Nintendo fans and miners of insider information Emily Rogers and Liam Robertson (the latter of whom is a regular contributor to Nintendo Life) have apparently uncovered details on a Paper Mario sequel for Wii U.
According to the report - which is based on information from five different sources - the game is being developed by Intelligent Systems and will be announced this year. It's currently being localised and tested, which would indicate we won't have to wait very long for official confirmation of its existence, should the rumour turn out to be true.
Both Rogers and Robertson have been on the money in the past - the latter broke the news about NST's eShop amiibo title last December, and Mini Mario & Friends amiibo Challenge was confirmed a month later.
The Paper Mario series began on the N64 in 2001. The most recent entry in the series is Paper Mario: Sticker Star.
Please be true. Please be true. Please be true.
The Two Thousand Year Door?
Paper Mario? Unless it's TTYD related, it gets a big 'meh' from me.
I want to believe it, but until we hear from Nintendo themselves I'm gonna pretend this was never mentioned.
In fact even if they do reveal it, unless it's akin to the first two games then I don't think I'll be buying.
Emily and Liam have enough inside reporting credit that I'm believing this. Unfortunately what I don't believe is that it will be anywhere near as good as the first two games.
TTYD in particular is one of my favourite games ever but Nintendo have decided that so many elements of RPGs now go against their philosophy and they strip them down to the bare bones. The drop from TTYD to SPM and Sticker Star are far worse than anything EA has ever done to a franchise IMO, and is probably one of my biggest disappointments of this gen considering how happy I was when it was announced.
Pretty cool if true. Would like a solid 25-40 hour max RPG; after last year I'm feeling burnt out on these 80+ hour home console games I'm never going to see an ending to!
This may be revealed through a Nintendo direct sometime in the next few months. It's already been 2 months since the last one. The Wii U lineup is looking very thin and filled with games we already know a lot about (TP, Fox) so adding another name to the line up will surely help.
I'm past 100+ hours on XCX and on the last chapter. And there's more to do after the main story.
Anyway, I hope they bring A Thousand Year Door to the Wii U too before this new Paper Mario. I haven't played the GC one.
Calling it now :
Paper Mario Sticker Star 2 : Electric Boogaloo.
Suprisingly, my favorite Paper Mario game was SPM. If the story is as great, it will be awesome, but if not, I'll take nonetheless.
It would be neat if the only redeeming qualities of SS (aesthetics and music) were present too.
@vyseofhr I was literally just about to say this.
Haha yeah that's the problem! Problem is I would have loved it when younger with more time but it's hard to play grindy games on home consoles with so many other options! I'm 50 hours into XCX, 40 into Fallout 4 and only about 10 into Witcher 3 (got it late in a sale!), so many good long games, but I know I'll never finish all of them!
Managed to get TTYD on eBay last year for £30, only started that one as well so I will play through! Damn, wish I had this problem as a kid!
I'm not so much concerned whether this is true (a new PM is bound to happen sooner or later) but rather if it's any good.
Not bad, but they need more for WiiU in 2016. So far (not counting remakes) there's only Zelda U, Star Fox and GIR#FE. Which would be ok for me, but not to keep the U alive.
I hope this is true, I love the Paper Mario games (well mostly the first two). The only question is- will it end up being endlessly delayed like everything else on the Wii U and then become an NX launch title?
Certainly not unrealistic. For one thing, Nintendo has confidence in the series, keeping it alive. For another thing, it's not a series that needs an all too high budget, which is important on a console with a rather small user base. And finally, it should both satisfy hardcore-players looking for a lengthy game at the end of a cycle, as well as sell well among the more casual users, looking for another Mario game.
Woohoo! Was getting worried this series was going to get skipped this generation.
Yes!!!! I hope so!
@BrizzoUK was thinking exactly the same thing yesterday!!
Please oh please be like Paper Mario 64 and Paper Mario Thousand Year Door!!! Paper Mario games need to return to their former quality!
I hope it's great. Paper Mario: The Thousand Year Door great. Speaking of which, I hope it's not a HD remaster of said game.
As long as it is like a thousand year door, it will be great! Otherwise to me it would be a waste of time, money and energy
@andrea987 There's Pokkén Tournament as well.
Really hope this is true! Really hope they've realised they need to go back to TYD style as well. And if they combined it with some elements of Tearaway (wonderful PS game) using the pad to cut out paper shapes or fold origami etc, well that would be the icing on the cake for me!
And let there be the audience as well.
I hope it's true. I hope they make it like the gamecube version. The sticker one is so so. The Wii one is good but I don't consider that a true Paper Mario.
@Peach64 you obviously didn't try out Dungeon Keeper Mobile.
Hopefully it's true, though I doubt I'll get it if it comes out. The Paper Mario games look fun, but there's too many other games I'd prefer to play.
Please make another Advance Wars, one day...
I really hope, that this is true and the game is a true sequal to Paper Mario 64 and The Thousand Year Door, these games were fantastic!
And I really didn't like the others .....
The PM games were not that great tbh, I would have rather seen a new FE games for console, or an AW one for any of their systems ...
If the NX is a home console launching Nov of this year (I think it is but I know many don't agree) then i'd prefer they save this for NX. Something like Pkimin 4, Paper Mario, the new Zelda, the new 3d Mario would be a very satisfying first party launch lineup.
Then again, maybe it's for both. Or maybe the NX is neither of those things. Who knows anymore?
If the gameplay is like Sticker Star, I'm skipping it. And Miyamoto better stay away from this one. Considering that he 'suggested' to IS to only use Mushroom Kingdom characters instead of adding any hint of originality to the game outside of Kersti, I don't want him giving them any input this time around.
Paper Mario Amiibos on the way no doubt too.
Sounds good. They better be quick though other wise we will have traded our Wii U' s in for NX's.
Unless of course Nintendo's comment that the NX is NOT a replacement for the Wii U has some validity.
Please don't be disappointing. I hated Sticker Star.
A TTYD remake or rerelease on the VC would be lovely too.
If it's TTYD-like, I'll give Nintendo another chance.
If it's Sticker Star-like, I'll throw all my N consoles out of the window.
@hadrian yes, made of paper and comes with a stick of glue so toy collectors can assemble themself, maybe some paints as well. In fact who needs the game, the Amiibos sound like more fun...... not.
Oh plzplzplzplz. If it's as good as Super Paper Mario I'll be very happy, as good as the original I'll be delighted, or as good as Thousand Year Door I'll be near ecstatic. If its on the same level as Sticker Star I'll....yeah. Let's not imagine.
@LetsGoRetro guess we'll see at E3
I really hope it's as good as the first Paper Mario on the N64. That was the best in my opinion, next to Super Paper Mario.
As long as it's not as bad as Paper Mario Sticker Star, I don't mind.
I hope it's like the first two games. As in I hope it has partners, original characters (and not just toads) and a good story. (I don't expect a complicated story or anything, just an endearing adventury one )
I feel like focusing on only Mushroom Kingdom characters is fine for the main series games, but I think Paper Mario has always been at it's best when it's been as inventive and wacky as possible.
Also keep amiibo away from this game. I'm sick of them. But you know Nintendo won't. There'll be at the very least a Paper Mario amiibo in the style of Mr. Game & Watch amiibo.
I for one loved Super Paper Mario. If they produce a game even as half as charming or funny as that, I'd be happy
@Sligeach Yeah that's not going to happen. Amiibo will be a part of this game. Although it'll probably just give you special gear/badges or something. Probably nothing that would interfere with the game too much.
@Splatburst I was about to reach 200 hours when I last had to stop playing and I was around 92 percent survey rate, so you definitely have a good amount of playtime to look forward to~
@Sligeach I'm pretty sure every single first party game for the rest of this gen and likely next gen will have amiibo extras in some form or other.It's something we're just going to have to get used to.
@whodatninja OK? well - ttyd would be nice - but a brand new one would be NICER
Hope it won't be the Kirby and the rainbow Paintbrush of 2016. A game talked about once and then forgotten about.
@vitalemrecords I said "TTYD related", either a remaster or something in the same vein would work for me
People wonder why we don't get loads of Nintendo Directs chocked full of surprises like we used to- leaks like this are the reason.
But now the cat is out of the bag, I'm hoping for a Paper Mario Wii sequel instead of any RPG one- because it'll be the same mechanics and story as Sticker Star. Plus we need an RPG break in this year.
I really, REALLY want this to be true. The series needs redeeming after the ball-ache that was Sticker Star (the game I bought my 3DS solely to play...hindsights always 20-20, I guess).
Even if its gonna happen, its too late for me to get the Wii U.....
@MrGawain Not true. It's very rare for a leak. Nintendo could have easily shown it before now. It's supposed to in the localisation and testing phase so it's near completion. Nintendo could have shown a Direct but instead we got the boring press release from NOA about various games and amiibo. It serves Nintendo right when they don't give us any information. Others will do their best to find out and tell us. Zelda U was supposed to be out last Christmas and we know next to nothing about the game.
Also, Intelligent Systems themselves leaked it indirectly a few months ago.
The Thousand Year Door is one of the very best RPGs ever made but entries since have not been of anywhere near the same calibre. I don't expect a new game to be as marvelous as TTYD because that is perhaps unreasonable, but to muster excitement from me it will at least need to return to the core elements of what made that game such a good RPG in the first place.
If it is so close to be completed why they havent shown atleast teaser on E3 ?
Would be awesome, and hopefully a proper one. But It must happen in the first 6 months of this year, otherwise its straight to NX!
Little late for it on Wii U, but it'd be a solid addition to the library and a fun, enjoyable game, so I'm happy.
As long as they won't repeat the dumbed down Sticker Star affair.
If they have free hands and go all the way to make an epic console RPG, then consider me in!
Does this mean that we can expect a Nintendo Direct soon?
@Henmii I wonder how people would react if it turned out NX was just a 3DS successor.
People are worrying if it'll be any good. I understand.
While I loved Super Paper Mario and haven't played Sticker Star, I understand how those games took the series in a more simplified direction and lost a lot of the charm of the originals.
I'm sure Nintendo has learned from the feedback and they will give Intelligent Systems a chance to make a genuine RPG.
What is the REAL question however, is if the same personnel who worked on the first two Paper Mario are still on board! If different people are working on it (despite the studio being the same), it will feel different.
The hype! I'm hoping there's no damn stickers this time!
New Paper Mario! Now with even less RPG!
Hell yeah I would buy it.
I'm hoping it's like Super Paper Mario tbh.
Then again, this is modern "Inteligent" Systems we're talking about. They're made like two good games after Radiant Dawn and SPM, with one of them being Japan only (FE12) and the other selling horribly (STEAM).
That's certainly possible. But people who think the Wii u will be around for another couple of years are living in a dreamworld. It will be replaced (most likely this year), simply because it failed.
Cool. Like all series, some games are better than others, I'm hoping they make this one more like the early titles. Still probably a day one purchase.
I hope it's not a turn-based RPG title but rather like Super Paper Mario (Wii) was. That game had an awesome kind of humor (like right at the beginning you could decline to help and then the game was over), the perspective-change mechanic was neat (but lacking graphical beauty), the story was well-written (Bowser isn't the main adversary).
Please Nintendo, don't do another turn-based RPG, they're really outdated and we just recently got one with the VC release of Super Mario RPG: Legend of the Seven Stars. That's really enough of those outdated games.
I hope it's a new game as good as the original and thousand year door.
I secretly wish it's a HD remaster of thousand year door.
I ultimately wish it turns out to be a GameCube virtual console development and one of the Frits three titles to be announced for the GameCube format for download on Wii U and NX. (Along with eternal darkness that was curiously renewed recently and luigi's mansion)
Sticker Star 2 most likely
@MussakkuLaden That's all I was going to say! If this year is the Wii U swan song it's a logical game to fit there. I'd add that It's also not something that would likely benefit from releasing on the NX and that I can see Nintendo holding back on showing it at E3. It's not the type of game that is splashy for that sort of thing.
For your sake, I hope it has backwards compatibility. I give it a 50/50 chance.
Super Paper Luigi: The Rise of Mr L
Would be the greatest thing ever
@shani Square-Enix is that you?
Code Name: STEAM was undermined by the cramped little 3DS platform, its performance, and too little attention to that waiting for the enemy problem. It's too bad, because it had great potential and so much was so good, in my opinion. It's an oddball IP that I hope returns much stronger some day, but probably won't.
@NintyMan I'm having doubts about February unless Nintendo Account/My Nintendo/Miitomo happens early March (like the first week or something like that). Feels like something they'd fully announce and then exist a week later.
@shani I disagree, we have enough platformers already on Wii U so we don't need another in the form of Paper Mario that could instead be a game style that's never appeared on Wii U before outside of VC (turn based RPG). If another platformer is going to happen on Wii U it should be a Tropical Freeze sequel.
I hope it;s a Paper Mario + Super Mario Galaxy mashup.
I hope it;s a Paper Mario + Super Mario Galaxy mashup.
The odds of this being anything like TTYD are so slim I'm not even hyped. I would like to say "please be a return to form" but somehow I know they will never go back to the depth and complexity (if one could call it that) of the original game and sequel.
So for now, I'm rather hoping this turns out to be a rerelease of TTYD for Wii U with new visuals or content. About as good as we will ever get.
Feel free to prove me wrong, Nintendo.
@Henmii It can release in the first 10. Why not? As long as it's a month or two before the NX console release. Which might come pretty late in the year... or in Japan, early next. As @Grumblevolcano suggests, it might happen that way if the 3DS replacement "part" of NX comes first.
It's not like every Wii U owner will suddenly abandon the console even if they want NX. If NX has backwards compatibility then it's even less important to release early.
Remember, Nintendo has publicly spoken about avoiding that yearlong drought (really more) that the Wii experienced before the Wii U. That's why I don't think Nintendo could hold out until too far into 2017, but it's also why I think they will release new games pretty close to the NX launch. (Also, talk to @rjejr about red Wii consoles on the shelves at Target!)
I would like 3 Paper Mario amiibo please.
If this is true and ends up being like Sticker Star, I am going to be very upset.
They are already at the localization stages ? O.o
That means its only Months away ? And no news so far ? No advertising, no nothing ?
I highly doubt that tbh.
@TheLastLugia Square Enix? What does Paper Mario have to do with Final Fantasy?
@Grumblevolcano Well I don't see that many platformers on Wii U, there's NSMBU, Yoshi, DK and Rayman. What else is there? And Paper Mario Wii was totally different, it wasn't even a conventional platformer. It's really uncomparable to those four, in fact, I've never played anything that's even remotely like Paper Mario Wii.
And there's a good reason why there no turn-based RPG's on Wii U apart from VC: Because they are heavily outdated and no one wants to play them. Games were turn based back then because of technical limitations. Those limitations don't exist anymore, so turn-based mechanics aren't necessary anymore.
If I wanted to play something turn-based, I'd rather play chess than Mario RPG. I can't stand how you have to make your attack and then wait for ages until you can attack again. That's like crippling a game without any reason.
And if I really want to play an RPG, I'd rather play Xenoblade (which I almost hadn't bought because of the almost-turn-based attacks) or something like the Witcher etc.
Not being able to move freely in combat is just ridiculous. It's like someone tells you to play football (soccer) and puts the ball in the center circle, but then they bond your whole body so that you have to move like a worm. That's no fun at all, that's just torture.
Yes Please. TTYD is such a fantastic game. A sequel to that gem would be such great news.
Always assume rumours are false rather than assuming they are true. That's what minecraft taught me!
Well I do love the Paper Mario games, but as per usual, I'm just wanting to see Nintendo really take all this stuff to the next level and make it genuinely exciting and magical again. Nintendo is starting to feel old and stale to me—despite its various innovations—and there's wondrous new frontiers in the gaming medium to explore out there that are genuinely compelling, even when considered alongside established Nintendo franchises:
Note: Those are obviously just fan hacks, but it's the general concept and being on the bleeding edge that's exciting.
Where is the genuine cutting-edge in either technology innovation or presentation/graphics that Nintendo used to display in abundance?
There was a time when Nintendo was on the forefront of all this stuff—and it wasn't exclusive of making genuinely amazing games.
Sorry for always going off on a tangent, but whenever I see something about Nintendo these days I just keep thinking it all feels so underwhelming, yet it could be so much more.
Man do I hope this is true, more like ttyd then ss I hope
Please be true IF it goes back to the original gameplay style. Super Paper Mario was okay, but Sticker Star was just bad. The original and TTYD are 2 of my favourite games of all time, so I'm excited and nervous!
As long as it treats Sticker Star as an unrelated spin off, it will sell very well. And I have confidence, after the poor New Yoshis Island on 3DS was followed by the amazing Yoshis Wooly World on Wii U.
I really hope it's more TYD than Sticker Star. And definitely not anything like Super Paper Mario. I enjoyed Sticker Star, but I need the classic battles back with sidekicks. Maybe go with two sidekicks in battle this time, a bit like how Mario & Luigi now has a party of 3. I'm really interested to see how the dual screen of the Wii U will be utilised this time out.
On the one hand, I'd really like for Intelligent Systems to be working on a Panel De Pon game starring Lip, though that seems very unlikely given the passing of it's 20th anniversary with no attention paid to it. On the other hand, I'd love to play a new Paper Mario game in the style of the first two. Paper Mario: The Thousand-Year Door sits comfortably as my 6th favourite video game of all time, and I've long since been awaiting a true successor to it.
@shani I'm only guessing here, but I believe @TheLastLugia's joke is in regards to how Square Enix have removed turn based combat from a lot of their games, particularly when it concerns their flagship Final Fantasy series. There is a reason people cite Bravely Default as the spiritual sucessor to Final Fantasy, and it's because that Square Enix series plays more like a Final Fantasy game than the Final Fantasy games of today.
As for Wii U platformers, there are quite a few. Just off the top of my head I can see that you're missing Super Mario 3D World, the latest Pac-Man games, and Shovel Knight, and there are still plenty of others. There are certainly more platforming games than there are turn based RPGs on the Wii U.
You and I certainly seem to be of differing opinions though; I love Turn Based RPGs! Final Fantasy IX, Paper Mario: The Thousand-Year Door, Breath of Fire IV, Child of Light, the Pokémon series; I love the way turn based games play. Many say the draw of RPGs are the characters or stories, and whilst I do find them to be very defining aspects, it's the turn based combat that makes me love the majority of RPGs that I'm fond of. If this Paper Mario game were to play in good old turn based RPG fashion, I'd be able to put it alongside Genei Ibun Roku #FE and Bravely Second: End Layer within my most anticipated games of the year.
Ooo boy a Mario themed game coming to Wii U! Just what the console needs!
And lets be honest, its going to be TTYD HD.
@shani Can't say I agree with you about turn based rpgs. I grew up on them, and still love them. Without thinking too hard, Pokemon comes to mind as a popular and current turn based RPG. Plus, looking through these comments, most people are hoping this Paper Mario game returns to those traditional elements.
Anyways, I'll be sure to purchase this one no matter what direction it takes. I loved Super Paper Mario, but never played it predecessors, although I'm sure I'd love them.
One hope I do have is that they didn't get lazy with the visuals, and used the Wii U's power to actually make the game feel like it's made from paper.
I doubt it. Unless that is a double release, for Wii U and NX.
if true, I hope it's like the first 2 and not the others. I'm currently playing super paper mario and that game is so full of filler and contrived garbage that it's hard to play. The less said about sticker star the better.
i was expecting for Paper Mario to be on NX.
but if this does end up true, then i like to say PLEASE make it as good as TTYD/64 (if it's like Sticker Star, then no thanks) heck i would care as much if it was Super Paper Mario 2
If this is true, it's weird. Another game on the Wii U, means they probably have a few others in the pipeline. Maybe the NX really isn't meant to replace but rather supplement the Wii U? Hmmm...
Yes be true but don't be like Super Paper Mario.
@Souldin & @PowerStar Well, everyone has different tastes and preferences and I totally respect that. It's just hard to understand for me what the appeal in turn-based combat is.
I never liked FF (except for Crystal Bearer on Wii, it had no turn-based combat) because of the turn-based combat and before I played Xenoblade, I thought it would be turn-based too and almost didn't try it because of that. And I was never into the whole Pokemon series, it's just not appealing to me.
I also tried both N64 titles, Paper Mario and Mario RPG, a few years ago. I liked the games in general, especially the tone and the style. But the turn-based part slows the entire experience down and takes out the fun of playing those games. I just don't have the patience, but even more, I don't see the point of waiting so long when you could just battle your foes in real-time. What's the benefit of waiting? Why can't I just run at my opponent and beat him? I'm just trying to understand.
Regarding the platformers: I just mentioned those that are really good (in my opinion). I totally dislike Mario 3D World, it's a bastard of a game and a disgrace for a 3D Mario game if you ask me. It doesn't even deserve its title. And I never played Pacman and Shovel Knight, they just didn't look compelling to me.
I haven't even finished DK and Yoshi yet, while I played most parts of Rayman already on Steam, so I haven't really touched it much on Wii U (still had to get it when it was on sale for 9,99 ^^). So regarding classic 2D platformers, I have more than enough on my Wii U. But Paper Mario Wii was just different, a refreshing experience after all the similar 2D platformers in the style of NSMB. And what the Wii U is really lacking are good, real 3D platformers like SM64 and MG. I think Miyamoto said the next one will come out on NX.
Funny that you mention Child of Light; I bought it early when I just had gotten my Wii U, because I thought it was a platformer. Then I started the game and right at the beginning, you get drawn into a turn based combat. That's when I shut the game down. I felt really tricked, although I probably just would've had to inform myself better about that game. So I have myself to blame, but that game was the biggest disappointment ever.
I tried it another time later, because I wanted to give the game a fair shot (and also because I didn't want the money to be wasted). But it was just zero fun, turn based combat feels really like torture to me.
Those were the worst spent 15€ and if I could, I would give the game away for free to someone who is able to enjoy it. I just regret buying it.
I actually like Sticker Star...
It's not as good as the 64 or GCN entries, but I had fun with it. There's some nice elements. I enjoyed the sticker based combat system, the overworld map, the graphic look was finally nailed IMO and I think it has alot of potential to be expanded on. More so than the original entries as TTYD is pretty much perfect in my book.
I think combining the sticker battle system of SS along with the partner system and story of the original 2 would be awesome.
@Cyberbotv2 You mean like how the DS was a "third pillar" and not meant to replace the GBA? Well look how that turned out...
@shani Turn based RPGs are my favourite type of RPG and games like the Fire Emblem series (ignoring the crossover with SMT) really show just how great that type of gameplay is. Western RPGs like the Witcher franchise just feel really dull in comparison (I got Witcher 3 as a free game with the Master Chief Collection XB1 bundle in June last year and ended up selling it). Out of the big line of RPGs coming out this year, my most hyped one is easily FE Fates.
@shani it was with you saying that turn based RPGs are 'outdated' even though there is no evidence/facts that point to that being true. Square-Enix think the same, which is why neither of the upcoming Final Fantasy games are turn based, because it's 'outdated'.
@shani Turn based rpgs provide a great mental game for the player. It involves methodically planning out your moves, but not just your next move. As you get deeper in the game, you've gotta plan out far in advance and have multiple contingency plans. You end up selecting attacks to learn that suit you and your playstyle. Many rpgs are also known for their charming stories and presentation (although these factors aren't exclusive to them).
@Kirk I accept your apology. Now tell me what you REALLY think of a Mario game on Wii U
@Grumblevolcano Well I never was that much into RPG's, it's one of my less favourite genres (my least favourite one are strategy games). I mean the way I understand it, the only defining factor of an RPG is leveling up your character and that element is very widespread nowadays in almost every genre outside of RPGs (GTA V, for example). And I like that element in non-RPG games, I even liked how you could level up your gear in Skyward Sword.
The same goes for the other "classic" elements that Souldin mentioned: characters and stories. Those two were never exclusive to RPG's, they are something almost every game has. So I don't even understand what makes an RPG an RPG, it has no exclusive characteristics from my point of view.
So I never understood what makes role-playing games stand out, but occasionally there were a few that I played and enjoyed: Diablo II, Torchlight, Deathspank, Deus Ex: Human Evolution, Xenoblade Chronicles X, and just before XCX came out, I started playing Skyrim and Witcher 2. At one time, I also had started with Mass Effect and Dragon Age, but didn't continue to play them. I haven't finished a single one of those that I mentioned. But at least those games were fun. Turn-based games like Mario RPG and Child of Light are just no fun for me.
Just to be clear, I don't want to ruin anyone's experience, but it's just a mystery to me what people like about turn-based strategy or RPG's. It's as if you preferred playing with an old calculator instead of a dedicated gaming console, I just don't get it.
@PowerStar : Haha! I guess you're right. This is probably a blip on the radar before the Super Ultimate Nintendo Entertainment System arrives in the fall.
@TheLastLugia: Ah interesting, I didn't know that Square Enix sees it the way I do. But I totally concurr with them. Outdated, because there are no technical restrictions that make turn-based game progress necessary anymore. Would you prefer to save your game progress by writing down a really long code like it was on some SNES games? Instead of just hitting "save"?
@PowerStar But you gotta admit that it takes a lot more methodically planning ahead if something happens in real time, right? Turn based planning is a lot easier since you have infinite time to plan each turn. Making decisions in real time, on the go, that's far more challenging.
Good discussion though so far. I didn't know there are so many players that genuinely like turn-based combat. I still can't get behind the idea, but I respect that.
With the criticism of the holiday line up for Wii U and the seeming lack of very many titles for this year, it is surprising this has been kept under wraps. But, if true then, great! As long as quality is present, of course. NX/Wii U dual releases are seeming a little more credible perhaps. Or perhaps not. What I wouldn't give for some solid good news!
Rumour: Martin Scorsese is going to make a new Super Mario Bros movie.
@shani that is some of the most bizarre logic and blatantly ridiculous comparison I have ever seen on this site, which is saying something believe me. Your prerogative if you dislike it and don't think it's fun, but I kinda enjoy Chrono Trigger more than most RPGs I've played to this day, and no comparisons to writing down codes will make me think otherwise.
I hope this comes out before January 2017, before my Amazon Prime subscription expires I can get 20% off.
@shani Yeah, different tastes will inevitably result in people enjoying different games. In this comment alone you've indicated how remarkably different your tastes are to mine.
I loved the older Final Fantasy titles, and whilst I did enjoy the Crystal Chronicles series, Crystal Bearers and the Final Fantasy games from 11 onwards have not appealed to me.
As for Xenoblade Chronicles, I was interested in the game prior to finding out how it played. When I hear JRPG, I immediately expect it to be turn based. When I found out it wasn't and the game was more akin to those bizarre mix ups like Final Fantasy XII or even MMO's like World of Warcraft, I decided to pass on Xenoblade Chronicles.
For me, the key to turn based combat is control over an entire party. For instance, in a game wherein you play as a lone character, I can understand such a game not being turn based. In game where I travel with a group of loveable characters though, I want to control the actions of each member, rather than having ai control them alongside me. Turn Based gameplay allows me to have control of each of their actions within combat. Also, whilst slow at times, it opens up plenty of room for thinking things through without having it be quick-fire thoughts and judgement.
Speaking of slow gameplay, I absolutely hated Super Mario 64 for that sort of reason. I felt the movement and world sluggish, with large areas that are dull to traverse, and I was irritated by going through the same levels so many times over. Meanwhile, Super Mario 3D World is everything I wanted Super Mario 64 to be. It takes the fast, focused platforming of the 2D Mario games, and perfectly converts it into 3D, along with fun and chaotic multiplayer.
My problem with Super Paper Mario, is that whilst I loved the story, I did not enjoy the gameplay. It felt like an unfortunate mishmash of the slow paced elements of turn based gameplay without the large party of characters and time to think things through. It had none of the speed or challenge I loved from the 2D Mario games, and stopping to use items grinded the gameplay to a halt far more than any turn based gameplay does.
Child of Light is my favourite Generation 8 game so far. Across the Wii U, 3DS, Xbox One, and PS4; Child of Light is easily my favourite game amongst these systems. I'd easily class it as one of my top 20 favourite video games of all; and the turn based combat is what I love about it the most.
So yeah... we differ a lot, but to each their own.
@TheLastLugia I wouldn't want you to think otherwise (if anything, I want to understand you)! If you enjoy it, it's totally fine with me. My comparison was to highlight that like in all aspects of human life, there is progress in things. And because of progress, some ideas or methods get replaced by more accurate ones (natural sciences) or more comfortable ones (gadgets, electronics) or more just/progressive ones (politics, society) or more healthy ones (food) or more detailed and elaborate ones (TV shows). And this kind of progress occurs in gaming too: from turn-based games like cards, chess, board games and pen&paper RPGs, to turn-based video games, video games with limited graphics and technically limited gameplay elements (and limited savegame elements), to more advanced games (real-time combat, other gameplay elements, storytelling, graphics), more convenient (savegames-> autosave -> better placed autosave spots, different/fluid difficulty, inventory that is easier to reach and manage, etc).
So from where I come from, turn-based elements are just a relic from the time before there were video games. Back then, it was the only way we knew and so the first generations of video games tried to mimick that until technical progress allowed real-time combat. So it astonishes me how this element is still alive, for me it seems like nostalgia.
But that doesn't mean people can't enjoy them, I don't want to dictate anyone what they should enjoy and what not.
But in the case of Paper Mario, it would sadden me if the series would cling to turn-based combat, because that would exclude me from it.
Can't they just make two game modes to please everyone?
why did sticker star get high critical reviews? It was so bad.
I guess I'll be the only one saying that I've enjoyed SPM and Sticker Star (though not as much as the first two games). Experimentation is one thing, but I happen to enjoy what I've played of those two regardless.
Hopefully this new installment will appeal to old and new fans. Although it probably won't be another turn-based RPG, I am also hoping it will be something as good as that.
@EarthboundBenjy I am puzzled as to how Mario & Luigi: Partners in Time got high praise as well. I personally didn't like that game
YES YES YES YES!
Next give Intelligent Systems Mario Baseball or a new Mario Extreme sports series or something like that so we might get a decent career mode.
but once more for this.
@Souldin Thanks for sharing, it's really interesting for me to learn about other different gaming perspectives precisely because I can't understand them by myself.
I think this is a good example of variety in tastes and why it is a good thing that the market is so big that (in theory, sadly not in practice) every taste can be covered.
The only thing from your post I don't understand is this:
"In game where I travel with a group of loveable characters though, I want to control the actions of each member, rather than having ai control them alongside me. Turn Based gameplay allows me to have control of each of their actions within combat"
You can easily do the same in real time, where's the problem in that? It's just like in a real-time strategy game (although I don't like it if you control more than, say, 3 or 4 characters, it becomes too much) where you click on the character and order them to do something. A click takes a split second, so you can constantly control a handful of characters without any problems. Have you played Commandos back then? I dislike most strategy games, but I loved that one.
Or another example from PC games: A really great indie title named Spec Ops: The Line. This game excelled in the consequences of your subtle decisions that you knew nothing about until the last scene of the game. It really surprises you what you have done when you reach the end (of course, it has different endings). But the decisions aren't why I'm mentioning it, it's the party that you played with: You had your main protagonist + 2 other soldiers that you could give specific commands to. Most of the time they were just controlled by a decent AI, but for their specialities, you could give them commands. That a well-executed mix of human control and AI.
@shani now that you've explained yourself better, I do understand where you're coming from, but I'd say the old adage 'if it ain't broke, don't fix it' sums up my opinion. I'm actually playing FFVII for the first time right now and everything about the ATB system just works, it's familiar and simple, yet still allows for strategy and a challenge. 'Innovation' can sometimes have a negative effect if it's done just to invent a fancy new phrase. FFVIII's 'paradigm system' comes to mind here, most people don't like it.
@aaronsullivan That's Wii MINI and yes I checked and it was still on the shelf at Target Thursday afternoon. Why I don't know, though I don't know why they made the things going in the first place, stripping out the Internet from what people were buying as a Netflix streamer never made any sense to me. But back to your point to the other guy, forget the Wii Mini, the Wii game section is almost as big if not bigger than the Wii U section.
Also, I wonder if this is our amiibo game? Or maybe they haven't shown if off yet b/c it's a board game like AC:aF and Nintendo didn't want more negative backlash? @Einherjar expressed my feelings pretty well about a paper Mario game close to release w/o so much as a mention. I don't think it's TTYD HD as IS is too good of a device to work on that.
So, amiibo game, board game, or amiibo board game. I'm not optimistic. Or the Wii Us first free to start match 3 game.
Hoping this will be a legimate Paper Mario game, I dunno what they were thinking with Sticker Star.
@TheLastLugia I can totally relate to that, sometimes they screw up things that were totally fine. And sometimes they go too far with innovation or just do it wrong (especially at the beginning, some innovations take time to ripen). But generally, I'm a sucker for innovation and everything that's new and different. I don't know why, I was always like this. ^^
When I posted my initial comment, of course I was aware that there are still players that like turn-based games (one of my friends plays Xcom, for example, and that game does look somewhat interesting despite its turn-based nature), so I knew this could be a bit provocative. But I never would've thought that the old Mario RPG formula is still that popular, in that regard maybe I misjudjed the situation a bit. Although mainly, I just wanted to express my feeling and the wish for another game like Paper Mario Wii, which I hold dear, it's one of my favourite and most memorable Mario games of all time, right behind Mario Galaxy 2, Mario 64 and Mario World.
So as a conclusion, so that everyone from both worlds can enjoy the next entry, I'd like to change my initial wish into: Please Nintendo, give the game two different modes: one real-time mode and one turn-based mode!
@rjejr Seeing how important Amiibos have become, i doubt that it will be centered around that, as they would clearly advertise it way more.
And since were talking about Paper Mario, which would be pretty complicated to make into figures, it would be far more likely for it to be another range of Amiibo cards.
Even so, this stuff takes time to print and ship, and certain retailers would have already spilled the beans, im sure.
Nintendo knows that Paper Mario is one of their big hitters, so there is no reason to hold anything back. Especially not on WiiU.
But we also noticed, that Remakes have a much shorter Announcment>Release time frame, so imo a TTYD would be pretty likely.
The best-worst case would be Super Paper Mario for Wii VC.
All in all, i find the lack of announcments or even hints highly suspicious. Though it was mentioned that there is something to be announced on monday if im not mistaken. Anyways, i dont think any game enters the localisation phase without being so much as hinted at.
You need a certain consumer feedback to craft your Ad campaign.
Id take these rumors with a truckload of salt tbh.
I believe it. I will be happy if it is like Super or like TTYD.
Hot diggity! And please, please, please, return to the old badge system. I'm currently doing a second playthrough of Thousand Year Door after ten years and it's still awesome.
Super Paper Mario was a good game but didn't feel like a Paper Mario as the focus was on platforming and they removed the battle mechanic. Story was good though.
Sticker Star didn't wow me at all with it's reliance on stickers and a total absense of partners. It felt devoid of personality. We still need a true sequel to PM and PM:TTYD.
I hope they take the paper Mario series into the "team Mario" direction, as the Mario & Luigi series already has a lock on the brothers, and they have the mechanics down pat. Paper Mario seems to have an identity crisis. pick something and perfect it.
@Cyberbotv2 How does one more game for Wii U somehow suggest there are others in the pipeline?
I admit that the lack of news at the end of the year about upcoming games and the silence has made me feel Wii U is drying up even though Nintendo always has some games in the oven it doesn't talk about until closer to release. It's certainly not impossible that Nintendo is planning on an array of games to keep Wii U chugging (limping?) along throughout all of 2017. Just doesn't seem likely. I'd expected at least a couple more this year even if NX is releasing as a console by the end of the year.
@BulkSlash How would a game that is in the localization being delayed? Because they found some Japanese words that they didn't understand?
@Socar It's not too late.
@TheLastLugia I'm excited about a new Paper Mario.
@shani I wouldn't classify it as easy to change between characters like that in combat. The only time I can think that I found that easy to do was Wonderful 101, and in that game, it was more like executing a different attack rather than switching.
Furthermore, clicking on a character and ordering them to do something is different within a real time game. For starters, it misses out on that pause of thought as I mentioned, and the way you issue the command doesn't feel the same. You can get interrupted yourself by the real time nature, and a factor that helps a lot of turn based RPGs is a degree of influence during your attack (such as what the Paper Mario games do, pressing commands to increase the power and/or success of the attacks). It overall doesn't feel the same, much like how a game with sword combat like Legend of Zelda doesn't make it a hack n' slash.
As for your other points, I have not played Spec Ops. I usually dislike most shooting games, with rather few exceptions (Splatoon, Red Steel, Jet Force Gemini, and Halo can be fun when I'm playing co-op). I should also note that whilst I'm a fan of Turn Based RPG's, I'm not a fan of Strategy RPG's, mainly because I'm terrible at the latter. Turn Based RPG's do have their strategies to them, but they are usually short term plans (and when long term, they are specific to that battle) and you don't have to worry about your position within a field lay out (grinding is also much easier). Strategy RPG's like Fire Emblem, Disgaea or Advance Wars often involve a more long term strategy akin to chess, which I don't seem to be able to get as good of a grasp of, despite wanting to enjoy those games.
@amiiboacid Well some gamers are playing the waiting game to get the Wii U..,,, and by the time that happens, the NX will be revealed.
If the NX is released next year, as much as I hate to say it, its pointless to get the Wii U unless the NX isn't backwards compatible which is likely that it will......
@TruenoGT If you're talking within an RPG sense, I'd certainly like to see Alpha Dream go back to their original IP; Tomato Adventure. I've always wondered why they went on to make games starring Mario and Luigi based on that turn based gameplay groundwork; it seemed kind of unessacary with the Paper Mario series already existing as a turn based Mario series. Heck, my first thought upon seeing Mario and Luigi using hammers within those games was "Why didn't they use Ice Climbers instead?"
As for other Nintendo RPG's, it'd be nice to see 1-Up Studio make a new Magical series game. An I imagine there are quite a few people wanting Camelot to make a new Golden Sun.
Thinking about it, it's amazing just how many IPs Nintendo have. They never seem to be able to utilise them all, particularly when they put so much of the spotlight on the Mario IP and it's various branches. The Zelda series has recently been given an absurd amount of attention as well, and Pokémon has always had an insane amount of attention paid to it, though I believe that is due to more to Game Freak than Nintendo.
Is it rare for someone, like me, to like TTYD and Sticker Star? Sticker Star had the best finale battle against (spoiler alert!) Bowser than any Mario Game in my opinion.
@rjejr I almost feel like you go to target just to look for that red Wii Mini. while you're there, do you also see those copies of Metroid Other M that are still full retail?
@LetsGoRetro The lead developer at Tecmo tweeted only a week or so ago, 'NX is a HOME CONSOLE, first and foremost'.
I hope this is true!
@rjejr Yeah, and frankly Wii U has a good reputation critically. I think it will live on for awhile once the price comes down. Which is good, because you'll have a a good recurring thing to keep bringing up during the criticisms of NX launch! Can't wait to see your comments on the refreshed Wii U console if it happens!
I'm leaning more towards this being legitimate than you and @Einherjar are. Nintendo does this. It might not have been far enough along at E3 and after the E3 backlash, it might have felt difficult to shoehorn it in. With high profile delays they may have wanted to keep this one close to the chest until it was certain it would release when expected.
Don't you think Nintendo needs at least one more: "See, the Wii U is still valuable!" game coming that's actually newly announced in 2016? Releasing promised games is great, but a little new anticipation is still needed to really say, "we didn't let the Wii U stagnate in it's last year." At least that's the way I look at it.
As for amiibo, Paper Mario would be a great place to have fun with existing amiibo. Simple art with limited animation for temporarily added characters that works with many amiibo? Perfect. As for new amiibo, I think cards like @Einherjar Paper Mario. amirite?
In a dream scenario, the whole premise of the game would be some rift that allows all the Nintendo universe characters to coexist and you'd venture into lands a bit like Kingdom Hearts and amiibo would allow them to venture out of their own lands and help you. With that Paper Mario charm it could be great for new humor opportunities. Not quite DI or Skylanders but if there was a cool competitive or mixed adventure mode you could get into it could work in that way.
Incidentally, I think the chances of that are very low.
"If another platformer is going to happen on Wii U it should be a Tropical Freeze sequel."
Sure, let's get another Paper Mario game. It's not like the last Advance wars game came out in 2008 or anything.
@Nintendian well Scorsese did direct the Michael Jackson short film for BAD so, who knows, it could happen! Lol 😉
@JaxonH ooh, yes please! Top quality game, 👌
Please don't be a crappy amiibo title. Please don't be a crappy amiibo title. Please don't be a crappy amiibo title.
Amiibo Festival was enough of an insult.
@aaronsullivan I, too, wouldnt flat out deny it being wrong. Trust me, id love a new Paper Mario as much as th enext guy. I just think that "its being localized and tested at the moment" is a bit of a stretch.
Localization is the last thing that happens, right before shipment and release. And since this would be a localization during the development phase, not a localization of an already released game, were talking about mere months of work.
Nintendo outright stated, that they wont announce games anymore that arent 100% golden for a release to avoid debacles like MegaMan Legends 3 and such.
Perfectly reasonable and understandable. But even sudden releases like Tipping Stars that came out of the blue had a bit of a PR rile up beforehand in Directs.
For such a major release of of such a major franchise, the timing is just a little off. One could argue that they keep it silent due to the recent Zelda and Star Fox delays and that they want to be extra careful and extra sure of a timely release. Anyways, id love for it to be real, but it all just sounds a little fishy.
@YoshiTails or what about Battalion Wars? that game was awesome.
This will probably be the big 'bang' as the last major Wii U game, much like how the first Paper Mario was the last major N64 game.
I'm curious how this would go, do you think they'll might listen to the compliments of sticker star and stick to the traditional formula, or will they attempt to re-invent the wheel again. I'll even take the Super Paper Mario style over Sticker Star any day.
I'd love for this to be true. Paper Mario's one of my favorite franchises, and I'd love to see a new, HD installment. Hopefully, if they are making it, it will have turn-based combat. The Wii game is my least favorite of the current Paper Mario games largely because it didn't have turn-based combat.
Regardless what people think of Super Paper Mario at least it had the same charming characters and unique, humourous narrative we love the Paper Mario series for. I'll be happy with anything that's better than that Sticker Star travesty, though I'm endlessly hoping for a game similar to TTYD.
I have enjoyed all of the Paper Mario games but a new one resembling TTYD would be ideal in my book. Make it happen Nintendo!
@jariw It depends. The last game I worked on we had the language files translated way before the coding was completed. We'd just include the appropriate file based on which version we were building.
Also, as this is just a rumour at this point and we've seen nothing of the game it seems unlikely to me for it to be close to complete. We've seen a fair bit of Star Fox Zero and it was delayed. Given the sparse release schedule for the Wii U I'd have thought Nintendo would have shown something on this game last year if development was that advanced.
A Paper Mario game could implement amiibo very effectively. Scan an amiibo and it will join your party for a turn. Very easy, fun and not a game-breaking scenario. I would love to see other characters get the Paper treatment. Considering the sources, I think this leak is legit. Hopefully, users on this site will welcome it with at least a dose of optimism.
@Einherjar ""its being localized and tested at the moment" is a bit of a stretch"
What abut that Mini Mario amiibo game?
It got announced and released in 1 months time. That's why I mentioned all those dreck options. If it's a full fledged Paper Mario we would have heard about it 2 years ago - see Yoshi Wooly World - if it's amiibo Greatest Bits we hear about it weeks before launch. Months before launch if it's TTYD HD. (Which would annoy me no end, if they want to HD rmake Gamecube games I really want Sunshine w/ motion FLUDD controls.)
Unless someone can tell me what IS has been working on I believe the rumour to be true. A Paper Mario is coming, likely to Wii U. And I do like your Paper Mario amiibo card idea. But my original idea was more in line w/ @aaronsullivan the artwork in Paper Mario is so simplistic all Nintendo characters could fall thru a rift. Like all amiibo work in SMM in 8 bit mode skins, but only 8 bit mode.
Maybe it's a Paper Mario racing game?
I really like sticker star but I hope the new one isn't like it. I like leveling up, being able to attack and know I'm not wasting stickers and.... Well that's about it.
I'm really excited now.
My wallet hurts, Nintendo. It hurts really bad as of late!!! (The 3DS side of the house is simply and utterly nothing short of amazing-lets get the Wii U up to par shall we?!)
I hope this is true! As much as I loved reading about Luigi's Adventures in the TTYD, I would love it if he could travel with Mario!
@MJKOP @JaxonH As long as they bring back white Super Kong Super Guide I'm all for it. Maybe bundle the game w/ a white DK amiibo so I can use it whenever I like. Yarn Yoshi amiibo worked wonders. DK flying would look really weird though.
Bring back the partners system!
@rjejr I loved Tropical Freeze, I beat it, found every puzzle piece and all K O N G letters... but it was tough. My kids really enjoyed the game too but couldn't progress beyond the second world, the Super Guide is not for everyone, but it is a good thing, in my opinion. Did you finish Yoshi's Woolly World? Your kids enjoy it?
Yes I forgot how Tropical Freeze slapped you silly... of course they did include all those nifty items like green balloons and invincibility juice.
Maybe you could scan Diddy or DK and get a barrel on demand?
What I'd rather see though is a bunch of super tough minecart levels unlocked Think you could get on board with that?
I could never get into the Paper Mario series. I played them all just could never finish them. Yet I can plow through Super Mario RPG a few times a year and still have fun. I just feel the Paper Mario series is too campy and wordy with the story.
Make it a jrpg pleeeaaase. I bought ttyd twice. Never got around to beating bone tail though.
If this is a Wii U game and the new console comes out soon, raise your hands if you think this might be ported to the NX?
@Sakuraichu Steam may have sold badly but it was an excellent game! I really enjoyed it and would recommend people who haven't tried it to do so!
I hope this is true, going to keep the hype in check until nintendo announces the game.
Please just be an RPG.
Hopefully a remake of the GameCube one.
I don't think we will ever get a good new game in this series again.
@rjejr So, Kingdom Hearts with Nintendo characters ? Paper Mario visiting picture book style worlds of other Nintendo frenchises ? Well, that would be a fanboys wet dream.
But its so unlikely that it hurts.
As for Mario Sunshine...complete remake or bust.
New controll scheme (like you said, Splatoon esque motion controlls) and a new physics engine. No more butter shoes. .
After Paper Jam and Sticker Star, do we still care about Paper Mario?
The only decent Paper Mario was TTYD. Super was okay too.
I hope this is true, and I hope the game is more like the n64 game, and a thousand year door for GCN. Super Paper Mario and the newer ones are OK, but hoping back to what made the originals so great would definitely make this a must buy for me.
Is that a bare boobied purple chick? Anyway, I love SPM so yay!
Who is Intelligent Systems?
Hmm, well I guess we'll find out if it's true within the next few months. If it is I hope this Paper Mario has an amazing soundtrack Super Paper Mario did. And maybe a little Easter Egg from Paper Jam?
@shani turn-based combat is far from out-dated, it's just a type of gameplay. Mario & Luigi, Fire Emblem, Pokémon, Project X Zone, Steamworld Heist, Bravely Default to name a few recent and upcoming titles prove that people still want it, still enjoy it and are still more than happy to pay for it.
It might not be your thing, and that's fine. But here's the clincher, action games, platformers, the kind of games you describe wanting or being contemporary are not everyone else's thing either. I happen to like both, but I like turn-based for the exact opposite reason I like the action games. Turn-based battle allows me to take my time, think it through and removes the pressure of timing and quick reactions.
Paper Mario was initially brough to life as a turn-based game, that's what people fell in love with the series for. The Wii one attempted to open the series out to a wider audience as you are wanting the next too by removing those elements, but it only succeeded in leaving the established fanbase out in the cold. Even as a fan of platformers I struggled to enjoy it, it was neither the rich RPG it used to be or a particularly inspired platformer, it was a half-hearted in-between where the best elements from each had been compromised to allow for the worst of the others (well, in my opinion anyway) You're saying you don't want to be left out of a franchise by it keeping it's core appeal, but by loosing that it leaves everyone else out. I feel left out in the cold on the GTA franchise, I don't like the theme, I don't like the gameplay. I don't think it should change though, why would I try to deprive all it's fans of what they want to suit my needs? There's tons of other stuff I can play instead. I think maybe the same applies to you with Paper Mario.
I'm surprised though that Child of Light left you so cold. I can see if you thought it was a platformer you might have been shocked but then it never once advertised itself as one. Infact it sold itself on it's unique semi-turn-based mechanic where with clever timing and quick thinking you could pretty much loose the turn-based aspect of battle. I'm not sure I would even describe it as turn-based because battle so rarely involved taking turns and were actually really frantic, but each to their own.
I really hope it's going to be like the first two - I like seeing more of the mushroom kingdom and surrounding areas.
Hopefully they locked Miyamoto outside during development of this one...
If this is:
C.) Nothing like SPM and SS and moreso to OG Paper Mario and TTYD
My lifelong hopes as a kid playing TTYD will finally come true
Let's do it right!
@Frank90 Why does everyone want everything to be on NX? It could mean a big delay and it's not like the games don't look already good on the Wii U. And we don't know anything about the said NX, except that it exists.
I feel intelligent systems could have been put to better use :/
@Parkour_LMan Didnt ya hear? There's no point in releasing anything on the Wii U, because the NX is being released this year, and that's an absolute fact, despite there being absolutely nothing pointing towards that (I'm getting really pi$$ed off at these types of comments).
I don't really get the Sticker Star hate--outside of no partners, it's not as far afield of the first two PM games as people make out--but I just want this to feel just like PM and TTYD. Super Paper Mario is the best game I hate. It was a good game on its own, but thinking of it as a PM game gives me a headache. I'll never play it again. Give me partners, even give me Goombella if you want.
Mario and Luigi Paper Jam hasn't long been released on 3DS so it seems a bit soon to announce a Paper Mario on Wii U to me. I'd prefer SUPER MARIO RPG 2 myself.
If the rumour is true then I'd rather it be like TTYD as I didn't like Super Paper Mario, I was really bored but finished the game because it was a Paper Mario game.
If this were true, I'd love it to be in the vein of the first two games. But seeing as how Shigsy seems to dislike ANY narrative in a Mario game, this one will probably be hugely hindered by his judgement like Sticker Star was - if it even exists that is.
But if Intelligent are allowed to go by their own devices, I can only hope that we once again get to read the immortal words: FEEL THE RAWK!!!
Really? Wii U? If true, I'm pretty sure it'll come to NX too.
@CB85 I hope it stays a Wii U exclusives as I feel the NX could had its own original game instead. Besides if NX is backwards compatible, it could still play this one anyways so that's a win-win on both. As cool as having the game on both systems, I rather steer NX away from ever having any Wii U port. To me, it was a mistake to have Twilight Princess ported to the Wii when the original could already be played on the Wii.
I really hope it'll be closer to the first two Paper Mario games, and I'm certainly not the only one.
"For starters, it misses out on that pause of thought as I mentioned, and the way you issue the command doesn't feel the same. You can get interrupted yourself by the real time nature"
That's exactly what I like about it (and what turn-based is lacking), it's more dynamic and has more unexpected elements and surprises.
Say what you want about Sticker Star, but it had some of my favorite music ever in a Mario game.
My second favorite series of all time! I hope, nay believe it's true. I hope the announcement comes soon.
This article was just asking for 200+ comments.
After Paper Mario starred in what most people agree to be more of a Mario And Luigi game than anything else, it would be nice to see a classic PM game on WiiU! Fingers crossed!
Haven't had the opportunity to play the one on 64, Thousand Year Doors is one of the top contenders for my favorite games of all time, Super Paper Mario is an underrated gem with an unappreciated cast of characters and a great story and Sticker Stars... much rather not play it. Please be like the first two if true. Super Paper Mario was a deviation, a good one, and so was Sticker Stars but it's time to go back to its roots.
If this rumour is true then some faith will be restored... provided it is an actual jRPG of course.
I'm a little torn on this announcement. I was really excited to hear of a surprise game, but another Mario isn't exactly something I was wanting right now. I guess Paper Mario would be the last version the Wii U hasn't touched if you count 3D World as a 3D. This would most likely puts the proverbial nail in the coffin of he Wii U.
On the other hand, TTYD is a great game, and The Paper Mario team does a solid job every time. Sticker Star didn't really get me excited, but it wasn't bad. I guess with the Wii U you kind of have to take what you can get now. Regardless, I am sure it will be a great game.
If it's like the original Paper Mario, great. If it's like Super Paper Mario, eh. If it's like Sticker Star, ew.
I hope they don't take the paper theme so literally anyways, I prefer the original where it was just a cute art style and no one was turning into paper airplanes.
Pleas for the love of god let it be an actual RPG
I'm all for Super Paper Mario's realtime gameplay combined with the charming Paper Mario 64 & TTYD's Mushroom Kingdom paper world. That would be the best combination of two worlds.
TTYD was my favourite game of the GC generation, even over Metroid Prime. I'll take a true sequel to that over anything else now, even another Mario Galaxy or Zelda (maybe...). I even finished the 100-level challenge thing. Still remember the train & wrestling(?) stories ... brilliant.
I really enjoyed Sticker Star - a lot more than I expected. Its no TTYD though - same world, but totally different game. Innovative gameplay though.
SPM had it moments, but ultimately ran out of ideas quickly and was under-polished. By the end it was just padding.
The next nintendo direct can't come soon enough.
The only thing I want to hear that Intelligent Systems is working on is another Advance Wars!
@Einherjar "Paper Mario visiting picture book style worlds of other Nintendo frenchises ?"
That's awesome. It's even better than my Subspace Emmissary 2 storyline where magic koopa summons Ganandorf to Bowser then Bowser kidnaps Zelda and Link has to go rescue her in the Mushroon Kingdom and Ganandorf kidnaps Peach and Mario has to go rescue her in HW. And along the way if you have amiibo you get to play as them as well. I'm pretty sure you don't want any amiibo in your Paper Mario KH Game though.
I'm also still waiting for Ninteod Land 2. And while I never considered it before, having that hub world where characters from each franchise could go play in another world like KH, oh man that would be awesome. NL was a nice Gamepad tech demo, but it left so much potential untapped. A sequel could really be something.
I personally liked Super Paper Mario and Sticker Star... but that doesn't mean I would have preferred traditional Paper Mario games over them. Please... PLEASE... if this rumor is true... make it like the originals... I'll be very upset if not.
I'll believe it when it's official but I'm hopeful it exists and will be a return to form. If another good Paper Mario is released... Well it will give me a little more confidence in the Wii U.
I'm calling it now, it's an RPG game with RTS-based elements. it's usually a thing in the Mario RPGs to hang a lampshade over common conventions, they could easily shoehorn the RTS parts by having Bowser suddenly learning that he could carry 100 goons in his pockets like Mario carries partners.
What's the odds of this being another spin-off like Federation Force,Triforce Heroes and amiibo Festival?One that will have the fans up in arms.The 3DS has two,with one already out and another to still to come.amiibo festival came out around the same time as Tri-Force Heroes,maybe they have one planned for Wii U too.Plastic Mario in amiibo Land possibly?
@rjejr I no this is off topic, but I completely agree about Nintendo Land. It had a ton of potential that Nintendo squandered. It was ripe for DLC, but I guess that was before the Big N was committed to DLC.
I would welcome another Nintendo Land that might utilize amiibo in an interesting way.
Back on topic, is it possible this game could be an HD version of TTYD?
@Souldin "I wouldn't classify it as easy to change between characters like that in combat. The only time I can think that I found that easy to do was Wonderful 101, and in that game, it was more like executing a different attack rather than switching."
Paper Mario and TTYD have a quick change badge which is incredibly useful in battle, even if it uses a whopping 7 points in the sequel. Soppose you need to execute ground attack or air attack or the enemy become electrified and your current partner becomes useless. Switcheroo without wasting a single turn. Shadow Queen levels up her attack power to insane levels? No prob. Mario can still get a lick or two in before swapping out Vivian for her cloaking ability. Now her massive attack with 20+ HP worth of damage is averted.
@Tempestryke "Is that a bare boobied purple chick? Anyway, I love SPM so yay!"
Yep. LOL Flurrie. Gotta love a big purple woman wearing naught but a pearl necklace and earrings. Her "bounce" is hypnotic, and the first thing she does when she joins the party is to glomp Mario with a flying smooch... She is my favorite character of the bunch. Great HP rating when leveled up. Second only to Admiral Bobery in terms of power.
@Ogbert Yeah the thing with Child of Light was definitely my fault, as I tried to hint in my post before. I just didn't inform myself enough, from the looks and the story, I assumed it would be a Jump'n Run. It was when I just got my Wii U and almost didn't have any games on it. Maybe I assumed it would be a platformer because it's a Nintendo console, I don't know but it was stupid. So the thing that angers me most about that episode is that I didn't inform myself more.
Paper Mario Wii could've been better, I agree, and that's why I want another entry like it. I liked the perspective-changing mechanic, but it wasn't polished or anything. I'd like to see them make a better game with the same ideas. Also, I adored the story and humor of the game, which probably was the biggest similarity with the classic Paper Mario games.
Aside from my thoughts about turn-based being an outdated mechanic, there is another reason why I demand another game like Paper Mario Wii: The Mario RPG games just recently received two new entries (Sticker Stars and Mario & Luigi: Paper Jam) !
Also, what I found amazing about Paper Mario Wii is that it's totally different from the classic Mario Jump'n Runs and I think we really need a different Mario platformer. NSMB(U) kinda got to an end with Mario Maker, there is nothing new they can do with Mario Bros. Mario (real) 3D games are on a hiatus right now, but probably will get their next entry on NX, as Miyamoto hinted at.
So I'd like to see a new branch of Mario platformers with a lot of story, its own humor and platforming mechanics that differ from the classic Mario games. That game should build up on what Paper Mario Wii did. It successfully distanced itself from the other Mario platformers and I really liked it, even though it could've been better. But the basic idea behind it was a good one in my opinion.
@StarDust4Ever I'm a little confused by this comment, so I'm not sure if I got confused or if you got confused or if we're both confused. My comment was in regards to Shani's comment regarding issuing commands/switching characters in real time within a non-turn based game.
The comment wasn't aimed at Paper Mario per say, and whilst my memory is a bit fuzzy on every badge in the series, I do remember something along the lines of the quick change badge. It still takes place within a turn based structure, so this switching of characters is something I'm fine with.
Hope it's real Paper Mario this time.
@shani Super Paper Mario was a great game, and I enjoyed it immensely. The dark and foreboding plot to "destroy all worlds" really developed a sense of urgency with the void growing as the game progressed, along with the destruction of the Sammar Kingdom. It just didn't feel like a true Paper Mario sequel without the battle mechanic. It was a platforming/adventure hybrid rather than a turn-based RPG. I think anyone can enjoy SPM if they look beyond the fact that it's not a turn based RPG. FP moves would have made a nice enhancement to the game however.
Sticker Star, on the other hand, the less said about it the better. Running out of stickers during a boss fight and being forced to resign is frustrating as heck, and the lack of partners or even a baseline jump/hammer attack created a deep void. Stickers are not sentient beings like pixels or partners but rather a disposable commodity. It's Paper Mario, but your only weapon is the item bag.
By comparison, Super Paper Mario had four party members to chose from, and a whole range of pixel assistants which took the place of traditional party members. This left a pretty big arsenal of moves and battle techniques. These pixels, especially Tippy/Tiptron, were bursting at the seams with personality. Also the game had gorgeous abstract art style.
@Souldin Year, all the Quick Change badge does is primarily make your party much more robust. You normally would waste either Mario's or a party member's turn to swap out. Like how Goombario/Goombella cannot attack spiked enemies and Koops/Kooper cannot attack flying enemies, so you essentially gotta waste a turn swapping out party members, or use an item or tactic instead of attacking. I thought you meant to say you can't swap partners in battle. In some games, this is true.
In Super Mario RPG for instance, you are limited to three party members at a time, Mario and two allies, who cannot be swapped out mid battle. Peach is initially the weakest, but once she ranks up and learns the healing ability, she becomes a valuable asset. I used Bowser because he's a brute and the strongest, with Peach last in line, so even if Mario or Boswer falls, she can revive everyone to full HP. Get too good whacks in per turn, heal, rinse and repeat. Although some Square fans prefer the Geno and Mallow combo for their powerful magic attacks which can make quick work of a boss. It's all preference.
And correct me if I'm wrong, but I think you can use everyone (all five) during the Smithy fight??? I made it to the last area of the game (Smithy's Castle) then shelved it for a while, only to find a year or two later that my save was deleted! The culprit, a busted solder joint on the replacement battery holder I installed. Ten minute fix, but that won't bring back the long hours I poured into the game...
After the last two games in the series, I'm not getting excited about this at all. I absolutely hated super paper mario. I couldn't even bring myself to complete it. Paper mario sticker star wasn't much better. But this was miyamoto's fault. He told intelligent systems they were only allowed to use mario world characters and they couldn't make a story. Hopefully they'll have some back bone this time and tell miyamoto to stick it where the sun don't shine. And make the game how they want to. Otherwise I won't be buying this.
I hope it is not a traditional turn-based RPG like 64/TTYD. Those have been done already, I can't see a new version being all that much different gameplay-wise from these 2, not to mention Paper Jam just came out.
@Bryon15 To be fair they didn't really want to make it like TTYD in the first place. It's just that a 90% of the developers of Sticker Star had not worked on a Paper Mario game previously was making it so they were going to play it safe until Miyamoto got them to change it up.
Kudo who was doing the writing already agreed that way due to it being on handheld.
"I originally saw it in a way that's similar to Miyamoto-san. Personally I think all we need is to have an objective to win the boss battle at the end of the game. I didn't think we necessarily needed a lengthy story like in an RPG. Instead, we looked at the characteristics of a portable game that can be played little by little in small pieces and packed in lots of little episodes and ideas. I always did like putting in little ideas, so I actually enjoyed it. "
Nintendo's philosophy between handheld and console games and genres are different and to be fair when making a handheld game with pick up and play, the 20-30 minute talking interludes between chapters isn't a great idea. Whereas with a home console its not a big deal for a slow paced game like an RPG to have a lot of dialogue between chapters, so if there's a WiiU Paper Mario it will probably be more story heavy.
@rjejr I personally dont mind Amiibo, as long as the actual figures are properly distributed and available. Making a limited print that unlocks exclusive content in a game (Like Splatoons extended Singleplayer Mode) is just aggrevating.
But honestly, the Paper Mario RPG formula is pretty much franchise independant. Think of a character and you can imagine him as a Paper Mario Character / Helper. The graphical style makes it cheap and easy to house hundrets of different characters. Basically the exact opposite of Sticker Star. Instead of Mario exclusive characters, you have the cast of every major Nintendo franchise.
Amiibo (cards) could act as optional battle stickers / boosters for all i car.
And the goal ? Typical Nintendo cop-out story: Find the golden McGuffins. Golden Star for the Mushroom Kingdoms, the golden TriForce, the Golden Banana, the golden F-Zero Trophy etc.
This game will probably be released in Europe and Japan six months ahead of North America knowing NOA.
Lol that sounds pretty funny. XD
Hope its true
Never played a Paper Mario game but TYD and Super Paper Mario looked interesting. If it's anything like those I might give it a shot.
TTYD was/is amazing. The Gamecube version is a bit spendy but it's hands down the greatest in the series. It took everything great about the 64 version and expanded upon it.
Super was a hybrid adventure/platformer and was a great game in it's own right, but lacked turn based battle mechanic. The lack of badges and FP leaves a bit to be desired though.
Sticker Star made me want to cry. I played through the first 3 or 4 worlds before I lost interest.
Paper Jam I haven't bought yet so I can't comment. I have too much backloggery atm.
TTYD was/is amazing. The Gamecube version is a bit spendy but it's hands down the greatest in the series. It took everything great about the 64 version and expanded upon it.
Super was a hybrid adventure/platformer and was a great game in it's own right, but lacked turn based battle mechanic. The lack of badges and FP leaves a bit to be desired though.
Sticker Star made me want to cry. I played through the first 3 or 4 worlds before I lost interest.
Paper Jam I haven't bought yet so I can't comment. I have too much backloggery atm.
I remember how heart broken people were over sticker star, TTYD set people standards sky high with the shear amazingness though in all fairness.
I'm excited for this. I know SS disappointed people but Intelligent Systems might pull something out of the top-drawer here!
I just need another Super Paper Mario. I think I'm in the minority that likes it when the Paper series branches out (also I liked sticker star...).
@Tempestryke She was the first thing I noticed that looked out of place as well. Guess I haven't played Paper Mario in some time though. It would be nice if these rumors are true, Paper Mario would be a great swan song for the Wii U.
I like Super Paper Mario too. Of course it's the only paper Mario I played but I want to play more
@Nico07 it sure would
@Sir_JBizzle I do always look for the Wii Mini, I figure at some point they'll discount it for $48.98 at which point I'll consider picking one up to lock away in a time capsule for future generations. Metroid Other M I usually just come across by accident. I think it's still there though, Both of them.
Super Paper Mario for wii is my favorite
@MJKOP "Did you finish Yoshi's Woolly World?"
3 days later and taking a break from still shoveling snow...
Yes, I finished YWW, thanks to the help of my furry amiibo companion and mellow mode. I'm just too much of a mess these days to play anything that aggravates me, and everything aggravates me. It was a good game, beautiful ascetic and some great level design and things I'd never seen before - I can't recall ever seeing velcro in a game before. That's why I'm thankful for things like mellow mode and super guides, they let me enjoy videogames and do fun things I'd never done before. Some of those cloud levels were cool as well. I liked making my own path in the sky. That's why I play games, to have fun. Not to challenge myself or prove anything, I just want to laugh and have fun.
My kids played multiplayer but I'm really not sure if they beat the final boss, I'll have to ask them. I remember they told me it was too hard w/ 2 player, they kept eating each other by mistake, and they have my temper, things were getting ugly.
@JaxonH I'm pretty sure when I'm dead and locked away in the 7th circle of damnation I'll be spending all eternity playing minecart levels. Until that time, think I'll pass.
@fortius54 "Nintendo Land"
My kids and I played a lot of Pikmin, Zelda and Metroid in NL, and a little bit of those chasing games, but most of the single player games were a little bit too Gamepad focused for our liking. Fzero racing, balloon ride and that gyro cart thing should have all been free apps on mobile. The game is really set up as a fun multplayer showcase, it probably didn't really need any single player games. My guess is a sequel would be all multiplayer, that you could maybe play single player if you wanted to w/ amiibo by your side like in Yoshi Woolly World or SSB.
I also think it was meant to be the Wii U main screen. Having wara wara plaza just sitting there all white and only interactive on the Gamepad, it makes no sense. If we could control our Mii, and have it walk over to the games we want to play, and we could decorate it like th eNL hub, make it more like PS Home, that would have been fun. I feel like they planned for that to happen but the hardware isn't up to the task. I am glad for the quick start menu on the Gamepad.
@rjejr the velcro was fantastic wasn't it I really liked that too, I'm the same I wanna enjoy my games and I wanna see everything too. Luckily I'm still pretty alright at platformers without using the various Super Guides, Invincibility leaf or whatever, but I think they're a great thing too. Hope you're all doing OK over there and that you're over the worst of the snow
Paper Mario could take over as the Swan Song / Grim Reaper role that Kirby traditionally plays for Nintendo home consoles, and I wouldn't have a problem with that. My wife and I still love playing TTYD, and if they can capture a bit of that magic again I'd be fine with it.
I've mentioned this before, but I'd be completely on board with a grid based SRPG approach in this iteration, let Intelligent Systems do what they do best. The key difference between this potential title and Fire Emblem (more hardcore SRPG) and Advance Wars (more of a RTS / SRPG hybrid) is they could focus on accessibility and simplicity that the Mario brand champions.
Or just keep it a more traditional Paper Mario RPG, either way I'd be happy...
they should make it Super paper mario U
As long as it is like the first three, and NOT sticker star. Meaning it absolutely MUST have original characters and not just main series Mario characters. Sticker Star and Paper Jam were trash and mediocre, respectively, because of this flaw. Super Paper Mario, despite what others may say, is perfectly fine with me. It has the best story in the series and I love its villains. So I don't care as long as the gameplay is good (not necessarily a copy of the first 2, just good in its own way) and the story is traditional and epic, with a preferably original villain.
I personally don't consider Paper Jam "trash". The game is good for what it is, another Mario & Luigi game mixing elements from the Paper Mario series, making it a different take on the series. I personally enjoy the game with Paper Mario in it. Granted, it's certainly not revolutionary or ground-breaking, but far from "trash" or a detriment to the series. More of the same, would be a better description. The Paper Mario game Sticker Star didn't impress me too much, but still was enjoyable.
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