Though it's now owned by Microsoft and far removed from its days of dominance developing exclusives for SNES and Nintendo 64, Rare has a special place in the hearts of many Nintendo fans. It's an iconic studio and, as a result, its story has various facets and mysteries that remain the talk of retro gamers.
One game that's had a near mythological presence is Project Dream, an adventure game that was in development for SNES, then N64, before it was heavily revised and became Banjo-Kazooie. The original concept was for an RPG-style adventure starring a young boy called Edson and his dog called Dinger; it's a game that was mostly only known through a few screens and pieces of concept art, yet now there's official footage. Rare has put together a video documenting its history with some of those involved in the development team, with plenty of footage from the 16- and 64-bit builds.
It provides a fascinating look at some key work Rare undertook between its Donkey Kong Country era and the arrival of Banjo-Kazooie; in the words of our editorial director Damien McFerran, this footage is "like the holy grail for Rare fans".
Check it out below and let us know what you think.
Comments 22
really cool video!
It's really neat to see this game finally. You know, I think it'd be cool to make a new game with sort of that old Donkey Kong graphics look.
Very interesting to see all this old footage.
This video however ended with something even more surprising to me, a bit of the art for "Sea of Thieves" which I'd heard nothing about until now.
I'm off to see what that's all about.
Fascinating!!
The SNES prototype of Dream looks quite rough-cut, but I feel it could've become a classic. But I sure ain't complaining that we got Banjo-Kazooie instead!
I wish more studios did retrospectives like this.
Nice to finally get some footage after all this time. I like the way the SNES version looked as opposd to the N64 version. It just looks a bit better to me.
I commented on their video...really hoping they see it and get some of their games on Wii U's eShop. TwT
Wait... All that for promote their next pirate game? O.O;
Gotta admit this is the best advertisment ever, they hooked me at the video with all those old development stories and footages XD
drooool holy grail of lost video game footage is right! Both the SNES and N64 versions look awesome. I'm a huge 90s Rareware fan so this really hit the sweet spot for me.
Wow, Project Dream was well on its way to becoming the best looking SNES game. Is what's left of Rare trying to recapture some of this essence with their new pirate game?
The SNES prototype was beautiful to look at. Sadly, hardly any video games are beautiful on the eyes any more.
Wow, that's some cool stuff there.
The SNES version of that scrapped game looked better than the 64 version... it was as if graphics were sacrificed in the jump from 2D to 3D games.
It isn't too often you get to see beta footage of an N64 game in HD, so this is pretty awesome!
Very interesting! Its funny though: While the Snes Dream footage looked awesome, the first N64 Dream footage looked terrible. Of course they had to get to grips with the N64 hardware.
@Henmii @TruenoGT Seriously? The preliminary N64 footage is clearly the generic SNES Dream game visuals and engine with a polygonal Banjo dropped in. The mind boggles.
Luckily Banjo Kazooie is infinitely better looking.
Very interesting stuff.
Now if only they could show off stop n swop after all this time
@BakaKnight "Wait... All that for promote their next pirate game?"
Yeah, it would seem like they advertise the new game with nostalgia. ;P
But I'm not falling for it. > The retrospective was nice none the less.
The stomping dinosaurs thing was a great simple idea.
Unbelievable... Considering that all we've ever seen of this game in the past ten years has been ONE SCREENSHOT, I didn't expect to ever see any video of it at all, let alone this much. The Super Nintendo version looks gorgeous. =¤
"Seriously? The preliminary N64 footage is clearly the generic SNES Dream game visuals and engine with a polygonal Banjo dropped in"
Maybe I didn't understand it properly, but there where roughly 4 stages:
Dream with Pirates, on the Snes
Dream with Pirates, but serious and on the N64 (the ugly version)
Dream with Banjo, isometric
Dream with Banjo, free-roaming
"Wait... All that for promote their next pirate game?"
That was their only downer regarding this video: So far Sea of thieves looks generic (none of the Rare charm) and most likely will be free to play anyway!
"The stomping dinosaurs thing was a great simple idea"
It was used later in Banjo Tooie. I believe you could hide in certain holes, so you wouldn't get crushed.
That SNES game amazed me when I saw it yesterday, I would have loved to see what it could have looked like completed.
It really feels similar to the development story of Dinosaur Planet which was then revised to be Starfox Adventures. Both games are developed in the transitioning of the console generation (SNES to N64, N64 to GC) and had a heavily altered game content.
However, Banjo is more of a refinement from Rare itself, while Starfox Adventures is caused by Miyamoto's inputs which Rare has to unwillingly follow.
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