If nothing else, RCAMDIAX has certainly been faithful to the Wii U eShop, with about a dozen titles released on the storefront in a relatively short period of time. While it may be that none of these have been rated particularly highly here on Nintendo Life, the games nonetheless offer some cheap entertainment for those who are looking for that kind of thing. Though an argument could perhaps be made about the studio needing to learn from its mistakes, you certainly can't fault the studio for being persistent in its efforts.
RCMADIAX recently revealed a new title being worked on called Avoider, which is due out on the eShop sometime in 2016. It appears that gameplay unfolds by moving around a ship using the touchscreen, with the goal being to dodge dozens of other ships for as long as possible. Take a look at the announcement video:
What do you think? Are you going to pick this up? What do you think of RCMADIAX's releases so far? Share your thoughts in the comments below.
[source youtube.com, via nintendoeverything.com]
Comments 27
The King of Crap releases yet another one to avoid.
The sequal will then follow a week later titled "Evader".
The title couldn't be more apt.Looking forward to his next title 'Steer Clearer' .
I commented there without actually watching the video,the screenshot and publisher told me all I need to know.Having now watched the video though,could this be the worst yet?
This is normally like a mid-level stage in a larger game (thinking Ultratron on Wii U or Space Junk on iOS - that's a game I'd love to see with proper dual stick on Wii U) or a mode among modes (Geometry Wars 3 - like to see that on Wii U as well), so I'm a bit mystified how you sustain an entire game out of this.
Blok Drop U was a solid effort, so I wouldn't dismiss everything from this studio, but I don't recall even an Atari 2600 game with as uninspired an appearance using this theme. I think games like Dodge 'Em and Freeway are still fun; put some more meat on the bones and maybe there's something here?
How is this guy still allowed to shovel his garbage on the eShop? 9 out of 10 of his games score below a 2 and the one out of that got a 5. Worth. Less.
AAA developer RCMADIAX announces his next AAAAA game.
Avoider, like the plague!
I think you guys are being a little harsh on RCMADIAX. While not the best games out there, there's some fun ones. Block Drop U is probably my favorite one, very challenging but fun.
Hoping this is a money avoider.
All I see are Triforce Shards
The Digital Homicide of eshop
@Azikira That's the thing though,every time someone defends the guys games it's always Block Drop U,that was his very first game.He has got progressively worse since then.This new one is like something kids programmed on their Sinclair Spectrum in the 80's.As Sean said above,even 2600 games had more to them than this.His Super Mario Maker levels tell you all you need to know about this dev,he isn't even trying.
He spelled it wrong, it's A-s-t-e-r-o-i-d-s.
Oh who am I kidding we all know I can't spell.
@Azikira
When a dev makes something.... ok and then makes crap and then continues to make crap, it is a little hard not to be harsh, even more so to defend him.
If you really want to have this put into context. Something like this game could be made and programmed into the Unity Engine in a matter of hours if not sooner and this is coming from someone who has barely scratched the surface on Unity.
Seriously pal, just leave us alone and pawn your wares on iOS/Android....They love all manners of crap games on there.
W..wait... That's it?!?!
Press on the screen for make the ship dodge the other ships? O.O;
I'm with @ikki5 here, ack, I did make programs in Unity about moving a target to a specific spot and about making objects move around, indeed it's a matter of hours even with no experience >.>;
I'm seriously wondering why he bothers. Do people honestly buy this? I think I've only seen one decent game from him and that was his first one. He's already admitted he gave up on making anything that required effort, so why give him any attention? Geez, I'm was a computer science major in college and I could easily do what he's making. It's literally a couple of hours worth of work to do.
@rjejr petitions Nintendolife for a like button for this comment
I wanted that dice game with the Phantasy Star Online sounding music (no Wii U; probably would have bought it one 3DS), but otherwise quantity over quality?
@Captain_Gonru I could never play that game. Ever. Not in arcades or on home versions. In 1982 on my first home computer I did make an almost passable clone of the arcade game Phoenix using Basic in a couple of hours which was better than this. Not that it got sold or published or anything, it was 1982 and I was in a NYC public high school trying to avoid the race riots. Survival was my only life goal back then. And then the cassette tape broke and that was that.
I enjoy "Shut the Box".
I thought this hack gave up on the Wii U?
Seriously?!
Upon watching that video I thought "ok, let's give this guy some credit for the wordplay in the title". Because I though the title said "Avoid", which you could break up into "a void", which perfectly describes the background graphic (just a black nothingness) of the game. And then the video was finished and I realized the game is called "Avoider". So I can't even give him props for the name. ^^
@Zach777 I'm not defending him but even if his games would all score a 0, he would and should still be allowed to release games in the eShop. Just because someone makes bad games it doesn't mean they shouldn't be allowed to. If the games are really so bad, no one will buy or even play them, that's enough punishment.
Not allowing someone to release on the eshop should solely happen if someone breaks the rules, is offensive, racist etc, if you ask me.
But not if he makes a game that you and I don't like. Even if it's crappy art, he should still be allowed to "express" himself as an artist. Who knows, maybe there are one or two people out there who actually like his games. Even if no one likes it, he still should be allowed to make and release them. It doesn't hurt anyone, y'know.
I would've love to see this concept expanded upon a lot more. Granted we already have Bit Trip Void. So it's not like this hasn't been done before, and better.
That said, I always did like the dude's logo. Something about it is nice on the eyes.
This would be better on mobile platforms, "Avoider" this game and just go get something that's actually worth your money.
@World His dice games are coming to PC as a 3-in-1 collection called "Tabletop Gallery".
@Quorthon
Yeah, he was going to, claiming that there was a "cheap stigma" against his studio (gee I wonder how that happened?), but alas here we are, he changed his mind a little while ago. I honestly don't remember when he announced it.
I seem to remember him telling us that the "new normal" was garbage bin cheap games on the eshop. So I guess he feels the need to embrace that more again.
https://www.nintendolife.com/news/2015/01/video_treefall_studios_releases_its_first_ever_developers_conference
Remember that gem of a statement (#54)? That comment still aggravates me to this day.
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