Ever wonder what Splatoon would play like if it used VR? Well ponder no more, as Japanese researchers have created their own version using custom parts, a little imagination and a cheap plastic water gun.
The setup uses a Sony HMZ-T1 head-mounted display for immersion, while the aforementioned water gun has been modded for wireless control, allow you to shoot and move. The GamePad is strapped to the player's back for motion control, because apparently that's the best place for it to approximate where you're aiming the gun when you hold it with two hands.
It may not be the most elegant solution, but it's still pretty impressive - perhaps, if NX does indeed come with support for VR, we could see Nintendo tackle the real thing next year?
it looks impossible to play like that
All this person is doing its just randomly aming there's No pointing your toy gun at your foe at all.Wouldn't last few seconds in real match up.
Looks just like VR in general. Interesting and fun to play for about 30 minutes. And than you just want to play a game that doesn't give you headaches, neck pain, eye pain and whatever.
Interesting... But I've zero interest in actually trying it lol. I'll stick with the original Wii U version thanks!
Amazing but the gamepad might fall off if you move a lot
Well this is a good idea.
First person Splatoon VR would be awesome.
VR IS DA FUTURRRRRR!!!
So this implementation is clever but would be sooooo nauseating since the video won't track with your head movement aiming doesn't track with your gun. Not stereoscopic either.
In general though I hadn't thought of Splatoon as a VR candidate before but it has potential. Devs are still figuring out FPS style movement that doesn't nauseate.
she's not very...reactive... :/
Looks more difficult to play than just using Twin Sticks only.
@blinder2: Ehm, you don't seem to understand how VR works. She is aiming at enemies all the time, that's what the VR headset is for.
And this is obviously a "real matchup", she's playing public Turf War as you can see on the screen.
I'd love to try that!
That moment when the person on VR who is obviously having a hard time controlling their inkling and is handicapped (no gamepad for map or easy transport) does better than half of what some of my team mates usually get. Like I guess I'm just unlucky cause I always get those people who either don't do anything all game or just cover the same area and stay there when it isn't even a trouble spot.
My sadness and frustration at my team aside this look really interesting. It is hard to control but if Nintendo ever does VR out of all their ips Splatoon would probably have the most potential use outside of a Metroid Prime.
This doesn't look in any way immersive, nor does it look practical for Splatoon. At the very least it would need to have the head looking separate from body turning and arm/gun aiming---stuff that's just not in the game.
The control setup of this demonstration is awful. Splatoon VR can be better. That thing should track her head, not her back.
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