Super Mario Maker is on the cusp - at the time of writing - of receiving its first major update. It solves one of the most notable quibbles that fans have had by adding level checkpoints, in addition to features such as dedicated areas for official Nintendo courses and 'event' courses contributed by companies such as Facebook. In summary, it adds content and makes the game better, and is due on 4th November in North America and 5th November in Europe.
Arriving a little under two months after the game's launch, it's the latest example in Nintendo's recent run of continually adding new content to key titles; Super Mario Maker undoubtedly counts as one of the Wii U's most important games this year and going forward into 2016. If this update is an indication of what could come, especially with its scope for consistent new levels from Nintendo and its partners, then this level-making treat could join the likes of Super Smash Bros., Splatoon and even Mario Kart 8 as the latest 'platform within a platform' title from the company. These are games that continue to evolve and keep players coming back.
We're following up on a feature from earlier in the year in which we discussed Nintendo's evolution of the idea around 'evergreen' games. The general point was that continual change and increased content in a game is an increasingly modern way to satisfy fans while managing development teams and resources carefully. The principle is simple - find a game that system owners enjoy the most and keep it going for as long as it makes sense to do so.
It's a popular idea, too - thousands of you voted in our polls on the topic and a vast majority showed enthusiasm for the idea that games like these continue to expand and grow long after their initial release. Though that voting didn't tackle it directly, there seems to be an instinct that it's better to have focused but A-grade expansions from Nintendo than, dare we say, underwhelming spin-offs and smaller retail releases.
Of course, Nintendo will always need to keep regular releases coming to stores, but its strategy of extending the lifespans of the biggest games seems to be paying dividends. It keeps fans engaged, makes the title increasingly attractive to those yet to dive in and, in some cases, makes Nintendo extra money.
Perhaps unlike the 'season pass' model followed with little variation by many major publishers - though there are exceptions such as developer CD Projekt Red - Nintendo seems open to being flexible with its strategies. Mario Kart 8 and Super Smash Bros. for Wii U and 3DS have both delivered a mix of free and paid updates. In MK8 we had amiibo outfits and 200cc for free, with DLC tracks coming in generously priced extras. It's our view that pricing is less generous in Super Smash Bros., with relatively high-end prices for new fighters, outfits and stages; nevertheless the fighter has had free updates, including the promised Tourney mode.
It's evidently been paying off for Nintendo; in the recent President's Presentation given to investors by Tatsumi Kimishima, add-on content from these releases was leading the way in download sales.
Splatoon, on the other hand, perhaps due to its role as a new IP aiming to establish an audience, has followed a model of free content and updates on a weekly basis. Some of this content has been in the form of on-the-disc unlocks, but major updates have enabled us to download new game modes, guns and stages. Whether this was a necessity due to a tight development deadline - which is possible considering the fact that the launch day release was arguably light in terms of online content - or part of a strategic plan is open to debate; perhaps it was a bit of both. In any case, the continual updates leave us with a shooter that's packed full of quality content.
It'll be interesting to see how Super Mario Maker evolves; while it perhaps won't be as frequent as Splatoon, Nintendo could generate plenty of interest in populating its official areas - first- and third-party - with a variety of new levels. Should big names like Shigeru Miyamoto, as an example, upload new stages it'll generate publicity and keep players active. That's a key point with all of these DLC strategies - they keep us playing.
Beyond new stages, there are still gaps in the creation tool that could make fans extremely happy in terms of item and environment types. Every Mario fan will have their own wishlists on those points, and there are also demands for bigger stages, too.
It'll be intriguing to follow, in any case. Splatoon is still active, meanwhile, and Super Smash Bros. has exciting updates to come as we await the final outcomes from the Fighter Ballot, the voting for which closed just recently.
These four games highlight trends that we think will become prevalent in major evergreen titles of the future. As some of the biggest selling titles on Wii U (and 3DS in the case of Smash Bros.) they've become key sources of revenue and real highlights for gamers, with DLC and updates filling some release gaps and, perhaps most importantly, making top-notch games even better.
It's tempting to yearn for the good-old days at times, when you just put a cartridge in a system and the game never changed. Yet while day one updates, micro-transactions and season passes can sometimes upset many gamers - though not always - it's worth remembering that Nintendo has largely gone its own way. Not all of its DLC is benevolent and generous in its pricing - though much of it is - but the key is that fans have enjoyed the content on offer. The sales evidently tell the story.
Nintendo keeps expanding, updating and improving its most important games - it seems that we, as the fans and gamers, are the big winners.
Comments 52
It would be cool IF Nintendo announced more Mario Kart 8 stuff, the Smash Ballot DLC characters, and some Splatoon DLC for Christmas since they don't have anything great coming out for a while. At least add some new stuff to do in your old stuff. Hyrule Warriors stuff and Super Mario Maker stuff wouldn't hurt, either.
"In MK8 we had amiibo outfits and 200cc for free"
Ehhh... I wouldn't consider the amiibo outfits to be free, considering you need to spend $12.99 for a single one because you need the amiibo in the first place.
In order to keep people interested in new releases, DLC is kind of necessary. Nintendo found success with Splatoon's update strategy, and they will probably continue using it (or something similar).
Also, does anyone think that Mariokart 8 could get new DLC anytime soon? I hope so.
Is the Mario Maker update live yet for NA?
While it's not always that great (Smash Bros is kinda overdoing it in terms of dlc), the point of dlc is to keep us playing, so there is definitely some logic behind. Unfortunately, I doubt we'll be getting any more Mario Kart 8 dlc anytime soon...which sucks, because we still don't have Bowser Jr...or Birdo...or Diddy...and with the inclusion of guest characters, bringing Kirby or Pit or Pikachu in on this would've been awesome.
@Locke159 It's apparently coming out at 8 PM EST for whatever reason. I expected it to be way earlier, like 12 PM or something. It's stupid.
@sWiTcHeRoO Dang I get home from work at 5 pm PT. I guess I can do some workouts till then lol Thanks
Patiently waiting for the Super Mario Maker update so I can work on the sub world of my "Bowser's Revenge" course I started a while ago (need checkpoints). As for DLC and updates in general, I think Nintendo's done rather well outside of the quantity of MK8 DLC. I still think it was foolish not to have packs 3 and 4 or at least a bunch of battle mode arenas.
Anyone interested - I read in the forum the update goes live at 8PM Eastern. That would make it 1AM tomorrow morning in the UK unless the clock change got us out of sync.
I think it's hard to say what the future holds for Nintendo and DLC as this has been such a quiet year for them. And with a new President it could move in a new direction than it was with Iwata at the helm. And we don't know about NX. If that patent was correct and no disc drive and everything is download only then we could probably expect a whole lot more subscription type games like Splatoon.
I do like that they are trying a wide variety of approaches. MK8 was sort of a season pass, SSB microtransactions, Splatoon a serial release, and amiibo is toy DLC. They have such a wide variety of games, best not to force one model onto every game.
Nintendo has also been good about varying game prices. I'm not happy the US paid $60 for Splatoon while the rest of the world paid $40, but not needing to pay $50/yr to play online is nice. And Captain Toad was cheaper. And Yoshi was $50, $60 w/ the $17 amiibo in the bundle. And Mario Tennis may be $40 or $50. XCX has a $90 collectors edition in the US. I can't recall the last Wii U game with a collec tors edition.
Point is, Nintendo tries different things. Hopefully by next year they can settle in and try something new like communicating to their fan base what it is they are doing, w/ NX, Zelda U, future amiibo after SSB, everything. I mean, we all thought MK8 would get more DLC tracks, right? And GameCube on VC?
I'm loving the way how Nintendo is handling DLC. All of it looks like post made content rather then stuff that was already finished, but cut to sell later. It's not needed to fully enjoy or complete the gaming experience, just expand upon it. And it's all reasonably priced. A good example is Mario Kart 8: Three new Cups, 8 characters, New Skins for Yoshi and Shyguy, and 12 new courses all for $12.
@rjejr 'we all thought MK8 would get more DLC tracks, right?'
Did we? All they announced was Packs 1 and 2. I know I personally hoped for more (still do - Pikmin cup!), but I wasn't actually expecting more.
I hope the next Mario Kart gets turned into Nintendo Kart, if they launched it near the beginning of the NX they could support it with DLC for years.
Just one more hour...
Mario is muggin' Link, like "Who the hell put you in this game?!"
I really like the idea of a game that keeps delivering new content sometimes right up to its next retail release. Look at games like Destiny, Driveclub and of course, Splatoon. All these games are (by todays standards) old now with Destiny being nearly a year and a quarter old, yet with new content in the form of weapons, missions, raids and even new story dlc the game is as popular as ever. I would love to see continued support for MK 8 Smash and Splatoon with more tracks, characters, levels and even just tune ups of the UI in the games would breath new life into them.
I'm thinking / hoping that MK8 will offer one more DLC pack towards the end of the Wii U lifecycle. Judging by past performance, the next console will probably be backwards compatible so it would make sense to rekindle interest in the ultimate "evergreen" title
It's twenty past one AM already, what is taking so long?
I am really loving all the TLC Nintendo puts into their DLC!
Seriously, I like paying for content that is substantial and obviously made after the game was finishing and complete out of the door. Nice job!
@AlexSora89 Your calculations were off by an hour. The update is supposed to come out in 35 mins.
I wonder what you get for beating the harder Gnat Attack?
20 min left, will beat the event levels first and then might try gnat attack...hope we do get something neat from it.
@Grumblevolcano
Thanks! Glad to know!
I would not mind paying for unlocks for the creation area of Mario Maker. Such as if they added Desert theme and say Pokey, Angry Sun, Fire Snakes, Fire Bros. (or additional add-on to Hammer Bros by adding Fire Flower), Cobral/Triclyde, Phantom Masks, and Block Goomba.
I could easily see Nintendo asking for as much as $4.99 (USD) for that, and while I would think above $3 may get grumbles, I think for the ability to use them in every variation would be worth it.
For the Course World, I would really hate them to prevent non-purchasers from obtaining the levels with paid DLC involved, but additional modes or editable rules for levels is something that I could also see. Like a way to rate other people's levels would be cool, but maybe not paid. But the ability to link up to 16 levels into a "game" would be something I would pay for.
EDIT: Most certainly I would like to see more Bosses or methods of setting up "drops" for if an enemy is defeated to force battles.
I'd love to race mario kart as a pokemon!
@AlexSora89 "It's twenty past one AM already, what is taking so long?"
Did the UK change their clocks back Sunday morning? US and UK are supposed to be 5 hours apart, 8PM EST, 1PM UK. But we changed our clocks, so if UK didn't it's 8PM and 2AM. Or 8PM and midnight? I'm not good at clock math, I just know enough to know that changing the clocks always messes me up.
wheres this so called update??..8:03 eastren time now..
THE UPDATE IS LIVE
https://www.youtube.com/watch?v=bwzDxp2TC7I
Took three attempts, but the game is now updated. Curious about those new levels, although I bet they'll be nothing to write home about.
I'm not opposed to DLC or anything like that... but I am fed up of 'season passes' and paying huge amount of money for 'exclusive' maps or weapons. it's very trite! Nintendo have it spot on with the only exception of the mii costumes in smash. I find that very expensive and I'm yet to Purchase and probably never will. Still, with everything else I think they've done it right and I hope they continue.
@rjejr clocks went back 25th October!
Has anyone played Bowser's level yet? It's awesome! So many cool ideas I haven't seen before in one level!
@LavaTwilight Oct 25th? Well I knew I would get messed up in there somewhere. That has to be a pain for people who do a lot of work internationally. Off by 5 hours most of the year then 4, or is it 6?, hours for 1 week. I'm not even going to try to figure it out.
@Captain_Gonru "uneven, approach."
Did NSMB2 or golf come out first? I wonder if they had such success w/ their "good" way of doing things - NSMB2, MK8 - that they decided: "People are willing to spend money on DLC, let's see how much more we can get out of them?" SSB is insane at this point. And Sakurai said they weren't even planning any DLC. ha ha, jokes on us. And we know more is coming b/c of the poll results. DLC may be over $100 by the time they are done w/ both versions. But my problem is the game is still $60, and probably will be for years to come.
My kid has been wanting DB Xenoverse, which was $50 w/ a $25 season pass when it came out in Feb, so I told him no, just wait. The season pass is still $25 but now the game is $30, so it seems a fair price now for all of it.
@rjejr
There has been a dry spell with communication from Nintendo, but Nintendo has never been an open book. We would have never even known about NX had Iwata not distracted us with that announcement (even if most knew it was coming, and we know why he did it). Zelda will show up at some point on Wii U next year, amiibo beyond SSB I think has already shown itself, and its not super pretty, in fact it's a bit of a mess, and not what Nintendo promised wholly as a new product to enhance games, more like bits here bits there, buy these for that one, those for this one etc.. I still like amiibo, but its a messy affair. Anyways my ultimate point is that Nintendo will communicate with their fanbase about all you mentioned, it may just not be what we all want to hear, they're good at that. They're good as surprises too though.
@RoomB31 Their biggest problem is the lack of NDs.
Here's the official Nintendo ND archive going back to it's beginning in Feb 2012.
http://www.nintendo.com/nintendo-direct/archive/
They started being monthly. Then every other month. Now we haven't had one in nearly 6 months since E3. That's a long time.
And yes, Nintendo has always been secretive, but now they are stupid about it. Iwata says NX at DeNA event, but says they aren't talking about it yet. Reggie says NX at E3 at the 9 minute mark of the NDE, again says they aren't talking about it. Says that about 3 more times during E3, keeps bringing it up, but then says they arne't tlaking about it. And then Nintnedo has twice now said there will be more Nitnedo Directs, but we still haven't had one yet.
Either be secretive and dont 'say anything, or talk about things. Don't keep bringing things up only to to say you aren't going to talk about them - NX - or that you will be having another one but don't - ND. That's not secretive, it's stupid. Like a little brother in the back seat of a car w/ his finger an inch away saying - "I'm not touching you, I'm touching you." I know you aren't touching me, but it's freaking annoying, so just stop it.
@rjejr I think the Direct schedule has been good until the past 5 months. Although we know why that is and it's understandable, I do think there should have been one in either September or October. Maybe a few days before the Super Mario Maker and Pirate Ship stages came out for example.
@rjejr I agree that lack of ND's is frustrating when we were used to these type of news bites, it's clear as to why they slowed, as they needed to restructure them after Iwata's passing, and one is coming soon, so progress on that front is being made, however I think they will forever been changed. I don't think they need to stop mentioning the NX and not talk about it, it's clearly more of a tease than anything, but revealing it sooner could dampen Nintendo's current (if limited) efforts on Wii U, especially considering this will probably be the Wii U's last great (possible) Holiday boom. So I'm sure things will come enough, but I just like you am dying to know what they will reveal, but at the same time I'm in no rush.
@Grumblevolcano "Although we know why that is and it's understandable,"
I understand why no NDs, but you still have a company to run, and games and consoles to sell. You just can't say the heck w/ it and have Peanuts and Adventure Time as your lead games for the holidays on Wii U as they were in the Toys R Us ad. They have Treehouse, they have Nintendo Minute, they have a Twitter account, they have a News page, but they use them so sparingly as to be almost useless.
Animal Crossing: amiibo Festival is out in 1 week, next Friday Nov 13 in the US, and it along w/ Mario Tennis and XCX have to carry the Wii U this holiday. XCX is out after Black Friday so no point spending a lot of time and money marketing that now but it should still pop up someplace in some form. But Mario Tennis and AC:aF need to be shown and talked about. I do like the steady stream of Mario Tennis trailers, but where's AC:aF?
I for one since day 1 have said no more ND's, that's Iwata's thing, so I'm ok w/ not having any more of those ever, just let Bill Trinen do Treehouse Live or Reggie do "Reggie Says", it matches his attitude. But don't keep saying you are going to do more ND, before the end of the year, and then don't.
@RoomB31 See above. Sorry, I meant to link you in but forgot.
On topic -
So, when did Amazon in the US start selling the Wii U? Not 3rd party sellors, actual Amazon. And why didn't anybody tell me? Bods well for NX as I've always thought Amazon not carrying Wii U themselves hurt sales, if only a negilbe tiny bit.
http://www.amazon.com/Nintendo-32GB-Mario-Kart-Deluxe-u/dp/B011XO54MA/ref=sr_1_1?s=videogames&ie=UTF8&qid=1446740634&sr=1-1&keywords=Mario+Kart+8+Deluxe
OK, that wasn't the on topic part, it's the DLC in the box. I know Nintendo finally startd selling NSMBU w/ the Luigi levels for 1 price, which was at least a $15 savings, but it's nice to see them put the DLC in a bundle as well, a $12 savings. And if it's pre-installed from the start, even better. Maybe holiday 2016 we'll get a $75 SSBU bundle w/ all DLC.
I'm still waiting for that budget Selects line, to be announced w/ a Wii U price cut. Surely after 3 years on the market Wii U must have a few Greatest Hits quality games ready for a budget line - Lego City Undercover, Pikmin 3 - money to be made there on DLC as well, abut $16 worth I think, W101, Sports Club. Man did that game ever disappear, thought they would keep adding new sports to that forever.
I like the fanboy hypocrisy that, when Nintendo does it, it's "adding more content." If EA or Activision does it, it's "releasing an incomplete product."
When I say I like this, that's sarcasm. All fanboy nonsense is equally annoying.
@rjejr Really? A TRU ad had Peanuts and Adventure Time representing Wii U instead of Super Mario Maker, Yoshi's Woolly World, Mario Tennis Ultra Smash and Animal Crossing Amiibo Festival? That's ridiculous!
I like the update for MM however it was unfortunate to see a maximum limit of only 1 checkpoint per level, would have liked to see 2 but oh well I guess. Really would like to see connecting warp pipes for more puzzles such as pipe mazes. Custom sub areas are a nice touch. Still need stage themes for each set of the individual MArio games ( AndreGX-WHERES MY ANGRY SUN NINTNEDO??) ( and yes GX is my favorite youtube channel to for looking at reviews, live streams etc) ( sorry NL) ......( NL Admins- THIS GUY NAMED SIMON IS MENTIONING A DIFFERENT REVIEWER GROUP BAN HIM NOOOWWWWWWW) (IM obviously just making a joke but yes....GX is my fav)
I thought the DLC for Pikmin 3 was really great and added a lot to the game for those of us that like a bit of local multiplayer fun.
@Grumblevolcano See for yourself. Not entirely sure what this link will bring up, but you should get 1 big picture in the middle w/ 7 thumbnails below it. Wii U is the 4th middle thumbnail.
http://allforgamenews.com/2015/11/01/toys-big-book-2015-111-1121
SMM is there but the shovelware on the top row makes a really bad impression, especially w/ Starfox being delayed until 2016.
@rjejr Ok looking at that list, I would've put the following:
I love that nintendo does this with their games. I'd MUCH rather have this than yearly releases.
I agree to a point. You still need the smaller Mario Tennis sort of games too. Otherwise you go into the whole "there aren't very many games" mentality. While the Nintendo enthusiasts can appreciate the quality and expanding games, to get everyone else you have to have volume as well. In fact, some fans of the other onsoles don't even care about quality at all, it is all about quantity.
@Grumblevolcano No matter what you or I or anyone else on this site did, it would be hard to make the Wii U holiday line-up look any worse than TRU did. XCX and Mario Tennis not even being mentioned is just wrong. XCX has really cool cover art, and Mario on Tennis. In case you couldn't read it that 2nd game is "Puppy Resuce". Where did they even find that game? They passed up SSBU for Puppy Rescue? Really?
@Captain_Gonru "NSMB2 was out almost two years before Golf)."
Which I think proves my point, games like Pikmin 3 and NSMB2 had inexpensive little add-ons, then SSB broke the floodgates.
Was Mario Tennis on 3DS as bad as golf? My son really wanted Mario Tennis on 3DS, got it, played it for a few hours, then that was that. Its why he saw this, said "that looks just like Mario Tennis on the 3DS" then walked away unimpressed.
@simonthomas6 You actually have 2 checkpoints per level, one per "dimension", which makes a lot of sense, since the largest levels are the ones that use 2 floors, with a lot of things happening in both places.
I like the update, but it was one just solving some initial problems. Now I want some kind of DLC adding REAL content, like more items, scenery, enemies, and even a pack of maps (sooooo good it would be the possibility to actually create your own game). I wouldn´t mind to pay for it if the amount of new content is worthy.
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