Pokkén Tournament punishes rage quitters, Eurogamer has reported. Dropping out of a match in an attempt to avoid a "loss" being registered on your record costs you some of your precious Poké Gold.
The game even goes as far as to warn you of the consequences of rage quitting before you venture online.
The news follows criticism of Capcom for not taking including a similar feature in the recently-released Street Fighter V. The PS4 exclusive still doesn't take automatic action against rage quitters - any match which ends early due to a player disconnecting essentially never happened, at least in the eyes of the game's servers.
Players have been abusing this feature to maintain winning streaks. Capcom has taken against 30 such individuals, including a Japanese player who was top of the rankings until he was unceremoniously stripped of his League Points. That same player has since fought his way back to the top without resorting to rage quitting.
It's therefore somewhat amusing that Pokkén Tournament - which has arguably attracted less attention from fighting fans due to the fact it's on the Wii U and is based on the Pokémon series - manages to get this element right while seasoned veteran Capcom doesn't.
HA that's great
That sounds awesome.
Anger is one of our most primal emotions.
@Li_Bae So that's why Primal Groudon and Primal Kyogre are on a rampage in ORAS! 😉
Someone disconnected from my very first online match after I beat them in the first round, and that was just in Friendly Battles.
Hopefully this will help with that once it happens to everyone at least once.
Doesn't make it ok though
What happens if your internet loses connectivity? And then if nothing happens, what stops someone from just rebooting their router?
... Well, stupid, I feel sorry for people who have bad internet or playing a cheater.
They should have made it that quitting the match results in a loss regardless.
Nice feature. Wish they included something like this in Splatoon (along with a way to quit penalty-free while in a lobby).
@mjharper They have. Your rank reduces.
Awesome news! But I think the penalty should be worse.
I'm a rage quitter and I need help!
@manu0 You're right. But that's just for Ranked Battles, not Turf Wars or Splatfest. I wish they implement something similar there, like you lose 500 G for rage quitting - especially since it forces the rest of your team to play 3-on-4.
Pokken is a monkey's barrel full of fun, and I can't wait to dig into online when my controller arrives later today. Glad to hear the cheaters are going to get punished
If Nintendo isn't bricking the rage quitters' systems, they aren't doing enough I say! GWARR!!
So anywho... is Pokken Tournament fun? Still on the fence on whether to pick it up or not.
@mjharper I think they changed something regarding that in the latest patch
It won't be popular but I'd rather side with the rage quitter. If you're fed up, you should have every right to bail out and not get kicked in the teeth for it, good on capcom with SF5 not doing it on that mighty game. You never know what the situation is behind the quit, is it rage? Bad connection? Keep getting lousy mis-matches? Perhaps (I don't have the game this is a general one) someone is trolling you for sport to mess with your stats and fun? Maybe you really are fed up losing because of some variable outside of just not being good in play. There's many valid reasons for leaving in and out of your control.
Honestly I am glad they have a system like this in place. I was playing Killer Instinct online and I was taking on a dude who was trash talking despite getting thrashed by me and right before the match ended he up and left, rendering that victory pointless. Quitting ain't cool, regardless of how you are doing though if there is a legitimate reason why you can't stay for a minute long match then I guess it can't be helped, still should be a punishment though.
This is a really good option , something like this should be in every fighting game of sorts i hate people who rage quit and dont know the meaning of losing a game.
@Tsurii I suppose whether or not it's "hard enough" is just another way of saying, "is it effective?". Even if the punishment isn't as severe as one's sense of fair play might dictate, if it's sufficient to deter 99.9% of people from doing it, then that qualifies as "enough".
I think most people would prefer to take just "a loss" honestly than "a loss and a "financial" penalty", if given the option.
You don't want to make it cripplingly severe in case of genuine problems like server hiccups. Very occasionally, I get disconnected from Splatoon, and while it's annoying to have essentially 'lost' that match, it's not completely devastating.
Buy yeah, any competitive game without an effective deterrent for rage quitting is hugely flawed.
While I support this to combat rage quitters, what happens if the match ends due to a poor internet connection? (The whole world doesn't have high-speed internet, unfortunately....) Would those people still be penalized?
Have zero problem with this, although I have been burned by the SSMB for Wii U timer when I ended up leaving a game that had a user that was lagging so bad the match had gone on for 20 minutes and the controls were beyond unresponsive. There was literally nothing else that could have been done except sitting there for much longer than I had time for.
This is great, but as others have mentioned I worry about being punished for a dropped connection. I am reminded of the days when Splatoon's connectivity was not agreeable with my internet and ranked matches were utterly pointless due to being penalized.
@tanookisuit If you're an adult, I don't see how any of those reasons justify robbing someone else of a win that's rightfully theirs. I find it very hard to sympathize with grown people throwing tantrums because of a video game.
@tanookisuit You're seriously condoning this? Pulling the rug from under rightful winners is the move of a sore loser, and I have zero respect for those type of people. If there was no consequence for rage quitting, nobody would actually get wins online because everybody would be abusing that. It would vompletely break ranked battles and make battles frustrating.
If you suck at the game, get better or stick to offline play. If you're internet sucks, that's unfortunate but it's not worth completely ruining the online experience for everyone else.
Didn't know about SFV's lack of punishment for rage quitters, which is weird considering Capcom's earlier fighters (don't remember if it's MVC3/UMVC3 or SFIV) did an amazing job by pitching rage quitters against other rage quitters. It's an amazingly ruthless strategy.
It's simple. Pick what I just said about putting rage quitters in the same matches and imagine what would happen if your opponent disconnected in order to mantain a winning streak. Once you remember about this, and you're still about to rage quit, don't.
100% necessary evil. If ragequitting is allowed without consequences, practically everyone will do it constantly. I learned that from Pokémon Black and White.
Very necessary, it's unfortunate that there will be times where the penalty may be unwarranted but it's far better than the alternative.
I think it's already been shown in other games as the article mentions that not having any penalty for "rage quitting" simply doesn't work. You may argue, "what if there are circumstances beyond my control that means I can't play anymore" or something, but as unfortunate as that is, I don't think because of that, that no penalty for quitting a game early is acceptable.
I even worry that once someone has purchased everything from the shop, they might start quitting games early to try and maintain their win/loss ratio again.
That's good, but what if you just happen to lose your internet connection for a minute? I assume you still lose stuff?
So is this another one where you get hit with a penalty because of internet loss as well? Something kicked me out once for 8 hours because of a wifi drop. I don't know if it was a Nintendo game or not anyway anymore...
A nice middle finger in Capcoms direction, who drew a lot of flak for missing this feature in SFVs early release
Its a mandatory feature whenever online play is involved. There is simply no excuse for not having it.
@Dankykong To be fair, connection losses happen way less than rage quits. So overall, its fair.
There is no easy way to decipher if a dropout is by accident or forced.
Okay. Thank you Judge Judy for clarifying what's fair.
I dunno man. You earn money by the truckloads in this game, so eventually, that penalty will not really matter anymore. Especially once you've bought the items you want. Still far better than no punishment at all, though.
And to the people who have connection problems... these measures are kind of a necessary evil with online fighting games. And honestly, if your connections drops out so much that this becomes a major issue to you, playing online might not be the best option for both you and whoever you are fighting at the moment.
That's all? Something like adding 10 points to your lose score would have been better. Gold can be earned back.
This will also happen to does who quite because of connection issues so until the system can figure out the difference between being kicked out because of your internet connection or because you don't want to lose a match to effect your ranking this is the best solution
It's nice to see them tackle rage quitting, but losing money sounds harsh for those that genuinely lose their internet connection mid match.
Awesome. I wasn't planning to, but I totally impulse bought this game today. I couldn't help myself, which is a rare thing for me to do with full priced games. I hope it's good! My Wii U library needs to be expanded a bit before the console dies out due to the NX.
@AlexSora89 Capcom is working on a suitable system for rage quits. Right now they are requesting that evidence of rage quits be posted to capcom unity. Rage quitters are currently being blasted and shamed on shoryuken and capcom unity so players can get real matchups.
I'm glad bamco is addressing this out of the gate. Rage quitters are a plague... if you can't handle losing then play offline. The worst ones are the rage quitters that then leave you blocks of curse words in your inbox. Also network droppage is no excuse. ping your connection before you go online. If your online connectivity is bad then stay offline...its common courtesy. The only time that is ok is if the netcode or servers are problematic for the game like when SFV was dropping PC players and the other launch issues.
LOL, Street Fighter V doesn't even do this.
The game they friggin' rushed to stroke the egos of hardcore fans doesn't have a punishment for leaving a match early (at any tournament is losing), which a semi-casual fighter like Pokken does?
Capcom+Sony+Esports...a match made in EA's version of heaven...
@CCHawk Getting punished for a rare dropped connection (which is why the penalty isn't all that severe) is a necessary evil in order to effectively combat rage quitters. I fully support this idea.
Is there a GG option for when you are completely overmatched? Taking a quick loss might be seen as a better alternative to rage quitting if you could just wave a white flag.
... which is our version of Hell, I assume.
It took me a while to realize "Bamco" wasn't a misspelling. Good one.
What if my internet connection loses signal???
No matter what happens, it should be a loss period. Yes, even if your internet goes out.
I cannot wait to read the whining from people about how they "lost internet" and that Nintendo is being too harsh. lol
Get a more stable signal, even if it means hard wiring. Yes, you can argue that it still may go out but seriously, think about how often that happens. The last time I lost internet was during a storm and same for the time before that. Aside from storms, I cannot think when the last time it happened. So if I was playing and I didn't want to risk it, then I'd avoid the times where this is more likely to happen.
Woah, Nia sure is pretty.
Good I am glad I've only had 3 rage quitters on me in Street Fighter but that is more than enough considering you dont get the points for winning plus they don't lose any points either and just on the same points like nothing has happened.
@AlexSora89 I do not like to truncate words but I will truncate a company name in a second. Especially one that literally flipped the naming order around. They were namco-bandai after the merger and then flipped it later for reasons that are beyond me. So Bamco it is.
@Ryu_Niiyama Yup, Bamco all the way. Sqeenix gets the treatment, too
@fortius54 Yep. Until there's an ingenious way to determine if a match ending is due to a real rage-quit or loss of connectivity, it's a small price to pay for the greater good. (It shouldn't have to be that way but that's how life is sometimes.) Slightly off-topic, I have awesome connectivity - I average ~6.7Mbps down but I would get connection drops all too frequently when I was playing Final Fantasy Explorers on New 3DS. (Obviously must've been something on Square Enix's or Nintendo's side.)
My internet goes out often, though usually not while I'm actually using it. Still I agree with this response and welcome it.
Just so you know, Street Fighter V isn't a PS4 exclusive.....
So, if the penalty is just losing money, than what's keeping someone from spending it all beforehand and then rage-quitting all they want? Seems there's a simple enough way around this.
Actually, I think it's Bandai Namco in Japan and the other way around elsewhere.
I hate that kind of message. Whenever my power or Internet signal is cut, the game says I just quit and throws that at my face. I find it very irritating.
@BulbasaurusRex I agree as long as it is a "rare" occurence as you said but like I mentioned with splatoon there was a time when things were so unstable Id get kicked a dozen or more times an hour and punished entirely for something out of my control. It has since stabilized I just wonder how pokken tournament is in comparison, it seems like it has far less data to transfer around so I am sure it is fine. Down with the ragers!
@AlexSora89 Nope. They did that for a while but officially went Bandai Namco Games for all regions in 2014. but they changed it again recently to Bandai Namco Entertainment. So I may have to tack an 'e' on the end but pronounce it the same. lol.
That penalty is nowhere as bad as it should be. Who the hell cares about the in game currency when you're not going to even use it online and really only use it for single player content that nobody plays after day 1? At least make it so the player is unable to play the game for 15 minutes. It's better than no penalty at least like in SFV.
@tanookisuit Sorry, but you're factually incorrect. There is no valid reason to leave in the middle of a one on one match so you don't record a loss on your record (and deny your opponent the win). Anyone who does it deserves whatever punishment the devs can cook up, and even more on top of that (the guy who suggested bricking consoles is on the right track if you ask me). Only crybabies rage quit, there's no way to justify it.
@tanookisuit The only thing I'll agree with is that you should have the right to bail out if you want. But that bail out should come with accepting your loss like a man, because rage quits are still the acts of immature children who need mommy to change their nappy. If you can pause and quit the match early, which gives you a loss and your opponent their rightful win, I'd support that.
Otherwise, suck it up and take your loss.
@rjejr That's actually a really good idea, Pokemon has had that since Black and White, and I'm kinda surprised TPC didn't make Nintendo/BN put it in. I'd like it so I can quit out if I have somewhere else to go/something else to do.
@mjc0961 no that's actually your opinion. Facts are things one can't disprove. You're just not a fan of someone bailing due to rage or no fault of their own. I have to be fair no issue with rage quitters. If they don't want feel bad about always losing more than winning that's their problem and should be their right to do so. Attacking them over it is just as childish as those arguing they are for skipping out.
Yeah it's nice to see this sort of thing in operation.
At the same time my internet becomes spotty at some times when alot of people are on (this is with fibre bb by the way) so I'm wondering would a disconnect then cost me points if it wasn't my fault.
If someone could enlighten me one way or the other that would be great.
Screw win rates, I just want to find someone who actually wants to, you know, play this fighting game with me, instead of rage-quitting, stalling, or just doing nothing at all.
That kind of thing gets me really annoyed. Like, not fighting a camper, or being bodied, or anything like that, but encountering that person who refuses to even fight, that kind of thing in fighting games makes me a little salty.
I mean I buy them so I can play them, is there really any other reason??
on the one hand, thats a great idea. on the other i feel for those who get penalized due to being disconnected from a force outside their control
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