In the latest Nintendo Direct, it was revealed that Splatoon would be receiving some more free DLC, albeit in a slightly different form than before. Some existent weapons – dubbed "Sheldon's Picks" – have been retooled with new secondaries and specials, giving them an entirely different feel. While this may not be as substantial as the addition of completely new weapons, it will no doubt have an interesting impact on the competitive side of the game.
If you'd like to try out these weapons yourself, the update containing them just went out and is available for download. In addition to the new weapons, there have been various bug fixes and balancing changes, making this a fairly hefty update. Here are the full patch notes:
New weapons
- Eight new weapons added, available in the weapon shop Ammo Knights
Splatfest adjustments
- Changed the initial Splatfest Power value for rank S+
Weapon adjustments
- Adjustments to main weapons, sub weapons and special weapons, as well as changes to attacks that reveal enemy positions. Click here for more information.
Stage adjustments
- Saltspray Rig: Adjustments to prevent players from taking certain shortcuts in all modes.
- Bluefin Depot: Fixed a problem where players could go inside a certain object in Rainmaker mode.
- Flounder Heights: Adjustments to prevent users from taking certain shortcuts in Tower Control mode.
- Fixes for issues in battles
- Fixes an issue wherein players could perform a Super Jump while holding the Rainmaker if their connection speed was exceptionally slow.
- Fixes an issue wherein on rare occasions players near to a Splash Wall wouldn't suffer damage, even before the Splash Wall is activated.
- Fixes an issue wherein if a placed Suction Bomb comes into contact with a Splash Wall and explodes, sometimes the blast damage would go beyond the Splash Wall.
- Fixes an issue wherein opponents completely hidden by obstacles in the way could be hit by an Inkzooka or Rainmaker attack fired upwards.
- Fixes an issue wherein Splash Walls would sometimes not take damage when hit by an Inkzooka or Rainmaker attack.
- Fixes an issue wherein players could hit opponents on the other side of a Splash Wall with a Rainmaker attack, depending on the position where it hits the Splash Wall.
- Fixes an issue wherein if multiple players set an Ink Mine at the same time, they would sometimes explode on their own, despite not being painted in the opposing colour, no opposing players being close and their maximum time before automatically exploding not being reached.
- Fixes an issue wherein players could take damage from a friendly Ink Mine, depending on their relative position.
- Fixes an issue wherein when aiming at a Kraken on the ground the display wouldn't change to a cross to indicate it would hit, despite the crosshairs being over the target, and where Seekers would not follow Krakens.
Other changes
- Introduces several enhancements to improve the user's experience and enjoyment
What do you think? Are you glad to see this game receiving more support? Will you be making use of the remixed weapons? Share your thoughts in the comments below.
[source nintendo.co.uk]
Comments 16
I thought it was early and just got off...
The burst bomb nerf is gonna take some getting used to, but it's not as bad as I thought it would be after some practice with it. The new slosher though... I was hoping it would be better. Just not my playstyle, I guess. The old, original slosher is still my main! I do appreciate the decreased time to launch an inkstrike, it's helping a lot already! Also, the increased slosher slosh rate is great! Very useful in all situations. I'm satisfied with the update.
...Meh.
@Megumi Kinda my reaction, too. I very rarely use secondaries, so this doesn't change a ton for me.
@DarthNocturnal - https://my.nintendo.com/rewards has a 30% off coupon good until May. Of course, if you have built up your gold coins to 140.
@CreamyDream $30? it used to be $35.
a savings of a WHOLE $5 10/10 BRB BUYING A COPY /S
I legit saw an article on here talking about NA price reductions on a few first party titles... some where just a simple $5 off yet people said they were gonna buy the game now lol.
I'd love super mario 64 DS if I could find a brand new copy.
What it really needs are some new single player modes
So when does the next update hit and will it be the last? hope the give the amiibo weapons another set up, a scroll weapon got another set up thanks to this update.
@Vegaphil And a better split screen mode.
@whodatninja Yes that too!
What about re-buffing the Kraken? The thing is so weak now, it's a joke.
@Undead_terror No release date yet but I'd guess in May or June.
I will try them when I get home.
@CreamyDream I think it was mario and zelda dkcr3D and a AC in that price drop a year or 2 ago...
plus all new 2DS come with MK7 now, and all new 2DS are not $129.99 any more or w/e there now $99.99
so for getting a non 3D system you get free game.
@DarthNocturnal There's still a pretty thriving online scene, and the single-player arguably constitutes a purchase in itself (providing you can find it reasonably cheap).
Unless you're dead set against the genre or just really feel the game isn't for you, it seems strange (in my eyes) to own a Wii U and not own Splatoon.
Also, you probably already know, but all the updates have been cumulative. In that, there have been no 'limited time' rewards, so you haven't missed out on anything. You simply get a game that's several times as big as the one people bought at launch.
Definitely more support is good not played Splatoon in awhile so could get me back on for afew games.
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