart? it's like the most unoriginal comment i have ever seen you tried to be funny but just failed man...
It is never alright to go back on a kickstarter promise. He is being lazy and unfair to those who backed him. He wouldn't be making the game if all the folks didn't back him and as soon as something changes that doesn't change anything over all, he chooses to follow the cash instead of fulfill the contract he made with those who funded his game. No kickstarter person should be allowed to safely get away with this type of bait and switch.
@Zach777 Yeah, I'm referring to those, meaning my point stands: yes, it's been getting loads of attention, even in spite of Nintendo's unwillingness to finally talk about it.
The way I see it, they've already been given all the money they said they needed to make a Wii U version, so they should follow through on that. While not legally obligated to do so, it's not like they're going to lose money on it (unless they've gone well over budget, which would be their own faults), and he didn't mention any technical issues like the ones that have sunk Wii U versions of other Kickstarter projects, so just go ahead and follow through on it.
Using the excuse of a bad investment just makes them sound like greedy pigs chasing as much profit as they can when they've already been paid in advance for development costs. They'll still make plenty of profit on the other versions even if they only break even on the Wii U version.
@SmashbrosFtw1306
that's wo-man, thank you very much.
@CharlieSmile your welcome
@SmashbrosFtw1306 *you're
last comment!!
also, while it sucks, everyone who was hoping for a Wii U version should at least get the code for the Steam version. Steam is free and you'll be able to play the game. Not the best solution, but at least it's a solution.
Sorry. (o_O )
Kickstarter the home of broken promises where they take your money and say tough cookies we not releasing the game on your platform, oh and we spent your money too
@Tasuki It's not a given that every Wii U owning backer will buy a Switch though, so that's not a good solution by itself. I'd expect the option to swap to any other version or get a refund.
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